The Wandering Minstrel
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Legendary Creature — Human Bard

New Cards
Recent-set cards that The Wandering Minstrel players are trying out in Ramp decks.
High Synergy Cards
The highest-synergy picks for The Wandering Minstrel's Ramp builds — cards that lean hardest into the Ramp theme.
Balamb Garden, SeeD Academy
Zanarkand, Ancient Metropolis
Reach the Horizon
Lotus Cobra
Tireless Provisioner
Dryad of the Ilysian Grove
Ishgard, the Holy SeeTop Cards
The staple cards most The Wandering Minstrel Ramp decks run as their core.
Scute Swarm
Prishe's Wanderings
Oracle of Mul Daya
Exploration
PuPu UFO
Growth Spiral
Travel the Overworld
Icetill Explorer
Aftermath AnalystGame Changers
High-impact bombs that can take over a The Wandering Minstrel Ramp game on their own.
Crop Rotation
Field of the Dead
Gifts Ungiven
Underworld Breach
Mox Diamond
Fierce Guardianship
Vampiric Tutor
Demonic Tutor
Rhystic Study
Cyclonic RiftCreatures
Creatures that carry the Ramp plan in The Wandering Minstrel decks, from early pressure to payoff.
Traveling Chocobo
Sabotender
Ancient Greenwarden
Avenger of Zendikar
Ramunap Excavator
Sazh's Chocobo
Springheart Nantuko
Tireless Tracker
Town Greeter
Sylvan Safekeeper
Rampaging Baloths
Elvish Reclaimer
Mossborn Hydra
Risen Reef
Cultivator Colossus
Wayward Swordtooth
Summon: Titan
Gatecreeper Vine
Courser of Kruphix
Emeria Angel
Qiqirn Merchant
Arboreal Grazer
Clifftop Lookout
Sage of the Maze
District Guide
Sowing Mycospawn
Eternal Witness
Esper Sentinel
Birds of ParadiseInstants
Instant-speed interaction and tricks that keep The Wandering Minstrel's Ramp deck ahead.
Planar Genesis
Eureka Moment
Archdruid's Charm
Realms Uncharted
Beast Within
Elemental Teachings
Summoner's Pact
Restoration Magic
Dovin's Veto
Rain of Filth
An Offer You Can't Refuse
Counterspell
Ad Nauseam
Consult the Star Charts
Arcane Denial
Brainstorm
Pact of Negation
Veil of Summer
Brain Freeze
Nature's Claim
Stroke of Midnight
Silence
Borne Upon a Wind
Generous Gift
Intuition
Harrow
Chord of Calling
Assassin's Trophy
Deflecting Swat
Dark Ritual
Mystical Tutor
Flusterstorm
Deadly Rollick
Negate
Mental Misstep
Swan Song
Chaos Warp
Heroic Intervention
Swords to Plowshares
Path to Exile
Enlightened Tutor
Teferi's ProtectionSorceries
Sorceries that push the Ramp game plan forward for The Wandering Minstrel.
Sylvan Scrying
Splendid Reclamation
Scapeshift
Explore
Tempt with Discovery
Circuitous Route
Reshape the Earth
Hour of Promise
Summer Bloom
Open the Way
Open the Gates
Urban Evolution
Life from the Loam
Explore the Underdark
Lessons from Life
Commune with Beavers
Sevinne's Reclamation
Titania's Command
Nature's Rhythm
Green Sun's Zenith
Broken Bond
Disorienting Choice
Chocobo Kick
Finale of Devastation
Bala Ged Recovery
Gates Ablaze
Worldsoul's Rage
Beseech the Mirror
Choco-Comet
Pir's Whim
Nylea's Intervention
Relm's Sketching
Bring to Light
Genesis Wave
Call the Mountain Chocobo
Gysahl Greens
Will of the Sultai
Culling Ritual
Diabolic Intent
Imperial Seal
Toxic Deluge
Gamble
Farewell
Blasphemous Act
Rampant Growth
Nature's Lore
Three Visits
Kodama's Reach
Farseek
CultivateUtility Artifacts
Artifacts that add consistency and utility to The Wandering Minstrel Ramp decks.
Expedition Map
Chocobo Racetrack
Zuran Orb
Amulet of Vigor
Conduit of Worlds
World Map
Crucible of Worlds
Navigation Orb
Horn of Greed
Exploration Broodship
Wishclaw Talisman
The One Ring
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Ramp strategy in The Wandering Minstrel decks.
