The Council of Four
$1.44
Legendary Creature — Human Noble

New Cards
Recent-set cards that The Council of Four players are trying out in Control decks.
Erode
Harmonized Trio
Brush Off
Flow StateHigh Synergy Cards
The highest-synergy picks for The Council of Four's Control builds — cards that lean hardest into the Control theme.
Howling Mine
Dictate of Kruphix
Faerie Mastermind
Vodalian Wave-Knight
Psychosis Crawler
Reliquary Tower
Welcoming VampireTop Cards
The staple cards most The Council of Four Control decks run as their core.
Approach of the Second Sun
Arcane Denial
An Offer You Can't Refuse
Ghostly Prison
Propaganda
Generous Gift
Dovin's Veto
Path to Exile
Counterspell
Swords to PlowsharesGame Changers
High-impact bombs that can take over a The Council of Four Control game on their own.
Smothering Tithe
Teferi's Protection
Consecrated Sphinx
Rhystic Study
Farewell
Fierce Guardianship
Mystical Tutor
Cyclonic Rift
Enlightened TutorCreatures
Creatures that carry the Control plan in The Council of Four decks, from early pressure to payoff.
Homunculus Horde
Knight Exemplar
Herald of Hoofbeats
Emrakul's Messenger
Chasm Skulker
Mischievous Mystic
Knight of the White Orchid
Moonshaker Cavalry
Triskaidekaphile
Scrawling Crawler
Enduring Innocence
Flumph
Detective of the Month
Marshal of Zhalfir
Ledger Shredder
Keeper of the Accord
Mentor of the Meek
Deep Gnome Terramancer
Suppressor Skyguard
Windborn Muse
Hydroelectric Specimen
Archivist of Oghma
Loyal Warhound
PuPu UFO
Silverwing Squadron
Valiant Knight
Walking Archive
Claim Jumper
Ethereal Investigator
Twenty-Toed Toad
Witch Enchanter
Laboratory Maniac
Esper Sentinel
Sun Titan
Solemn SimulacrumInstants
Instant-speed interaction and tricks that keep The Council of Four's Control deck ahead.
Dream Fracture
Long River's Pull
Your Temple Is Under Attack
Aetherize
Dawn's Truce
Akroma's Will
Oblation
Clever Concealment
Brainstorm
Reprieve
Negate
Stroke of Midnight
Sink into Stupor
Opt
Render Silent
Flawless Maneuver
Permission Denied
Settle the Wreckage
Jwari Disruption
Pongify
Reality Shift
Flare of Fortitude
Vision Skeins
Resculpt
Rootborn Defenses
Reins of Power
Swan Song
Rapid Hybridization
Three Steps Ahead
Unbreakable Formation
Final Showdown
Razorgrass Ambush
Disdainful Stroke
Deduce
Comeuppance
Consider
Blacksmith's Skill
Archmage's Charm
Heliod's Intervention
Sejiri Shelter
No More Lies
Hindering Light
Loran's Escape
Frantic Search
Strix Serenade
Narset's Reversal
Mana Drain
Force of Will
Force of Negation
SilenceSorceries
Sorceries that push the Control game plan forward for The Council of Four.
Slaughter the Strong
Fell the Mighty
Cut a Deal
Promise of Loyalty
Council's Judgment
Expel the Interlopers
Dusk // Dawn
Sculpted Sunburst
Valiant Endeavor
Secret Rendezvous
Irenicus's Vile Duplication
Ponder
Sea Gate Restoration
Ondu Inversion
Fractured Identity
The Battle of Bywater
Austere Command
Windfall
Preordain
Requisition Raid
Winds of Abandon
Spirit Water Revival
Vanquish the Horde
Lórien Revealed
Suppression Ray
Idyllic Tutor
Serum Visions
Sevinne's Reclamation
Split Up
Wrath of God
Supreme Verdict
Time WipeUtility Artifacts
Artifacts that add consistency and utility to The Council of Four Control decks.
Wayfarer's Bauble
Archaeomancer's Map
Wedding Ring
Temple Bell
Anvil of Bogardan
Venser's Journal
Folio of Fancies
Unstable Glyphbridge
Font of Mythos
Teferi's Puzzle Box
The Circle of Loyalty
Spellbook
Norn's Annex
Thopter Fabricator
Pearl Medallion
Sapphire Medallion
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Control strategy in The Council of Four decks.
Wizard Class
Monologue Tax
Teferi's Ageless Insight
Smuggler's Share
Ominous Seas
Tocasia's Welcome
Trouble in Pairs
Intangible Virtue
Curse of Verbosity
Caretaker's Talent
Knowledge Is Power
Solitary Confinement
Inspiring Leader
Tenuous Truce
Well of Ideas
Land Tax
Proft's Eidetic Memory
Restricted Office // Lecture Hall
Imprisoned in the Moon
Cathars' Crusade
Witness Protection
Anointed Procession
Divine Visitation
Noble Heritage
Struggle for Project Purity
Court of Grace
Court of Vantress
Court of Ardenvale
Darksteel Mutation
Omniscience
Mystic Remora
Authority of the Consuls
Leyline of Anticipation
Blind Obedience
Sphere of SafetyPlaneswalkers
Planeswalkers that back up The Council of Four's Control game plan.
