Solphim, Mayhem Dominus
$25.00
Legendary Creature — Phyrexian Horror

How it feels to play against
Popularity
Ranking
Videos
Commander gameplay videos featuring Solphim, Mayhem Dominus.
I Lost 3 Friends Because Of This Card | Midnight Mana Episode 13
The Best Color In MTG Is Actually... | Midnight Mana Episode 9
The Mindskinner vs Solphim, Mayhem Dominus vs Marchesa the Black Rose vs Anje Falkenrah CMDR game
MONO RED OUCHIES!!! GirlPod, Kurohitsuki, c0sp3rth3gh0s!
Solphim vs Kharn vs Talrand vs Ninth Doctor | Adric EDH / CMDR game play for Magic: The Gathering
Commander Gameplay Ep.20 Xenagos v Solphim v Shalai and Hallar v Abdel & Candlekeep MTG EDH
THE DOMINANT DOMINUS | Drivnod | Mondrak | Zopandrel | Solphim | Worst Possible Commander Show #49
Krark | Ishai vs Solphim vs Ninth Doctor | Adric vs Elesh Norn EDH / CMDR game play
Kinnan vs Animar vs Solphim vs Blue-Farm | #cedh | Gameplay 022 | Can Mono Red Burn Beat T&K?
THE 2-ROUNDER I UNHOLY HAND EDH COMMANDER #9 I Ojer Kaslem // Myrel // Solphim // Aclaztoz
New Cards
Fresh cards from recent sets that players are experimenting with in Solphim, Mayhem Dominus decks.
Tablet of Discovery
Thunderdrum Soloist
Flashback
Improvisation Capstone
Blazing FiresingerHigh Synergy Cards
Cards that work exceptionally well with Solphim, Mayhem Dominus's abilities and overall game plan.
Sulfuric Vortex
Flame Rift
Fiery Confluence
Guttersnipe
Chandra's Incinerator
Risk Factor
Price of Progress
Boltwave
Fiery EmancipationTop Cards
The most popular and reliable cards that form the backbone of successful Solphim, Mayhem Dominus decks.
Lightning Bolt
Brash Taunter
Blasphemous Act
Ruby Medallion
Mana Geyser
Thrill of Possibility
Faithless Looting
Abrade
Chaos WarpGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Jeska's Will
Gamble
Underworld Breach
The One Ring
Ancient TombCreatures
Essential creatures that complement Solphim, Mayhem Dominus's strategy through synergy, utility, or raw power.
Kessig Flamebreather
Thermo-Alchemist
Razorkin Needlehead
Firebrand Archer
Harsh Mentor
Sunspine Lynx
Electrostatic Field
Twinflame Tyrant
Tectonic Giant
Fanatic of Mogis
Rampaging Ferocidon
Scytheclaw Raptor
Coruscation Mage
Fire Servant
Eidolon of the Great Revel
Erebor Flamesmith
Defiler of Instinct
Magus of the Wheel
Stuffy Doll
Gleeful Arsonist
Cemetery Gatekeeper
Sawblade Scamp
Screaming Nemesis
Runaway Steam-Kin
Unruly Catapult
Satyr Firedancer
Angrath's Marauders
Leyline Tyrant
Magebane Lizard
Knollspine Dragon
Fiendish Duo
Storm-Kiln Artist
Dualcaster Mage
Pinnacle Monk
Magus of the Moon
Combustible Gearhulk
Hexing Squelcher
Solemn SimulacrumInstants
Key instant-speed responses for protection, removal, and keeping Solphim, Mayhem Dominus safe.
Delayed Blast Fireball
Volcanic Fallout
Electrodominance
Shock
Lightning Strike
Reverberate
Comet Storm
Smash to Smithereens
Seething Song
Ghostfire Slice
Play with Fire
Valakut Awakening
Invoke Calamity
Arcbond
Skullcrack
Fiery Temper
Fault Line
Big Score
Reiterate
Increasing Vengeance
Smite the Deathless
Spikefield Hazard
Starstorm
Bolt Bend
Unexpected Windfall
Twinferno
Deflecting Swat
Cathartic Pyre
Pyretic Ritual
Flare of Duplication
Demand Answers
Pyroblast
Red Elemental Blast
Desperate Ritual
Tibalt's Trickery
Wild Magic Surge
Return the Favor
Redirect Lightning
Untimely MalfunctionSorceries
Important sorcery spells that advance Solphim, Mayhem Dominus's game plan and control the board.
