Sharuum the Hegemon
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Legendary Artifact Creature — Sphinx

New Cards
Recent-set cards that Sharuum the Hegemon players are trying out in Combo decks.
Ominous Harvest
Erode
Turbulent MoorHigh Synergy Cards
The highest-synergy picks for Sharuum the Hegemon's Combo builds — cards that lean hardest into the Combo theme.
Sculpting Steel
Phyrexian Metamorph
Seat of the Synod
Ancient Den
Vault of Whispers
Disciple of the Vault
Inventors' Fair
Etherium Sculptor
EntombTop Cards
The staple cards most Sharuum the Hegemon Combo decks run as their core.
Altar of the Brood
Fabricate
Master Transmuter
Tezzeret the Seeker
Time Sieve
Esper Sentinel
Baleful Strix
Mystic Remora
Counterspell
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Sharuum the Hegemon Combo game on their own.
Mana Vault
Demonic Tutor
Vampiric Tutor
The One Ring
Enlightened Tutor
Bolas's Citadel
Cyclonic Rift
Ancient Tomb
Rhystic Study
Smothering TitheCreatures
Creatures that carry the Combo plan in Sharuum the Hegemon decks, from early pressure to payoff.
Psychomancer
Ethersworn Canonist
Thought Monitor
Magister Sphinx
Trinket Mage
Foundry Inspector
Sphinx Summoner
Angel of the Ruins
Marionette Apprentice
Thopter Assembly
Scrap Trawler
Solemn Simulacrum
Shimmer Myr
Sphinx of the Steel Wind
Noxious Gearhulk
Kuldotha Forgemaster
Tribute Mage
Filigree Angel
Spellskite
Myr Battlesphere
Hulking Metamorph
Displacer Kitten
Riptide Gearhulk
Blood Artist
Myr Retriever
Riddlesmith
Synth Infiltrator
Cataclysmic Gearhulk
Wurmcoil Engine
Grand Abolisher
Glasspool Mimic
Zulaport Cutthroat
Trophy Mage
Thassa's Oracle
Walking Ballista
Phantasmal Image
Witch Enchanter
Ranger-Captain of Eos
Ornithopter of Paradise
Voice of Victory
Ledger Shredder
Drannith Magistrate
Faerie Mastermind
Orcish BowmastersInstants
Instant-speed interaction and tricks that keep Sharuum the Hegemon's Combo deck ahead.
Thirst for Knowledge
Whir of Invention
Gifts Ungiven
Dispatch
Intuition
Silence
Swan Song
Mystical Tutor
Pact of Negation
Ephemerate
Muddle the Mixture
Force of Will
Mana Drain
Fact or Fiction
Lim-Dûl's Vault
Sink into Stupor
Flusterstorm
Tainted Pact
Frantic Search
Force of Negation
Scour for Scrap
Stoic Rebuttal
Dark Ritual
Demonic Consultation
Mental Misstep
Cabal Ritual
Ghostly Flicker
Mindbreak Trap
Stern Lesson
Chain of Vapor
Dispel
Dramatic Reversal
Saw in Half
Fell the Profane
Waterlogged Teachings
Faithful Mending
An Offer You Can't Refuse
Opt
Strix Serenade
Borne Upon a Wind
Anguished Unmaking
Brainstorm
Dovin's Veto
Arcane Denial
Fierce Guardianship
Negate
Teferi's Protection
Void Rend
Generous Gift
Path to ExileSorceries
Sorceries that push the Combo game plan forward for Sharuum the Hegemon.
Bitter Ordeal
Unmarked Grave
Thoughtcast
Transmute Artifact
One with the Machine
Windfall
Supreme Verdict
Reshape
Sevinne's Reclamation
Buried Alive
Imperial Seal
Voyage Home
Open the Vaults
Toxic Deluge
Beseech the Mirror
Organic Extinction
Terisiare's Devastation
Final Parting
Lively Dirge
Wrath of God
Dance of the Manse
Reanimate
Ponder
Preordain
Austere Command
Damn
FarewellUtility Artifacts
Artifacts that add consistency and utility to Sharuum the Hegemon Combo decks.
Thopter Foundry
Sword of the Meek
Sensei's Divining Top
Krark-Clan Ironworks
Unwinding Clock
Conjurer's Closet
Darksteel Forge
Wishclaw Talisman
Scourglass
Panharmonicon
Simulacrum Synthesizer
Portal to Phyrexia
Repurposing Bay
Grinding Station
Mystic Forge
Voltaic Key
Nevinyrral's Disk
Cloud Key
Mycosynth Lattice
Soul-Guide Lantern
Demonic Junker
Expedition Map
Nihil Spellbomb
Staff of Domination
Manifold Key
Rings of Brighthearth
Extinguisher Battleship
Blasting Station
Ashnod's Altar
Altar of Dementia
Spine of Ish Sah
Moonsilver Key
Codex Shredder
Uthros Research Craft
Encroaching Mycosynth
Vexing Bauble
Vedalken Orrery
Chimil, the Inner Sun
Ichor Wellspring
Mindslaver
Executioner's Capsule
Aetherflux Reservoir
Cranial Plating
Isochron Scepter
Wayfarer's Bauble
Skullclamp
Lightning Greaves
Swiftfoot BootsEnchantments
Enchantments that reinforce the Combo strategy in Sharuum the Hegemon decks.
