The Scarab God
$4.46

Dimir zombie control that reanimates the best creatures from any graveyard as 4/4 Zombies and drains each opponent every upkeep.
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At your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. For {2}{U}{B}, The Scarab God exiles a creature card from any graveyard and makes a token copy of it that's a 4/4 black Zombie. Each copy also raises the upkeep drain. If the God dies, it returns to your hand at the next end step. Lists mix Zombie tribal, self-mill and opponent-mill, and removal that fills graveyards with targets.
In the recorded games, the God's upkeep triggers stacked with zombie lords to drain and scry every turn, and copies of enter-the-battlefield creatures doubled up on value. Grave Pact and other sacrifice effects controlled the board. Some lists milled with Ruin Crab or used Notion Thief, while others used Phyrexian Altar loops with Gravecrawler. The God was sometimes slow to get going. One list fell behind a fast goblin token swarm, and big board wipes reset its progress. Graveyard hate also weakened the reanimation side, so the deck did best in long games with full graveyards.
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Videos
Commander gameplay videos featuring The Scarab God.
MTG EDH Precons Slugfest | Doom Prevails and Wakanda Forever
Double Masters Box Brawl
Scarab God v Teval v Lathril V Krenko Bracket 3 EDH/Commander Gameplay
Brian Coval Returns To Show Poor Keimi Who Is The Bosh | Magic: The Gathering Commander Gameplay 10
Chaos Theory in Action with Guest! WPCS
The Hoopoe Episode | Hour of Devastation Box Brawl (Commander)
The Scarab God vs Tameshi, Reality Architect vs Greasefang, Okiba Boss vs Marvo, Deep Operative
The Scarab God vs Breya, Etherium Shaper vs Greasefang, Okiba Boss vs Rendmaw, Creaking Nest
MTG Commander Gameplay | Ezio | Eleven & Mike | The Scarab God | Rendmaw | Magic: The Gathering EDH
Commander but Mafia | Big Deck Energy | Kingdoms
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New Cards
Fresh cards from recent sets that players are experimenting with in The Scarab God decks.
High Synergy Cards
Cards that work exceptionally well with The Scarab God's abilities and overall game plan.
Diregraf Captain
Rooftop Storm
Death Baron
Gravecrawler
Diregraf Colossus
Gray Merchant of Asphodel
Lord of the Accursed
Endless Ranks of the Dead
Cemetery Reaper
Gleaming OverseerTop Cards
The most popular and reliable cards that form the backbone of successful The Scarab God decks.
Diregraf Captain
Rooftop Storm
Death Baron
Gravecrawler
Diregraf Colossus
Gray Merchant of Asphodel
Lord of the Accursed
Endless Ranks of the Dead
Cemetery Reaper
CounterspellGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Field of the Dead
Cyclonic Rift
Demonic Tutor
Rhystic Study
Bolas's Citadel
Ancient Tomb
Vampiric Tutor
Fierce Guardianship
Force of Will
Mystical TutorCreatures
Essential creatures that complement The Scarab God's strategy through synergy, utility, or raw power.
Gleaming Overseer
Grave Titan
Undead Augur
Cryptbreaker
Undead Warchief
Zombie Master
Champion of the Perished
Headless Rider
Cleaver Skaab
Lord of the Undead
Hordewing Skaab
Fleshbag Marauder
Plague Belcher
Midnight Reaper
Eternal Skylord
Murderous Rider
Noxious Ghoul
Relentless Dead
Accursed Marauder
Vengeful Dead
Carrion Feeder
Havengul Lich
Vizier of the Scorpion
Bladestitched Skaab
Unbreathing Horde
Tomb Tyrant
Unstoppable Slasher
Graveborn Muse
Undead Alchemist
Archghoul of Thraben
Overseer of the Damned
Rot Hulk
Warren Soultrader
Noosegraf Mob
Overcharged Amalgam
Loyal Subordinate
Forgotten Creation
Stitcher's Supplier
WonderInstants
Key instant-speed responses for protection, removal, and keeping The Scarab God safe.
Lazotep Plating
Entomb
Rise of the Dread Marn
Go for the Throat
Murder
Village Rites
Hero's Downfall
Cyclonic Rift
Undermine
Deadly Plot
Tragic Slip
Dark Ritual
Fact or Fiction
Sinister Sabotage
Bitter Triumph
Mana Drain
Withering Torment
Frantic Search
Drown in the Loch
Countersquall
Vampiric Tutor
Rapid Hybridization
Swan Song
Infernal Grasp
Fierce Guardianship
Negate
Malakir Rebirth
Pongify
Force of Will
Force of Negation
Deadly Rollick
Fell the Profane
Waterlogged Teachings
Mystical Tutor
Reality Shift
Arcane Denial
Sink into Stupor
An Offer You Can't Refuse
BrainstormSorceries
Important sorcery spells that advance The Scarab God's game plan and control the board.