Browbeat
Acidic Soil
Jaya's Immolating Inferno
Grab the Prize
Earthquake
Prisoner's Dilemma
Rolling Earthquake
Wheel of Misfortune
Crackle with Power
Slagstorm
Banefire
Chandra's Ignition
Dragon's Approach
Chain Reaction
Light Up the Stage
Anger of the Gods
End the Festivities
Chain Lightning
Wrenn's Resolve
Lava Spike
Brotherhood's End
Skewer the Critics
Snort
Tectonic Hazard
Mizzix's Mastery
Fireball
Hell to Pay
Reforge the Soul
Reckless Impulse
Sizzle
Flamebreak
Grapeshot
Mob Verdict
Into the Fire
Pyroclasm
Ensnared by the Mara
Insult // Injury
Ruinous Rampage
Mizzium Mortars
Star of Extinction
Shatterskull Smashing
Vandalblast
Tormenting Voice
Wheel of Fortune
Will of the Jeskai
Cathartic Reunion
Past in Flames
Seize the SpoilsUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Ankh of Mishra
Thrumming Stone
Locket of Yesterdays
Endless Atlas
Primal Amulet
Pyromancer's Gauntlet
Fiendlash
Wayfarer's Bauble
Lightning Greaves
The Fire Crystal
Hazoret's Monument
Swiftfoot BootsEnchantments
Powerful enchantments that support Solphim, Mayhem Dominus's strategy and create lasting battlefield effects.
Manabarbs
Descent into Avernus
Repercussion
Roiling Vortex
Fiery Inscription
Spellshock
City on Fire
Furnace of Rath
Dictate of the Twin Gods
Pyrohemia
Mechanized Warfare
Pain for All
Burning Earth
Virtue of Courage
Pyrostatic Pillar
Court of Ire
Citadel of Pain
The Rollercrusher Ride
Maddening Hex
Artist's Talent
Pyromancer Ascension
Double Vision
Valakut Exploration
Aether Flash
Leyline of Combustion
Spiteful Banditry
Quest for Pure Flame
Leyline of Punishment
Smoke
Arcane Bombardment
Blood Moon
Maximum Carnage
Powerbalance
Count on Luck
Braid of Fire
Fated Firepower
Impact TremorsPlaneswalkers
Planeswalkers that work alongside Solphim, Mayhem Dominus to provide ongoing value and board presence.
Chandra, Torch of Defiance
Koth, Fire of Resistance
Chandra, Awakened Inferno
Chandra, Hope's Beacon
Chandra, Dressed to Kill
Jaya Ballard
Koth of the HammerUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Shivan Gorge
Valakut, the Molten Pinnacle
Spinerock Knoll
Ramunap Ruins
The Autonomous Furnace
Nesting Grounds
Lindblum, Industrial Regency
Nykthos, Shrine to Nyx
War Room
Bonders' Enclave
Desert of the Fervent
Forgotten Cave
Smoldering Crater
Temple of the False God
Scavenger Grounds
Sokenzan, Crucible of Defiance
Fire Nation Palace
Reliquary Tower
Mines of Moria
Urza's Saga
Arena of Glory
Castle EmberethMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Pyromancer's Goggles
Throne of Eldraine
Fire Diamond
Mind Stone
Extraplanar Lens
Arcane Signet
Glittering Stockpile
Sol Ring
Nyx Lotus
Sceptre of Eternal Glory
Fellwar Stone
Commander's Sphere
Gauntlet of Power
Caged Sun
Thought Vessel
Thran Dynamo
Liquimetal Torque
Cursed MirrorLands
The mana base foundation for Solphim, Mayhem Dominus decks, ensuring smooth and reliable mana development.
Valakut Awakening
Myriad Landscape
Spikefield Hazard
Shatterskull Smashing
Demolition Field
Snow-Covered Mountain
Pinnacle Monk
MountainSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Solphim, Mayhem Dominus.
Ojer Axonil, Deepest Might
Torbran, Thane of Red Fell
Donna Noble
Imodane, the Pyrohammer
Taii Wakeen, Perfect Shot
Toralf, God of Fury
The Eleventh Doctor // Donna Noble
Vhal, Candlekeep Researcher // Dragon Cultist
Rem Karolus, Stalwart Slayer
Neheb, the Eternal
Obosh, the Preypiercer
Kazarov, Sengir Pureblood
Syr Carah, the Bold
Judith, Carnage Connoisseur
The Fifth Doctor // Donna Noble
Ghyrson Starn, Kelermorph
The Red Terror
Hawkeye, Young Avenger
Lady Loki, Agent of Chaos
Firesong and Sunspeaker
Kamahl, Pit Fighter
Kuja, Genome Sorcerer
Tor Wauki the Younger
Faceless One // Street Urchin
Hawkeye, Avenging Archer
Falthis, Shadowcat Familiar // Vial Smasher the Fierce
Latulla, Keldon Overseer
Ignacio of Myra's Marvels // Nocturno of Myra's Marvels
Gimli, Counter of Kills
Heartless Hidetsugu
Go-Shintai of Ancient Wars
Kaervek the Merciless
Sanar, Innovative First-Year
Erinis, Gloom Stalker // Passionate Archaeologist
Jiwari, the Earth Aflame
Tor Wauki
Kumano, Master Yamabushi
Ganax, Astral Hunter // Street Urchin
The Fugitive Doctor // Donna Noble
Sarevok, Deathbringer // Scion of Halaster