Xanathar, Guild Kingpin
$2.52

New Cards
Recent-set cards that Xanathar, Guild Kingpin players are trying out in Control decks.
High Synergy Cards
The highest-synergy picks for Xanathar, Guild Kingpin's Control builds — cards that lean hardest into the Control theme.
Lantern of Insight
Bribery
Codex Shredder
Memory Lapse
Thief of Sanity
Ghoulcaller's Bell
Paradox Haze
Siphon InsightTop Cards
The staple cards most Xanathar, Guild Kingpin Control decks run as their core.
Hostage Taker
Brainstealer Dragon
Drown in the Loch
Thieving Skydiver
Propaganda
Toxic Deluge
Baleful Strix
Swiftfoot Boots
Counterspell
Dark RitualGame Changers
High-impact bombs that can take over a Xanathar, Guild Kingpin Control game on their own.
Notion Thief
Opposition Agent
Narset, Parter of Veils
Rhystic Study
Cyclonic Rift
Demonic Tutor
Mana Vault
Mystical Tutor
Vampiric Tutor
Force of WillCreatures
Creatures that carry the Control plan in Xanathar, Guild Kingpin decks, from early pressure to payoff.
Nightveil Specter
Agent of Treachery
Scrib Nibblers
Elder Brain
Intellect Devourer
Trinket Mage
Wizened Snitches
Sphinx of the Second Sun
Cathartic Adept
Thieving Varmint
Mind Flayer
Dauthi Voidwalker
Evil Twin
Vantress Gargoyle
Crabomination
Sage of the Beyond
Spark Double
Tribute Mage
Wandering Archaic
Solemn Simulacrum
Fallen Shinobi
Sepulchral Primordial
Glasspool Mimic
Burnished Hart
Palladium Myr
Thieving Amalgam
Clever Impersonator
High Fae Trickster
Archaeomancer
Mockingbird
Phantasmal Image
Ornithopter of Paradise
Phyrexian Metamorph
Orcish Bowmasters
Consuming Aberration
Hullbreaker HorrorInstants
Instant-speed interaction and tricks that keep Xanathar, Guild Kingpin's Control deck ahead.
Delay
Stifle
Outrageous Robbery
Hinder
Expel from Orazca
Memory Plunder
Dramatic Reversal
Predict
Reality Shift
Thought Scour
Defile
Snuff Out
Desertion
Turn Aside
Swan Song
Waterlogged Teachings
Muddle the Mixture
Submerge
Whir of Invention
Archmage's Charm
Mana Drain
Malakir Rebirth
Lim-Dûl's Vault
Baleful Mastery
Pact of Negation
Rewind
Dimir Charm
Rapid Hybridization
Mindbreak Trap
Sink into Stupor
Countersquall
An Offer You Can't Refuse
Aetherize
Flusterstorm
Spell Pierce
Mental Misstep
Tainted Pact
Fact or Fiction
Dig Through Time
Force of Negation
Withering Torment
Pongify
Fell the Profane
Infernal Grasp
Negate
Arcane Denial
Fierce Guardianship
Go for the Throat
Deadly Rollick
BrainstormSorceries
Sorceries that push the Control game plan forward for Xanathar, Guild Kingpin.
Blood Money
Scheming Symmetry
Inevitable Betrayal
Portent
Blue Sun's Twilight
Heartless Conscription
Cruelclaw's Heist
Mnemonic Betrayal
Extract Brain
Damnation
Praetor's Grasp
Expropriate
Dream Harvest
Blatant Thievery
Stolen Goods
Pilfered Plans
Duress
Acquire
Extract from Darkness
Grim Tutor
Time Stretch
Beacon of Unrest
Reanimate
Breach the Multiverse
Night's Whisper
Fabricate
Insatiable Avarice
Irenicus's Vile Duplication
Read the Bones
Rise of the Dark Realms
Treasure Cruise
Diabolic Tutor
Imperial Seal
Singularity Rupture
Sea Gate Restoration
Feed the Swarm
Windfall
Preordain
Ponder
Maddening CacophonyUtility Artifacts
Artifacts that add consistency and utility to Xanathar, Guild Kingpin Control decks.
Strionic Resonator
Isochron Scepter
Lithoform Engine
Pyxis of Pandemonium
Staff of Eden, Vault's Key
Lightning Greaves
Helm of the Host
Grindclock
Wayfarer's Bauble
Neurok Stealthsuit
Sapphire Medallion
Realmbreaker, the Invasion Tree
Chaos Wand
The Water Crystal
Wishclaw Talisman
Sensei's Divining Top
Bolas's Citadel
Altar of the Brood
The Darkness Crystal
The One Ring
Jet Medallion
MindcrankEnchantments
Enchantments that reinforce the Control strategy in Xanathar, Guild Kingpin decks.
