Witch-king of Angmar
$6.53
Legendary Creature — Wraith Noble

Mono-black Nazgûl deck that punishes anyone who attacks you, tempts you with the Ring and grows a Wraith army.
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Whenever creatures deal combat damage to you, each opponent sacrifices a creature that hit you this turn, and the Ring tempts you. Witch-king has flying and can discard a card to become indestructible, though that taps him. The deck pairs him with multiple copies of Nazgûl, which tempt you on entering and put a +1/+1 counter on every Wraith each time the Ring tempts you. Witch-king is a Wraith too, so he grows with them.
In the recorded games, attacking the Witch-king player was costly. Every hit cost the attacker a creature, so opponents had to rethink their attacks. The Nazgûl lists stacked counters fast, with each copy pumping the others. Bontu's Monument drained the table with every creature cast, and discarding to keep Witch-king alive through removal and sweepers came up often. Only seven games were recorded. The deck did well in grindy, combat-heavy pods, but if opponents simply went around it and ignored combat, it had a slower path to winning.
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Commander gameplay videos featuring Witch-king of Angmar.
Commander Gameplay Ep.24 Witch-King of Angmar v Nelly Borca v Caesar v Niv-Mizzet (Doctors) MTG EDH
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The Lord Of The Rings: Tales of Middle-earth Commanders | Commander VS | MTG Gameplay
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New Cards
Fresh cards from recent sets that players are experimenting with in Witch-king of Angmar decks.
High Synergy Cards
Cards that work exceptionally well with Witch-king of Angmar's abilities and overall game plan.
Call of the Ring
Nazgûl
Ringwraiths
One Ring to Rule Them All
Minas Morgul, Dark Fortress
Barad-dûr
The One Ring
Archfiend of Ifnir
Big Game HunterTop Cards
The most popular and reliable cards that form the backbone of successful Witch-king of Angmar decks.
Call of the Ring
Nazgûl
Ringwraiths
Reanimate
Phyrexian Arena
Feed the Swarm
Crypt Ghast
Jet Medallion
Gray Merchant of Asphodel
Dark RitualGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
The One Ring
Orcish Bowmasters
Ancient Tomb
Demonic Tutor
Vampiric Tutor
Necropotence
Bolas's CitadelCreatures
Essential creatures that complement Witch-king of Angmar's strategy through synergy, utility, or raw power.
Archfiend of Ifnir
Big Game Hunter
Shadowgrange Archfiend
Archon of Cruelty
Voracious Fell Beast
Orcish Bowmasters
Bone Miser
Fell Beast of Mordor
Troll of Khazad-dûm
Phyrexian Obliterator
Dread Presence
Massacre Wurm
Canoptek Wraith
Filth
Changeling Outcast
Archfiend of Spite
Roaming Throne
Street Wraith
Archpriest of Shadows
Head of the Hunt
Grave Researcher
Grave Scrabbler
Graveshifter
Doomed Necromancer
Abyssal Harvester
Twilight Diviner
Necrogoyf
Skirge Familiar
Nirkana Revenant
Dauthi Voidwalker
Morbid Opportunist
Bloodthirsty Conqueror
Boggart Trawler
Solemn Simulacrum
Accursed Marauder
Blood ArtistInstants
Key instant-speed responses for protection, removal, and keeping Witch-king of Angmar safe.
Dark Withering
Nasty End
Gollum's Bite
Isildur's Fateful Strike
Orcish Medicine
Darkness
Go for the Throat
Entomb
Fell the Profane
Malakir Rebirth
Stinging Study
Bitter Downfall
Archenemy's Charm
Bitter Triumph
Shelob's Ambush
Soul Shatter
Withering Torment
Hagra Mauling
Saw in Half
Defile
Force of Despair
Deadly Rollick
Baleful Mastery
Imp's Mischief
Hero's Downfall
Sudden Spoiling
Infernal Grasp
Murder
Consuming Corruption
Dismember
Sheoldred's Edict
Cabal Ritual
Flare of Malice
Vampiric Tutor
Snuff Out
Culling the Weak
Tragic Slip
Village Rites
Deadly DisputeSorceries
Important sorcery spells that advance Witch-king of Angmar's game plan and control the board.
