The Odd Acorn Gang: +1/+1 Counters
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Legendary Creature — Squirrel Warrior

New Cards
Recent-set cards that The Odd Acorn Gang players are trying out in +1/+1 Counters decks.
High Synergy Cards
The highest-synergy picks for The Odd Acorn Gang's +1/+1 Counters builds — cards that lean hardest into the +1/+1 Counters theme.
Honored Dreyleader
Valley Rotcaller
Scurry of Squirrels
Thornvault Forager
Ravenous Squirrel
Squirrel Sovereign
Deep Forest Hermit
Hazel's BrewmasterTop Cards
The staple cards most The Odd Acorn Gang +1/+1 Counters decks run as their core.
Swarmyard Massacre
Squirrel Nest
Sword of the Squeak
Squirrel Mob
Osteomancer Adept
Second Harvest
Chitterspitter
SkullclampGame Changers
High-impact bombs that can take over a The Odd Acorn Gang +1/+1 Counters game on their own.
Gaea's Cradle
Seedborn Muse
Demonic Tutor
Crop Rotation
Worldly TutorCreatures
Creatures that carry the +1/+1 Counters plan in The Odd Acorn Gang decks, from early pressure to payoff.
Curious Forager
Scurry Oak
Vinereap Mentor
Bushy Bodyguard
Academy Manufactor
Bloodroot Apothecary
Corpseberry Cultivator
Treetop Sentries
Tireless Provisioner
Drey Keeper
Nut Collector
Gilded Goose
Zulaport Cutthroat
Deranged Hermit
Bakersbane Duo
Nadier's Nightblade
Nested Shambler
Morbid Opportunist
Ivy Lane Denizen
Prosperous Innkeeper
Krosan Beast
Daggerfang Duo
Scurrid Colony
Insatiable Frugivore
Bonebind Orator
Poison-Tip Archer
Bonecache Overseer
High-Society Hunter
Craterhoof Behemoth
Enduring Vitality
Realmwalker
Vengeful Bloodwitch
Barkform Harvester
Defiler of Vigor
Valley Mightcaller
Riftsweeper
Ogre Slumlord
Metallic Mimic
Roaming Throne
Pitiless Plunderer
Disciple of Freyalise
Haywire Mite
Mirkwood Bats
Birds of Paradise
Blood ArtistInstants
Instant-speed interaction and tricks that keep The Odd Acorn Gang's +1/+1 Counters deck ahead.
Saw in Half
Cache Grab
Windgrace's Judgment
Pawpatch Formation
Plumb the Forbidden
Tear Asunder
Hazel's Nocturne
Consumed by Greed
Putrefy
Verdant Command
Deadly Dispute
Feed the Cycle
Savor
Revitalizing Repast
Give In to Violence
Live or Die
Thornado
Early Winter
Natural End
Broken Wings
Sudden Edict
Bladebrand
Fell the Pheasant
Nocturnal Hunger
Rowan's Grim Search
Fell the Profane
Peerless Recycling
Naturalize
Gravepurge
Bake into a Pie
Sheoldred's Edict
Return of the Wildspeaker
Fog
Tyvar's Stand
Collective Resistance
Veil of Summer
Inspiring Call
Heroic Intervention
Nature's Claim
Abrupt Decay
Golgari Charm
Village Rites
Dark Ritual
Beast Within
Assassin's TrophySorceries
Sorceries that push the +1/+1 Counters game plan forward for The Odd Acorn Gang.
Chatterstorm
Rootcast Apprenticeship
Maelstrom Pulse
Shamanic Revelation
Preposterous Proportions
Casualties of War
Chatter of the Squirrel
For the Common Good
Shared Roots
Kindred Dominance
Cultivate
Foreboding Fruit
Return from the Wilds
Acorn Harvest
Gruesome Fate
Fell
Farseek
Season of Gathering
Decree of Pain
Kodama's Reach
Cached Defenses
Monstrous Growth
Elven Cache
Celebrate the Harvest
Lash of the Balrog
Cruelclaw's Heist
Blasphemous Edict
Season of Loss
Giant Opportunity
Bone Shards
Pick Your Poison
Thirsting Roots
Sylvan Scrying
Three Visits
Gaze of Granite
Overrun
Spider Food
Crippling Fear
Bala Ged Recovery
Bushwhack
Pact of the Serpent
Overwhelming Stampede
Diabolic Intent
Culling Ritual
Rampant Growth
Nature's LoreUtility Artifacts
Artifacts that add consistency and utility to The Odd Acorn Gang +1/+1 Counters decks.
Chronicle of Victory
Idol of Oblivion
Vanquisher's Banner
Banner of Kinship
Maskwood Nexus
Heaped Harvest
Bumbleflower's Sharepot
Short Bow
Bow of Nylea
The Ozolith
Herald's Horn
Nuka-Cola Vending Machine
Mirror of Fate
Zephyr Boots
Sword of Fire and Ice
Elven Bow
Acorn Catapult
Galadhrim Bow
Akroma's Memorial
Giant's Skewer
Sinister Monolith
Agatha's Soul Cauldron
Sword of Vengeance
Belt of Giant Strength
Elixir of Immortality
Lifecrafter's Bestiary
Door of Destinies
Mithril Coat
Eldrazi Monument
Ozolith, the Shattered Spire
Witch's Oven
The Great Henge
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the +1/+1 Counters strategy in The Odd Acorn Gang decks.