Telepathy
Mind's Dilation
Cunning Rhetoric
Psychic Surgery
Oubliette
Rogue Class
Mystic Remora
Court of Locthwain
As Foretold
Shadow of the Second Sun
Control Magic
Imprisoned in the Moon
Fortune Teller's Talent
Field of Dreams
Leyline of Anticipation
Sphinx's Tutelage
Necropotence
Animate Dead
Black Market Connections
Bloodchief Ascension
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Xanathar, Guild Kingpin's Control game plan.
Ashiok, Nightmare Muse
Ashiok, Nightmare Weaver
Ashiok, Dream Render
Jace, the Mind SculptorUtility Lands
Non-basic lands that pull extra weight in Xanathar, Guild Kingpin Control decks.
Duskmantle, House of Shadow
Nephalia Drownyard
Hive of the Eye Tyrant
Hall of Storm Giants
Temple of the False God
Inventors' Fair
Moonring Island
Urza's Saga
Field of Ruin
Geier Reach Sanitarium
Detection Tower
Mikokoro, Center of the Sea
Creeping Tar Pit
Academy Ruins
Buried Ruin
Mistrise Village
Otawara, Soaring City
Mystic Sanctuary
Restless Reef
Command Beacon
Reliquary Tower
Castle Vantress
Urborg, Tomb of Yawgmoth
Takenuma, Abandoned Mire
Cabal Coffers
Ancient Tomb
Bojuka Bog
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Xanathar, Guild Kingpin's Control strategy.
Thran Dynamo
Gilded Lotus
Midnight Clock
Worn Powerstone
Everflowing Chalice
Thought Vessel
Dimir Signet
Hedron Archive
Mind Stone
Chromatic Lantern
Fellwar Stone
Talisman of Dominance
Charcoal Diamond
Sky Diamond
Arcane Signet
Sisay's Ring
Basalt Monolith
Sol Ring
Bender's Waterskin
Decanter of Endless Water
Mox Opal
Misleading Signpost
Mox Diamond
Commander's Sphere
Chrome Mox
Lotus PetalLands
The mana base behind Xanathar, Guild Kingpin's Control decks.
Exotic Orchard
Fetid Pools
Evolving Wilds
Sunken Ruins
Drowned Catacomb
Shipwreck Marsh
Underground River
Clearwater Pathway
Myriad Landscape
Morphic Pool
Darkwater Catacombs
City of Brass
Temple of Deceit
Terramorphic Expanse
Glasspool Mimic
Sunken Hollow
Waterlogged Teachings
Fabled Passage
Watery Grave
Polluted Delta
Darkslick Shores
Malakir Rebirth
Bloodstained Mire
Mana Confluence
Verdant Catacombs
Waterfront District
Dismal Backwater
Sink into Stupor
Misty Rainforest
Flooded Strand
Marsh Flats
Dimir Aqueduct
Scalding Tarn
Ice Tunnel
Ash Barrens
Gemstone Caverns
Underground Sea
Snow-Covered Island
Port of Karfell
Swamp
Tainted Isle
Sea Gate Restoration
Dimir Guildgate
Command Tower
Island
Undercity Sewers
Choked Estuary
Fell the Profane
Gloomlake Verge
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Xanathar, Guild Kingpin: Control.
Gonti, Canny Acquisitor
Dragonlord Silumgar
Merieke Ri Berit
Arvinox, the Mind Flail
Nihiloor
Tasha, the Witch Queen
Empress Galina
Gonti, Night Minister
Esior, Wardwing Familiar // Tevesh Szat, Doom of Fools
Kira, Great Glass-Spinner
Gríma, Saruman's Footman
Kotis, the Fangkeeper
Alela, Cunning Conqueror
Rev, Tithe Extractor
Thada Adel, Acquisitor
Memnarch
Satoru Umezawa
Talion, the Kindly Lord
Eriette, the Beguiler
Ramses, Assassin Lord
Gonti, Lord of Luxury
Jon Irenicus, Shattered One
Silas Renn, Seeker Adept // Tevesh Szat, Doom of Fools
Silas Renn, Seeker Adept // The Prismatic Piper
Silas Renn, Seeker Adept // Tormod, the Desecrator
The Scarab God
Tinybones, Bauble Burglar
Vhal, Candlekeep Researcher // Agent of the Shadow Thieves
Inquisitor Eisenhorn
Keiga, the Tide Star
Phenax, God of Deception
Reno and Rude
Burakos, Party Leader // Candlekeep Sage
Burakos, Party Leader // Clan Crafter
Burakos, Party Leader // Dungeon Delver
Burakos, Party Leader // Feywild Visitor
Burakos, Party Leader // Shameless Charlatan
Burakos, Party Leader // Sword Coast Sailor
Don Andres, the Renegade
Etrata, Deadly Fugitive