Tokka & Rahzar, Terrible Twos
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Legendary Creature — Turtle Wolf Mutant

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TMNT anything goes - Casey & Raph vs Tokka and Rahzor vs Michelangelo & Master Splinter vs Karai
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Krang, Tokka & Rahzar, Splinter, Donatello | TMNT Commander Gameplay
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New Cards
Fresh cards from recent sets that players are experimenting with in Tokka & Rahzar, Terrible Twos decks.
High Synergy Cards
Cards that work exceptionally well with Tokka & Rahzar, Terrible Twos's abilities and overall game plan.
Helm of Awakening
Urza's Filter
Wild Evocation
Omen Machine
Possibility Storm
Guff Rewrites History
Transforming Flourish
Basilisk CollarTop Cards
The most popular and reliable cards that form the backbone of successful Tokka & Rahzar, Terrible Twos decks.
Helm of Awakening
Urza's Filter
Wild Evocation
Omen Machine
Possibility Storm
Guff Rewrites History
Transforming Flourish
Basilisk Collar
Tibalt's TrickeryGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Demonic Tutor
Vampiric Tutor
Jeska's Will
Orcish Bowmasters
The One Ring
Gamble
Ancient TombCreatures
Essential creatures that complement Tokka & Rahzar, Terrible Twos's strategy through synergy, utility, or raw power.
Scytheclaw Raptor
Rug of Smothering
Stormfist Crusader
Scrawling Crawler
Harsh Mentor
Bloodthirsty Conqueror
Kederekt Parasite
Razorkin Needlehead
Fiendish Duo
Hexing Squelcher
Gleeful Arsonist
Twinflame Tyrant
Magebane Lizard
Pain Distributor
Eidolon of the Great Revel
Oft-Nabbed Goat
Blood Seeker
Lavaleaper
Roaming Throne
Chandra's Incinerator
Screaming Nemesis
Creeping Bloodsucker
Ancient Cellarspawn
Rampaging Ferocidon
Keen Duelist
Star Athlete
Brash Taunter
Bloodletter of Aclazotz
Fate Unraveler
Orcish Bowmasters
Solemn Simulacrum
Mayhem DevilInstants
Key instant-speed responses for protection, removal, and keeping Tokka & Rahzar, Terrible Twos safe.
Darkness
Deflecting Swat
Tempt with Mayhem
Backlash
Untimely Malfunction
Rakdos Charm
Deadly Rollick
Redirect Lightning
Delirium
Imp's Mischief
Withering Torment
Price of Progress
Terminate
Vampiric Tutor
Malakir Rebirth
Chaos Warp
Dark Ritual
Fell the Profane
Return the Favor
Valakut Awakening
Red Elemental Blast
Pyroblast
Bedevil
Cabal Ritual
Saw in Half
Seething Song
Unexpected Windfall
Big Score
Thrill of Possibility
Lightning Bolt
AbradeSorceries
Important sorcery spells that advance Tokka & Rahzar, Terrible Twos's game plan and control the board.
Creative Technique
Prisoner's Dilemma
Scheming Symmetry
Sign in Blood
Demonic Tutor
Vandalblast
Reckless Handling
Wheel of Misfortune
Blasphemous Act
Jeska's Will
Wheel of Fortune
Blasphemous Edict
Night's Whisper
Insatiable Avarice
Grim Tutor
Damnation
Dreadbore
Toxic Deluge
Diabolic Tutor
Gamble
Exsanguinate
Bloodsoaked Insight
Reanimate
Grab the Prize
Mana Geyser
Feed the Swarm
Faithless LootingUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Whip of Erebos
Shadowspear
Mask of Griselbrand
Howling Mine
Vexing Bauble
Crawlspace
Loxodon Warhammer
Swiftfoot Boots
Urza's Incubator
Poet's Quill
Helm of the Host
Ankh of Mishra
Lightning Greaves
Font of Mythos
Temple Bell
Wishclaw Talisman
Grafted Exoskeleton
Mindcrank
Ghirapur Orrery
Mithril Coat
The One Ring
Wayfarer's Bauble
Ruby MedallionEnchantments
Powerful enchantments that support Tokka & Rahzar, Terrible Twos's strategy and create lasting battlefield effects.
