The Blue Spirit
$0.81
Legendary Creature — Human Rogue Ally

Top Cards
The staple cards most The Blue Spirit Card Draw decks run as their core.
Geyser Drake
Wavebreak Hippocamp
Starfield Vocalist
High Fae Trickster
Kefnet's Monument
Dour Port-Mage
Cloud of Faeries
Plumecreed Escort
Peregrine Drake
Sapphire MedallionGame Changers
High-impact bombs that can take over a The Blue Spirit Card Draw game on their own.
Thassa's OracleCreatures
Creatures that carry the Card Draw plan in The Blue Spirit decks, from early pressure to payoff.
Hydroelectric Specimen
Triskaidekaphile
Ornithopter of Paradise
Silver Myr
Mockingbird
Aether Channeler
Chasm Skulker
Mulldrifter
Moon-Circuit Hacker
Floodpits Drowner
Volatile Stormdrake
Deadeye Navigator
Tishana's Tidebinder
Skycoach Conductor
Glasspool Mimic
Mistblade Shinobi
Brineborn Cutthroat
Hullbreaker Horror
Glen Elendra Guardian
Faerie Seer
Scourge of Fleets
Siren Stormtamer
Defiler of Dreams
Ninja of the Deep Hours
Thousand-Faced Shadow
Sakashima's Student
Manakin
Azure Beastbinder
Harbinger of the Tides
Copycrook
Laboratory Maniac
Phantasmal Image
Twenty-Toed Toad
Enduring Curiosity
Psychosis Crawler
Ornithopter
Faerie Mastermind
Phyrexian Metamorph
Solemn SimulacrumInstants
Instant-speed interaction and tricks that keep The Blue Spirit's Card Draw deck ahead.
Sink into Stupor
Ghostly Flicker
Cryptic Command
Essence Flux
Spider-Sense
Hide on the Ceiling
Displace
Snap
Evacuation
Siren's Ruse
Waterbender's Restoration
Thirst for Identity
Run Away Together
Planar Incision
Blur
Rescind
Complicate
Resculpt
Familiar's Ruse
Elminster's Simulacrum
Illusionist's Gambit
Get Out
Amazing Acrobatics
Unwind
Long-Term Plans
Consult the Star Charts
Rewind
Think Twice
Borne Upon a Wind
Teferi's Time Twist
Muddle the Mixture
Into the Flood Maw
Aetherspouts
Brainsurge
Aetherize
Frantic Search
Flusterstorm
Blue Sun's Zenith
Arcane Denial
Negate
Consider
Archmage's Charm
Pongify
Reality Shift
High Tide
Counterspell
Swan Song
An Offer You Can't Refuse
BrainstormSorceries
Sorceries that push the Card Draw game plan forward for The Blue Spirit.
Cone of Cold
Spirit Water Revival
Turbulent Dreams
Ancestral Vision
Baral's Expertise
Spectral Deluge
Inundate
Boomerang Basics
Retraced Image
Artful Dodge
Bribery
Whelming Wave
Hidden Strings
Slip Through Space
Step Through
Enter the Enigma
Rite of Replication
Sea Gate Restoration
Lórien Revealed
Curse of the Swine
Windfall
PonderUtility Artifacts
Artifacts that add consistency and utility to The Blue Spirit Card Draw decks.
Panharmonicon
Vedalken Orrery
Bident of Thassa
Cloudstone Curio
Cloud Key
Cloak and Dagger
Veilstone Amulet
Nautiloid Ship
Silver Shroud Costume
Maskwood Nexus
The Key to the Vault
Brotherhood Regalia
Nevinyrral's Disk
Sword of Hearth and Home
Vedalken Shackles
Mithril Coat
Aetherflux Reservoir
Spellbook
Unwinding Clock
Wayfarer's Bauble
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Card Draw strategy in The Blue Spirit decks.
