Six
$5.57

Mono-green lands and graveyard value that mills on attack, recasts permanents from the graveyard and grinds opponents down with land engines.
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Six is a three-mana 2/4 with reach. Whenever it attacks, you mill three cards and may put a land from among them into your hand, so every swing fuels both your graveyard and your land drops. During your turn, nonland permanent cards in your graveyard have retrace, meaning you can cast them from the graveyard by discarding a land on top of the normal cost. Extra lands stop being dead draws and become fuel for recasting creatures and artifacts that died or got milled.
In the recorded games, Six played as a slow, defensive value deck. Glacial Chasm showed up as a lock piece that bought many turns, and Conduit of Worlds and Tiller Engine kept lands flowing back to the battlefield. Some versions leaned into stax with Chalice of the Void, while others went wide off landfall triggers. Wins came from outlasting the table rather than racing it. The weak spots were speed and reach: when an opponent answered quickly or simply kept attacking around the defenses, Six had trouble closing. With 10 games logged, treat this as a grindy deck that needs time to set up.
How it feels to play against
Popularity
Ranking
Videos
Commander gameplay videos featuring Six.
The Command Zone ⚔️ The Professor ⚔️ EDHijinks Triple Team-Up Commander | Ep 241 | MTG Commander EDH
FOOD CHAIN DOES WHAT?! | Glarb vs Prossh vs Six vs Marneus Calgar | MTG Commander Gameplay | GMR #12
Generic Commander Episode 69 Nine-Fingers and Six v Progenitus v Avatar Aang v Hashaton
Commander Hell w/ Arin Hanson, Cosmonaut Marcus | Shuffle Up & Play 76 Magic: The Gathering Gameplay
Sealed Commander is Fun As Helvault | INNISTRAD REMASTERED Magic: The Gathering Gameplay
Discord Game Nights cEDH: SIX v. ROG/REYHAN v. NECROBLOOM v. FRANSISCO/THRASIOS
POST BAN cEDH: EDRIC v. JOLLY BALOONMAN v. SIX v. ROG/SI
Proxy Madness | Big Deck Energy | Magic: the Gathering Commander
Malcolm vs. Six - Duel Commander - EDH│MTG│bitzelberg
Shilgengar vs Six vs Kudo vs Grist | MH3 High Power Commander | EDH E66 Gameplay
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New Cards
Fresh cards from recent sets that players are experimenting with in Six decks.
High Synergy Cards
Cards that work exceptionally well with Six's abilities and overall game plan.
Life from the Loam
Aftermath Analyst
Spore Frog
Satyr Wayfinder
Haywire Mite
Icetill Explorer
World Shaper
Ramunap Excavator
Wrenn and SevenTop Cards
The most popular and reliable cards that form the backbone of successful Six decks.
Life from the Loam
Aftermath Analyst
Spore Frog
Satyr Wayfinder
Haywire Mite
Icetill Explorer
Ramunap Excavator
Kenrith's Transformation
Elvish Mystic
Llanowar ElvesGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Crop Rotation
Field of the Dead
Glacial Chasm
Lion's Eye Diamond
Survival of the Fittest
Ancient Tomb
Mox Diamond
The One Ring
Chrome Mox
Gaea's Cradle
Natural Order
Worldly TutorCreatures
Essential creatures that complement Six's strategy through synergy, utility, or raw power.
World Shaper
Sylvan Safekeeper
Insidious Fungus
Springheart Nantuko
Tireless Provisioner
Avenger of Zendikar
Scute Swarm
Eternal Witness
Sakura-Tribe Elder
Yavimaya Elder
Summon: Titan
Hermit Druid
Lotus Cobra
Blossoming Tortoise
Town Greeter
Rumbleweed
Blanchwood Prowler
Cankerbloom
Endurance
Rampaging Baloths
Trickster's Elk
Horizon Explorer
Brawn
Disciple of Freyalise
Ancient Greenwarden
Cultivator Colossus
Elvish Reclaimer
Quirion Ranger
Birds of Paradise
Formidable Speaker
Reclamation Sage
Oracle of Mul Daya
Tireless Tracker
Fyndhorn Elves
Arbor Elf
Delighted Halfling
Mossborn Hydra
Craterhoof Behemoth
Beast WhispererInstants
Key instant-speed responses for protection, removal, and keeping Six safe.
Grapple with the Past
Crop Rotation
Constant Mists
Sprouting Vines
Midnight Tilling
Smuggler's Surprise
Noxious Revival
Harrow
Force of Vigor
Veil of Summer
Archdruid's Charm
Chord of Calling
Worldly Tutor
Entish Restoration
Collective Resistance
Krosan Grip
Nature's Claim
Beast Within
Tamiyo's Safekeeping
Heroic Intervention
Return of the WildspeakerSorceries
Important sorcery spells that advance Six's game plan and control the board.
