The Wandering Minstrel: Lands Matter
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Legendary Creature — Human Bard

New Cards
Recent-set cards that The Wandering Minstrel players are trying out in Lands Matter decks.
High Synergy Cards
The highest-synergy picks for The Wandering Minstrel's Lands Matter builds — cards that lean hardest into the Lands Matter theme.
Balamb Garden, SeeD Academy
Zanarkand, Ancient Metropolis
Reach the Horizon
Lotus Cobra
Eden, Seat of the Sanctum
Midgar, City of Mako
Ishgard, the Holy See
Jidoor, Aristocratic CapitalTop Cards
The staple cards most The Wandering Minstrel Lands Matter decks run as their core.
PuPu UFO
Prishe's Wanderings
Exploration
Tireless Provisioner
Travel the Overworld
Scute Swarm
Aftermath Analyst
Dryad of the Ilysian Grove
Growth SpiralGame Changers
High-impact bombs that can take over a The Wandering Minstrel Lands Matter game on their own.
Crop Rotation
Field of the Dead
Underworld Breach
Mox Diamond
Fierce Guardianship
Chrome Mox
Mystical Tutor
Vampiric Tutor
Demonic Tutor
Rhystic StudyCreatures
Creatures that carry the Lands Matter plan in The Wandering Minstrel decks, from early pressure to payoff.
Icetill Explorer
Oracle of Mul Daya
Sabotender
Traveling Chocobo
Avenger of Zendikar
Sylvan Safekeeper
Rampaging Baloths
Ancient Greenwarden
Town Greeter
Sazh's Chocobo
Springheart Nantuko
Tireless Tracker
Ramunap Excavator
Risen Reef
Elvish Reclaimer
Mossborn Hydra
Cultivator Colossus
Emeria Angel
Summon: Titan
Qiqirn Merchant
Hedron Crab
Courser of Kruphix
Wayward Swordtooth
Arboreal Grazer
Summon: Fat Chocobo
Esper Sentinel
Voice of Victory
Birds of ParadiseInstants
Instant-speed interaction and tricks that keep The Wandering Minstrel's Lands Matter deck ahead.
Planar Genesis
Summoner's Pact
Eureka Moment
Archdruid's Charm
Rain of Filth
Brain Freeze
Ad Nauseam
Elemental Teachings
Gifts Ungiven
Beast Within
Silence
Pact of Negation
Restoration Magic
Realms Uncharted
Deflecting Swat
Veil of Summer
Dovin's Veto
Dark Ritual
Flusterstorm
Stroke of Midnight
Intuition
An Offer You Can't Refuse
Mental Misstep
Mindbreak Trap
Borne Upon a Wind
Chain of Vapor
Nature's Claim
Consult the Star Charts
Arcane Denial
Brainstorm
Cabal Ritual
Counterspell
Deadly Rollick
Swan Song
Generous Gift
Chaos Warp
Negate
Force of Will
Path to Exile
Assassin's Trophy
Worldly Tutor
Swords to Plowshares
Heroic Intervention
Cyclonic Rift
Enlightened TutorSorceries
Sorceries that push the Lands Matter game plan forward for The Wandering Minstrel.
Scapeshift
Splendid Reclamation
Explore
Sylvan Scrying
Tempt with Discovery
Reshape the Earth
Summer Bloom
Hour of Promise
Circuitous Route
Open the Way
Sevinne's Reclamation
Urban Evolution
Green Sun's Zenith
Life from the Loam
Commune with Beavers
Chocobo Kick
Open the Gates
Broken Bond
Finale of Devastation
Nature's Rhythm
Choco-Comet
Explore the Underdark
Gamble
Beseech the Mirror
Disorienting Choice
Worldsoul's Rage
Titania's Command
Relm's Sketching
Gysahl Greens
Will of the Sultai
Imperial Seal
Bala Ged Recovery
Call the Mountain Chocobo
Lessons from Life
Bring to Light
Culling Ritual
Gates Ablaze
Diabolic Intent
Reanimate
Farewell
Ruinous Ultimatum
Blasphemous Act
Rampant Growth
Nature's Lore
Three Visits
Kodama's Reach
Farseek
CultivateUtility Artifacts
Artifacts that add consistency and utility to The Wandering Minstrel Lands Matter decks.
Expedition Map
Chocobo Racetrack
Zuran Orb
World Map
Amulet of Vigor
Conduit of Worlds
Crucible of Worlds
Exploration Broodship
Horn of Greed
Navigation Orb
Wishclaw Talisman
The One Ring
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Lands Matter strategy in The Wandering Minstrel decks.
