The Valeyard
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New Cards
Fresh cards from recent sets that players are experimenting with in The Valeyard decks.
High Synergy Cards
Cards that work exceptionally well with The Valeyard's abilities and overall game plan.
Great Intelligence's Plan
This Is How It Ends
Ensnared by the Mara
Truth or Consequences
Sycorax Commander
Mob Verdict
Split Decision
Plea for Power
Hunted by The FamilyTop Cards
The most popular and reliable cards that form the backbone of successful The Valeyard decks.
Great Intelligence's Plan
This Is How It Ends
Ensnared by the Mara
Truth or Consequences
Sycorax Commander
Mob Verdict
Split Decision
Plea for Power
Hunted by The FamilyGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Rhystic Study
Jeska's Will
Cyclonic Rift
Mystical Tutor
Ancient Tomb
Fierce Guardianship
Demonic Tutor
Vampiric TutorCreatures
Essential creatures that complement The Valeyard's strategy through synergy, utility, or raw power.
Dalek Squadron
Dalek Drone
Goblin Electromancer
Auton Soldier
Nightscape Familiar
Solemn Simulacrum
Spark Double
Fatespinner
Cyberman Patrol
Stormcatch Mentor
Weeping Angel
Cybermen Squadron
Thunderclap Drake
Baleful Strix
Archmage of Runes
Renegade Silent
Vashta Nerada
Archaeomancer
Cybermat
Indulgent Tormentor
Combustible Gearhulk
Roaming Throne
Storm-Kiln ArtistInstants
Key instant-speed responses for protection, removal, and keeping The Valeyard safe.
Tempt with Mayhem
Cyber Conversion
Return the Favor
Flatline
Fact or Fiction
Hostile Negotiations
Aetherize
Chaos Warp
Risk Factor
Counterspell
Invert Polarity
Snuff Out
Arcane Denial
Mana Drain
Terminate
Negate
Withering Torment
Deflecting Swat
An Offer You Can't Refuse
Brainstorm
Cyclonic Rift
Mystical Tutor
Deadly Rollick
Dark Ritual
Bedevil
Fierce Guardianship
Vampiric Tutor
Swan SongSorceries
Important sorcery spells that advance The Valeyard's game plan and control the board.
Expropriate
Prisoner's Dilemma
Seize the Spotlight
Sadistic Shell Game
Exterminate!
Quantum Misalignment
Doomsday Confluence
Choice of Damnations
Tempt with Reflections
Nanogene Conversion
Make an Example
Irenicus's Vile Duplication
Disrupt Decorum
Tempt with Immortality
Wheel of Misfortune
Path of the Schemer
Delete
Tempt with Vengeance
Manifold Insights
Path of the Pyromancer
Mizzix's Mastery
Minds Aglow
Virtus's Maneuver
Feed the Swarm
Preordain
Ponder
Blasphemous Edict
Blasphemous Act
Vandalblast
Jeska's Will
Demonic Tutor
Toxic DelugeUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Midnight Crusader Shuttle
Tempting Contract
Lightning Greaves
Cybership
TARDIS
Chimil, the Inner Sun
Wayfarer's Bauble
Primal Amulet
Palantír of Orthanc
Strionic Resonator
Swiftfoot BootsEnchantments
Powerful enchantments that support The Valeyard's strategy and create lasting battlefield effects.
Genesis of the Daleks
Propaganda
Death in Heaven
The Toymaker's Trap
Double Vision
The Sound of Drums
Wound Reflection
Painful Quandary
Blink
Phyrexian Arena
Court of Vantress
Court of Ambition
Black Market Connections
Rhystic Study
Mystic RemoraUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Trenzalore Clocktower
Reliquary Tower
Temple of the False God
Ominous Cemetery
Creeping Tar Pit
Lavaclaw Reaches
Bojuka Bog
Urborg, Tomb of Yawgmoth
Mistrise Village
Cabal Coffers
Otawara, Soaring City
Ancient TombMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Model of Unity
Thought Vessel
Laser Screwdriver
Commander's Sphere
Talisman of Indulgence
Relic of Sauron
Sonic Screwdriver
Mind Stone
Chromatic Lantern
Talisman of Dominance
Talisman of Creativity
Arcane Signet
Izzet Signet
Cursed Mirror
Decanter of Endless Water
Dimir Signet
Sol Ring
Rakdos Signet
Fellwar StoneLands
The mana base foundation for The Valeyard decks, ensuring smooth and reliable mana development.
Haunted Ridge
Stormcarved Coast
Shipwreck Marsh
Gallifrey Council Chamber
Temple of Malice
Temple of Deceit
Temple of Epiphany
Crumbling Necropolis
Drowned Catacomb
Dragonskull Summit
Xander's Lounge
Training Center
Shadowblood Ridge
Exotic Orchard
Sunken Hollow
Smoldering Marsh
Morphic Pool
Luxury Suite
Darkwater Catacombs
Mountain
Fetid Pools
Swamp
Island
Canyon Slough
Myriad Landscape
Terramorphic Expanse
Sulfur Falls
Dimir Aqueduct
Frostboil Snarl
Rakdos Carnarium
Command Tower
Izzet Boilerworks
Choked Estuary
Foreboding Ruins
Seething Landscape
Oscorp Industries
Underground Sea
Badlands
Volcanic Island
Path of Ancestry
Steam Vents
Scalding Tarn
Blood Crypt
Evolving Wilds
Watery Grave
Bloodstained Mire
Polluted Delta
Shivan Reef
Sulfurous Springs
Underground RiverThe Valeyard Deck Stats
Based on 2,081 The Valeyard decks.
| Mana value | Cards |
|---|---|
| 1 | 4 |
| 2 | 15 |
| 3 | 11 |
| 4 | 19 |
| 5 | 5 |
| 6 | 6 |
| 7 | 2 |
| 9 | 1 |
- Creature 18
- Instant 11
- Sorcery 17
- Artifact 12
- Enchantment 5
- Land 36
| Card type | Cards |
|---|---|
| Creature | 18 |
| Instant | 11 |
| Sorcery | 17 |
| Artifact | 12 |
| Enchantment | 5 |
| Land | 36 |
Lands: 16 basic, 20 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 1218 |
| 2024-11 | 1025 |
| 2024-12 | 995 |
| 2025-01 | 1101 |
| 2025-02 | 1152 |
| 2025-03 | 1072 |
| 2025-04 | 1096 |
| 2025-05 | 1070 |
| 2025-06 | 941 |
| 2025-07 | 858 |
| 2025-08 | 911 |
| 2025-09 | 980 |
| 2025-10 | 958 |
| 2025-11 | 1052 |
| 2025-12 | 1139 |
| 2026-01 | 1072 |
| 2026-02 | 918 |
| 2026-03 | 1144 |
| 2026-04 | 1031 |
| 2026-05 | 1256 |
| 2026-06 | 1055 |
| 2026-07 | 1028 |
| 2026-08 | 1091 |
| 2026-09 | 893 |
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