Xanathar, Guild Kingpin: Control
$2.17

New Cards
Recent-set cards that Xanathar, Guild Kingpin players are trying out in Control decks.
High Synergy Cards
The highest-synergy picks for Xanathar, Guild Kingpin's Control builds — cards that lean hardest into the Control theme.
Lantern of Insight
Codex Shredder
Bribery
Memory Lapse
Thief of Sanity
Ghoulcaller's Bell
Paradox Haze
Siphon InsightTop Cards
The staple cards most Xanathar, Guild Kingpin Control decks run as their core.
Hostage Taker
Drown in the Loch
Brainstealer Dragon
Thieving Skydiver
Propaganda
Toxic Deluge
Baleful Strix
Counterspell
Swiftfoot Boots
Dark RitualGame Changers
High-impact bombs that can take over a Xanathar, Guild Kingpin Control game on their own.
Notion Thief
Opposition Agent
Rhystic Study
Cyclonic Rift
Narset, Parter of Veils
Demonic Tutor
Mana Vault
Bolas's Citadel
Mystical Tutor
Vampiric TutorCreatures
Creatures that carry the Control plan in Xanathar, Guild Kingpin decks, from early pressure to payoff.
Agent of Treachery
Nightveil Specter
Scrib Nibblers
Elder Brain
Trinket Mage
Intellect Devourer
Wizened Snitches
Sphinx of the Second Sun
Cathartic Adept
Thieving Varmint
Mind Flayer
Dauthi Voidwalker
Evil Twin
Vantress Gargoyle
Sage of the Beyond
Crabomination
Tribute Mage
Spark Double
Wandering Archaic
Solemn Simulacrum
Fallen Shinobi
Sepulchral Primordial
Glasspool Mimic
Burnished Hart
Palladium Myr
Thieving Amalgam
Clever Impersonator
High Fae Trickster
Archaeomancer
Mockingbird
Phantasmal Image
Ornithopter of Paradise
Phyrexian Metamorph
Orcish Bowmasters
Consuming Aberration
Hullbreaker HorrorInstants
Instant-speed interaction and tricks that keep Xanathar, Guild Kingpin's Control deck ahead.
Delay
Stifle
Outrageous Robbery
Hinder
Expel from Orazca
Memory Plunder
Dramatic Reversal
Predict
Thought Scour
Reality Shift
Snuff Out
Defile
Turn Aside
Desertion
Swan Song
Muddle the Mixture
Waterlogged Teachings
Malakir Rebirth
Baleful Mastery
Submerge
Whir of Invention
Mana Drain
Lim-Dûl's Vault
Pact of Negation
Rewind
Dimir Charm
Rapid Hybridization
Mindbreak Trap
Countersquall
Spell Pierce
An Offer You Can't Refuse
Sink into Stupor
Flusterstorm
Mental Misstep
Tainted Pact
Aetherize
Dig Through Time
Force of Will
Force of Negation
Withering Torment
Fact or Fiction
Pongify
Fell the Profane
Infernal Grasp
Negate
Arcane Denial
Fierce Guardianship
Go for the Throat
Deadly Rollick
BrainstormSorceries
Sorceries that push the Control game plan forward for Xanathar, Guild Kingpin.
Blood Money
Scheming Symmetry
Inevitable Betrayal
Portent
Blue Sun's Twilight
Heartless Conscription
Cruelclaw's Heist
Mnemonic Betrayal
Extract Brain
Damnation
Praetor's Grasp
Expropriate
Dream Harvest
Stolen Goods
Blatant Thievery
Pilfered Plans
Duress
Acquire
Grim Tutor
Time Stretch
Beacon of Unrest
Reanimate
Breach the Multiverse
Night's Whisper
Fabricate
Insatiable Avarice
Extract from Darkness
Irenicus's Vile Duplication
Read the Bones
Rise of the Dark Realms
Treasure Cruise
Diabolic Tutor
Imperial Seal
Sea Gate Restoration
Windfall
Singularity Rupture
Preordain
Ponder
Feed the Swarm
Maddening CacophonyUtility Artifacts
Artifacts that add consistency and utility to Xanathar, Guild Kingpin Control decks.
Strionic Resonator
Isochron Scepter
Lithoform Engine
Pyxis of Pandemonium
Staff of Eden, Vault's Key
Wayfarer's Bauble
Lightning Greaves
Helm of the Host
Grindclock
Neurok Stealthsuit
The Water Crystal
Sapphire Medallion
Realmbreaker, the Invasion Tree
Chaos Wand
Wishclaw Talisman
Sensei's Divining Top
Altar of the Brood
The Darkness Crystal
The One Ring
Jet Medallion
MindcrankEnchantments
Enchantments that reinforce the Control strategy in Xanathar, Guild Kingpin decks.
