The Sixth Doctor // Sarah Jane Smith
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Legendary Creature — Doctor Human Detective

Partner Commanders
This combination consists of these two partner commanders:
High Synergy Cards
The highest-synergy picks for The Sixth Doctor // Sarah Jane Smith's Legends builds — cards that lean hardest into the Legends theme.
Trenzalore Clocktower
City of Death
Reverse the PolarityTop Cards
The staple cards most The Sixth Doctor // Sarah Jane Smith Legends decks run as their core.
Heroes' Podium
TARDIS
Heroic Intervention
Three Visits
Swords to Plowshares
Path to ExileGame Changers
High-impact bombs that can take over a The Sixth Doctor // Sarah Jane Smith Legends game on their own.
Creatures
Creatures that carry the Legends plan in The Sixth Doctor // Sarah Jane Smith decks, from early pressure to payoff.
Displaced Dinosaurs
Academy Manufactor
Forensic Gadgeteer
Kappa Cannoneer
Tangletrove Kelp
Delighted HalflingInstants
Instant-speed interaction and tricks that keep The Sixth Doctor // Sarah Jane Smith's Legends deck ahead.
Return to Dust
Time Lord Regeneration
Swallowed by Leviathan
Louisoix's Sacrifice
Desynchronization
Sundering Growth
Officious Interrogation
Flare of Fortitude
Second Harvest
Common Bond
Crushing Vines
Choose Your Weapon
Not on My Watch
Treva's Charm
Giant Growth
Fateful Absence
Thraben Charm
Simic Charm
Repulsive Mutation
Run Away Together
Brokers Charm
Harrow
Perplexing Test
Endless Detour
Pongify
Bant Charm
Brainstorm
Mana Drain
Growth Spiral
Negate
Dovin's Veto
Swan Song
Arcane Denial
Generous Gift
Beast Within
An Offer You Can't Refuse
CounterspellSorceries
Sorceries that push the Legends game plan forward for The Sixth Doctor // Sarah Jane Smith.
Twice Upon a Time
Traverse Eternity
The Five Doctors
Crisis of Conscience
Time Wipe
Explore
Spirit Water Revival
Commune with Beavers
Urza's Ruinous Blast
Cleansing Ray
Shifting Loyalties
One Last Job
Nanogene Conversion
Wash Out
Suppression Ray
Curse of the Swine
For the Common Good
Overrun
Split Up
Doppelgang
Hour of Reckoning
Search for Glory
Winds of Abandon
Rise and Shine
The Battle of Bywater
Search for Tomorrow
Preordain
Ponder
Secret Rendezvous
Rampant Growth
Kodama's Reach
Cultivate
Nature's Lore
FarseekUtility Artifacts
Artifacts that add consistency and utility to The Sixth Doctor // Sarah Jane Smith Legends decks.
Ace's Baseball Bat
Hero's Blade
Idol of Oblivion
Stone of Erech
Thousand Moons Smithy
Vedalken Orrery
Found Footage
Shard of Broken Glass
Consulate Turret
Glaive of the Guildpact
Pennon Blade
Dispeller's Capsule
Realmbreaker, the Invasion Tree
Decoction Module
Damping Sphere
Psychic Paper
Bitterthorn, Nissa's Animus
God-Pharaoh's Statue
Sculpting Steel
Bootleggers' Stash
Combine Chrysalis
Dowsing Dagger
Worldwalker Helm
Lifecrafter's Bestiary
Heaped Harvest
Helm of the Host
Strionic Resonator
Wayfarer's Bauble
Folio of Fancies
Robe of Stars
Agatha's Soul Cauldron
Blackblade Reforged
Whispersilk Cloak
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Legends strategy in The Sixth Doctor // Sarah Jane Smith decks.
Gallifrey Stands
Day of Destiny
An Unearthly Child
Banish to Another Universe
Trial of a Time Lord
The Night of the Doctor
The Legend of Kuruk
Impostor Syndrome
The Caves of Androzani
The Curse of Fenric
Kellan Joins Up
The Eleventh Hour
Love Song of Night and Day
Flowering of the White Tree
Growing Rites of Itlimoc
Leyline of Transformation
Pious Interdiction
The Girl in the Fireplace
Guild Summit
Benevolent Blessing
The War Games
The Sea Devils
The Bath Song
Glorious Sunrise
Battle for Bretagard
Ballad of the Black Flag
Michiko's Reign of Truth
Three Blind Mice
Vault 75: Middle School
War of the Last Alliance
Sheltered by Ghosts
Intangible Virtue
Combat Research
Witness Protection
Asceticism
Primal Vigor
Caretaker's Talent
Proft's Eidetic Memory
Anointed Procession
Mechanized Production
Parallel Lives
Cryptolith Rite
Leyline of Anticipation
Simic AscendancyPlaneswalkers
Planeswalkers that back up The Sixth Doctor // Sarah Jane Smith's Legends game plan.
Elspeth, Storm Slayer
Oko, Thief of Crowns
Ellywick Tumblestrum
Ugin, the Spirit Dragon
Teferi, Master of Time
Jace Beleren
Jace Reawakened
The Eternal WandererUtility Lands
Non-basic lands that pull extra weight in The Sixth Doctor // Sarah Jane Smith Legends decks.
Celestial Colonnade
Archway of Innovation
The Shire
Multiversal Passage
Monumental Henge
Rivendell
Arch of Orazca
Remote Isle
Thran Portal
Calciform Pools
Basilisk Gate
Baldur's Gate
Fountainport
Great Hall of the Citadel
Academy Ruins
Tree of Tales
Ancient Den
Seat of the Synod
Minas Tirith
Mosswort Bridge
Rogue's Passage
Yavimaya, Cradle of Growth
Boseiju, Who Endures
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out The Sixth Doctor // Sarah Jane Smith's Legends strategy.
Sonic Screwdriver
Talisman of Unity
Five Hundred Year Diary
Talisman of Progress
Thought Vessel
Mind Stone
Crystal Skull, Isu Spyglass
Arcane Signet
Celestial Prism
Liquimetal Torque
Simic Signet
Replicating Ring
Relic of Legends
Talisman of Curiosity
Fellwar Stone
Azorius Signet
Sol RingLands
The mana base behind The Sixth Doctor // Sarah Jane Smith's Legends decks.
Path of Ancestry
Deserted Beach
Fortified Village
Overgrown Farmland
Gallifrey Council Chamber
Vineglimmer Snarl
Dreamroot Cascade
Sungrass Prairie
Waterlogged Grove
Ash Barrens
Irrigated Farmland
Scattered Groves
Skycloud Expanse
Port Town
Thriving Heath
Thriving Grove
Thriving Isle
Temple of Mystery
Horizon Canopy
Temple of Plenty
Temple of Enlightenment
Abstergo Entertainment
The Grey Havens
Exotic Orchard
Seaside Citadel
Canopy Vista
City of Brass
Glacial Fortress
Prairie Stream
Plains
Island
Forest
Willowrush Verge
Rejuvenating Springs
Selesnya Sanctuary
Command Tower
Sea of Clouds
Bountiful Promenade
Breeding Pool
Spara's Headquarters
Adarkar Wastes
Hallowed Fountain
Temple Garden
Brushland
Misty Rainforest
Yavimaya Coast
Flooded Strand
Windswept Heath
Sunpetal Grove
Hinterland HarborSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Sixth Doctor // Sarah Jane Smith: Legends.
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