Call to the Netherworld
Night's Whisper
The Black Breath
Persist
Shadow of the Enemy
Living Death
Decree of Pain
Damnation
Echoing Return
Victimize
Stitch Together
Unearth
Rise of the Dark Realms
Mordor Muster
Buried Alive
Sign in Blood
Dread Return
Lash of the Balrog
The Torment of Gollum
Read the Bones
Rage into the Valley
Exhume
Decorum Dissertation
Breach the Multiverse
Profane Tutor
Kindred Dominance
Peer into the Abyss
Toxic Deluge
Insatiable Avarice
Agadeem's Awakening
Syphon Mind
Torment of Hailfire
Grim Tutor
Blasphemous Edict
Exsanguinate
Diabolic Tutor
Bubbling Muck
Demonic Tutor
Diabolic Intent
MutilateUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
The One Ring
Shadowspear
Palantír of Orthanc
Whip of Erebos
Monument to Endurance
Vorpal Sword
My Precious
Mithril Coat
Crawlspace
Blade of Selves
Maskwood Nexus
Blackblade Reforged
The Ozolith
Matzalantli, the Great Door
Sword of the Animist
Expedition Map
Basilisk Collar
Wayfarer's Bauble
Pact Weapon
Lightning Greaves
Commander's Plate
The Darkness Crystal
Bontu's Monument
Swiftfoot Boots
Bolas's CitadelEnchantments
Powerful enchantments that support Witch-king of Angmar's strategy and create lasting battlefield effects.
One Ring to Rule Them All
Animate Dead
No Mercy
Black Market Connections
Necromancy
Virtue of Persistence
Revenge of Ravens
March from the Black Gate
Feast of Sanity
Court of Ambition
Dying to Serve
Faith of the Devoted
Curse of Fool's Wisdom
Marchesa's Decree
Cover of Darkness
Along the Crooked Way
Court of Locthwain
Phyrexian Reclamation
Dance of the Dead
Oversold Cemetery
Ripples of Undeath
Heartless Summoning
Meathook Massacre II
Exquisite Blood
Kaya's Ghostform
Sanguine Bond
Dictate of Erebos
Black Market
Necropotence
The Meathook Massacre
Grave PactPlaneswalkers
Planeswalkers that work alongside Witch-king of Angmar to provide ongoing value and board presence.
Liliana of the Dark RealmsUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Minas Morgul, Dark Fortress
Barad-dûr
The Black Gate
Rogue's Passage
Cabal Coffers
Accursed Duneyard
War Room
Urborg, Tomb of Yawgmoth
Bojuka Bog
Shizo, Death's Storehouse
Witch's Clinic
Deserted Temple
Takenuma, Abandoned Mire
Wasteland
Witch's Cottage
Field of Ruin
Tomb Fortress
Spymaster's Vault
Castle Locthwain
Volrath's Stronghold
Barren Moor
Ancient Tomb
Temple of the False God
Cabal Stronghold
Crypt of Agadeem
Nykthos, Shrine to Nyx
Mortuary Mire
Urza's Saga
Susur Secundi, Void Altar
Reliquary Tower
Phyrexian TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Inherited Envelope
Mind Stone
Worn Powerstone
Sol Ring
Throne of Eldraine
Charcoal Diamond
Commander's Sphere
Arcane Signet
Gauntlet of Power
The Soul Stone
Fellwar Stone
Thought Vessel
Caged SunLands
The mana base foundation for Witch-king of Angmar decks, ensuring smooth and reliable mana development.
Fell the Profane
Malakir Rebirth
Myriad Landscape
Path of Ancestry
Hagra Mauling
Cavern of Souls
Demolition Field
Command Tower
Agadeem's Awakening
Urza's Cave
Swamp
Snow-Covered Swamp
Boggart TrawlerWitch-king of Angmar Deck Stats
Based on 1,131 Witch-king of Angmar decks.
| Mana value | Cards |
|---|---|
| 1 | 10 |
| 2 | 17 |
| 3 | 13 |
| 4 | 10 |
| 5 | 6 |
| 6 | 4 |
| 7 | 2 |
| 8 | 1 |
- Creature 25
- Instant 8
- Sorcery 12
- Artifact 12
- Enchantment 7
- Land 35
| Card type | Cards |
|---|---|
| Creature | 25 |
| Instant | 8 |
| Sorcery | 12 |
| Artifact | 12 |
| Enchantment | 7 |
| Land | 35 |
Lands: 26 basic, 9 nonbasic
| Month | Rank |
|---|---|
| 2024-11 | 1527 |
| 2024-12 | 1439 |
| 2025-01 | 1205 |
| 2025-02 | 1376 |
| 2025-03 | 1413 |
| 2025-04 | 1396 |
| 2025-05 | 1573 |
| 2025-06 | 1712 |
| 2025-07 | 1474 |
| 2025-08 | 1526 |
| 2025-09 | 1433 |
| 2025-10 | 1402 |
| 2025-11 | 1531 |
| 2025-12 | 1601 |
| 2026-01 | 1588 |
| 2026-02 | 1562 |
| 2026-03 | 1709 |
| 2026-04 | 1607 |
| 2026-05 | 1690 |
| 2026-06 | 1516 |
| 2026-07 | 1389 |
| 2026-08 | 1101 |
| 2026-09 | 1475 |
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