Copy Artifact
The Meathook Massacre
Artificer's Intuition
Teleportation Circle
Mirrodin Besieged
Tinybones Joins Up
Necropotence
Ripples of Undeath
Mirrormade
Blind Obedience
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Sharuum the Hegemon's Combo game plan.
Tezzeret, Master of the Bridge
Tezzeret, Agent of Bolas
Tezzeret, Cruel Captain
Karn, the Great Creator
Teferi, Time Raveler
Tezzeret, Betrayer of Flesh
Dakkon, Shadow SlayerUtility Lands
Non-basic lands that pull extra weight in Sharuum the Hegemon Combo decks.
Academy Ruins
Darksteel Citadel
Urza's Saga
Buried Ruin
Treasure Vault
Uthros, Titanic Godcore
Fomori Vault
Otawara, Soaring City
Archway of Innovation
Mishra's Workshop
Takenuma, Abandoned Mire
Monumental Henge
Cephalid Coliseum
Minamo, School at Water's Edge
Command Beacon
Emergence Zone
Urborg, Tomb of Yawgmoth
Bojuka Bog
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Sharuum the Hegemon's Combo strategy.
Machine God's Effigy
Mox Opal
Lotus Petal
Basalt Monolith
Grim Monolith
Chrome Mox
Gilded Lotus
Thran Dynamo
Talisman of Progress
Mox Diamond
Liquimetal Torque
Dimir Signet
Azorius Signet
Talisman of Dominance
Mind Stone
Crystal Skull, Isu Spyglass
Lotus Bloom
Lion's Eye Diamond
Fellwar Stone
Chromatic Orrery
Darksteel Ingot
Everflowing Chalice
Sol Ring
Talisman of Hierarchy
Chromatic Lantern
Orzhov Signet
Arcane Signet
Commander's Sphere
Thought VesselLands
The mana base behind Sharuum the Hegemon's Combo decks.
Spire of Industry
Mistvault Bridge
Razortide Bridge
Goldmire Bridge
Glimmervoid
Marsh Flats
Polluted Delta
Hallowed Fountain
Flooded Strand
Godless Shrine
Watery Grave
Meticulous Archive
The Mycosynth Gardens
Misty Rainforest
City of Brass
Undercity Sewers
Scalding Tarn
Reflecting Pool
Mana Confluence
Raffine's Tower
Sink into Stupor
Shadowy Backstreet
Windswept Heath
Bloodstained Mire
Verdant Catacombs
Tundra
Gemstone Caverns
Scrubland
Witch Enchanter
Underground Sea
Arid Mesa
Morphic Pool
Fell the Profane
Sea of Clouds
Command Tower
Adarkar Wastes
Island
Drowned Catacomb
Vault of Champions
Glacial Fortress
Swamp
Deserted Beach
Caves of Koilos
Plains
Underground River
Exotic Orchard
Isolated Chapel
Prairie Stream
Sunken Hollow
Arcane SanctumSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Sharuum the Hegemon: Combo.
Urza, Chief Artificer
Akroma, Vision of Ixidor // Silas Renn, Seeker Adept
Trazyn the Infinite
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
Esior, Wardwing Familiar // Rebbec, Architect of Ascension
Elder Owyn Lyons
Silas Renn, Seeker Adept // Tymna the Weaver
Gandalf the White
Karn, Legacy Reforged
Urza, Lord Protector
Belisarius Cawl
Leonardo da Vinci
Oswald Fiddlebender
Tawnos, Solemn Survivor
Emry, Lurker of the Loch
Hope of Ghirapur
Marvin, Murderous Mimic
Mendicant Core, Guidelight
The Seventh Doctor // Adric, Mathematical Genius
Akroma, Vision of Ixidor // Armix, Filigree Thrasher
Akroma, Vision of Ixidor // Glacian, Powerstone Engineer
Akroma, Vision of Ixidor // Keskit, the Flesh Sculptor
Ravos, Soultender // Silas Renn, Seeker Adept
Nick Valentine, Private Eye
Romana II
The Capitoline Triad
Volo, Itinerant Scholar // Clan Crafter
Doc Ock, Evil Inventor
Graaz, Unstoppable Juggernaut
Noctis, Prince of Lucis
Armix, Filigree Thrasher // Ishai, Ojutai Dragonspeaker
Traxos, Scourge of Kroog
Akiri, Line-Slinger // Silas Renn, Seeker Adept
Malcolm, Keen-Eyed Navigator // Rebbec, Architect of Ascension
Malcolm, Keen-Eyed Navigator // Silas Renn, Seeker Adept
Radiant, Serra Archangel // Silas Renn, Seeker Adept
Zellix, Sanity Flayer // Clan Crafter
Muzzio, Visionary Architect
Sydri, Galvanic Genius
Teshar, Ancestor's Apostle