Felidar Retreat
Druid Class
Case of the Locked Hothouse
Burgeoning
Zendikar's Roil
Squandered Resources
Spelunking
Ride the Shoopuf
Retreat to Coralhelm
Mystic Remora
Dragonback Assault
Guild Summit
Valakut Exploration
Retreat to Hagra
Sidequest: Raise a Chocobo
Abundance
Manabond
Glacierwood Siege
Rites of Flourishing
Omenpath Journey
A Realm Reborn
Eusocial Engineering
Walk-In Closet // Forgotten Cellar
Sylvan Library
Prismatic Omen
Propaganda
Leyline of the GuildpactPlaneswalkers
Planeswalkers that back up The Wandering Minstrel's Lands Matter game plan.
Utility Lands
Non-basic lands that pull extra weight in The Wandering Minstrel Lands Matter decks.
Adventurer's Inn
Lindblum, Industrial Regency
The Gold Saucer
Clive's Hideaway
Shifting Woodland
Lotus Field
Vesuva
Echoing Deeps
Maze's End
Mystic Sanctuary
Tolaria West
Baldur's Gate
Thespian's Stage
Mirrorpool
Boseiju, Who Endures
Basilisk Gate
Otawara, Soaring City
Cephalid Coliseum
Thran Portal
Emergence Zone
Hickory Woodlot
Yavimaya, Cradle of Growth
Bojuka Bog
Strip Mine
Mistrise Village
The Black Gate
Boseiju, Who Shelters All
Dark Depths
Glacial Chasm
Gaea's Cradle
Takenuma, Abandoned Mire
Urza's Saga
Ba Sing Se
Ancient Tomb
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out The Wandering Minstrel's Lands Matter strategy.
Lion's Eye Diamond
Lotus Petal
Mox Amber
Mana Vault
Mox Opal
Sol Ring
Chromatic Lantern
Fellwar Stone
Arcane SignetLands
The mana base behind The Wandering Minstrel's Lands Matter decks.
Guadosalam, Farplane Gateway
Gongaga, Reactor Town
Windurst, Federation Center
Gohn, Town of Ruin
Baron, Airship Kingdom
Treno, Dark City
Sharlayan, Nation of Scholars
Starting Town
Rabanastre, Royal City
Insomnia, Crown City
Crossroads Village
Vector, Imperial Capital
Simic Growth Chamber
Capital City
Golgari Rot Farm
Gruul Turf
Selesnya Sanctuary
Talon Gates of Madara
Urza's Cave
Dimir Aqueduct
Simic Guildgate
Golgari Guildgate
Gruul Guildgate
Azorius Chancery
Planar Nexus
Selesnya Guildgate
Dimir Guildgate
Horizon of Progress
Izzet Boilerworks
Azorius Guildgate
Gond Gate
Izzet Guildgate
Manor Gate
Boros Guildgate
Orzhov Guildgate
Sea Gate
Rakdos Guildgate
Misty Rainforest
Verdant Catacombs
Polluted Delta
Windswept Heath
Wooded Foothills
Command Tower
Breeding Pool
Forest
Island
Mountain
Exotic Orchard
Plains
SwampSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Wandering Minstrel: Lands Matter.
Omnath, Locus of Rage
Hazezon, Shaper of Sand
The Fourteenth Doctor // Ryan Sinclair
The Necrobloom
Nissa, Resurgent Animist
Archelos, Lagoon Mystic
Omo, Queen of Vesuva
Slogurk, the Overslime
Yuma, Proud Protector
Lord Windgrace
Lumra, Bellow of the Woods
Ob Nixilis, the Fallen
Tatyova, Steward of Tides
Titania, Nature's Force
Jolrael, Empress of Beasts
Sharkey, Tyrant of the Shire
Ashaya, Soul of the Wild
Greensleeves, Maro-Sorcerer
Titania, Protector of Argoth
Radha, Heart of Keld
Soul of Windgrace
Zimone, All-Questioning
Uro, Titan of Nature's Wrath
Tatyova, Benthic Druid
Kura, the Boundless Sky
Nine-Fingers Keene
Kamahl, Heart of Krosa // Sidar Kondo of Jamuraa
Kamahl, Heart of Krosa // Thrasios, Triton Hero
Kamahl, Heart of Krosa // Toggo, Goblin Weaponsmith
Mina and Denn, Wildborn
Zell Dincht
Bonny Pall, Clearcutter
Zhou Yu, Chief Commander
Borborygmos and Fblthp
Gladiolus Amicitia
The Gitrog Monster
Erinis, Gloom Stalker // Agent of the Shadow Thieves
Erinis, Gloom Stalker // Clan Crafter
Erinis, Gloom Stalker // Flaming Fist
Erinis, Gloom Stalker // Scion of Halaster