Leyline of Anticipation
Ominous Seas
Teferi's Ageless Insight
Cunning Evasion
Gossip's Talent
Wizard Class
Virtue of Knowledge
Unstoppable Plan
Capture Sphere
Stasis
Military Intelligence
Waterbender Ascension
Intruder Alarm
Dictate of Kruphix
Unable to Scream
Nerd Rage
As Foretold
Coastal Piracy
Witness Protection
Amphibian Downpour
Reconnaissance Mission
Omniscience
Proft's Eidetic Memory
Imprisoned in the Moon
Mystic Remora
PropagandaPlaneswalkers
Planeswalkers that back up The Blue Spirit's Card Draw game plan.
Teferi, Temporal Pilgrim
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that pull extra weight in The Blue Spirit Card Draw decks.
Agna Qel'a
Emergence Zone
Scavenger Grounds
War Room
Nykthos, Shrine to Nyx
Reliquary Tower
Field of Ruin
Otawara, Soaring City
Mystic Sanctuary
Contested War Zone
Terrain Generator
Underdark Rift
Rogue's Passage
Winding Canyons
Secret Tunnel
Mistrise Village
Riptide Laboratory
Arid Archway
Temple of the False God
Access Tunnel
Blast Zone
Castle Vantress
Coral Atoll
Command Beacon
Three Tree City
Tolaria West
Halimar Depths
Rivendell
Academy Ruins
Buried Ruin
Seat of the SynodMana Artifacts
Mana rocks and fixing to power out The Blue Spirit's Card Draw strategy.
Bender's Waterskin
Victory Chimes
Thought Vessel
Arcane Signet
Misleading Signpost
Fellwar Stone
Ebony Fly
The Irencrag
Sceptre of Eternal Glory
Springleaf Drum
Extraplanar Lens
Decanter of Endless Water
Sol Ring
Mind Stone
Sky DiamondLands
The mana base behind The Blue Spirit's Card Draw decks.
Hydroelectric Specimen
Sink into Stupor
Glasspool Mimic
Demolition Field
Abstergo Entertainment
Talon Gates of Madara
Study Hall
Myriad Landscape
Horizon of Progress
Island
Command Tower
Sea Gate RestorationHigh Lift Cards
Shrieking Drake
Naiad of Hidden Coves
Unwelcome Sprite
Equilibrium
Glen Elendra Pranksters
Quickling
Faerie Impostor
Tempest Caller
Fear of ImpostorsSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like The Blue Spirit: Card Draw.
The Lord of the Eagles
Chromium, the Mutable
Fblthp, Impossibly Lost
Sash and Waistcoat, Unmen
Ty Lee, Chi Blocker
Wan Shi Tong, Librarian
Graviton, Fundamental Force
Hapatra, the Desert Frost
Jarvis, Earth's Mightiest Butler
Samut, Tyrant of Naktamun
Orysa, Tide Choreographer
Eligeth, Crossroads Augur // Glacian, Powerstone Engineer
Alrund, God of the Cosmos
Attuma, Atlantean Warlord
Gandalf, Wandering Wizard
Inga Rune-Eyes
Katara, Waterbending Master
Krang, the All-Powerful
Lyla, Holographic Assistant
Syr Elenora, the Discerning
Eligeth, Crossroads Augur // Ghost of Ramirez DePietro
April O'Neil, Hacktivist
April O'Neil, Human Element
Arni, Humble Scribe
Beetle, Legacy Criminal
Bilbo Baggins, Burglar
Bilbo, Luckwearer
Blue Marvel, Adam Brashear
Chameleon, Master of Disguise
Council of Reeds
Doc Ock, Sinister Scientist
Donatello, Gadget Master
Donatello, Mutant Mechanic
Donatello, Rad Scientist
Donatello, Turtle Techie
Donatello, Way with Machines
Donnie & April, Adorkable Duo
Dyfed, the Guiding Hand
Echo, Perceptive Prodigy
Elrond, Moon-Reader