The Tenth Doctor // Clara Oswald
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Legendary Creature — Doctor Human Advisor

Partner Commanders
This combination consists of these two partner commanders:
New Cards
Recent-set cards that The Tenth Doctor // Clara Oswald players are trying out in Extra Turns decks.
High Synergy Cards
The highest-synergy picks for The Tenth Doctor // Clara Oswald's Extra Turns builds — cards that lean hardest into the Extra Turns theme.
Inspiring Refrain
Trenzalore Clocktower
Time Stretch
Rousing Refrain
Time Beetle
Wibbly-wobbly, Timey-wimey
As Foretold
Lightning Greaves
Rotating FireplaceTop Cards
The staple cards most The Tenth Doctor // Clara Oswald Extra Turns decks run as their core.
Training Grounds
Time Warp
The Parting of the Ways
Sphinx of the Second Sun
Temporal Mastery
Reality Strobe
Nexus of Fate
Omniscience
BrainstormGame Changers
High-impact bombs that can take over a The Tenth Doctor // Clara Oswald Extra Turns game on their own.
Mystical Tutor
Worldly Tutor
Ancient Tomb
Mana Vault
Farewell
Rhystic Study
Teferi's Protection
Force of Will
Jeska's Will
Cyclonic RiftCreatures
Creatures that carry the Extra Turns plan in The Tenth Doctor // Clara Oswald decks, from early pressure to payoff.
Rift Elemental
Jhoira's Timebug
Nalfeshnee
It That Betrays
Keeper of Secrets
Sibylline Soothsayer
Sinister Concierge
Deep-Sea Kraken
Wild-Magic Sorcerer
Roaming Throne
Biomancer's Familiar
Star Whale
Flaming Tyrannosaurus
Blightsteel Colossus
Hullbreaker Horror
Apex Devastator
Birds of Paradise
Delighted Halfling
Watcher of Hours
Aeon Chronicler
Glen Elendra Guardian
Solemn Simulacrum
Flayer of Loyalties
Bane of Bala Ged
Flesh Duplicate
Shivan Sand-Mage
Artisan of Kozilek
Exalted Flamer of Tzeentch
Professional Face-BreakerInstants
Instant-speed interaction and tricks that keep The Tenth Doctor // Clara Oswald's Extra Turns deck ahead.
Clockspinning
Dark Ritual
Suspend
Delayed Blast Fireball
Heroic Intervention
Dust of Moments
Beast Within
Swords to Plowshares
Fury Charm
Deadly Rollick
Lim-Dûl's Vault
Path to Exile
Vampiric Tutor
Timecrafting
Sink into Stupor
Delay
Force of Negation
Suspended Sentence
Withering Torment
Fell the Profane
Ephemerate
Dovin's Veto
Growth Spiral
Everybody Lives!
Smuggler's Surprise
Terminate
Harrow
Not of This World
Ertai's Meddling
Reverse the Polarity
Cyber Conversion
Mana Drain
Time Stop
Telling Time
Paradoxical Outcome
Borne Upon a Wind
Resculpt
Gifts Ungiven
Reality Shift
Deflecting Swat
Muddle the Mixture
Aetherize
Seething Song
Fierce Guardianship
Rapid Hybridization
Arcane Denial
An Offer You Can't Refuse
Pongify
Chaos Warp
CounterspellSorceries
Sorceries that push the Extra Turns game plan forward for The Tenth Doctor // Clara Oswald.
Rise of the Eldrazi
All of History, All at Once
Temporal Manipulation
Beacon of Tomorrows
Inevitable Betrayal
Capture of Jingzhou
Ancestral Vision
Expropriate
Karn's Temporal Sundering
The Wedding of River Song
Chronomantic Escape
Wheel of Fate
Temporal Trespass
Fractured Identity
Venture Forth
Nature's Lore
Twice Upon a Time
Arc Blade
Alrund's Epiphany
Personal Tutor
Three Visits
Profane Tutor
Play of the Game
Turntimber Symbiosis
Rampant Growth
Insatiable Avarice
Grim Tutor
Sway of the Stars
Coward // Killer
Part the Waterveil
Into the Time Vortex
Walk the Aeons
Quantum Misalignment
Aminatou's Augury
Call Forth the Tempest
Mind's Desire
Demonic Counsel
Cruel Ultimatum
Supreme Verdict
Austere Command
Resurgent Belief
Ondu Inversion
Sevinne's Reclamation
Dark Intimations
World at War
Mizzix's Mastery
Mana Geyser
Windfall
Ponder
Blasphemous ActUtility Artifacts
Artifacts that add consistency and utility to The Tenth Doctor // Clara Oswald Extra Turns decks.
