The Council of Four: Control
$1.48
Legendary Creature — Human Noble

New Cards
Recent-set cards that The Council of Four players are trying out in Control decks.
Erode
Harmonized Trio
Petrified Hamlet
Brush OffHigh Synergy Cards
The highest-synergy picks for The Council of Four's Control builds — cards that lean hardest into the Control theme.
Howling Mine
Dictate of Kruphix
Faerie Mastermind
Vodalian Wave-Knight
Psychosis Crawler
Reliquary Tower
Welcoming VampireTop Cards
The staple cards most The Council of Four Control decks run as their core.
Approach of the Second Sun
Arcane Denial
An Offer You Can't Refuse
Ghostly Prison
Propaganda
Generous Gift
Dovin's Veto
Path to Exile
Counterspell
Swords to PlowsharesGame Changers
High-impact bombs that can take over a The Council of Four Control game on their own.
Smothering Tithe
Teferi's Protection
Consecrated Sphinx
Rhystic Study
Farewell
Mystical Tutor
Fierce Guardianship
Cyclonic Rift
Enlightened TutorCreatures
Creatures that carry the Control plan in The Council of Four decks, from early pressure to payoff.
Homunculus Horde
Herald of Hoofbeats
Knight Exemplar
Chasm Skulker
Emrakul's Messenger
Mischievous Mystic
Knight of the White Orchid
Moonshaker Cavalry
Triskaidekaphile
Enduring Innocence
Scrawling Crawler
Detective of the Month
Flumph
Marshal of Zhalfir
Ledger Shredder
Archivist of Oghma
Keeper of the Accord
Deep Gnome Terramancer
Suppressor Skyguard
Hydroelectric Specimen
Mentor of the Meek
Loyal Warhound
PuPu UFO
Silverwing Squadron
Valiant Knight
Windborn Muse
Walking Archive
Claim Jumper
Ethereal Investigator
Twenty-Toed Toad
Witch Enchanter
Laboratory Maniac
Esper Sentinel
Sun Titan
Solemn SimulacrumInstants
Instant-speed interaction and tricks that keep The Council of Four's Control deck ahead.
Dream Fracture
Long River's Pull
Your Temple Is Under Attack
Aetherize
Dawn's Truce
Oblation
Akroma's Will
Clever Concealment
Reprieve
Brainstorm
Negate
Sink into Stupor
Opt
Flawless Maneuver
Stroke of Midnight
Pongify
Render Silent
Permission Denied
Settle the Wreckage
Jwari Disruption
Reality Shift
Flare of Fortitude
Vision Skeins
Resculpt
Rootborn Defenses
Reins of Power
Swan Song
Rapid Hybridization
Three Steps Ahead
Unbreakable Formation
Final Showdown
Razorgrass Ambush
Disdainful Stroke
Deduce
Comeuppance
Consider
Kabira Takedown
Archmage's Charm
Heliod's Intervention
Sejiri Shelter
No More Lies
Hindering Light
Loran's Escape
Frantic Search
Strix Serenade
Narset's Reversal
Mana Drain
Force of Will
Force of Negation
SilenceSorceries
Sorceries that push the Control game plan forward for The Council of Four.
Slaughter the Strong
Fell the Mighty
Promise of Loyalty
Council's Judgment
Expel the Interlopers
Cut a Deal
Dusk // Dawn
Sculpted Sunburst
Valiant Endeavor
Secret Rendezvous
Irenicus's Vile Duplication
Ponder
Sea Gate Restoration
Ondu Inversion
Fractured Identity
The Battle of Bywater
Austere Command
Windfall
Preordain
Spirit Water Revival
Vanquish the Horde
Requisition Raid
Winds of Abandon
Suppression Ray
Lórien Revealed
Idyllic Tutor
Serum Visions
Sevinne's Reclamation
Split Up
Wrath of God
Supreme Verdict
Time WipeUtility Artifacts
Artifacts that add consistency and utility to The Council of Four Control decks.
Wayfarer's Bauble
Archaeomancer's Map
Wedding Ring
Anvil of Bogardan
Temple Bell
Unstable Glyphbridge
Folio of Fancies
Venser's Journal
Font of Mythos
The Circle of Loyalty
Teferi's Puzzle Box
Spellbook
Norn's Annex
Thopter Fabricator
Pearl Medallion
Sapphire Medallion
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Control strategy in The Council of Four decks.
Wizard Class
Monologue Tax
Teferi's Ageless Insight
Smuggler's Share
Ominous Seas
Trouble in Pairs
Tocasia's Welcome
Intangible Virtue
Caretaker's Talent
Curse of Verbosity
Knowledge Is Power
Solitary Confinement
Inspiring Leader
Land Tax
Well of Ideas
Tenuous Truce
Proft's Eidetic Memory
Restricted Office // Lecture Hall
Anointed Procession
Cathars' Crusade
Witness Protection
Imprisoned in the Moon
Divine Visitation
Noble Heritage
Court of Ardenvale
Court of Grace
Struggle for Project Purity
Court of Vantress
Authority of the Consuls
Darksteel Mutation
Omniscience
Mystic Remora
Blind Obedience
Leyline of Anticipation
Sphere of SafetyPlaneswalkers
Planeswalkers that back up The Council of Four's Control game plan.
