The Valeyard
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New Cards
Recent-set cards that The Valeyard players are trying out in Spellslinger decks.
Abstract Performance
Dirgur FocusmageHigh Synergy Cards
The highest-synergy picks for The Valeyard's Spellslinger builds — cards that lean hardest into the Spellslinger theme.
Split Decision
Truth or Consequences
Great Intelligence's Plan
Ensnared by the Mara
This Is How It Ends
Illusion of Choice
Tyrant's Choice
Plea for PowerTop Cards
The staple cards most The Valeyard Spellslinger decks run as their core.
Mob Verdict
Genesis of the Daleks
Sycorax Commander
Capital Punishment
Grudge Keeper
Hunted by The Family
Trap the Trespassers
Midnight Crusader Shuttle
Expropriate
Seize the SpotlightGame Changers
High-impact bombs that can take over a The Valeyard Spellslinger game on their own.
Intuition
Gifts Ungiven
Mystical Tutor
Imperial Seal
Cyclonic Rift
Demonic Tutor
Jeska's Will
Rhystic Study
Underworld Breach
Ancient TombCreatures
Creatures that carry the Spellslinger plan in The Valeyard decks, from early pressure to payoff.
Goblin Electromancer
Messenger Jays
Spark Double
Dalek Squadron
Dalek Drone
Auton Soldier
Nightscape Familiar
Archmage of Runes
Fatespinner
Stormcatch Mentor
Thunderclap Drake
Haughty Djinn
Solemn Simulacrum
Baleful Strix
Burnished Hart
Wizards of Thay
Storm-Kiln Artist
Humble Defector
Charmbreaker Devils
Curious Homunculus
Weeping Angel
Cyberman Patrol
Kishla Trawlers
Curator of Destinies
Archmage Emeritus
Caldera Pyremaw
Enduring Courage
Coruscation Mage
Enduring Curiosity
Roaming ThroneInstants
Instant-speed interaction and tricks that keep The Valeyard's Spellslinger deck ahead.
Tempt with Mayhem
Return the Favor
Cyber Conversion
Galvanic Iteration
Go for the Throat
Opt
Reinterpret
Fact or Fiction
Counterspell
Electrodominance
Brainstorm
Pongify
Steam Augury
Force of Despair
Illusionist's Stratagem
Malicious Affliction
Thirst for Discovery
Illusionist's Gambit
Complete the Circuit
Anticognition
Polymorphist's Jest
Unsummon
Display of Power
Suspended Sentence
Long River's Pull
Hagra Mauling
Blur
Kill! Maim! Burn!
Countersquall
Disallow
Three Steps Ahead
Snuff Out
Displace
Invert Polarity
Slip Out the Back
Maestros Charm
Untimely Malfunction
Reality Shift
Essence Flux
An Offer You Can't Refuse
Terminate
Mana Drain
Withering Torment
Arcane Denial
Deflecting Swat
Negate
Chaos Warp
Swan Song
Frantic Search
Dark RitualSorceries
Sorceries that push the Spellslinger game plan forward for The Valeyard.
Prisoner's Dilemma
Sadistic Shell Game
Bite of the Black Rose
Quantum Misalignment
Exterminate!
Doomsday Confluence
Choice of Damnations
Tempt with Reflections
Make an Example
Disrupt Decorum
Tempt with Immortality
Feed the Swarm
Tempt with Vengeance
Ponder
Irenicus's Vile Duplication
Preordain
Bond of Insight
Howl of the Horde
Cruel Entertainment
Manifold Insights
Do or Die
Wheel of Misfortune
Rejoin the Fight
Inspiration from Beyond
Vandalblast
Diabolic Tutor
Asphyxiate
Stock Up
Season of Weaving
Flood of Recollection
Drain Power
Megaton's Fate
Extinction Event
Dredge the Mire
Order of Succession
Thieves' Auction
Allure of the Unknown
Fatal Grudge
Fiery Confluence
Covenant of Minds
Bonus Round
Pain's Reward
Lively Dirge
Dark Intimations
Crackle with Power
Painful Truths
Mizzix's Mastery
Blasphemous Edict
Cruel Ultimatum
Blasphemous ActUtility Artifacts
Artifacts that add consistency and utility to The Valeyard Spellslinger decks.
Coercive Portal
Tempting Contract
Lightning Greaves
Chaos Wand
Sword of Wealth and Power
The Water Crystal
Vexing Arcanix
Echo Chamber
Smoldering Stagecoach
Mangara's Tome
The Darkness Crystal
The Fire Crystal
God-Pharaoh's Statue
TARDIS
Navigation Orb
Semblance Anvil
Helm of Awakening
Ruby Medallion
Mindsplice Apparatus
Sapphire Medallion
Jet Medallion
Mithril Coat
Conjurer's Closet
Strionic Resonator
Wayfarer's Bauble
Wishclaw Talisman
Swiftfoot BootsEnchantments
Enchantments that reinforce the Spellslinger strategy in The Valeyard decks.