Beastmaster Ascension
Innkeeper's Talent
Binding the Old Gods
Druid's Call
Cloakwood Hermit
Bastion of Remembrance
Scavenger's Talent
Moldervine Reclamation
Animal Friend
Stocking the Pantry
Squirrel Sanctuary
Gourmand's Talent
Parallel Lives
Primal Vigor
Branching Evolution
Guardian Project
Weirding Wood
Wild Growth
Fight Rigging
Dormant Grove
Trespasser's Curse
Song of Freyalise
Bandit's Talent
Oubliette
Primeval Bounty
Well Rested
Doubling Season
Hardened Scales
Black Market Connections
Wolfwillow Haven
Welcome to Sweettooth
Kenrith's Transformation
Hunter's Talent
Cover of Darkness
Virtue of Persistence
Concordant Crossroads
Sylvan Anthem
Oversold Cemetery
Tribute to the World Tree
Night of the Sweets' Revenge
Growing Rites of Itlimoc
Insidious Roots
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up The Odd Acorn Gang's +1/+1 Counters game plan.
Garruk, Cursed Huntsman
Vivien ReidUtility Lands
Non-basic lands that pull extra weight in The Odd Acorn Gang +1/+1 Counters decks.
Swarmyard
Oran-Rief, the Vastwood
Oakhollow Village
Mudflat Village
Three Tree City
Fountainport
Gingerbread Cabin
The Shire
Bojuka Bog
Witch's Cottage
Grim Backwoods
Midgar, City of Mako
Takenuma, Abandoned Mire
Evendo, Waking Haven
Tranquil Thicket
Arcane Lighthouse
Yavimaya Hollow
Detection Tower
Hidden Necropolis
Field of Ruin
Nykthos, Shrine to Nyx
Castle Garenbrig
Command Beacon
Mortuary Mire
Barren Moor
Restless Cottage
Shifting Woodland
Reliquary Tower
Phyrexian Tower
Boseiju, Who Endures
Rogue's Passage
Yavimaya, Cradle of GrowthMana Artifacts
Mana rocks and fixing to power out The Odd Acorn Gang's +1/+1 Counters strategy.
Patchwork Banner
Arcane Signet
Mana Crypt
Golgari Cluestone
Sol Ring
Thought Vessel
Golgari Signet
Talisman of ResilienceLands
The mana base behind The Odd Acorn Gang's +1/+1 Counters decks.
Path of Ancestry
Tainted Wood
Exotic Orchard
Necroblossom Snarl
Fabled Passage
Twilight Mire
Haunted Mire
Woodland Cemetery
Demolition Field
Temple of Malady
Revitalizing Repast
Wastewood Verge
Cavern of Souls
Jungle Hollow
Strangled Cemetery
Fell the Profane
Evolving Wilds
Bala Ged Recovery
Festering Gulch
Swamp
Forest
Underground Mortuary
Prismatic Vista
Viridescent Bog
Golgari Rot Farm
Disciple of Freyalise
Darkbore Pathway
Terramorphic Expanse
Verdant Catacombs
Blooming Marsh
Llanowar Wastes
Command Tower
Undergrowth Stadium
Deathcap Glade
Overgrown TombSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Odd Acorn Gang: +1/+1 Counters.
Falthis, Shadowcat Familiar // Ich-Tekik, Salvage Splicer
Witherbloom, the Balancer
Lluwen, Exchange Student
Pizza Face, Gastromancer
Emil, Vastlands Roamer
Glacian, Powerstone Engineer // Ikra Shidiqi, the Usurper
Halana, Kessig Ranger // Ikra Shidiqi, the Usurper
Nadier, Agent of the Duskenel // Sengir, the Dark Baron
Lluwen, Imperfect Naturalist
Halana, Kessig Ranger // Tormod, the Desecrator
Blech, Loafing Pest
Abby, Merciless Soldier // Joel, Resolute Survivor
Ellie, Brick Master // Joel, Resolute Survivor
Ikra Shidiqi, the Usurper // Prava of the Steel Legion
Leonardo, the Balance // Raphael, the Muscle
Nocturno of Myra's Marvels // Tana, the Bloodsower
Infinite Guideline Station
Nadier, Agent of the Duskenel // Sidar Kondo of Jamuraa
Ishkanah, Grafwidow
Ferrafor, Young Yew
High Perfect Morcant
Nadier, Agent of the Duskenel // Reyhan, Last of the Abzan
Spider-Man, Miles Morales
Falthis, Shadowcat Familiar // Tana, the Bloodsower
Mutagen Man, Living Ooze
Keskit, the Flesh Sculptor // Nadier, Agent of the Duskenel
Numa, Joraga Chieftain // Ravos, Soultender
Nadier, Agent of the Duskenel // Tana, the Bloodsower
Nadier, Agent of the Duskenel // Tevesh Szat, Doom of Fools
Akawalli, the Seething Tower
Bebop & Rocksteady
Dina, Essence Brewer
Gorma, the Gullet
Kraven the Hunter
Long Feng, Grand Secretariat
Lord Dregg, Insect Invader
Sapling of Colfenor
Shessra, Death's Whisper
Tom, Bert, and William
Trystan, Callous Cultivator