Stockman, Mad Fly-entist
$0.12
Legendary Creature — Insect Mutant Scientist

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High Synergy Cards
Cards that work exceptionally well with Stockman, Mad Fly-entist's abilities and overall game plan.
Agent of Acquisitions
Jund Panorama
Sorrow's Path
Wooded Foothills
Arid Mesa
Windswept Heath
Bloodstained Mire
Verdant Catacombs
Marsh FlatsGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Cyclonic RiftCreatures
Essential creatures that complement Stockman, Mad Fly-entist's strategy through synergy, utility, or raw power.
Agent of Acquisitions
Sky Swallower
Cephalid Snitch
Eater of Days
Rust Elemental
Steel Golem
Fang Skulkin
Aether Searcher
Antler Skulkin
Keldon Battlewagon
Ronom Serpent
Canal Dredger
Clockwork Swarm
Clockwork Avian
Elder Spawn
Clockwork Gnomes
Balduvian Shaman
Jawbone Skulkin
Clockwork Beast
Giant Albatross
Coastal Wizard
Island Fish Jasconius
Clockwork Steed
Grid Monitor
Wu Longbowman
Capricious Sorcerer
Apprentice Sorcerer
Hunted Phantasm
Ferropede
Wormfang Crab
Phyrexian Marauder
Displacer Kitten
Chasm Skulker
Psychosis Crawler
Spinal Parasite
Wicker Picker
Overwhelmed Archivist
Hypnotic Sprite
Watcher for Tomorrow
Volatile Stormdrake
Wonder
Ornithopter of ParadiseInstants
Key instant-speed responses for protection, removal, and keeping Stockman, Mad Fly-entist safe.
Grip of Phyresis
Resculpt
Test of Talents
Spaceshift
Displace
Blur
Essence Flux
Ghostly Flicker
Pale Moon
Mindstatic
Vanishment
Aether Tradewinds
Corrupted Resolve
Null Elemental Blast
This Town Ain't Big Enough
Sudden Substitution
Blue Elemental Blast
Obsessive Search
Illusionist's Stratagem
Siren's Ruse
Waterbender's Restoration
Dream Fracture
Hide on the Ceiling
Cackling Counterpart
Think Twice
Experimental Augury
Planar Incision
Jwari Disruption
Teferi's Time Twist
Engulf the Shore
Into the Flood Maw
Evacuation
Dig Through Time
Reality Shift
Flow of Knowledge
Snap
Sink into Stupor
Cyclonic Rift
Aetherize
Rapid Hybridization
Arcane Denial
Negate
Pongify
CounterspellSorceries
Important sorcery spells that advance Stockman, Mad Fly-entist's game plan and control the board.
Baleful Stare
Trapfinder's Trick
Baki's Curse
Switcheroo
Runic Repetition
Voidwalk
Self-Reflection
Mass Diminish
Shifting Grift
Arcane Heist
Tempted by the Oriq
Traverse Eternity
Clear the Mind
Baral's Expertise
Invoke the Winds
Inundate
Echo of Eons
Splash Portal
Temporal Mastery
Flood of Tears
Deep Analysis
Stock Up
Treasure Cruise
Sea Gate RestorationUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Despotic Scepter
Aladdin's Lamp
Delif's Cone
Acidic Dagger
Arcum's Whistle
Bösium Strip
Rolling Hamsphere
Conjurer's Closet
Malachite Talisman
Apocalypse Chime
City in a Bottle
Graveyard Shovel
Weakstone
Arcum's Sleigh
Helm of Chatzuk
Illusionary Mask
Ice Cauldron
Rocket Launcher
Locket of Yesterdays
Helm of Kaldra
Ashnod's Transmogrant
Jester's Cap
Surge Node
Tome of Legends
Currency Converter
Bag of Holding
Sword of Forge and Frontier
Monument to Endurance
Darksteel Relic
Helm of Awakening
Elixir of Immortality
Helm of the Host
Winter Orb
Blackblade Reforged
Panharmonicon
Sword of the Animist
Bident of Thassa
Wayfarer's Bauble
Sapphire MedallionEnchantments
Powerful enchantments that support Stockman, Mad Fly-entist's strategy and create lasting battlefield effects.
