Saruman of Many Colors: Cantrips
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Legendary Creature — Avatar Wizard

High Synergy Cards
The highest-synergy picks for Saruman of Many Colors's Cantrips builds — cards that lean hardest into the Cantrips theme.
Storm of Saruman
Opt
Preordain
Consider
Archmage Emeritus
Press the Enemy
Ponder
Thought Scour
Sorcerous SquallTop Cards
The staple cards most Saruman of Many Colors Cantrips decks run as their core.
Brainstorm
Arcane Denial
Supreme Verdict
Dark Ritual
Path to Exile
Void Rend
Counterspell
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Saruman of Many Colors Cantrips game on their own.
Notion Thief
Rhystic Study
Smothering Tithe
The One Ring
Cyclonic Rift
Orcish Bowmasters
Farewell
Opposition Agent
Vampiric Tutor
Teferi's ProtectionCreatures
Creatures that carry the Cantrips plan in Saruman of Many Colors decks, from early pressure to payoff.
Consuming Aberration
Cosmogrand Zenith
Ruin Crab
Archmage of Runes
Faerie Mastermind
Ledger Shredder
Cruel Somnophage
Highspire Bell-Ringer
Esper Sentinel
Wavebreak Hippocamp
Pelargir Survivor
Duskmantle Guildmage
Hydroelectric Specimen
Halo Forager
Ghostly Dancers
Baleful Strix
Abyssal Harvester
Shadow Kin
Deepmuck Desperado
Weathered Wayfarer
Tomb of Horrors Adventurer
Solemn Simulacrum
Archivist of OghmaInstants
Instant-speed interaction and tricks that keep Saruman of Many Colors's Cantrips deck ahead.
Drown in the Loch
Memory Plunder
Dig Through Time
Borne Upon a Wind
Frantic Search
Saruman's Trickery
Anguished Unmaking
Reprieve
Dovin's Veto
Hithlain Knots
Visions of Beyond
Sauron's Ransom
Snap
Go for the Throat
Council's Deliberation
Archive Trap
Counterpoint
Quicken
Drown in Dreams
Remand
Reenact the Crime
Negate
Mystic Confluence
Mortify
Dawn's Truce
Aetherize
Into the Story
Deliberate
Glorious Gale
Curtains' Call
High Tide
Learn from the Past
Nasty End
Fact or Fiction
Infernal Grasp
Sink into Stupor
Long River's Pull
Rewind
Fracture
Unwind
Swan Song
Inkshield
Pact of Negation
Fell the Profane
Mystical Tutor
Despark
Mana Drain
An Offer You Can't Refuse
Fierce GuardianshipSorceries
Sorceries that push the Cantrips game plan forward for Saruman of Many Colors.
Singularity Rupture
Breach the Multiverse
Fractured Sanity
Treasure Cruise
Maddening Cacophony
Windfall
Reanimate
Shadow of the Enemy
Extract from Darkness
Birthday Escape
Blasphemous Edict
Cruelclaw's Heist
Ringsight
Subjugate the Hobbits
Gitaxian Probe
Feed the Swarm
Mordor Muster
Sam's Desperate Rescue
Decree of Pain
Serum Visions
Night's Whisper
Sign in Blood
Surrounded by Orcs
Claim the Precious
Tasha's Hideous Laughter
Rise of the Dark Realms
Lórien Revealed
Boon of the Wish-Giver
Cut Your Losses
Glimpse the Unthinkable
Treason of Isengard
Pilfered Plans
Wrath of God
Deep Analysis
Approach of the Second Sun
Diabolic Intent
Austere Command
Toxic DelugeUtility Artifacts
Artifacts that add consistency and utility to Saruman of Many Colors Cantrips decks.
The Water Crystal
Rammas Echor, Ancient Shield
Mindcrank
Palantír of Orthanc
Glamdring
Mesmeric Orb
Realmbreaker, the Invasion Tree
Mithril Coat
Wayfarer's Bauble
Bolas's Citadel
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Cantrips strategy in Saruman of Many Colors decks.