Telepathy
Mind's Dilation
Cunning Rhetoric
Oubliette
Psychic Surgery
Rogue Class
Mystic Remora
Court of Locthwain
Imprisoned in the Moon
As Foretold
Shadow of the Second Sun
Control Magic
Fortune Teller's Talent
Field of Dreams
Sphinx's Tutelage
Necropotence
Leyline of Anticipation
Black Market Connections
Animate Dead
Bloodchief Ascension
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Xanathar, Guild Kingpin's Control game plan.
Ashiok, Nightmare Muse
Ashiok, Nightmare Weaver
Ashiok, Dream Render
Jace, the Mind SculptorUtility Lands
Non-basic lands that pull extra weight in Xanathar, Guild Kingpin Control decks.
Duskmantle, House of Shadow
Nephalia Drownyard
Hive of the Eye Tyrant
Hall of Storm Giants
Temple of the False God
Inventors' Fair
Moonring Island
Urza's Saga
Field of Ruin
Geier Reach Sanitarium
Detection Tower
Mikokoro, Center of the Sea
Buried Ruin
Mystic Sanctuary
Academy Ruins
Mistrise Village
Reliquary Tower
Otawara, Soaring City
Creeping Tar Pit
Restless Reef
Command Beacon
Castle Vantress
Urborg, Tomb of Yawgmoth
Takenuma, Abandoned Mire
Cabal Coffers
Ancient Tomb
Bojuka Bog
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Xanathar, Guild Kingpin's Control strategy.
Thran Dynamo
Gilded Lotus
Midnight Clock
Thought Vessel
Worn Powerstone
Everflowing Chalice
Dimir Signet
Hedron Archive
Chromatic Lantern
Mind Stone
Fellwar Stone
Charcoal Diamond
Talisman of Dominance
Sky Diamond
Sisay's Ring
Arcane Signet
Basalt Monolith
Sol Ring
Bender's Waterskin
Decanter of Endless Water
Mox Opal
Misleading Signpost
Mox Diamond
Commander's Sphere
Chrome Mox
Lotus PetalLands
The mana base behind Xanathar, Guild Kingpin's Control decks.
Exotic Orchard
Fetid Pools
Sunken Ruins
Drowned Catacomb
Shipwreck Marsh
Evolving Wilds
Underground River
Clearwater Pathway
Myriad Landscape
Morphic Pool
City of Brass
Darkwater Catacombs
Terramorphic Expanse
Glasspool Mimic
Watery Grave
Polluted Delta
Waterlogged Teachings
Malakir Rebirth
Fabled Passage
Sunken Hollow
Temple of Deceit
Darkslick Shores
Bloodstained Mire
Mana Confluence
Verdant Catacombs
Waterfront District
Treno, Dark City
Dismal Backwater
Misty Rainforest
Flooded Strand
Scalding Tarn
Marsh Flats
Dimir Aqueduct
Sink into Stupor
Ice Tunnel
Gemstone Caverns
Underground Sea
Snow-Covered Island
Sea Gate Restoration
Swamp
Dimir Guildgate
Snow-Covered Swamp
Command Tower
Tainted Isle
Island
Undercity Sewers
Choked Estuary
Fell the Profane
Gloomlake Verge
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Xanathar, Guild Kingpin: Control.
Gonti, Canny Acquisitor
Dragonlord Silumgar
Merieke Ri Berit
Arvinox, the Mind Flail
Nihiloor
Tasha, the Witch Queen
Empress Galina
Gonti, Night Minister
Esior, Wardwing Familiar // Tevesh Szat, Doom of Fools
Kira, Great Glass-Spinner
Gríma, Saruman's Footman
Kotis, the Fangkeeper
Alela, Cunning Conqueror
Rev, Tithe Extractor
Thada Adel, Acquisitor
Memnarch
Satoru Umezawa
Talion, the Kindly Lord
Ramses, Assassin Lord
Jon Irenicus, Shattered One
Silas Renn, Seeker Adept // Tevesh Szat, Doom of Fools
Silas Renn, Seeker Adept // The Prismatic Piper
Silas Renn, Seeker Adept // Tormod, the Desecrator
Eriette, the Beguiler
The Scarab God
Vhal, Candlekeep Researcher // Agent of the Shadow Thieves
Gonti, Lord of Luxury
Tinybones, Bauble Burglar
Inquisitor Eisenhorn
Reno and Rude
Phenax, God of Deception
Burakos, Party Leader // Candlekeep Sage
Burakos, Party Leader // Clan Crafter
Burakos, Party Leader // Dungeon Delver
Burakos, Party Leader // Feywild Visitor
Burakos, Party Leader // Shameless Charlatan
Burakos, Party Leader // Sword Coast Sailor
Etrata, Deadly Fugitive
Nezahal, Primal Tide
Mirko, Obsessive Theorist