Battle of Wits
Bazaar of Wonders
Phantasmal Terrain
Collective Restraint
Douse
Candlekeep Sage
Ominous Seas
Undertow
Defensive Stance
Psychic Vortex
Tidal Flats
Delusions of Mediocrity
Hatching Plans
Psychic Allergy
Homarid Spawning Bed
Spellweaver Volute
Retro-Mutation
Wizard Class
Waterbender Ascension
Coastal Piracy
Witness Protection
Reconnaissance Mission
Proft's Eidetic Memory
Imprisoned in the MoonPlaneswalkers
Planeswalkers that work alongside Stockman, Mad Fly-entist to provide ongoing value and board presence.
Teferi, Temporal PilgrimUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Sorrow's Path
Oasis
Diamond Valley
Arena
Island of Wak-Wak
Elephant Graveyard
Griffin Canyon
Urborg, Tomb of Yawgmoth
Bazaar of Baghdad
Animal Sanctuary
Yavimaya, Cradle of Growth
Homeward Path
Urza's Power Plant
Urza's Mine
Crucible of the Spirit Dragon
Quicksand
City of Shadows
Blinkmoth Well
Mouth of Ronom
Eye of Ugin
The Monumental Facade
Interplanar Beacon
Teferi's Isle
Swarmyard
Mishra's Factory
Bonders' Enclave
High Market
Cloudpost
Karn's Bastion
Riptide Laboratory
Cathedral of Serra
Mountain Stronghold
Adventurers' Guildhouse
Maze's End
Ugin's Labyrinth
Isolated Watchtower
Accursed Duneyard
Zhalfirin Void
Ipnu Rivulet
Scavenger Grounds
Terrain Generator
Mistrise Village
Cephalid Coliseum
Rivendell
Nykthos, Shrine to Nyx
Castle Vantress
Mystic Sanctuary
Reliquary TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Serum Powder
Jack-o'-Lantern
Weather Maker
Fractured Powerstone
Prismatic Lens
Sky Diamond
Worn Powerstone
Liquimetal Torque
Decanter of Endless Water
Everflowing Chalice
Mind Stone
Fellwar Stone
Arcane Signet
Thought Vessel
Sol RingLands
The mana base foundation for Stockman, Mad Fly-entist decks, ensuring smooth and reliable mana development.
Jund Panorama
Wooded Foothills
Arid Mesa
Windswept Heath
Bloodstained Mire
Verdant Catacombs
Marsh Flats
Rocky Tar Pit
Mountain Valley
Grasslands
Krosan Verge
Naya Panorama
Rhystic Cave
Temple of the Dragon Queen
Forsaken City
Maelstrom of the Spirit Dragon
Haven of the Spirit Dragon
Eclipsed Realms
Wastes
Escape Tunnel
Evolving Wilds
Primal Beyond
Pillar of the Paruns
Brotherhood Headquarters
Bucolic Ranch
Corrupted Crossroads
Base Camp
The Seedcore
Rumble Arena
The Grey Havens
Crystal Grotto
Terramorphic Expanse
Path of Ancestry
Urza's Cave
Jwari Disruption
Myriad Landscape
Hydroelectric Specimen
Sea Gate Restoration
Sink into Stupor
IslandStockman, Mad Fly-entist Deck Stats
Based on 6 Stockman, Mad Fly-entist decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 6 |
| 2 | 14 |
| 3 | 11 |
| 4 | 13 |
| 5 | 6 |
| 6 | 2 |
| 7 | 2 |
| 8 | 1 |
- Creature 26
- Instant 9
- Sorcery 4
- Artifact 12
- Enchantment 6
- Land 42
| Card type | Cards |
|---|---|
| Creature | 26 |
| Instant | 9 |
| Sorcery | 4 |
| Artifact | 12 |
| Enchantment | 6 |
| Land | 42 |
Lands: 16 basic, 26 nonbasic
| Month | Rank |
|---|---|
| 2026-05 | 3508 |
| 2026-06 | 4338 |
| 2026-09 | 4950 |
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