Companions
The ten companion cards in Commander, their deckbuilding restrictions, how many decks run each one, and the commanders that build around them.
Every Companion, by Popularity
Each companion with its deckbuilding restriction and how many Commander decks run it.
How companions work in Commander
A companion sits outside your 100-card deck. If your deck meets its restriction, you reveal it at the start of the game, and once per game you can pay {3} to put it into your hand as a sorcery, then cast it as normal. In Commander the companion doesn’t count toward your 100 cards, but it still has to fit your commander’s color identity.









