Vorel of the Hull Clade: Ramp
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Legendary Creature — Human Merfolk

New Cards
Recent-set cards that Vorel of the Hull Clade players are trying out in Ramp decks.
PterafractylHigh Synergy Cards
The highest-synergy picks for Vorel of the Hull Clade's Ramp builds — cards that lean hardest into the Ramp theme.
Gyre Sage
Simic Ascendancy
Fathom Mage
Master Biomancer
The Millennium Calendar
Forgotten Ancient
Kalonian Hydra
Hydroid Krasis
Karn's Bastion
Branching EvolutionTop Cards
The staple cards most Vorel of the Hull Clade Ramp decks run as their core.
Kiora's Follower
Incubation Druid
Kami of Whispered Hopes
Evolution Sage
Herald of Secret Streams
Cultivate
Growth Spiral
CounterspellGame Changers
High-impact bombs that can take over a Vorel of the Hull Clade Ramp game on their own.
Seedborn Muse
Mana Vault
Chrome Mox
Rhystic Study
The One Ring
Gaea's Cradle
Worldly Tutor
Ancient Tomb
Cyclonic Rift
Fierce GuardianshipCreatures
Creatures that carry the Ramp plan in Vorel of the Hull Clade decks, from early pressure to payoff.
Chasm Skulker
Zameck Guildmage
Walking Ballista
Fertilid
Primordial Hydra
Champion of Lambholt
Managorger Hydra
Thrummingbird
Nimbus Swimmer
Flux Channeler
Deepglow Skate
Warden of the Grove
Plaxcaster Frogling
Murkfiend Liege
Lighthouse Chronologist
Sage of Hours
Stonecoil Serpent
Cankerbloom
Steelbane Hydra
Duskshell Crawler
Twenty-Toed Toad
Evolution Witness
Merfolk Skydiver
Ouroboroid
Crystalline Crawler
Defiler of Vigor
Verdurous Gearhulk
Hooded Hydra
Gyre Engineer
Goldvein Hydra
Cold-Eyed Selkie
Bloom Tender
Beast Whisperer
Birds of Paradise
Llanowar Elves
Elvish MysticInstants
Instant-speed interaction and tricks that keep Vorel of the Hull Clade's Ramp deck ahead.
Inspiring Call
Bioshift
Solidarity of Heroes
Quandrix Command
Fuel for the Cause
Plasm Capture
Voidslime
Archdruid's Charm
Repulsive Mutation
Krosan Grip
Memory Lapse
Naturalize
Experimental Augury
Stubborn Denial
Mutational Advantage
Snakeskin Veil
Decisive Denial
Auroral Procession
Fowl Strike
You See a Guard Approach
Simic Charm
Autumn's Veil
Blustersquall
Power Sink
Dissipate
Invigorating Surge
Mana Drain
Syncopate
Long River's Pull
Three Steps Ahead
Fact or Fiction
Ruinous Intrusion
Polymorphist's Jest
Silkguard
Biomass Mutation
Blue Sun's Zenith
Dispel
Rapid Hybridization
Brainstorm
Reality Shift
Chord of Calling
Nature's Claim
Ripples of Potential
Negate
Swan Song
Eureka Moment
Beast Within
An Offer You Can't Refuse
Heroic Intervention
PongifySorceries
Sorceries that push the Ramp game plan forward for Vorel of the Hull Clade.
Urban Evolution
Wave Goodbye
Fabricate
Give // Take
Fangs of Kalonia
Tezzeret's Gambit
Verdant Confluence
Unnatural Restoration
Body of Research
Ponder
Unexpected Results
Visions of Dominance
Divination
Biogenic Upgrade
Primal Command
Titania's Command
Lay of the Land
Consuming Tide
Turntimber Symbiosis
Golden Ratio
Thirsting Roots
Solve the Equation
Devastation Tide
Animist's Awakening
Bala Ged Recovery
Traverse the Outlands
Regrowth
Awaken the Woods
Sea Gate Restoration
Harmonize
Explore
Green Sun's Zenith
Rite of Replication
Rishkar's Expertise
Overwhelming Stampede
Rampant Growth
Kodama's Reach
Three Visits
Nature's Lore
FarseekUtility Artifacts
Artifacts that add consistency and utility to Vorel of the Hull Clade Ramp decks.
