Super-Skrull
$0.28
Legendary Creature — Skrull Shapeshifter Villain

New Cards
Recent-set cards that Super-Skrull players are trying out in Activated Abilities decks.
High Synergy Cards
The highest-synergy picks for Super-Skrull's Activated Abilities builds — cards that lean hardest into the Activated Abilities theme.
Biomancer's Familiar
Axebane Guardian
Overgrown Battlement
Crashing Drawbridge
Training Grounds
Jaws of DefeatTop Cards
The staple cards most Super-Skrull Activated Abilities decks run as their core.
Toxic Deluge
Faeburrow Elder
Birds of Paradise
Bloom Tender
Swords to Plowshares
Nature's Lore
Three VisitsGame Changers
High-impact bombs that can take over a Super-Skrull Activated Abilities game on their own.
Seedborn Muse
Fierce Guardianship
Force of Will
The One Ring
Enlightened Tutor
Mana Vault
Farewell
Demonic Tutor
Smothering Tithe
Rhystic StudyCreatures
Creatures that carry the Activated Abilities plan in Super-Skrull decks, from early pressure to payoff.
Enduring Innocence
Rampart Architect
Enduring Vitality
Welcoming Vampire
Crystal Barricade
Ignoble Hierarch
Faerie Mastermind
Blight Pile
Fecund Greenshell
Sylvan Caryatid
Tree of Perdition
Noble Hierarch
Arbor Adherent
Hydroelectric Specimen
Delighted Halfling
Esper Sentinel
Grand Abolisher
Pit Automaton
Wingmantle Chaplain
Walking Bulwark
Shield-Wall Sentinel
Tree of Redemption
Wall of Roots
Wall of Stolen Identity
Tuktuk Rubblefort
Omen Hawker
Captivating Crew
Azorius Guildmage
Brash Taunter
Selfless Spirit
Ilysian Caryatid
Incubation Druid
Colossal Skyturtle
Hexing Squelcher
Dryad of the Ilysian Grove
Eternal Witness
Deathrite ShamanInstants
Instant-speed interaction and tricks that keep Super-Skrull's Activated Abilities deck ahead.
Dark Ritual
Dovin's Veto
Arcane Denial
Assassin's Trophy
Deflecting Swat
Path to Exile
Heroic Intervention
Deadly Rollick
Swan Song
Pact of Negation
Eladamri's Call
Auroral Procession
Malakir Rebirth
Revitalizing Repast
Beast Within
Clever Concealment
Inkshield
Anguished Unmaking
Mana Drain
Flusterstorm
Tower Defense
Plasm Capture
Sejiri Shelter
Bolt Bend
Deflecting Palm
Fell the Profane
Dramatic Reversal
An Offer You Can't Refuse
Into the Flood Maw
Chord of Calling
Counterspell
Force of Negation
Worldly Tutor
Flawless Maneuver
Mental Misstep
Soul Partition
Snuff Out
Return the Favor
Visions of Villainy
Comeuppance
Untimely Malfunction
Erode
Veil of Summer
Abrupt Decay
Growth Spiral
Crop Rotation
Vampiric Tutor
Negate
Teferi's Protection
Cyclonic RiftSorceries
Sorceries that push the Activated Abilities game plan forward for Super-Skrull.
Wave of Reckoning
Vandalblast
Slaughter the Strong
Solar Blaze
Bala Ged Recovery
Farseek
Finale of Devastation
Austere Command
Blasphemous Act
Dusk // Dawn
Tempt with Discovery
Painful Truths
Green Sun's Zenith
Imperial Seal
Reanimate
Gruesome Fate
Reunion of the House
Hidden Strings
Make an Example
Too Evil to Stay Dead
Will of the Abzan
Lunar Insight
Call Damage Control
Restorative Technique
Dig Up
Turntimber Symbiosis
Bushwhack
Decorum Dissertation
Stock Up
Feed the Swarm
Time of Need
Beseech the Mirror
Nature's Rhythm
Open the Way
Eldritch Evolution
Skyshroud Claim
Harmonize
Damn
Windfall
Culling Ritual
Diabolic Intent
Gamble
Sevinne's Reclamation
Diabolic Tutor
Idyllic Tutor
Lessons from Life
Eerie Ultimatum
Rampant Growth
Kodama's Reach
CultivateUtility Artifacts
Artifacts that add consistency and utility to Super-Skrull Activated Abilities decks.
Illusionist's Bracers
Agatha's Soul Cauldron
Swiftfoot Boots
Heartstone
Lightning Greaves
Rammas Echor, Ancient Shield
Hawkeye's Bow
The Enigma Jewel
Thousand-Year Elixir
Ashnod's Altar
Sewer-veillance Cam
Viridian Longbow
Arcane Encyclopedia
Battlemage's Bracers
Silver Shroud Costume
Sword of Fire and Ice
Cauldron of Essence
Vorpal Sword
Basilisk Collar
Mirage Mirror
Insight Engine
Isochron Scepter
Lithoform Engine
Shadowspear
Bident of Thassa
Akroma's Memorial
Mithril Coat
Sword of Feast and Famine
Sensei's Divining Top
Idol of OblivionEnchantments
Enchantments that reinforce the Activated Abilities strategy in Super-Skrull decks.
