The Red Terror: +1/+1 Counters
$6.22

New Cards
Recent-set cards that The Red Terror players are trying out in +1/+1 Counters decks.
Impractical JokeHigh Synergy Cards
The highest-synergy picks for The Red Terror's +1/+1 Counters builds — cards that lean hardest into the +1/+1 Counters theme.
Roiling Vortex
All Will Be One
Sulfuric Vortex
The Ozolith
Razorkin Needlehead
Harsh Mentor
Manabarbs
Soul's Fire
Rampaging FerocidonTop Cards
The staple cards most The Red Terror +1/+1 Counters decks run as their core.
Chandra's Ignition
Runaway Steam-Kin
Bolt Bend
Lightning Bolt
Ruby Medallion
Swiftfoot Boots
Blasphemous Act
Abrade
Chaos WarpGame Changers
High-impact bombs that can take over a The Red Terror +1/+1 Counters game on their own.
Jeska's Will
Ancient Tomb
Underworld Breach
Mana Vault
Gamble
The One RingCreatures
Creatures that carry the +1/+1 Counters plan in The Red Terror decks, from early pressure to payoff.
Kessig Flamebreather
Immolation Shaman
Defiler of Instinct
Firebrand Archer
Archetype of Aggression
Magebane Lizard
Hellrider
Thermo-Alchemist
Gleeful Arsonist
Cemetery Gatekeeper
Spear Spewer
Scytheclaw Raptor
Exocrine
War Elemental
Brash Taunter
Eidolon of the Great Revel
Bloodcrusher of Khorne
Cinder Pyromancer
Spitfire Lagac
Tunneling Geopede
Goblin Chainwhirler
Enraged Flamecaster
Chandra's Incinerator
Bloodthirster
Tectonic Giant
Generous Plunderer
Sunset Strikemaster
Embermaw Hellion
Twinflame Tyrant
Lizard Blades
Lavaleaper
Guttersnipe
Hexing Squelcher
Witty Roastmaster
Coruscation Mage
Electrostatic Field
Sunspine Lynx
Iron MyrInstants
Instant-speed interaction and tricks that keep The Red Terror's +1/+1 Counters deck ahead.
Smash to Smithereens
Fling
Cast into the Fire
Fire Prophecy
Volcanic Fallout
Kazuul's Fury
Temur Battle Rage
Price of Progress
Lightning Strike
Electrickery
Null Elemental Blast
Risk Factor
Valakut Awakening
Shock
Spikefield Hazard
Wild Ricochet
Wyll's Reversal
Cathartic Pyre
Flame-Blessed Bolt
Call In a Professional
Molten Influence
Demon Bolt
Volt Charge
Thrill of Possibility
Tibalt's Trickery
Delayed Blast Fireball
Arcbond
Starstorm
Play with Fire
Electric Revelation
Red Elemental Blast
Wisecrack
Unexpected Windfall
Unleash Fury
Zoyowa's Justice
Twinferno
Wild Magic Surge
Pyroblast
The Last Agni Kai
Seething Song
Deflecting Swat
Pyretic Ritual
Expedite
Return the Favor
Desperate Ritual
Big Score
Demand Answers
Untimely MalfunctionSorceries
Sorceries that push the +1/+1 Counters game plan forward for The Red Terror.
Fiery Confluence
Soul Immolation
Rile
Tectonic Hazard
Burn Down the House
Grapeshot
Boltwave
Hazardous Blast
Mizzium Mortars
Anger of the Gods
Brotherhood's End
End the Festivities
Shatterskull Smashing
Grab the Prize
Reforge the Soul
Flame Rift
Light Up the Stage
Wrenn's Resolve
Vandalblast
Seize the Spotlight
Playful Shove
Cosmotronic Wave
Strangle
Thud
Hour of Devastation
Slagstorm
Rolling Earthquake
Into the Fire
Insult // Injury
Chain Lightning
Channeled Dragonfire
Reckless Impulse
Wheel of Fortune
Wheel of Misfortune
Crash Through
Suplex
Nibelheim Aflame
Tormenting Voice
Chain Reaction
Seize the Spoils
Faithless Looting
Mana GeyserUtility Artifacts
Artifacts that add consistency and utility to The Red Terror +1/+1 Counters decks.
Fiendlash
Tenza, Godo's Maul
Basilisk Collar
The Reaver Cleaver
Shadowspear
Commander's Plate
Brotherhood Regalia
Loxodon Warhammer
Mithril Coat
Hazoret's Monument
Darksteel Plate
Blazing Sunsteel
Haunted Cloak
Sword of Fire and Ice
Infantry Shield
Talon of Pain
Hexgold Halberd
Sword of the Animist
Embercleave
Buster Sword
Resurrection Orb
Hero's Heirloom
Magebane Armor
Whispersilk Cloak
Chainsaw
Ring of Valkas
Tarrian's Soulcleaver
Lavaspur Boots
Racers' Scoreboard
Trailblazer's Boots
Endless Atlas
Genji Glove
Wayfarer's Bauble
Hammer of Nazahn
Lightning Greaves
The Fire CrystalEnchantments
Enchantments that reinforce the +1/+1 Counters strategy in The Red Terror decks.
