Six: Mill
$5.42

New Cards
Recent-set cards that Six players are trying out in Mill decks.
Vastlands Scavenger
Emeritus of Abundance
Studious First-YearHigh Synergy Cards
The highest-synergy picks for Six's Mill builds — cards that lean hardest into the Mill theme.
Aftermath Analyst
Life from the Loam
Satyr Wayfinder
World Shaper
Groundskeeper
Spore Frog
Circle of the Land Druid
Wrenn and Seven
Ramunap ExcavatorTop Cards
The staple cards most Six Mill decks run as their core.
Haywire Mite
Icetill Explorer
Kenrith's Transformation
Eternal Witness
Avenger of Zendikar
Sakura-Tribe Elder
Emerald Medallion
Beast Within
Llanowar ElvesGame Changers
High-impact bombs that can take over a Six Mill game on their own.
Crop Rotation
Field of the Dead
Lion's Eye Diamond
Ancient Tomb
Glacial Chasm
Gaea's Cradle
Natural Order
Worldly TutorCreatures
Creatures that carry the Mill plan in Six decks, from early pressure to payoff.
Turntimber Sower
Insidious Fungus
Blossoming Tortoise
Blanchwood Prowler
Sylvan Safekeeper
Golgari Grave-Troll
Eccentric Farmer
Summon: Titan
Scute Swarm
Brawn
Rumbleweed
Yavimaya Elder
Hermit Druid
Town Greeter
Bramble Familiar
Patient Naturalist
Splinterfright
Disciple of Freyalise
Tireless Provisioner
Springheart Nantuko
Rampaging Baloths
Cankerbloom
Tato Farmer
Rampant Frogantua
Skola Grovedancer
Ancient Greenwarden
Trickster's Elk
Tilling Treefolk
Lotus Cobra
Springbloom Druid
Endurance
Tireless Tracker
Cultivator Colossus
Reclamation Sage
Quirion Ranger
Birds of Paradise
Craterhoof Behemoth
Fyndhorn Elves
Arbor Elf
Elvish Mystic
Beast WhispererInstants
Instant-speed interaction and tricks that keep Six's Mill deck ahead.
Grapple with the Past
Smuggler's Surprise
Wasteful Harvest
Seed of Hope
Cache Grab
Midnight Tilling
Pair o' Dice Lost
Sudden Reclamation
Harrow
Noxious Revival
Constant Mists
Blessed Respite
Veil of Summer
Force of Vigor
Archdruid's Charm
Entish Restoration
Collective Resistance
Return to Nature
Nature's Claim
Krosan Grip
Heroic Intervention
Return of the WildspeakerSorceries
Sorceries that push the Mill game plan forward for Six.
Mulch
Winding Way
Splendid Reclamation
Malevolent Rumble
Druidic Ritual
Flare of Cultivation
Roots of Wisdom
Rites of Spring
Esper Origins
Creeping Renaissance
Nature's Rhythm
Formless Genesis
Will of the Sultai
Traverse the Ulvenwald
Vengeful Regrowth
Scapeshift
Nylea's Intervention
Bala Ged Recovery
Sylvan Scrying
Bridgeworks Battle
Regrowth
Ezuri's Predation
Finale of Devastation
Green Sun's Zenith
Kodama's Reach
Explore
Harmonize
Three Visits
Rishkar's Expertise
Cultivate
Nature's Lore
Rampant GrowthUtility Artifacts
Artifacts that add consistency and utility to Six Mill decks.
Hedge Shredder
Conduit of Worlds
Crucible of Worlds
Perpetual Timepiece
Zuran Orb
Mesmeric Orb
Altar of Dementia
Mishra's Bauble
Monument to Endurance
Amulet of Vigor
Soul-Guide Lantern
Skateboard
Palantír of Orthanc
Expedition Map
Exploration Broodship
Brotherhood Regalia
Elixir of Immortality
Phyrexian Altar
Codex Shredder
Nevinyrral's Disk
Aetherflux Reservoir
Urza's Bauble
Birthing Pod
Lumbering Worldwagon
Staff of Titania
Monster Manual
Whispersilk Cloak
Lightning Greaves
Swiftfoot Boots
The Great HengeEnchantments
Enchantments that reinforce the Mill strategy in Six decks.
