Sally Sparrow: Flash
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Legendary Creature — Human Detective

Game Changers
High-impact bombs that can take over a Sally Sparrow Flash game on their own.
Creatures
Creatures that carry the Flash plan in Sally Sparrow decks, from early pressure to payoff.
Tangletrove Kelp
Shrieking Drake
Synth Infiltrator
Wavebreak Hippocamp
Angel of Indemnity
Erdwal Illuminator
Merchant of Truth
Academy Manufactor
Angel of the Ruins
Enduring Innocence
Welcoming Vampire
Forensic Gadgeteer
Knight of the White Orchid
Reflector Mage
Kappa Cannoneer
Thought Monitor
Cyberdrive Awakener
Dour Port-Mage
Restoration Angel
Aether Channeler
Mulldrifter
Displacer Kitten
Soulherder
Kor Skyfisher
Volatile Stormdrake
Marang River Regent
Cloudkin Seer
Deputy of Detention
Detective of the Month
Trophy Mage
Weathered Wayfarer
Circuit Mender
Mirror Entity
Claim Jumper
Solemn Simulacrum
Drumbellower
Witch EnchanterInstants
Instant-speed interaction and tricks that keep Sally Sparrow's Flash deck ahead.
Eerie Interlude
Ghostly Flicker
Reverse the Polarity
Hide on the Ceiling
Waterbender's Restoration
Disorder in the Court
Final Showdown
Three Steps Ahead
Lae'zel's Acrobatics
Ephemerate
This Town Ain't Big Enough
Familiar's Ruse
Don't Blink
Confirm Suspicions
Katara's Reversal
Airbender's Reversal
Run Away Together
Perch Protection
Semester's End
Ghostway
Mystic Confluence
March of Swirling Mist
Teferi's Time Twist
Displace
Flare of Fortitude
Planar Incision
Cryptic Command
Rewind
Sejiri Shelter
Narset's Reversal
Unwind
Reprieve
Snap
Frantic Search
Cloudshift
Sink into Stupor
Arcane Denial
Generous Gift
Path to Exile
Counterspell
Swords to PlowsharesSorceries
Sorceries that push the Flash game plan forward for Sally Sparrow.
Rise and Shine
Step Through
Avatar's Wrath
Hour of Revelation
The Battle of Bywater
Secret of Bloodbending
Suppression Ray
Ondu Inversion
Lórien Revealed
Dusk // Dawn
Split Up
Sea Gate Restoration
Voyage Home
Preordain
Time Wipe
Approach of the Second SunUtility Artifacts
Artifacts that add consistency and utility to Sally Sparrow Flash decks.
Inspiring Statuary
Thousand Moons Smithy
Archaeomancer's Map
Cloudstone Curio
Tamiyo's Journal
Halo Fountain
Semblance Anvil
Thousand-Year Elixir
Expedition Map
Nettlecyst
Idol of Oblivion
Cloud KeyEnchantments
Enchantments that reinforce the Flash strategy in Sally Sparrow decks.
Mechanized Production
Moderation
Watery Grasp
Search the Premises
Island Sanctuary
Charitable Levy
Restricted Office // Lecture Hall
Freed from the Real
Smuggler's Share
Tocasia's Welcome
Knowledge Is Power
Dazzling Theater // Prop Room
Waterbender Ascension
Monologue Tax
Cathars' Crusade
Proft's Eidetic Memory
Trouble in Pairs
Teferi's Ageless Insight
Land Tax
Mystic RemoraPlaneswalkers
Planeswalkers that back up Sally Sparrow's Flash game plan.
Tezzeret, Betrayer of FleshUtility Lands
Non-basic lands that pull extra weight in Sally Sparrow Flash decks.
Archway of Innovation
Ominous Cemetery
Guildless Commons
Arid Archway
Rogue's Passage
Otawara, Soaring City
Magosi, the Waterveil
Lotus Field
Calciform Pools
Nykthos, Shrine to Nyx
Urza's Tower
Urza's Mine
Urza's Power Plant
Abandoned Air Temple
Mistrise Village
Scavenger Grounds
Celestial Colonnade
Castle Vantress
Uthros, Titanic Godcore
Minamo, School at Water's Edge
Reliquary Tower
Temple of the False God
Inventors' Fair
Eiganjo, Seat of the Empire
Urza's Saga
Ancient Den
Seat of the Synod
Mystic SanctuaryMana Artifacts
Mana rocks and fixing to power out Sally Sparrow's Flash strategy.
Five Hundred Year Diary
Bender's Waterskin
Midnight Clock
Chronatog Totem
Sonic Screwdriver
Mind Stone
Talisman of Progress
Commander's Sphere
Thought Vessel
Sol Ring
Azorius Signet
Arcane SignetLands
The mana base behind Sally Sparrow's Flash decks.
Irrigated Farmland
Path of Ancestry
Skycloud Expanse
Deserted Beach
Scene of the Crime
Azorius Chancery
Myriad Landscape
Meticulous Archive
Hengegate Pathway
Lazotep Quarry
Conduit Pylons
Abundant Countryside
Study
Urza's Cave
Talon Gates of Madara
Suppression Ray
Glacial Fortress
Ondu Inversion
Demolition Field
Glasspool Mimic
Mystic Gate
Sejiri Shelter
Command Tower
Prairie Stream
Sea Gate Restoration
Hydroelectric Specimen
Spire of Industry
Flooded Strand
Witch Enchanter
Sink into Stupor
Razortide Bridge
Plains
Island
Temple of Enlightenment
Sea of Clouds
Adarkar Wastes
Port Town
Exotic Orchard
Floodfarm Verge
Hallowed FountainSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Sally Sparrow: Flash.
Don & Leo, Problem Solvers
Ephara, God of the Polis
Imoen, Mystic Trickster // Far Traveler
Rasputin, the Oneiromancer
Ellyn Harbreeze, Busybody // Far Traveler
Faceless One // Candlekeep Sage
Hargilde, Kindly Runechanter // Wernog, Rider's Chaplain
Aang, Swift Savior
Eligeth, Crossroads Augur // Livio, Oathsworn Sentinel
Aang, at the Crossroads
Splinter, Aging Champion
Aunt May
Katara, the Fearless
Orysa, Tide Choreographer
Imoen, Mystic Trickster // Noble Heritage
Monk Gyatso
Kitsune, Dragon's Daughter
Sally Pride, Lioness Leader
Lavinia, Foil to Conspiracy
Ennis, Debate Moderator
Tivadar of Thorn
Hei Bai, Forest Guardian
The Seriema
Bjorna, Nightfall Alchemist // Sophina, Spearsage Deserter
Rhys, the Evermore
Hargilde, Kindly Runechanter // Sophina, Spearsage Deserter
Sokka, Wolf Cove's Protector
Abigale, Eloquent First-Year
Azula, Cunning Usurper
Tam, Observant Sequencer
The Neutrinos
The Sentry, Golden Guardian
Halana, Kessig Ranger // Livio, Oathsworn Sentinel
Keleth, Sunmane Familiar // Livio, Oathsworn Sentinel
Glacian, Powerstone Engineer // Sidar Kondo of Jamuraa
Agrus Kos, Spirit of Justice
Imoen, Mystic Trickster // Sword Coast Sailor
Keleth, Sunmane Familiar // Silas Renn, Seeker Adept
Angelic Harold
Claire D'Loon, Joy Sculptor