Propaganda
Double Vision
The Toymaker's Trap
Wound Reflection
Phyrexian Arena
Dual Casting
Return the Past
The Sound of Drums
Case of the Ransacked Lab
Arcane Bombardment
Painful Quandary
Thousand-Year Storm
Eye of Nidhogg
Mirror Room // Fractured Realm
Ghoulish Impetus
In Too Deep
Struggle for Project Purity
Font of Magic
Metallurgic Summonings
Day of the Moon
Arcane Melee
Witness Protection
Share the Spoils
Rain of Riches
Blink
Imprisoned in the Moon
Protection Racket
Shiny Impetus
Kaya's Ghostform
No Mercy
Mind's Dilation
Revenge of Ravens
Death in Heaven
Necromancy
Curse of Opulence
Fiery Inscription
As Foretold
Animate Dead
Black Market ConnectionsPlaneswalkers
Planeswalkers that back up The Valeyard's Spellslinger game plan.
Jace, Architect of Thought
Rowan, Scholar of Sparks
Liliana of the Veil
Nicol Bolas, the Deceiver
Nicol Bolas, Planeswalker
Nicol Bolas, Dragon-God
Nicol Bolas, God-PharaohUtility Lands
Non-basic lands that pull extra weight in The Valeyard Spellslinger decks.
Reliquary Tower
Trenzalore Clocktower
Temple of the False God
Ominous Cemetery
Lindblum, Industrial Regency
Lavaclaw Reaches
Vesuva
War Room
Volrath's Stronghold
Bojuka Bog
Creeping Tar Pit
Mikokoro, Center of the Sea
Shizo, Death's Storehouse
Command Beacon
Urza's Saga
Mistrise Village
Urborg, Tomb of Yawgmoth
Otawara, Soaring City
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out The Valeyard's Spellslinger strategy.
Model of Unity
Laser Screwdriver
Commander's Sphere
Talisman of Creativity
Thought Vessel
Aetheric Amplifier
Séance Board
Spectral Searchlight
Agility Bobblehead
Darksteel Ingot
Misleading Signpost
Glittering Stockpile
Mind Stone
Sol Talisman
Chromatic Lantern
Arcane Signet
Talisman of Dominance
Izzet Signet
Decanter of Endless Water
Dimir Signet
Relic of Sauron
Talisman of Indulgence
Rakdos Signet
Sol Ring
Fellwar StoneLands
The mana base behind The Valeyard's Spellslinger decks.
Stormcarved Coast
Haunted Ridge
Shipwreck Marsh
Drowned Catacomb
Dragonskull Summit
Sulfur Falls
Darkwater Catacombs
Temple of Deceit
Smoldering Marsh
Frostboil Snarl
Shadowblood Ridge
Sunken Hollow
Temple of Malice
Xander's Lounge
Gallifrey Council Chamber
Mountain
Terramorphic Expanse
River of Tears
Swamp
Crumbling Necropolis
Luxury Suite
Path of Ancestry
Myriad Landscape
Island
Morphic Pool
Fetid Pools
Izzet Boilerworks
Fiery Islet
Choked Estuary
Dimir Aqueduct
Foreboding Ruins
Temple of Epiphany
Maestros Theater
Training Center
Rakdos Carnarium
Seething Landscape
Cascade Bluffs
Exotic Orchard
Blood Crypt
Badlands
Underground Sea
Volcanic Island
Steam Vents
Evolving Wilds
Command Tower
Watery Grave
Bloodstained Mire
Scalding Tarn
Underground River
Polluted DeltaSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Valeyard: Spellslinger.
Siani, Eye of the Storm // Silas Renn, Seeker Adept
Círdan the Shipwright
Silas Renn, Seeker Adept // Toggo, Goblin Weaponsmith
Silas Renn, Seeker Adept // Vial Smasher the Fierce
Thraximundar
Crosis, the Purger
Nicol Bolas, the Ravager
Abaddon the Despoiler
Davros, Dalek Creator
Krark, the Thumbless // Silas Renn, Seeker Adept
Tetsuo, Imperial Champion
Cecily, Haunted Mage // Kraum, Ludevic's Opus
Zevlor, Elturel Exile
Ashad, the Lone Cyberman
Inalla, Archmage Ritualist
Marchesa, the Black Rose
Admiral Beckett Brass
Sakashima of a Thousand Faces // Vial Smasher the Fierce
Nicol Bolas
Tivit, Seller of Secrets
Anhelo, the Painter
Obeka, Splitter of Seconds
Jeska, Thrice Reborn // Silas Renn, Seeker Adept
Ashling the Pilgrim
Jeleva, Nephalia's Scourge
Ramses, Assassin Lord
Skyfire Kirin
The Locust God
Vilis, Broker of Blood
Alela, Cunning Conqueror
Gorbag of Minas Morgul
Idris, Soul of the TARDIS
Krenko, Baron of Tin Street
Magda, Brazen Outlaw
Nezahal, Primal Tide
Norin the Wary
Orvar, the All-Form
Phage the Untouchable
Prosper, Tome-Bound
Satoru Umezawa