Lasting Tarfire
Burning Earth
Spellshock
Ion Storm
Pyrostatic Pillar
Pyrohemia
Mechanized Warfare
Repercussion
Citadel of Pain
Leyline of Combustion
Quest for Pure Flame
Blood Moon
Pain for All
Aether Sting
Aether Flash
Circle of Flame
Descent into Avernus
Fiery Emancipation
Dictate of the Twin Gods
Count on Luck
Virtue of Courage
Curse of Shaken Faith
Burning Anger
Battle Strain
Spiked Corridor // Torture Pit
Enchanter's Bane
Elemental Mastery
Uncivil Unrest
War's Toll
Shadow of the Goblin
Valakut Exploration
Spiteful Banditry
Powerbalance
Fated Firepower
Gratuitous Violence
Aggravated Assault
Warstorm Surge
City on Fire
Impact TremorsPlaneswalkers
Planeswalkers that back up The Red Terror's +1/+1 Counters game plan.
Chandra, Torch of Defiance
Chandra, Awakened Inferno
Zariel, Archduke of Avernus
Koth of the Hammer
Chandra, Dressed to Kill
Koth, Fire of ResistanceUtility Lands
Non-basic lands that pull extra weight in The Red Terror +1/+1 Counters decks.
Rogue's Passage
Bonders' Enclave
Valakut, the Molten Pinnacle
War Room
Witch's Clinic
Shinka, the Bloodsoaked Keep
Karn's Bastion
Command Beacon
Sokenzan, Crucible of Defiance
Tyrite Sanctum
Spinerock Knoll
Blast Zone
The Autonomous Furnace
Terrain Generator
Homeward Path
Adventurer's Inn
Arena of Glory
Urza's Saga
Cori Mountain Monastery
Den of the Bugbear
Mines of Moria
Reliquary Tower
Temple of the False God
Nykthos, Shrine to Nyx
Forgotten Cave
Castle EmberethMana Artifacts
Mana rocks and fixing to power out The Red Terror's +1/+1 Counters strategy.
Fellwar Stone
Sceptre of Eternal Glory
Pyromancer's Goggles
Mind Stone
Throne of Eldraine
Aetheric Amplifier
Bender's Waterskin
Arcane Signet
Glittering Stockpile
Thran Dynamo
Sol Ring
Caged Sun
Lotus Petal
Cursed Mirror
Liquimetal Torque
Fire DiamondLands
The mana base behind The Red Terror's +1/+1 Counters decks.
Kazuul's Fury
Fabled Passage
Opal Palace
Terramorphic Expanse
Evolving Wilds
Shatterskull Smashing
Valakut Awakening
Plaza of Heroes
Spikefield Hazard
Arid Mesa
Snow-Covered Mountain
Prismatic Vista
Talon Gates of Madara
Wooded Foothills
Scalding Tarn
Bloodstained Mire
Demolition Field
Mountain
Myriad LandscapeSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Red Terror: +1/+1 Counters.
Toralf, God of Fury
Imodane, the Pyrohammer
Latulla, Keldon Overseer
Gimli, Counter of Kills
Rem Karolus, Stalwart Slayer
Neheb, the Eternal
Donna Noble
Vhal, Candlekeep Researcher // Dragon Cultist
Torbran, Thane of Red Fell
Ganax, Astral Hunter // Street Urchin
The Fifth Doctor // Donna Noble
Alena, Kessig Trapper // Toggo, Goblin Weaponsmith
Kumano, Master Yamabushi
Tor Wauki the Younger
Firesong and Sunspeaker
Queen Brahne
The Eleventh Doctor // Donna Noble
The Fugitive Doctor // Donna Noble
Myojin of Roaring Blades
Erinis, Gloom Stalker // Passionate Archaeologist
Far Fortune, End Boss
Solphim, Mayhem Dominus
Syr Carah, the Bold
Gau, Feral Youth
Taii Wakeen, Perfect Shot
Ojer Axonil, Deepest Might
Kamahl, Pit Fighter
Captain Ripley Vance
Jaya Ballard, Task Mage
Go-Shintai of Ancient Wars
Siani, Eye of the Storm // Vial Smasher the Fierce
Themberchaud
Aegar, the Freezing Flame
Armix, Filigree Thrasher // Krark, the Thumbless
Judith, Carnage Connoisseur
Ben-Ben, Akki Hermit
Kazarov, Sengir Pureblood
Rakka Mar
Jeska, Warrior Adept
Obosh, the Preypiercer