Elspeth, Sun's Champion
Teferi, Temporal Pilgrim
Elspeth, Storm Slayer
Teferi, Hero of Dominaria
Jace, Wielder of Mysteries
Teferi, Time RavelerUtility Lands
Non-basic lands that pull extra weight in The Council of Four Control decks.
Geier Reach Sanitarium
Mikokoro, Center of the Sea
Lonely Sandbar
Secluded Steppe
Mystic Sanctuary
Scavenger Grounds
Terrain Generator
Castle Ardenvale
Hall of Heliod's Generosity
Castle Vantress
Arid Archway
Eiganjo, Seat of the Empire
Mistrise Village
Cephalid Coliseum
Restless Anchorage
Maze of Ith
Abandoned Air Temple
Minas Tirith
Command Beacon
Otawara, Soaring City
Rivendell
Ancient Tomb
Temple of the False GodMana Artifacts
Mana rocks and fixing to power out The Council of Four's Control strategy.
Thought Vessel
Decanter of Endless Water
Mind Stone
Azorius Signet
Talisman of Progress
Fellwar Stone
Sky Diamond
Midnight Clock
Bender's Waterskin
Patchwork Banner
Arcane Signet
Commander's Sphere
Marble Diamond
Worn Powerstone
Thran Dynamo
Sol RingLands
The mana base behind The Council of Four's Control decks.
Irrigated Farmland
Glacial Fortress
Azorius Chancery
Skycloud Expanse
Prairie Stream
Myriad Landscape
Port Town
Adarkar Wastes
Exotic Orchard
Mystic Gate
Nimbus Maze
Hydroelectric Specimen
Hallowed Fountain
Deserted Beach
Sink into Stupor
Demolition Field
Idyllic Beachfront
Jwari Disruption
Temple of Enlightenment
Witch Enchanter
Sea Gate Restoration
Ondu Inversion
Razorgrass Ambush
Plains
Flooded Strand
Hengegate Pathway
Ash Barrens
Island
Command Tower
Meticulous Archive
Azorius Guildgate
Sejiri Shelter
Kabira Takedown
Suppression Ray
Floodfarm Verge
Seachrome Coast
Evolving Wilds
Sea of Clouds
Terramorphic Expanse
Fabled Passage
Glacial Floodplain
Windswept Heath
Arid Mesa
Scalding Tarn
Path of Ancestry
Misty Rainforest
Polluted Delta
Marsh Flats
Tundra
Tranquil CoveSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Council of Four: Control.
Heliod, the Radiant Dawn
Elenda and Azor
Sokrates, Athenian Teacher
The Second Doctor
Kwain, Itinerant Meddler
Queza, Augur of Agonies
The Watcher in the Water
Ishai, Ojutai Dragonspeaker // Kydele, Chosen of Kruphix
Volo, Itinerant Scholar // Faceless One
Volo, Itinerant Scholar // Feywild Visitor
Alexi, Zephyr Mage
The Eleventh Doctor // Vislor Turlough
Ishai, Ojutai Dragonspeaker // Kraum, Ludevic's Opus
Ishai, Ojutai Dragonspeaker // Ludevic, Necro-Alchemist
Volo, Itinerant Scholar // Noble Heritage
Alandra, Sky Dreamer
Bruse Tarl, Boorish Herder // Kydele, Chosen of Kruphix
Brallin, Skyshark Rider // Shabraz, the Skyshark
The Eighth Doctor // Leela, Sevateem Warrior
The Second Doctor // Adric, Mathematical Genius
The Second Doctor // Clara Oswald
The Second Doctor // Rose Tyler
Harbin, Vanguard Aviator
Soramaro, First to Dream
Abdel Adrian, Gorion's Ward // Shameless Charlatan
Vhal, Candlekeep Researcher // Candlekeep Sage
Atemsis, All-Seeing
Kami of the Crescent Moon
Esior, Wardwing Familiar // Prava of the Steel Legion
Cecily, Haunted Mage // Hargilde, Kindly Runechanter
Volo, Itinerant Scholar // Inspiring Leader
Minn, Wily Illusionist
Kiora, the Rising Tide
The Eleventh Doctor // Sarah Jane Smith
Mr. Foxglove
Alora, Merry Thief // Folk Hero
Malcolm, Keen-Eyed Navigator // Sidar Kondo of Jamuraa
Belisarius Cawl
Ormos, Archive Keeper
Ranar the Ever-Watchful