Darksteel Reactor
Ozolith, the Shattered Spire
The Ozolith
Eternity Vessel
Unwinding Clock
Magistrate's Scepter
Moxite Refinery
Power Conduit
Contagion Engine
Orochi Hatchery
Magewright's Stone
Mycosynth Lattice
Rings of Brighthearth
Lithoform Engine
Illusionist's Bracers
The Great Henge
Thousand-Year Elixir
Emerald Medallion
Sapphire Medallion
The Earth Crystal
Titan Forge
Surge Node
Energy Chamber
Clearwater Goblet
Encroaching Mycosynth
Elixir of Immortality
Luxior, Giada's Gift
Contagion Clasp
Traveler's Amulet
Aetherflux Reservoir
Sword of Truth and Justice
Spellbook
Geometric Nexus
Eldrazi Monument
Lux Cannon
Liquimetal Coating
Akroma's Memorial
Staff of Domination
Isochron Scepter
Swiftfoot Boots
Lightning Greaves
Bident of ThassaEnchantments
Enchantments that reinforce the Ramp strategy in Vorel of the Hull Clade decks.
Bred for the Hunt
Hardened Scales
Innkeeper's Talent
Inexorable Tide
Pemmin's Aura
Doubling Season
Tribute to the World Tree
Forced Adaptation
Court of Garenbrig
Primal Empathy
Hadana's Climb
Wizard Class
Death's Presence
Paradox Zone
Helix Pinnacle
Primal Vigor
Freed from the Real
March of the World Ooze
Guardian Project
Rite of Passage
Communal Brewing
Shapers' Sanctuary
Monastery Siege
Ordeal of Thassa
Military Intelligence
Archmage Ascension
Ordeal of Nylea
Mana Bloom
Levitation
As Foretold
Path of Discovery
Primeval Bounty
Elven Chorus
Unbound Flourishing
Rites of Flourishing
Cryptolith Rite
Aqueous Form
Retreat to Kazandu
Mana Reflection
Sylvan Library
Retreat to Coralhelm
Wilderness ReclamationPlaneswalkers
Planeswalkers that back up Vorel of the Hull Clade's Ramp game plan.
Jiang Yanggu, Wildcrafter
Nissa, Who Shakes the World
Kiora, Behemoth Beckoner
Kasmina, Enigma Sage
Teferi, Master of Time
Tezzeret the Seeker
Nissa, Steward of ElementsUtility Lands
Non-basic lands that pull extra weight in Vorel of the Hull Clade Ramp decks.
Minamo, School at Water's Edge
Llanowar Reborn
Oran-Rief, the Vastwood
Novijen, Heart of Progress
Lumbering Falls
Mage-Ring Network
Nesting Grounds
Rushwood Grove
Saprazzan Cove
Rogue's Passage
Mistrise Village
Academy Ruins
Urza's Saga
Hollow Trees
Sand Silos
Heart of Yavimaya
Hickory Woodlot
Tyrite Sanctum
Skyline Cascade
High Market
Buried Ruin
Deserted Temple
Khalni Garden
Homeward Path
Blast Zone
Coral Atoll
Darksteel Citadel
Jungle Basin
Seat of the Synod
Lonely Sandbar
Tree of Tales
Restless Vinestalk
Castle Garenbrig
Rivendell
Thespian's Stage
Boseiju, Who Endures
Reliquary Tower
Temple of the False God
Otawara, Soaring City
Mystic Sanctuary
Yavimaya, Cradle of Growth
Alchemist's RefugeMana Artifacts
Mana rocks and fixing to power out Vorel of the Hull Clade's Ramp strategy.
Everflowing Chalice
Astral Cornucopia
Replicating Ring
Solar Array
Simic Signet
Mox Amber
Empowered Autogenerator
Pentad Prism
Aetheric Amplifier
Coalition Relic
Simic Cluestone
Strixhaven Stadium
Vexing Puzzlebox
Gemstone Array
Patriar's Seal
Liquimetal Torque
Sonic Screwdriver
Gilded Lotus
Midnight Clock
Thran Dynamo
Mox Opal
Thought Vessel
Lotus Petal
Talisman of Curiosity
Fellwar Stone
Sol Ring
Arcane SignetLands
The mana base behind Vorel of the Hull Clade's Ramp decks.
Temple of Mystery
Botanical Sanctum
Barkchannel Pathway
Hedge Maze
Hinterland Harbor
Tangled Islet
Thornwood Falls
Simic Guildgate
Littjara Mirrorlake
Woodland Stream
Simic Growth Chamber
Vineglimmer Snarl
Lakeside Shack
Overflowing Basin
Turntimber Symbiosis
Island
Forest
Wooded Foothills
Scalding Tarn
Flooded Grove
Bala Ged Recovery
Dreamroot Cascade
Misty Rainforest
Evolving Wilds
Tanglepool Bridge
Brokers Hideout
Sea Gate Restoration
Lush Oasis
Mana Confluence
City of Brass
Breeding Pool
Tropical Island
Quandrix Campus
Rimewood Falls
Rejuvenating Springs
Verdant Catacombs
Windswept Heath
Polluted Delta
Flooded Strand
Sink into Stupor
Waterlogged Grove
Willowrush Verge
Exotic Orchard
Command Tower
Yavimaya Coast
Terramorphic Expanse
Myriad LandscapeSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Vorel of the Hull Clade: Ramp.
Tanazir Quandrix
Zimone, Paradox Sculptor
Zegana, Utopian Speaker
Marcus, Mutant Mayor
Esior, Wardwing Familiar // Numa, Joraga Chieftain
Siani, Eye of the Storm // Slurrk, All-Ingesting
Mowu, Loyal Companion
Ishai, Ojutai Dragonspeaker // Reyhan, Last of the Abzan
Maester Seymour
Ishai, Ojutai Dragonspeaker // Slurrk, All-Ingesting
Esior, Wardwing Familiar // Reyhan, Last of the Abzan
Kamahl, Heart of Krosa // Slurrk, All-Ingesting
The Fifth Doctor // Leela, Sevateem Warrior
Rishkar, Peema Renegade
Ludevic, Necro-Alchemist // Numa, Joraga Chieftain
Gilanra, Caller of Wirewood // Slurrk, All-Ingesting
Durnan of the Yawning Portal // Master Chef
Ezuri, Claw of Progress
Kurbis, Harvest Celebrant
Experiment Kraj
Tidus, Yuna's Guardian
Kydele, Chosen of Kruphix // Slurrk, All-Ingesting
Volo, Itinerant Scholar // Master Chef
Danny Pink
Sin, Unending Cataclysm
Aragorn, Company Leader
Arwen, Weaver of Hope
Volo, Itinerant Scholar // Flaming Fist
Me, the Immortal
Reyhan, Last of the Abzan // Sakashima of a Thousand Faces
Sab-Sunen, Luxa Embodied
Kraum, Ludevic's Opus // Slurrk, All-Ingesting
Lulu, Loyal Hollyphant // Acolyte of Bahamut
Rograkh, Son of Rohgahh // Slurrk, All-Ingesting
Yorvo, Lord of Garenbrig
Lonis, Genetics Expert
Kodama of the East Tree // Slurrk, All-Ingesting
Dargo, the Shipwrecker // Slurrk, All-Ingesting
Pir, Imaginative Rascal // Toothy, Imaginary Friend
The Thirteenth Doctor // Adric, Mathematical Genius