Roiling Vortex
Painful Quandary
Vampiric Link
Spiteful Visions
Descent into Avernus
Exquisite Blood
Spellshock
Wound Reflection
City on Fire
Eternal Thirst
Pain Magnification
Bloodchief Ascension
Fiery Emancipation
Parker Luck
Manabarbs
Phyresis
Maddening Hex
Gratuitous Violence
Protection Racket
Mechanized Warfare
Dictate of the Twin Gods
The Rollercrusher Ride
Mana Flare
Fated Firepower
Underworld Dreams
Pyrostatic Pillar
Furnace of Rath
Spiked Corridor // Torture Pit
Sanguine Bond
Curse of Opulence
Phyrexian Arena
Sulfuric Vortex
Artist's Talent
Black Market ConnectionsPlaneswalkers
Planeswalkers that work alongside Tokka & Rahzar, Terrible Twos to provide ongoing value and board presence.
Chandra, Awakened InfernoUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Witch's Clinic
Reliquary Tower
Urborg, Tomb of Yawgmoth
Maze of Ith
Bojuka Bog
Urza's Saga
Mikokoro, Center of the Sea
Cabal Coffers
Nykthos, Shrine to Nyx
Buried Ruin
Takenuma, Abandoned Mire
Geier Reach Sanitarium
Ancient Tomb
Spinerock Knoll
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
The Soul Stone
Mox Amber
Arcane Signet
Talisman of Indulgence
Cursed Mirror
Sol Ring
Lotus Petal
Fellwar Stone
Thought Vessel
Commander's Sphere
Mind Stone
Rakdos SignetLands
The mana base foundation for Tokka & Rahzar, Terrible Twos decks, ensuring smooth and reliable mana development.
Blazemire Verge
Luxury Suite
Blood Crypt
Bloodstained Mire
Haunted Ridge
Raucous Theater
Dragonskull Summit
Badlands
Tainted Peak
Fabled Passage
Graven Cairns
Malakir Rebirth
Blightstep Pathway
Fell the Profane
Prismatic Vista
Mount Doom
Dark Fortress
Valakut Awakening
Command Tower
Verdant Catacombs
Smoldering Marsh
Arid Mesa
Mountain
Scalding Tarn
Swamp
Wooded Foothills
Polluted Delta
Marsh Flats
Pinnacle Monk
Bloodsoaked Insight
Sulfurous Springs
Canyon Slough
Myriad Landscape
Evolving Wilds
Terramorphic Expanse
Exotic Orchard
Blackcleave Cliffs
Rakdos Carnarium
Temple of Malice
Bloodfell Caves
Foreboding Ruins
Shadowblood RidgeTokka & Rahzar, Terrible Twos Deck Stats
Based on 963 Tokka & Rahzar, Terrible Twos decks.
| Mana value | Cards |
|---|---|
| 1 | 8 |
| 2 | 19 |
| 3 | 14 |
| 4 | 10 |
| 5 | 6 |
| 6 | 4 |
| 7 | 1 |
| 9 | 1 |
- Creature 20
- Instant 11
- Sorcery 7
- Artifact 15
- Enchantment 10
- Land 36
| Card type | Cards |
|---|---|
| Creature | 20 |
| Instant | 11 |
| Sorcery | 7 |
| Artifact | 15 |
| Enchantment | 10 |
| Land | 36 |
Lands: 23 basic, 13 nonbasic
| Month | Rank |
|---|---|
| 2026-01 | 1113 |
| 2026-02 | 844 |
| 2026-03 | 468 |
| 2026-04 | 945 |
| 2026-05 | 1266 |
| 2026-06 | 1390 |
| 2026-07 | 1586 |
| 2026-08 | 1698 |
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