Seymour Flux: Self-Damage
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Legendary Creature — Spirit Avatar

High Synergy Cards
The highest-synergy picks for Seymour Flux's Self-Damage builds — cards that lean hardest into the Self-Damage theme.
Reliquary Tower
Gray Merchant of AsphodelGame Changers
High-impact bombs that can take over a Seymour Flux Self-Damage game on their own.
Creatures
Creatures that carry the Self-Damage plan in Seymour Flux decks, from early pressure to payoff.
Gurgling Anointer
Vampire Scrivener
Moonshadow
Gixian Puppeteer
Bitterbloom Bearer
Dread Presence
Crypt Ghast
Stuffy Doll
Phylactery Lich
Audacious Thief
Deathbringer Regent
Necroplasm
Corpse Augur
Starving Revenant
Necropolis Regent
Archpriest of Shadows
Walking Atlas
Angel of Suffering
Infernal Sovereign
Platinum Angel
Indulgent Tormentor
Rot-Curse Rakshasa
Golgari Thug
Psychosis Crawler
Blightbelly Rat
Stitcher's Supplier
Disciple of Bolas
Skirge Familiar
Qarsi Revenant
Dark Confidant
Nine-Lives Familiar
Phyrexian Obliterator
Nirkana Revenant
Ophiomancer
Solemn Simulacrum
Blood ArtistInstants
Instant-speed interaction and tricks that keep Seymour Flux's Self-Damage deck ahead.
Astarion's Thirst
Sephiroth's Intervention
Doom Blade
Overkill
Supernatural Stamina
Darkness
Cabal Ritual
Demon's Due
Demonic Gifts
Stunning Reversal
Fanatical Offering
Insidious Dreams
Darkblast
Maximum Overdrive
Grim Affliction
Eviscerator's Insight
Offer Immortality
Blood Pact
Fake Your Own Death
Defile
Not Dead After All
Corrupted Conviction
Dark Ritual
Deadly Rollick
Imp's MischiefSorceries
Sorceries that push the Self-Damage game plan forward for Seymour Flux.
Night's Whisper
Decree of Pain
Sign in Blood
Torment of Hailfire
Bubbling Muck
Read the Bones
Hymn of the Faller
Nightmare Unmaking
Soul Exchange
Mordor Muster
Nightmare Void
Flay Essence
Ritual of the Machine
Foreboding Fruit
Painful Lesson
Sickening Dreams
Funeral Rites
Risky Shortcut
Decode Transmissions
Gix's Command
Gruesome Realization
Ambition's Cost
Diresight
Beacon of Unrest
Drown in Ichor
Beseech the Mirror
Peer into the Abyss
Insatiable Avarice
Buried Alive
Diabolic Intent
Mutilate
Blasphemous Edict
Damnation
Exsanguinate
Victimize
Reanimate
Feed the SwarmUtility Artifacts
Artifacts that add consistency and utility to Seymour Flux Self-Damage decks.
Animation Module
Venser's Journal
Eerie Gravestone
Horn of Deafening
Sword of War and Peace
Diviner's Wand
Eternity Vessel
Pariah's Shield
Library of Leng
The Golden Throne
Soul Conduit
Ring of Xathrid
Ivory Tower
The Endstone
Contagion Clasp
Resurrection Orb
Pact Weapon
Tarrian's Soulcleaver
Blackblade Reforged
Swiftfoot Boots
Commander's Plate
Aetherflux Reservoir
Whip of Erebos
Jet Medallion
The Darkness Crystal
Lightning GreavesEnchantments
Enchantments that reinforce the Self-Damage strategy in Seymour Flux decks.
Call of the Ring
Phyrexian Arena
Black Market Connections
Demonic Lore
Gonti's Machinations
Unspeakable Symbol
Polluted Bonds
Cunning Rhetoric
Unholy Annex // Ritual Chamber
Pestilence
Bad Moon
Sothera, the Supervoid
Tortured Existence
Oversold Cemetery
Ripples of Undeath
Greed
No Mercy
Bloodchief Ascension
Kaya's Ghostform
Bitterblossom
The Meathook MassacrePlaneswalkers
Planeswalkers that back up Seymour Flux's Self-Damage game plan.
Ob Nixilis Reignited
Professor Onyx
Liliana, Dreadhorde General
Liliana of the Dark RealmsUtility Lands
Non-basic lands that pull extra weight in Seymour Flux Self-Damage decks.
Forge of Heroes
Rogue's Passage
Adventurer's Inn
Eden, Seat of the Sanctum
Eumidian Hatchery
Radiant Fountain
Dakmor Salvage
Hidden Necropolis
Mudflat Village
Karn's Bastion
Cabal Coffers
Lake of the Dead
Command Beacon
Temple of the False God
Shizo, Death's Storehouse
Barren Moor
Midgar, City of Mako
Mortuary Mire
War Room
Takenuma, Abandoned Mire
Castle Locthwain
Bojuka Bog
Witch's Cottage
Nykthos, Shrine to Nyx
Cabal Stronghold
Urborg, Tomb of YawgmothMana Artifacts
Mana rocks and fixing to power out Seymour Flux's Self-Damage strategy.
Thought Vessel
Staff of Compleation
Decanter of Endless Water
Mind Stone
The Soul Stone
Nyx Lotus
Sceptre of Eternal Glory
Throne of Eldraine
Sol Ring
Caged Sun
Arcane Signet
Fellwar Stone
Charcoal DiamondLands
The mana base behind Seymour Flux's Self-Damage decks.
The Grey Havens
Opal Palace
SwampSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Seymour Flux: Self-Damage.
Gallowbraid
Mortarion, Daemon Primarch
Nashi, Moon Sage's Scion
Selenia, Dark Angel
Betor, Ancestor's Voice
Crovax the Cursed
Vincent Valentine
Cecil, Dark Knight
Purraj of Urborg
Drana, Liberator of Malakir
Willowdusk, Essence Seer
Greven, Predator Captain
Francisco, Fowl Marauder // Sengir, the Dark Baron
Asmodeus the Archfiend
Armix, Filigree Thrasher // Francisco, Fowl Marauder
Xun Yu, Wei Advisor
Yahenni, Undying Partisan
Agent Frank Horrigan
Umori, the Collector
Varolz, the Scar-Striped
Ghave, Guru of Spores
Vogar, Necropolis Tyrant
Estinien Varlineau
Anafenza, the Foremost
Cleopatra, Exiled Pharaoh
Glissa, Herald of Predation
Visara the Dreadful
Witch-king, Bringer of Ruin
Blitzwing, Cruel Tormentor
Fumulus, the Infestation
God-Eternal Bontu
Grakmaw, Skyclave Ravager
Iname, Death Aspect
Jenova, Ancient Calamity
Kresh the Bloodbraided
Lim-Dûl the Necromancer
Mari, the Killing Quill
Mauhúr, Uruk-hai Captain
Mazirek, Kraul Death Priest
Nefarox, Overlord of Grixis