Army of the Damned
Zombie Apocalypse
Dread Summons
Victimize
Buried Alive
Empty the Laboratory
Damnation
Dark Salvation
Distant Melody
Necrotic Hex
Rise of the Dark Realms
Reanimate
Feed the Swarm
Toxic Deluge
Syphon Flesh
Enter the God-Eternals
Living Death
Windfall
Cemetery Recruitment
Necromantic Selection
Ghouls' Night Out
Diabolic Intent
Demonic Tutor
Kindred Dominance
Torment of Hailfire
Diabolic Tutor
Blasphemous Edict
Read the Bones
Agadeem's Awakening
Crippling Fear
Sign in Blood
Dread Return
Night's Whisper
Singularity Rupture
Breach the Multiverse
Maddening Cacophony
Fractured Sanity
PonderUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Bontu's Monument
Wand of Orcus
Phyrexian Altar
Ashnod's Altar
Jet Medallion
Grimoire of the Dead
Altar of Dementia
Cursecloth Wrappings
Mesmeric Orb
Vanquisher's Banner
Whip of Erebos
Herald's Horn
Altar of the Brood
Mindcrank
Bolas's Citadel
Wayfarer's Bauble
Skullclamp
Lightning Greaves
Swiftfoot BootsEnchantments
Powerful enchantments that support The Scarab God's strategy and create lasting battlefield effects.
Necroduality
Liliana's Mastery
Dreadhorde Invasion
Open the Graves
Phyrexian Arena
Grave Pact
Curse of the Restless Dead
Graf Harvest
The Meathook Massacre
Curse of Disturbance
Kindred Discovery
Ghoulish Procession
Grave Betrayal
Rhystic Study
Dictate of Erebos
Black Market
Animate Dead
Black Market Connections
Reflections of Littjara
Court of Cunning
Psychic Corrosion
Bloodchief Ascension
Mystic Remora
PropagandaPlaneswalkers
Planeswalkers that work alongside The Scarab God to provide ongoing value and board presence.
Liliana, Death's Majesty
Liliana, Dreadhorde General
Liliana, Untouched by DeathBattles
Battles that give The Scarab God decks a second front to attack, plus a payoff for defeating them.
Invasion of AmonkhetUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Unholy Grotto
Field of the Dead
Cabal Coffers
Urborg, Tomb of Yawgmoth
Accursed Duneyard
Phyrexian Tower
Crypt of Agadeem
Mortuary Mire
Three Tree City
Nykthos, Shrine to Nyx
Takenuma, Abandoned Mire
Castle Locthwain
Witch's Cottage
Ancient Tomb
Restless Reef
Temple of the False God
Nephalia Drownyard
Bojuka Bog
Otawara, Soaring City
Reliquary Tower
Mystic Sanctuary
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Crowded Crypt
Commander's Sphere
Patchwork Banner
Heraldic Banner
Sol Ring
Dimir Signet
Charcoal Diamond
The Soul Stone
Worn Powerstone
Arcane Signet
Sky Diamond
Talisman of Dominance
Thran Dynamo
Fellwar Stone
Mind Stone
Thought VesselLands
The mana base foundation for The Scarab God decks, ensuring smooth and reliable mana development.
Unclaimed Territory
Dismal Backwater
Temple of Deceit
Jwar Isle Refuge
Fetid Pools
Submerged Boneyard
Sunken Hollow
Cavern of Souls
Choked Estuary
Secluded Courtyard
Evolving Wilds
Drowned Catacomb
Snow-Covered Swamp
Dimir Aqueduct
Snow-Covered Island
Tainted Isle
Dimir Guildgate
Terramorphic Expanse
Ice Tunnel
Agadeem's Awakening
Reflecting Pool
Shipwreck Marsh
Fabled Passage
Sunken Ruins
Myriad Landscape
Contaminated Aquifer
Command Tower
Swamp
Darkslick Shores
Clearwater Pathway
Watery Grave
Hidden Lair
Island
Polluted Delta
Underground River
Underground Sea
Exotic Orchard
Marsh Flats
Morphic Pool
Bloodstained Mire
Undercity Sewers
Darkwater Catacombs
Flooded Strand
River of Tears
Malakir Rebirth
Gloomlake Verge
Path of Ancestry
Fell the Profane
Waterlogged Teachings
Sink into StuporThe Scarab God Deck Stats
Based on 14,467 The Scarab God decks.
| Mana value | Cards |
|---|---|
| 1 | 8 |
| 2 | 14 |
| 3 | 18 |
| 4 | 9 |
| 5 | 7 |
| 6 | 4 |
| 7 | 1 |
| 8 | 1 |
- Creature 28
- Instant 9
- Sorcery 9
- Artifact 9
- Enchantment 7
- Planeswalker 1
- Land 36
| Card type | Cards |
|---|---|
| Creature | 28 |
| Instant | 9 |
| Sorcery | 9 |
| Artifact | 9 |
| Enchantment | 7 |
| Planeswalker | 1 |
| Land | 36 |
Lands: 20 basic, 16 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 103 |
| 2024-11 | 127 |
| 2024-12 | 132 |
| 2025-01 | 81 |
| 2025-02 | 97 |
| 2025-03 | 116 |
| 2025-04 | 133 |
| 2025-05 | 145 |
| 2025-06 | 189 |
| 2025-07 | 160 |
| 2025-08 | 128 |
| 2025-09 | 143 |
| 2025-10 | 144 |
| 2025-11 | 152 |
| 2025-12 | 162 |
| 2026-01 | 142 |
| 2026-02 | 151 |
| 2026-03 | 155 |
| 2026-04 | 165 |
| 2026-05 | 169 |
| 2026-06 | 195 |
| 2026-07 | 168 |
| 2026-08 | 214 |
| 2026-09 | 197 |
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