Felidar Retreat
Druid Class
Spelunking
Case of the Locked Hothouse
Burgeoning
Guild Summit
Dragonback Assault
Zendikar's Roil
Ride the Shoopuf
Retreat to Coralhelm
Squandered Resources
Omenpath Journey
Valakut Exploration
Retreat to Hagra
Sidequest: Raise a Chocobo
Mystic Remora
Abundance
Prismatic Undercurrents
Glacierwood Siege
Walk-In Closet // Forgotten Cellar
Rites of Flourishing
A Realm Reborn
Sylvan Library
Wilderness Reclamation
Prismatic Omen
Propaganda
Doubling Season
Mirari's Wake
Leyline of the GuildpactPlaneswalkers
Planeswalkers that back up The Wandering Minstrel's Ramp game plan.
Utility Lands
Non-basic lands that pull extra weight in The Wandering Minstrel Ramp decks.
Midgar, City of Mako
Jidoor, Aristocratic Capital
Eden, Seat of the Sanctum
Lindblum, Industrial Regency
Adventurer's Inn
The Gold Saucer
Clive's Hideaway
Maze's End
Baldur's Gate
Shifting Woodland
Vesuva
Lotus Field
Mystic Sanctuary
Thespian's Stage
Echoing Deeps
Basilisk Gate
Thran Portal
Tolaria West
Mirrorpool
The Black Gate
Boseiju, Who Endures
Otawara, Soaring City
Strip Mine
Yavimaya, Cradle of Growth
Bojuka Bog
Cephalid Coliseum
Mistrise Village
Emergence Zone
Hickory Woodlot
Urza's Saga
Ancient Tomb
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out The Wandering Minstrel's Ramp strategy.
Lotus Petal
All-Fates Scroll
Lion's Eye Diamond
Mox Amber
Chrome Mox
Mana Vault
Sol Ring
Fellwar Stone
Chromatic Lantern
Arcane SignetLands
The mana base behind The Wandering Minstrel's Ramp decks.
Gongaga, Reactor Town
Guadosalam, Farplane Gateway
Windurst, Federation Center
Gohn, Town of Ruin
Treno, Dark City
Baron, Airship Kingdom
Sharlayan, Nation of Scholars
Rabanastre, Royal City
Starting Town
Vector, Imperial Capital
Insomnia, Crown City
Crossroads Village
Capital City
Simic Growth Chamber
Golgari Rot Farm
Simic Guildgate
Selesnya Guildgate
Gruul Guildgate
Gruul Turf
Golgari Guildgate
Selesnya Sanctuary
Planar Nexus
Gond Gate
Azorius Guildgate
Dimir Guildgate
Izzet Guildgate
Manor Gate
Talon Gates of Madara
Rakdos Guildgate
Urza's Cave
Orzhov Guildgate
Boros Guildgate
Sea Gate
Black Dragon Gate
Cliffgate
Citadel Gate
Horizon of Progress
Dimir Aqueduct
Izzet Boilerworks
Heap Gate
Verdant Catacombs
Misty Rainforest
Command Tower
Breeding Pool
Forest
Island
Exotic Orchard
Mountain
Plains
SwampSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Wandering Minstrel: Ramp.
Omnath, Locus of Rage
Hazezon, Shaper of Sand
Nissa, Resurgent Animist
The Fourteenth Doctor // Ryan Sinclair
The Necrobloom
Archelos, Lagoon Mystic
Omo, Queen of Vesuva
Slogurk, the Overslime
Ob Nixilis, the Fallen
Yuma, Proud Protector
Lord Windgrace
Lumra, Bellow of the Woods
Ashaya, Soul of the Wild
Tatyova, Steward of Tides
Titania, Nature's Force
Jolrael, Empress of Beasts
Greensleeves, Maro-Sorcerer
Titania, Protector of Argoth
Radha, Heart of Keld
Soul of Windgrace
Zimone, All-Questioning
Tatyova, Benthic Druid
Kura, the Boundless Sky
Nine-Fingers Keene
Kamahl, Heart of Krosa // Sidar Kondo of Jamuraa
Kamahl, Heart of Krosa // Thrasios, Triton Hero
Kamahl, Heart of Krosa // Toggo, Goblin Weaponsmith
Mina and Denn, Wildborn
Zell Dincht
Bonny Pall, Clearcutter
Uro, Titan of Nature's Wrath
Zhou Yu, Chief Commander
Erinis, Gloom Stalker // Scion of Halaster
Borborygmos and Fblthp
Gladiolus Amicitia
The Gitrog Monster
Ureni, the Song Unending
Erinis, Gloom Stalker // Agent of the Shadow Thieves
Erinis, Gloom Stalker // Clan Crafter
Erinis, Gloom Stalker // Flaming Fist