Scroll Rack
Sensei's Divining Top
Strionic Resonator
The Great Henge
TARDIS
The Key to the Vault
Swiftfoot Boots
The Moment
Psychic Paper
Lithoform Engine
Portal to Phyrexia
Helm of the Host
Chimil, the Inner Sun
Whispersilk Cloak
Wedding Ring
Bolas's Citadel
Doors of Durin
Magistrate's Scepter
Heartstone
Gerrard's Hourglass Pendant
Gonti's Aether Heart
Timesifter
Battlemage's Bracers
Ichormoon Gauntlet
Codex Shredder
Illusionist's Bracers
Manifold Key
Twinning Staff
Mithril Coat
Primal Amulet
The One Ring
Sapphire Medallion
Wayfarer's Bauble
Ruby MedallionEnchantments
Enchantments that reinforce the Extra Turns strategy in The Tenth Doctor // Clara Oswald decks.
Paradox Haze
Passionate Archaeologist
One with the Multiverse
Out of Time
Grasp of Fate
The Girl in the Fireplace
Regenerations Restored
Shadow of the Second Sun
Extravagant Replication
Aqueous Form
Up the Beanstalk
Smothering Tithe
Four Knocks
Wilderness Reclamation
Omenpath Journey
Crack in Time
Black Market Connections
Temur Ascendancy
Phyrexian Arena
Second Chance
Copy Land
Eldrazi Conscription
Stranglehold
Mirror Room // Fractured Realm
Aggravated Assault
Counterbalance
The Lost and the Damned
Warstorm Surge
Mind's Dilation
Possibility Storm
Storm of Saruman
Imprisoned in the Moon
City on Fire
Swarm Intelligence
Mystic Remora
Double Vision
Arcane Bombardment
PropagandaPlaneswalkers
Planeswalkers that back up The Tenth Doctor // Clara Oswald's Extra Turns game plan.
Jace, the Mind Sculptor
Ugin, Eye of the Storms
Saheeli Rai
Ral Zarek
Teferi, Timebender
Quintorius Kand
Liliana Vess
Teferi, Time Raveler
Nicol Bolas, God-Pharaoh
Mu Yanling
Tibalt, the Fiend-Blooded
Ugin, the Spirit Dragon
Teferi, Master of TimeUtility Lands
Non-basic lands that pull extra weight in The Tenth Doctor // Clara Oswald Extra Turns decks.
Temple of the False God
Rogue's Passage
Thespian's Stage
War Room
Boseiju, Who Endures
Yavimaya, Cradle of Growth
Ominous Cemetery
Otawara, Soaring City
Command Beacon
Cabal Coffers
Gaea's Cradle
Urborg, Tomb of Yawgmoth
Rivendell
Muraganda Raceway
Shizo, Death's Storehouse
Bojuka Bog
Hall of Heliod's Generosity
Mosswort Bridge
Mercadian Bazaar
Sand Silos
Magosi, the Waterveil
Arid Archway
Mage-Ring Network
Mirrorpool
Sunken Palace
Maze of Ith
Halimar Depths
Lindblum, Industrial Regency
Emergence Zone
Urza's Saga
Arena of Glory
Archway of Innovation
Darksteel Citadel
Seat of the Synod
Great Furnace
Mystic Sanctuary
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out The Tenth Doctor // Clara Oswald's Extra Turns strategy.
Sol Talisman
Mox Tantalite
Sonic Screwdriver
Lotus Bloom
Talisman of Conviction
Talisman of Creativity
Talisman of Progress
Talisman of Indulgence
Talisman of Dominance
Gilded Lotus
Coldsteel Heart
Sol Ring
Decanter of Endless Water
Rakdos Signet
Boros Signet
Dimir Signet
Relic of Sauron
Azorius Signet
Chromatic Orrery
Cursed Mirror
Coveted Jewel
Chromatic Lantern
Grim Monolith
Lotus Petal
Arcane Signet
Thran Dynamo
Chrome Mox
Midnight Clock
Fellwar Stone
Mox Diamond
Mox Opal
Thought Vessel
Mox Amber
Commander's Sphere
Mind Stone
Izzet SignetLands
The mana base behind The Tenth Doctor // Clara Oswald's Extra Turns decks.
Bloodstained Mire
Plains
Polluted Delta
Exotic Orchard
Scalding Tarn
Misty Rainforest
Prairie Stream
Swamp
Mystic Monastery
Forest
Deserted Beach
Verdant Catacombs
Flooded Strand
Path of Ancestry
Arid Mesa
Stomping Ground
Breeding Pool
Blood Crypt
Xander's Lounge
Watery Grave
City of Brass
Wooded Foothills
Fiery Islet
Glacial Fortress
Port Town
Sundown Pass
Sea of Clouds
Ketria Triome
Luxury Suite
Temple of Enlightenment
Morphic Pool
Windswept Heath
Training Center
Evolving Wilds
Mana Confluence
Steam Vents
Thriving Bluff
Command Tower
Myriad Landscape
Terramorphic Expanse
Sink into Stupor
Fabled Passage
Mountain
Island
Volcanic Island
Stormcarved Coast
Temple of Epiphany
Sulfur Falls
Frostboil Snarl
Shivan ReefSimilar Commanders
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