Crawling Sensation
Sapling Nursery
Seal of Primordium
The Mending of Dominaria
Lignify
Crawling Infestation
Walk-In Closet // Forgotten Cellar
Crop Sigil
Vessel of Nascency
Song of the Dryads
Spelunking
Undergrowth Recon
The Binding of the Titans
Dredger's Insight
Greater Good
Utopia Sprawl
Avatar Destiny
Wild Growth
Exploration
Abundance
Gaea's Touch
Crystalline Armor
Path of Discovery
Evolutionary Leap
Boseiju Reaches Skyward
Font of Fertility
Case of the Locked Hothouse
Tectonic Split
Virtue of Strength
Canopy Cover
Khalni Heart Expedition
Sylvan Library
Concordant Crossroads
Mana Reflection
Defense of the Heart
Burgeoning
Druid Class
Bear Umbra
Blanchwood Armor
Guardian Project
Growing Rites of Itlimoc
Tribute to the World Tree
Garruk's UprisingPlaneswalkers
Planeswalkers that back up Six's Mill game plan.
Wrenn and Realmbreaker
Tezzeret, Cruel Captain
Nissa, Ascended Animist
Nissa, Who Shakes the WorldUtility Lands
Non-basic lands that pull extra weight in Six Mill decks.
Shifting Woodland
Argoth, Sanctum of Nature
Arid Archway
Guildless Commons
Yavimaya, Cradle of Growth
Boseiju, Who Endures
Tranquil Thicket
Jungle Basin
Strip Mine
Petrified Field
Lotus Field
Maze of Ith
Drownyard Temple
War Room
Urza's Saga
Dark Depths
Dryad Arbor
Thespian's Stage
Echoing Deeps
Zanarkand, Ancient Metropolis
High Market
Kishla Village
Wasteland
Ghost Town
Inventors' Fair
Command Beacon
Lair of the Hydra
Slippery Karst
Blast Zone
Tree of Tales
Ghost Quarter
Emergence Zone
Vesuva
Desert of the Indomitable
Access Tunnel
Nykthos, Shrine to Nyx
Ba Sing Se
Temple of the False God
Evendo, Waking Haven
Castle Garenbrig
Oran-Rief, the Vastwood
Rogue's Passage
Mosswort Bridge
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Six's Mill strategy.
Lotus Petal
Arcane Signet
Sol RingLands
The mana base behind Six's Mill decks.
Disciple of Freyalise
Demolition Field
Urza's Cave
Conduit Pylons
Windswept Heath
Verdant Catacombs
Talon Gates of Madara
Wooded Foothills
Fabled Passage
Misty Rainforest
Snow-Covered Forest
Horizon of Progress
Prismatic Vista
Brokers Hideout
Bala Ged Recovery
Escape Tunnel
Bridgeworks Battle
Riveteers Overlook
Cabaretti Courtyard
Forest
Terramorphic Expanse
Blighted Woodland
Evolving Wilds
Myriad LandscapeSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Six: Mill.
Nissa, Vastwood Seer
Titania, Nature's Force
Jolrael, Empress of Beasts
Greensleeves, Maro-Sorcerer
Yedora, Grave Gardener
Titania, Protector of Argoth
Kura, the Boundless Sky
Multani, Yavimaya's Avatar
Nissa, Resurgent Animist
Molimo, Maro-Sorcerer
Ashaya, Soul of the Wild
Braulios of Pheres Band
Kamahl, Fist of Krosa
Nissa, Worldsoul Speaker
Sutina, Speaker of the Tajuru
Yuma, Proud Protector
Omo, Queen of Vesuva
Tatyova, Steward of Tides
Titania, Voice of Gaea
Archelos, Lagoon Mystic
Slogurk, the Overslime
Erinis, Gloom Stalker // Hardy Outlander
Loot, Exuberant Explorer
Shigeki, Jukai Visionary
Zimone and Dina
Old Man Willow
Lumra, Bellow of the Woods
Sazh Katzroy
Radha, Heart of Keld
Ureni, the Song Unending
Uurg, Spawn of Turg
Zimone, All-Questioning
Altanak, the Thrice-Called
Gretchen Titchwillow
Soul of Windgrace
Tana, the Bloodsower // Toggo, Goblin Weaponsmith
Choco, Seeker of Paradise
Rydia, Summoner of Mist
Baru, Fist of Krosa
Hazezon, Shaper of Sand