Psychic Corrosion
Parker Luck
Memory Erosion
SOLDIER Military Program
Monk Class
As Foretold
Propaganda
Dazzling Theater // Prop Room
Call of the Ring
The Bath Song
One Ring to Rule Them All
Court of Cunning
Scroll of Isildur
Leyline of Anticipation
Trouble in Pairs
Mind's Dilation
Wizard Class
Shark Typhoon
Animate Dead
Bloodchief Ascension
Black Market Connections
Mystic Remora
Phyrexian Arena
Ghostly PrisonPlaneswalkers
Planeswalkers that back up Saruman of Many Colors's Cantrips game plan.
Utility Lands
Non-basic lands that pull extra weight in Saruman of Many Colors Cantrips decks.
Reliquary Tower
Rivendell
Boseiju, Who Shelters All
Mystic Sanctuary
Minas Tirith
Barad-dûr
Field of Ruin
Kor Haven
The Black Gate
Great Hall of the Citadel
Cabal Coffers
Minamo, School at Water's Edge
Urborg, Tomb of Yawgmoth
Otawara, Soaring City
Bojuka BogMana Artifacts
Mana rocks and fixing to power out Saruman of Many Colors's Cantrips strategy.
Talisman of Progress
Fellwar Stone
Dimir Signet
Commander's Sphere
Azorius Signet
Chromatic Lantern
Talisman of Dominance
Thought Vessel
Mind Stone
Orzhov Signet
Worn Powerstone
Phial of Galadriel
Arcane Signet
Midnight Clock
Everflowing Chalice
Talisman of Hierarchy
Decanter of Endless Water
Sol RingLands
The mana base behind Saruman of Many Colors's Cantrips decks.
Drowned Catacomb
Glacial Fortress
Sunken Hollow
Contaminated Landscape
Prairie Stream
Raffine's Tower
Morphic Pool
Sea of Clouds
Exotic Orchard
Isolated Chapel
Vault of Champions
Polluted Delta
Marsh Flats
Hydroelectric Specimen
Swamp
Plains
Command Tower
Island
Flooded Strand
Fabled Passage
Arcane Sanctum
Shipwreck Marsh
Choked Estuary
Sink into Stupor
Dimir Aqueduct
Shineshadow Snarl
Clearwater Pathway
Tranquil Cove
Godless Shrine
Watery Grave
Myriad Landscape
Undercity Sewers
Temple of Enlightenment
Meticulous Archive
Gloomlake Verge
Floodfarm Verge
Fell the Profane
Port Town
Hallowed Fountain
Underground River
Azorius Chancery
Shadowy Backstreet
Temple of Deceit
Evolving Wilds
Adarkar Wastes
Terramorphic Expanse
Deserted Beach
Temple of Silence
Path of Ancestry
Caves of KoilosSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Saruman of Many Colors: Cantrips.
Neerdiv, Devious Diver
Zellix, Sanity Flayer // Agent of the Iron Throne
Zellix, Sanity Flayer // Inspiring Leader
Zellix, Sanity Flayer // Scion of Halaster
Zellix, Sanity Flayer // Candlekeep Sage
Zellix, Sanity Flayer // Criminal Past
Zellix, Sanity Flayer // Cultist of the Absolute
Zellix, Sanity Flayer // Dungeon Delver
Zellix, Sanity Flayer // Far Traveler
Zellix, Sanity Flayer // Feywild Visitor
Zellix, Sanity Flayer // Shameless Charlatan
Zellix, Sanity Flayer // Sword Coast Sailor
Raul, Trouble Shooter
The Ancient One
Lazav, Familiar Stranger
Wrexial, the Risen Deep
Brinelin, the Moon Kraken // Falthis, Shadowcat Familiar
Brinelin, the Moon Kraken // Ghost of Ramirez DePietro
Ambassador Laquatus
Zellix, Sanity Flayer // Haunted One
Lazav, Dimir Mastermind
Esior, Wardwing Familiar // Ghost of Ramirez DePietro
Mirko Vosk, Mind Drinker
Gale, Waterdeep Prodigy // Criminal Past
Phenax, God of Deception
The Mindskinner
Hope Estheim
Stitcher Geralf
Quistis Trepe
Zellix, Sanity Flayer // Noble Heritage
Captain N'ghathrod
Araumi of the Dead Tide
Cloudhoof Kirin
Zareth San, the Trickster
Zellix, Sanity Flayer // Folk Hero
Circu, Dimir Lobotomist
Sidisi, Brood Tyrant
Ludevic, Necrogenius
The Master, Transcendent
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer