Torbran, Thane of Red Fell
$3.78
Legendary Creature — Dwarf Noble

Mono-red burn and go-wide aggro where Torbran adds 2 to every red hit, turning pings and tokens into lethal damage.
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Torbran adds 2 to all damage a red source you control deals to an opponent or to a permanent an opponent controls. It counts per instance, so a 1/1 Goblin token hits for 3 and a spell that pings three opponents deals 3 extra to each. The deck plays many small damage sources: tokens, pingers, enchantments that trigger on creatures entering and cheap burn. Torbran turns that spread of small hits into a fast clock against the whole table, and it also makes your burn better at killing creatures.
In the recorded games, Impact Tremors was the standout, dealing 3 to every opponent each time a creature entered. Krenko, Mob Boss, Goblin tokens, Firebrand Archer and Electrostatic Field added repeat damage, Brash Taunter punished attacks and Pyrohemia worked as a one-sided sweeper and finisher with Darksteel Plate keeping Torbran alive. Harsh Mentor and Immolation Shaman taxed opponents' abilities, and Seething Song set up big turns. Torbran was usually the first target for removal. Board wipes, life gain and token decks that blocked well were what slowed it down.
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Commander gameplay videos featuring Torbran, Thane of Red Fell.
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New Cards
Fresh cards from recent sets that players are experimenting with in Torbran, Thane of Red Fell decks.
High Synergy Cards
Cards that work exceptionally well with Torbran, Thane of Red Fell's abilities and overall game plan.
Fiery Confluence
Sulfuric Vortex
Manabarbs
Thermo-Alchemist
Firebrand Archer
Guttersnipe
Harsh Mentor
Roiling Vortex
End the Festivities
Rampaging FerocidonTop Cards
The most popular and reliable cards that form the backbone of successful Torbran, Thane of Red Fell decks.
Fiery Confluence
Sulfuric Vortex
Manabarbs
Thermo-Alchemist
Firebrand Archer
Guttersnipe
Lightning Bolt
Blasphemous Act
Ruby Medallion
Chaos WarpGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Jeska's Will
Underworld Breach
The One Ring
Gamble
Ancient TombCreatures
Essential creatures that complement Torbran, Thane of Red Fell's strategy through synergy, utility, or raw power.
Harsh Mentor
Rampaging Ferocidon
Kessig Flamebreather
Goblin Chainwhirler
Electrostatic Field
Tectonic Giant
Chandra's Incinerator
Razorkin Needlehead
Coruscation Mage
Fanatic of Mogis
Spear Spewer
Erebor Flamesmith
Unruly Catapult
Runaway Steam-Kin
Defiler of Instinct
Inferno Titan
Eidolon of the Great Revel
Scytheclaw Raptor
Sunspine Lynx
Bonecrusher Giant
Brash Taunter
Tunneling Geopede
Gleeful Arsonist
Magebane Lizard
Cinder Pyromancer
Cemetery Gatekeeper
Blisterspit Gremlin
Firespitter Whelp
Magus of the Wheel
Goblin Sharpshooter
Young Pyromancer
Twinflame Tyrant
Magus of the Moon
Pinnacle Monk
Storm-Kiln Artist
Hexing Squelcher
Solemn SimulacrumInstants
Key instant-speed responses for protection, removal, and keeping Torbran, Thane of Red Fell safe.
Price of Progress
Risk Factor
Shock
Volcanic Fallout
Lightning Strike
Smash to Smithereens
Thrill of Possibility
Spikefield Hazard
Delayed Blast Fireball
Comet Storm
Electrodominance
Abrade
Play with Fire
Fire Magic
Searing Blood
Invoke Calamity
Chandra's Pyrohelix
Reverberate
Cast into the Fire
Cathartic Pyre
Starstorm
Valakut Awakening
Flick a Coin
Wild Ricochet
Pyroblast
Red Elemental Blast
Flashback
Seething Song
Wild Magic Surge
Flare of Duplication
Desperate Ritual
Pyretic Ritual
Demand Answers
Tibalt's Trickery
Deflecting Swat
Redirect Lightning
Unexpected Windfall
Return the Favor
Big Score
Untimely MalfunctionSorceries
Important sorcery spells that advance Torbran, Thane of Red Fell's game plan and control the board.
End the Festivities
Tectonic Hazard
Boltwave
Light Up the Stage
Flame Rift
Grab the Prize
Mizzium Mortars
Tormenting Voice
Browbeat
Grapeshot
Slagstorm
Acidic Soil
Reckless Impulse
Faithless Looting
Skewer the Critics
Earthquake
Iroh's Demonstration
Wrenn's Resolve
Ruinous Rampage
Banefire
Rolling Earthquake
Jaya's Immolating Inferno
Pyroclasm
Chain Lightning
Anger of the Gods
Magic Missile
Cathartic Reunion
Mana Geyser
Wheel of Misfortune
Insult // Injury
Prisoner's Dilemma
Fireball
Brotherhood's End
Ignite the Future
Wild Guess
Reforge the Soul
Shatterskull Smashing
Chain Reaction
Crackle with Power
Wheel of Fortune
Vandalblast
Past in Flames
Jeska's Will
Chandra's Ignition
Seize the Spoils
Sundering Eruption
GambleUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Endless Atlas
Pyromancer's Gauntlet
Ankh of Mishra
Chandra's Regulator
Wayfarer's Bauble
Lightning Greaves
The One Ring
Swiftfoot Boots
Mithril Coat
Hazoret's Monument
The Fire Crystal
Basilisk CollarEnchantments
Powerful enchantments that support Torbran, Thane of Red Fell's strategy and create lasting battlefield effects.
Roiling Vortex
Burning Earth
Mechanized Warfare
Spellshock
Fiery Emancipation
Pyrohemia
Repercussion
Fiery Inscription
Dictate of the Twin Gods
Leyline of Combustion
Pyrostatic Pillar
Circle of Flame
Valakut Exploration
Furnace of Rath
Citadel of Pain
Outpost Siege
City on Fire
Virtue of Courage
Descent into Avernus
Court of Ire
Ancient Runes
Artist's Talent
Aether Sting
Spiked Corridor // Torture Pit
Fated Firepower
Count on Luck
Double Vision
War's Toll
Blood Moon
Pain for All
Spiteful Banditry
Impact Tremors
Powerbalance
Gratuitous Violence
Underworld BreachPlaneswalkers
Planeswalkers that work alongside Torbran, Thane of Red Fell to provide ongoing value and board presence.
Chandra, Torch of Defiance
Chandra, Dressed to Kill
Jaya, Venerated Firemage
Chandra, Awakened Inferno
Koth, Fire of Resistance
Tibalt, Rakish Instigator
Chandra, Fire Artisan
Chandra, Acolyte of Flame
Chandra, Pyromaster
Koth of the HammerBattles
Battles that give Torbran, Thane of Red Fell decks a second front to attack, plus a payoff for defeating them.
Invasion of Karsus
Invasion of RegathaUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Shivan Gorge
Forgotten Cave
Valakut, the Molten Pinnacle
Dwarven Mine
Ramunap Ruins
Smoldering Crater
Spinerock Knoll
Desert of the Fervent
Nykthos, Shrine to Nyx
Scavenger Grounds
Temple of the False God
Castle Embereth
Den of the Bugbear
Sokenzan, Crucible of Defiance
War Room
Mines of Moria
Ancient Tomb
Arena of Glory
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Fire Diamond
Pyromancer's Goggles
Mind Stone
Nyx Lotus
Commander's Sphere
Glittering Stockpile
Tablet of Discovery
Extraplanar Lens
Throne of Eldraine
Caged Sun
Fellwar Stone
Sol Ring
Arcane Signet
Liquimetal Torque
Heraldic Banner
Thought Vessel
Cursed MirrorLands
The mana base foundation for Torbran, Thane of Red Fell decks, ensuring smooth and reliable mana development.
Spikefield Hazard
Myriad Landscape
Valakut Awakening
Shatterskull Smashing
Snow-Covered Mountain
Mountain
Pinnacle Monk
Sundering EruptionTorbran, Thane of Red Fell Deck Stats
Based on 4,399 Torbran, Thane of Red Fell decks.
| Mana value | Cards |
|---|---|
| 1 | 9 |
| 2 | 21 |
| 3 | 17 |
| 4 | 10 |
| 5 | 5 |
| 6 | 2 |
| 9 | 1 |
- Creature 22
- Instant 11
- Sorcery 13
- Artifact 8
- Enchantment 9
- Planeswalker 2
- Land 34
| Card type | Cards |
|---|---|
| Creature | 22 |
| Instant | 11 |
| Sorcery | 13 |
| Artifact | 8 |
| Enchantment | 9 |
| Planeswalker | 2 |
| Land | 34 |
Lands: 30 basic, 4 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 523 |
| 2024-11 | 537 |
| 2024-12 | 557 |
| 2025-01 | 529 |
| 2025-02 | 492 |
| 2025-03 | 545 |
| 2025-04 | 685 |
| 2025-05 | 616 |
| 2025-06 | 565 |
| 2025-07 | 539 |
| 2025-08 | 736 |
| 2025-09 | 602 |
| 2025-10 | 606 |
| 2025-11 | 525 |
| 2025-12 | 548 |
| 2026-01 | 577 |
| 2026-02 | 607 |
| 2026-03 | 639 |
| 2026-04 | 674 |
| 2026-05 | 678 |
| 2026-06 | 661 |
| 2026-07 | 714 |
| 2026-08 | 784 |
| 2026-09 | 824 |
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