Storm, Force of Nature: Cantrips
$29.34
Legendary Creature — Mutant Hero

New Cards
Recent-set cards that Storm, Force of Nature players are trying out in Cantrips decks.
High Synergy Cards
The highest-synergy picks for Storm, Force of Nature's Cantrips builds — cards that lean hardest into the Cantrips theme.
Manamorphose
Ponder
Gitaxian Probe
Opt
Preordain
Storm-Kiln Artist
Archmage Emeritus
Consider
Enter the Enigma
ExpediteTop Cards
The staple cards most Storm, Force of Nature Cantrips decks run as their core.
Brainstorm
Lightning Bolt
Psychotic Fury
Frantic Search
Slip Through Space
Snap
Growth Spiral
Explore
Nature's Lore
FarseekGame Changers
High-impact bombs that can take over a Storm, Force of Nature Cantrips game on their own.
Jeska's Will
Crop Rotation
Mystical Tutor
Fierce Guardianship
Underworld Breach
Rhystic Study
The One Ring
Force of Will
Cyclonic Rift
Chrome MoxCreatures
Creatures that carry the Cantrips plan in Storm, Force of Nature decks, from early pressure to payoff.
Archmage of Runes
Stormcatch Mentor
Goblin Electromancer
Thunderclap Drake
Guttersnipe
Pinnacle Monk
Lizard Blades
Spellseeker
Stormsplitter
Prismari Pianist
Quandrix Apprentice
Birds of Paradise
Simian Spirit Guide
Young Pyromancer
Coruscation Mage
Electrostatic Field
Burning-Tree Emissary
Hexing Squelcher
Goblin Anarchomancer
Elvish Spirit Guide
Displacer Kitten
Wild Cantor
Snapcaster Mage
Exalted Flamer of Tzeentch
Tinder Wall
Hydroelectric Specimen
Third Path Iconoclast
Stormscale Scion
Delighted Halfling
Eternal Witness
Bloom Tender
Cloud of Faeries
Llanowar ElvesInstants
Instant-speed interaction and tricks that keep Storm, Force of Nature's Cantrips deck ahead.
Big Score
Shadow Rift
Crimson Wisps
Seething Song
Noxious Revival
Twinferno
An Offer You Can't Refuse
Unexpected Windfall
Brain Freeze
Pyretic Ritual
Veil of Summer
Temur Battle Rage
Gut Shot
Desperate Ritual
Planar Genesis
Charge Through
Arcane Denial
Pongify
Flusterstorm
Sink into Stupor
Prologue to Phyresis
Deflecting Swat
Thrill of Possibility
Thought Scour
Peek
Fists of Flame
Quicken
Might of the Meek
Tamiyo's Safekeeping
Valakut Awakening
Mana Sculpt
Cerulean Wisps
Counterspell
Swan Song
Borne Upon a Wind
Into the Flood Maw
Dig Through Time
Narset's Reversal
Great Train Heist
Atarka's Command
Negate
Mana Drain
Nature's Claim
Harrow
Tyvar's Stand
Rapid Hybridization
Redirect Lightning
Beast Within
Chaos Warp
Heroic InterventionSorceries
Sorceries that push the Cantrips game plan forward for Storm, Force of Nature.
Boltwave
Overmaster
Serum Visions
Grapeshot
Overpowering Attack
Ice Storm
Mana Geyser
Strike It Rich
Regrowth
Seize the Day
Three Visits
Faithless Looting
Solve the Equation
Tasha's Hideous Laughter
Time Warp
Treasure Cruise
Crash Through
Mizzix's Mastery
Assault Strobe
Crackle with Power
Expressive Iteration
Temporal Manipulation
Relentless Assault
Windfall
Past in Flames
Pirate's Pillage
Renegade Tactics
Eagle Vision
Rite of Flame
Seize the Spoils
Viewpoint Synchronization
Will of the Jeskai
Lock and Load
Fractured Sanity
Elemental Eruption
Sleight of Hand
Impolite Entrance
Maddening Cacophony
Vandalblast
Irenicus's Vile Duplication
Capture of Jingzhou
Rampant Growth
Shared Roots
Bala Ged Recovery
Chandra's Ignition
Open the Way
Gamble
Kodama's Reach
Cultivate
Blasphemous ActUtility Artifacts
Artifacts that add consistency and utility to Storm, Force of Nature Cantrips decks.
