The Fire Nation Drill: artifacts
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Game Changers
High-impact bombs that can take over a The Fire Nation Drill artifacts game on their own.
Bolas's CitadelCreatures
Creatures that carry the artifacts plan in The Fire Nation Drill decks, from early pressure to payoff.
Noxious Gearhulk
Solemn Simulacrum
Deathless Pilot
Jhoira's Familiar
Fire Navy Trebuchet
Foundry Inspector
Marionette Apprentice
Ophiomancer
Armored Transport
Glaring Fleshraker
Servant of Tymaret
Eldrazi Ravager
Juggernaut
Campus Guide
Night Market Lookout
Wretched Doll
Arcbound Ravager
Compleated Huntmaster
Grafted Butcher
Wickerfolk Indomitable
Breaker of Creation
Retrofitted Transmogrant
Evolved Sleeper
Gleaming Barrier
Bloodline Keeper
Night Clubber
Plague Spitter
Gutterbones
Workshop Assistant
Technomancer
Filth
Psychomancer
Geralf's Messenger
Scrap Trawler
Cryptbreaker
Necron Deathmark
Cemetery Reaper
Ravenous Chupacabra
Magus of the Coffers
Boggart Trawler
Burglar Rat
Crypt Ghast
Gray Merchant of AsphodelInstants
Instant-speed interaction and tricks that keep The Fire Nation Drill's artifacts deck ahead.
Fell the Profane
Malakir Rebirth
Deadly Dispute
Astarion's Thirst
Pharika's Libation
Fanatical Offering
Consumed by Greed
Rise of the Dread Marn
Heartless Act
Unseal the Necropolis
Reckoner's Bargain
Undying Evil
Withering Torment
Fake Your Own Death
Feign Death
Sudden Spoiling
Archenemy's Charm
Undying Malice
Darkness
Not Dead After All
Snuff Out
Flare of Malice
Sheoldred's Edict
Dark Ritual
Deadly Rollick
DefileSorceries
Sorceries that push the artifacts game plan forward for The Fire Nation Drill.
Night's Whisper
Okiba Salvage
Charnel Serenade
Malicious Eclipse
Glistening Deluge
Hellish Sideswipe
Epic Downfall
Wander in Death
Virtus's Maneuver
Fortuitous Find
Scrounge for Eternity
Dread Summons
Rush of Dread
Their Name Is Death
Diresight
Beacon of Unrest
Eaten Alive
Breach the Multiverse
Agadeem's Awakening
Unearth
Torment of Hailfire
Blasphemous Edict
Feed the Swarm
Victimize
Sign in Blood
Toxic Deluge
ReanimateUtility Artifacts
Artifacts that add consistency and utility to The Fire Nation Drill artifacts decks.
Guidelight Matrix
Mephitic Draught
Demonic Junker
Expedition Map
Wayfarer's Bauble
The Darkness Crystal
Radiant Lotus
Sleek Schooner
Renegade Freighter
Visage of Dread
Carrion Cruiser
Carnage Altar
Reckoner Bankbuster
Lifecraft Engine
Foreboding Steamboat
Night Scythe
Clown Car
Smuggler's Buggy
Extinguisher Battleship
Fire Nation Warship
Nimblewright Schematic
Krark-Clan Ironworks
Servo Schematic
Panharmonicon
Realmbreaker, the Invasion Tree
Mycosynth Wellspring
Thousand-Year Elixir
Ichor Wellspring
Wand of Orcus
Tarrian's Journal
Endless Atlas
Conjurer's Closet
Nim Deathmantle
Sculpting Steel
Cranial Plating
Tithing Blade
Mystic Forge
Vat of Rebirth
Vorpal Sword
Wishclaw Talisman
Sensei's Divining Top
Aetherflux Reservoir
Whip of Erebos
Jet Medallion
Phyrexian AltarEnchantments
Enchantments that reinforce the artifacts strategy in The Fire Nation Drill decks.
Bitterblossom
Cramped Vents // Access Maze
Okiba Reckoner Raid
Mindless Conscription
Gift of Compleation
The Rise of Sozin
The Death of Gwen Stacy
Grievous Wound
Cunning Rhetoric
Agent of the Iron Throne
Biotransference
Sothera, the Supervoid
The Eldest Reborn
Dreadhorde Invasion
Exquisite Blood
Bastion of Remembrance
Black Market ConnectionsPlaneswalkers
Planeswalkers that back up The Fire Nation Drill's artifacts game plan.
Professor OnyxUtility Lands
Non-basic lands that pull extra weight in The Fire Nation Drill artifacts decks.
Vault of Whispers
Inventors' Fair
Buried Ruin
Urborg, Tomb of Yawgmoth
Takenuma, Abandoned Mire
Bojuka Bog
Witch's Cottage
Cradle of the Accursed
Hostile Desert
Mech Hangar
Sequestered Stash
Foul Roads
Avishkar Raceway
Hidden Necropolis
Maze of Ith
Minas Morgul, Dark Fortress
Realm of Koh
Cabal Coffers
Thespian's Stage
Urza's Saga
Cabal Stronghold
Mortuary Mire
War Room
Rogue's Passage
Nykthos, Shrine to NyxMana Artifacts
Mana rocks and fixing to power out The Fire Nation Drill's artifacts strategy.
The Soul Stone
Slagstone Refinery
Tundra Tank
Worn Powerstone
Crowded Crypt
Thran Dynamo
Sceptre of Eternal Glory
Throne of Eldraine
Sol Ring
Charcoal Diamond
Arcane SignetLands
The mana base behind The Fire Nation Drill's artifacts decks.
Fell the Profane
Malakir Rebirth
Urza's Cave
Myriad Landscape
Cave of Temptation
Unknown Shores
The Mycosynth Gardens
Hidden Grotto
Ash Barrens
Command Tower
Agadeem's Awakening
Boggart Trawler
SwampSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Fire Nation Drill: artifacts.
Agent Venom
Alpharael, Stonechosen
Aphemia, the Cacophony
Armaggon, Future Shark
Arnyn, Deathbloom Botanist
Azula, On the Hunt
Azula, Ruthless Firebender
Balthor the Defiled
Baron Helmut Zemo
Baron Sengir
Bebop, Warthog Warrior
Black Cat, Cunning Thief
Bontu the Glorified
Butch DeLoria, Tunnel Snake
Cabal Patriarch
Grendel, Spawn of Knull
Griselbrand
June, Bounty Hunter
Kiku, Night's Flower
Koh, the Face Stealer
Madame Null, Power Broker
Mai, Scornful Striker
Mirri the Cursed
Morinfen
Morlun, Devourer of Spiders
Moseo, Vein's New Dean
Nyla, Shirshu Sleuth
Oroku Saki, Shredder Rising
Rat King, Pale Piper
Rat King, Verminister
Savanti Romero, Time's Exile
Scorpion, Seething Striker
Shark Shredder, Killer Clone
Shredder, Shadow Master
Shredder, Unrelenting
Spider-Man Noir
Splinter, Hamato Yoshi
Super Shredder
Swarm, Being of Bees
Taborax, Hope's Demise