Mulch
Splendid Reclamation
Malevolent Rumble
Winding Way
Flare of Cultivation
Traverse the Ulvenwald
Will of the Sultai
Nature's Rhythm
Rites of Spring
Formless Genesis
Creeping Renaissance
Scapeshift
Eldritch Evolution
Sylvan Scrying
Bala Ged Recovery
Regrowth
Green Sun's Zenith
Ezuri's Predation
Bushwhack
Finale of Devastation
Bridgeworks Battle
Natural Order
Genesis Wave
Explore
Harmonize
Kodama's Reach
Three Visits
Cultivate
Rishkar's Expertise
Nature's Lore
Rampant GrowthUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Zuran Orb
Hedge Shredder
Conduit of Worlds
Crucible of Worlds
Soul-Guide Lantern
Altar of Dementia
Mesmeric Orb
Expedition Map
Mishra's Bauble
Amulet of Vigor
Exploration Broodship
Vexing Bauble
Whispersilk Cloak
Ashnod's Altar
Nevinyrral's Disk
Codex Shredder
Moonsilver Key
Urza's Bauble
Birthing Pod
Emerald Medallion
Claws of Gix
Lightning Greaves
The One Ring
Staff of Titania
Skullclamp
Swiftfoot Boots
The Great HengeEnchantments
Powerful enchantments that support Six's strategy and create lasting battlefield effects.
Seal of Primordium
Sapling Nursery
Lignify
Spelunking
Utopia Sprawl
Song of the Dryads
Wild Growth
Exploration
Crawling Sensation
Walk-In Closet // Forgotten Cellar
Dredger's Insight
Return of the Mole Man
Greater Good
Abundance
Crawling Infestation
The Mending of Dominaria
Undergrowth Recon
Crop Sigil
Gaea's Touch
Canopy Cover
Path of Discovery
Evolutionary Leap
Survival of the Fittest
Boseiju Reaches Skyward
Case of the Locked Hothouse
Virtue of Strength
Zendikar Resurgent
Carpet of Flowers
Sylvan Library
Defense of the Heart
Druid Class
Mana Reflection
Burgeoning
Concordant Crossroads
Bear Umbra
Guardian Project
Blanchwood Armor
Growing Rites of Itlimoc
Tribute to the World Tree
Unnatural Growth
Garruk's UprisingPlaneswalkers
Planeswalkers that work alongside Six to provide ongoing value and board presence.
Wrenn and Seven
Wrenn and Realmbreaker
Tezzeret, Cruel Captain
Nissa, Ascended Animist
Nissa, Who Shakes the WorldBattles
Battles that give Six decks a second front to attack, plus a payoff for defeating them.
Invasion of IkoriaUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Shifting Woodland
Argoth, Sanctum of Nature
Guildless Commons
Arid Archway
Lotus Field
Strip Mine
Dryad Arbor
Thespian's Stage
Urza's Saga
Petrified Field
Tranquil Thicket
Field of the Dead
Echoing Deeps
Boseiju, Who Endures
Maze of Ith
Yavimaya, Cradle of Growth
Vesuva
Dark Depths
Glacial Chasm
Ghost Town
Sunscorched Desert
High Market
Tree of Tales
Drownyard Temple
Jungle Basin
Emergence Zone
Wasteland
Blast Zone
Inventors' Fair
War Room
Ancient Tomb
Deserted Temple
Mirrorpool
Ghost Quarter
Crystal Vein
Ba Sing Se
Command Beacon
Lair of the Hydra
Temple of the False God
Gaea's Cradle
Nykthos, Shrine to Nyx
Evendo, Waking Haven
Castle Garenbrig
Rogue's Passage
Mosswort Bridge
Reliquary TowerMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Lotus Petal
Chromatic Star
Chromatic Sphere
Lion's Eye Diamond
Gauntlet of Power
Mox Diamond
Caged Sun
Chrome Mox
Sol Ring
Arcane SignetLands
The mana base foundation for Six decks, ensuring smooth and reliable mana development.
Urza's Cave
Disciple of Freyalise
Talon Gates of Madara
Demolition Field
Fabled Passage
Windswept Heath
Wooded Foothills
Misty Rainforest
Verdant Catacombs
Prismatic Vista
Horizon of Progress
Lazotep Quarry
Snow-Covered Forest
Gemstone Caverns
Command Tower
Forest
Bala Ged Recovery
Evolving Wilds
Terramorphic Expanse
Bridgeworks Battle
Blighted Woodland
Myriad LandscapeSix Deck Stats
Based on 3,330 Six decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 13 |
| 2 | 15 |
| 3 | 14 |
| 4 | 6 |
| 5 | 4 |
| 6 | 4 |
| 7 | 1 |
| 8 | 1 |
- Creature 31
- Instant 4
- Sorcery 7
- Artifact 9
- Enchantment 8
- Planeswalker 1
- Land 39
| Card type | Cards |
|---|---|
| Creature | 31 |
| Instant | 4 |
| Sorcery | 7 |
| Artifact | 9 |
| Enchantment | 8 |
| Planeswalker | 1 |
| Land | 39 |
Lands: 28 basic, 11 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 349 |
| 2024-11 | 750 |
| 2024-12 | 683 |
| 2025-01 | 749 |
| 2025-02 | 686 |
| 2025-03 | 743 |
| 2025-04 | 671 |
| 2025-05 | 830 |
| 2025-06 | 887 |
| 2025-07 | 879 |
| 2025-08 | 800 |
| 2025-09 | 964 |
| 2025-10 | 829 |
| 2025-11 | 955 |
| 2025-12 | 914 |
| 2026-01 | 852 |
| 2026-02 | 953 |
| 2026-03 | 874 |
| 2026-04 | 933 |
| 2026-05 | 742 |
| 2026-06 | 801 |
| 2026-07 | 722 |
| 2026-08 | 816 |
| 2026-09 | 736 |
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