Lightning Greaves
Swiftfoot Boots
Mishra's Bauble
Sword of Feast and Famine
Brotherhood Regalia
Isochron Scepter
Aetherflux Reservoir
Lavaspur Boots
Glamdring
Whispersilk Cloak
Twin BladesEnchantments
Enchantments that reinforce the Cantrips strategy in Storm, Force of Nature decks.
Thousand-Year Storm
Case of the Ransacked Lab
Bear Umbra
Mystic Remora
Amphibian Downpour
Aqueous Form
Fiery Inscription
Nature's Will
Carpet of Flowers
Rite of the Dragoncaller
Arcane Bombardment
Utopia Sprawl
Sylvan Library
Wild GrowthPlaneswalkers
Planeswalkers that back up Storm, Force of Nature's Cantrips game plan.
Ral, Crackling Wit
Ral, Storm ConduitUtility Lands
Non-basic lands that pull extra weight in Storm, Force of Nature Cantrips decks.
Mistrise Village
Reliquary Tower
Mystic Sanctuary
Lindblum, Industrial Regency
Rogue's Passage
Great Hall of the Biblioplex
Arena of Glory
Jidoor, Aristocratic Capital
Otawara, Soaring City
Boseiju, Who Shelters All
Fire Nation Palace
Alchemist's Refuge
Boseiju, Who Endures
Yavimaya, Cradle of Growth
Ancient TombMana Artifacts
Mana rocks and fixing to power out Storm, Force of Nature's Cantrips strategy.
Lotus Petal
Talisman of Creativity
Thought Vessel
Talisman of Curiosity
Arcane Signet
Mox Amber
Sol Ring
Talisman of Impulse
Izzet Signet
Gruul Signet
Fellwar Stone
Simic Signet
Chromatic LanternLands
The mana base behind Storm, Force of Nature's Cantrips decks.
Training Center
Rejuvenating Springs
Steam Vents
Spire Garden
Ketria Triome
Stormcarved Coast
Pinnacle Monk
Breeding Pool
Stomping Ground
Sink into Stupor
Fiery Islet
Scalding Tarn
Thundering Falls
Starting Town
Dreamroot Cascade
Wooded Foothills
Misty Rainforest
Hedge Maze
Waterlogged Grove
Shivan Reef
Commercial District
Thornspire Verge
Sulfur Falls
Cascade Bluffs
Bala Ged Recovery
City of Brass
Yavimaya Coast
Flooded Strand
Polluted Delta
Mana Confluence
Rockfall Vale
Hinterland Harbor
Tropical Island
Izzet Boilerworks
Fabled Passage
Command Tower
Volcanic Island
Taiga
Rootbound Crag
Mountain
Exotic Orchard
Karplusan Forest
Island
Temple of Epiphany
Flooded Grove
Forest
Bountiful Landscape
Temple of Mystery
Cinder Glade
Frontier BivouacSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Storm, Force of Nature: Cantrips.
Stella Lee, Wild Card
Krark, the Thumbless // Sakashima of a Thousand Faces
Iroh, Grand Lotus
Krark, the Thumbless // Kraum, Ludevic's Opus
Mizzix of the Izmagnus
Riku of Many Paths
Veyran, Voice of Duality
Prompto Argentum
Krark, the Thumbless // Kydele, Chosen of Kruphix
Vivi Ornitier
Niv-Mizzet, Parun
Ral, Monsoon Mage
Vadrik, Astral Archmage
Karlach, Fury of Avernus // Candlekeep Sage
Lilah, Undefeated Slickshot
Urabrask
Baral and Kari Zev
Zaffai, Thunder Conductor
Volo, Itinerant Scholar // Tavern Brawler
Krark, the Thumbless // Tana, the Bloodsower
Livaan, Cultist of Tiamat // Cloakwood Hermit
Najal, the Storm Runner
Ojer Pakpatiq, Deepest Epoch
Eruth, Tormented Prophet
Melek, Reforged Researcher
Balmor, Battlemage Captain
Miirym, Sentinel Wyrm
Gandalf the Grey
Johann, Apprentice Sorcerer
Kalamax, the Stormsire
Melek, Izzet Paragon
Eris, Roar of the Storm
Electro, Assaulting Battery
Tibor and Lumia
Gale, Waterdeep Prodigy // Dragon Cultist
Gale, Waterdeep Prodigy // Guild Artisan
Gale, Waterdeep Prodigy // Hardy Outlander
Gale, Waterdeep Prodigy // Passionate Archaeologist
Gale, Waterdeep Prodigy // Popular Entertainer
Gale, Waterdeep Prodigy // Raised by Giants