Elspeth, Sun's Champion
Teferi, Temporal Pilgrim
Elspeth, Storm Slayer
Teferi, Hero of Dominaria
Jace, Wielder of Mysteries
Teferi, Time RavelerUtility Lands
Non-basic lands that pull extra weight in The Council of Four Control decks.
Geier Reach Sanitarium
Mikokoro, Center of the Sea
Lonely Sandbar
Secluded Steppe
Mystic Sanctuary
Scavenger Grounds
Terrain Generator
Castle Ardenvale
Castle Vantress
Hall of Heliod's Generosity
Arid Archway
Eiganjo, Seat of the Empire
Mistrise Village
Abandoned Air Temple
Cephalid Coliseum
Restless Anchorage
Maze of Ith
Minas Tirith
Command Beacon
Otawara, Soaring City
Rivendell
Ancient Tomb
Temple of the False GodMana Artifacts
Mana rocks and fixing to power out The Council of Four's Control strategy.
Thought Vessel
Decanter of Endless Water
Mind Stone
Azorius Signet
Talisman of Progress
Fellwar Stone
Sky Diamond
Midnight Clock
Bender's Waterskin
Marble Diamond
Arcane Signet
Commander's Sphere
Patchwork Banner
Worn Powerstone
Sol Ring
Thran DynamoLands
The mana base behind The Council of Four's Control decks.
Irrigated Farmland
Glacial Fortress
Azorius Chancery
Skycloud Expanse
Myriad Landscape
Prairie Stream
Adarkar Wastes
Exotic Orchard
Port Town
Mystic Gate
Hydroelectric Specimen
Hallowed Fountain
Deserted Beach
Nimbus Maze
Sink into Stupor
Demolition Field
Idyllic Beachfront
Jwari Disruption
Temple of Enlightenment
Witch Enchanter
Sea Gate Restoration
Ondu Inversion
Razorgrass Ambush
Plains
Hengegate Pathway
Ash Barrens
Kabira Takedown
Island
Command Tower
Flooded Strand
Meticulous Archive
Seachrome Coast
Azorius Guildgate
Sejiri Shelter
Suppression Ray
Evolving Wilds
Floodfarm Verge
Sea of Clouds
Terramorphic Expanse
Fabled Passage
Glacial Floodplain
Windswept Heath
Arid Mesa
Scalding Tarn
Path of Ancestry
Misty Rainforest
Polluted Delta
Marsh Flats
Tundra
Tranquil CoveSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Council of Four: Control.
Heliod, the Radiant Dawn
Elenda and Azor
The Second Doctor
Sokrates, Athenian Teacher
Kwain, Itinerant Meddler
Queza, Augur of Agonies
Volo, Itinerant Scholar // Feywild Visitor
The Watcher in the Water
The Eleventh Doctor // Vislor Turlough
Volo, Itinerant Scholar // Faceless One
Alexi, Zephyr Mage
Ishai, Ojutai Dragonspeaker // Kraum, Ludevic's Opus
Ishai, Ojutai Dragonspeaker // Kydele, Chosen of Kruphix
Ishai, Ojutai Dragonspeaker // Ludevic, Necro-Alchemist
Soramaro, First to Dream
Brallin, Skyshark Rider // Shabraz, the Skyshark
The Eighth Doctor // Leela, Sevateem Warrior
Alandra, Sky Dreamer
The Second Doctor // Clara Oswald
The Second Doctor // Rose Tyler
Vhal, Candlekeep Researcher // Candlekeep Sage
Volo, Itinerant Scholar // Noble Heritage
Kami of the Crescent Moon
Bruse Tarl, Boorish Herder // Kydele, Chosen of Kruphix
The Second Doctor // Adric, Mathematical Genius
Atemsis, All-Seeing
Minn, Wily Illusionist
Kiora, the Rising Tide
Ormos, Archive Keeper
Prince Imrahil the Fair
Harbin, Vanguard Aviator
Abdel Adrian, Gorion's Ward // Shameless Charlatan
The Second Doctor // Leela, Sevateem Warrior
The Second Doctor // Ryan Sinclair
The Second Doctor // Yasmin Khan
Cecily, Haunted Mage // Hargilde, Kindly Runechanter
Esior, Wardwing Familiar // Prava of the Steel Legion
Mr. Foxglove
Volo, Itinerant Scholar // Inspiring Leader
The Second Doctor // Vislor Turlough