High Alert
Wilderness Reclamation
Cryptolith Rite
Assault Formation
Tocasia's Welcome
Caretaker's Talent
Freed from the Real
Super Intelligence
Mystic Remora
Pemmin's Aura
Necropotence
Elven Chorus
Phyrexian Arena
Springleaf Parade
Spelunking
Gleaming Splendor
Rolling Stones
Archnemesis
Nerd Rage
Crab Umbra
Angelic Chorus
Chivalric Alliance
Smuggler's Share
Rancor
Brave the Sands
Super State
Insidious Roots
Concordant Crossroads
Wizard Class
Growing Rites of Itlimoc
Trouble in Pairs
Food Chain
Intruder Alarm
Anointed Procession
Aura Shards
Carpet of Flowers
Binding the Old Gods
Sylvan Library
Ghostly Prison
Mirari's Wake
Leyline of the GuildpactPlaneswalkers
Planeswalkers that back up Super-Skrull's Activated Abilities game plan.
Huatli, the Sun's Heart
Tezzeret, Cruel Captain
Elspeth, Storm SlayerUtility Lands
Non-basic lands that pull extra weight in Super-Skrull Activated Abilities decks.
Bojuka Bog
Urborg, Tomb of Yawgmoth
Yavimaya, Cradle of Growth
Boseiju, Who Endures
Otawara, Soaring City
Reliquary Tower
Urza's Saga
Castle Locthwain
Castle Garenbrig
Dryad Arbor
Access Tunnel
Shizo, Death's Storehouse
Emergence Zone
The Black Gate
Shifting Woodland
Tree of Tales
Baxter Building
Mistrise Village
Multiversal Passage
Gaea's Cradle
Ancient Tomb
Temple of the False God
Cascading CataractsMana Artifacts
Mana rocks and fixing to power out Super-Skrull's Activated Abilities strategy.
Fellwar Stone
Basalt Monolith
Bender's Waterskin
Paradise Mantle
Arcane Signet
Grim Monolith
Chrome Mox
Thought Vessel
Mox Opal
Energy Refractor
The Mana Rig
Machine God's Effigy
Chromatic Lantern
Mox Diamond
Mox Amber
Lotus Petal
The Soul Stone
Lion's Eye Diamond
Chromatic Orrery
Sol Ring
Commander's SphereLands
The mana base behind Super-Skrull's Activated Abilities decks.
Godless Shrine
Overgrown Tomb
Indatha Triome
Raffine's Tower
City of Brass
Mana Confluence
Temple Garden
Zagoth Triome
Verdant Catacombs
Breeding Pool
Bloodstained Mire
Shattered Sanctum
Polluted Delta
Sunpetal Grove
Flooded Strand
Fabled Passage
Hydroelectric Specimen
The World Tree
Hallowed Fountain
Ziatora's Proving Ground
Marsh Flats
Exotic Orchard
Dreamroot Cascade
Watery Grave
Savai Triome
Stomping Ground
Turbulent Fen
Reflecting Pool
Windswept Heath
Overgrown Farmland
Command Tower
Starting Town
Spara's Headquarters
Path of Ancestry
Sandsteppe Citadel
Swamp
Arid Mesa
Misty Rainforest
Blood Crypt
Undergrowth Stadium
Plains
Scalding Tarn
Jetmir's Garden
Steam Vents
Wooded Foothills
Forest
Sacred Foundry
Island
Ketria Triome
MountainSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Super-Skrull: Activated Abilities.
Leonardo, Sewer Samurai
Crystal, Inhuman Princess
Doctor Octopus, Master Planner
Nephilim Epochal
Tui and La, Moon and Ocean
Aang, at the Crossroads
Alpharael, Stonechosen
Bolg, Erebor's Reckoning
Liliana the Repentant
Mister Fantastic
Mm'menon, the Right Hand
Mona Lisa, Science Geek
Monk Gyatso
Scarlet Witch, Chaotic Avenger
The Great Goblin
The Ruinous Wrecking Crew
Wan Shi Tong, Librarian
Abby, Merciless Soldier // Ellie, Vengeful Hunter
Doctor Doom, Unrivaled
Shang-Chi, Master of Kung Fu
The Unagi of Kyoshi Island
Agent Venom
Ant-Man, Elusive Avenger
Beorn the Fierce
Davvol, Evincar of Rath
Guan Yu, Sainted Warrior
Iron Man, Armored Avenger
Iron Man, Bleeding Edge
Loki, the Deceiver
Lutri, the Spellchaser
Quicksilver, Brash Blur
Sanar, Innovative First-Year
Scientist Supreme of A.I.M.
Seluma, Light of Aysen
Shuri, Wakandan Inventor
Tam, Observant Sequencer
The Fantastic Four
Venser, Visionary Traveler
Eligeth, Crossroads Augur // Ghost of Ramirez DePietro
Faceless One // Master Chef