Saint Traft and Rem Karolus: Tap / Untap
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Legendary Creature — Spirit Human

New Cards
Recent-set cards that Saint Traft and Rem Karolus players are trying out in Tap / Untap decks.
High Synergy Cards
The highest-synergy picks for Saint Traft and Rem Karolus's Tap / Untap builds — cards that lean hardest into the Tap / Untap theme.
Wildfire Awakener
Flockchaser Phantom
Invasion of Segovia
Meeting of Minds
Transcendent Message
Ephemeral Shields
City on Fire
Hour of ReckoningTop Cards
The staple cards most Saint Traft and Rem Karolus Tap / Untap decks run as their core.
Conclave Tribunal
Dazzling Theater // Prop Room
Temporal Cleansing
Fallowsage
Artistic Refusal
Clever Concealment
Drumbellower
Jeskai Ascendancy
Swords to PlowsharesGame Changers
High-impact bombs that can take over a Saint Traft and Rem Karolus Tap / Untap game on their own.
Fierce Guardianship
Teferi's Protection
Enlightened Tutor
Cyclonic Rift
Rhystic StudyCreatures
Creatures that carry the Tap / Untap plan in Saint Traft and Rem Karolus decks, from early pressure to payoff.
Zephyr Singer
Joyful Stormsculptor
Stonybrook Schoolmaster
Adept Watershaper
Knight-Errant of Eos
Mistmeadow Vanisher
Venerated Loxodon
Mentor of the Meek
Village Bell-Ringer
Seraph of the Masses
Third Path Iconoclast
Welcoming Vampire
Party Thrasher
Chief Engineer
Nesting Dovehawk
Angel of Salvation
Goblin Medics
Interdisciplinary Mascot
Scaretiller
Daring Thief
Enduring Innocence
Omni-Changeling
Crackleburr
Mechan Navigator
Surgespanner
Kelpie Guide
Rumor Gatherer
Vizier of Tumbling Sands
Pestered Wellguard
Monastery Mentor
Rose Room Treasurer
Sunshot Militia
White Plume Adventurer
Nadir KrakenInstants
Instant-speed interaction and tricks that keep Saint Traft and Rem Karolus's Tap / Untap deck ahead.
Devouring Light
Unexpected Assistance
Stoke the Flames
To Arms!
Dramatic Reversal
Shatter the Source
Cut Short
Chant of Vitu-Ghazi
Complete the Circuit
Secure the Wastes
Harmonized Crescendo
Wear // Tear
Protective Response
Energy Arc
Wicked Slumber
Call the Coppercoats
Burning Sun's Fury
Aerial Boost
Crowd's Favor
Protect the Negotiators
Perplexing Test
Flying Crane Technique
Shore Up
Grand Crescendo
Reality Shift
Refocus
Rally of Wings
Roar of the Kha
Cerulean Wisps
Fleeting Reflection
Spider-Sense
Kabira Takedown
Octopus Form
Rootborn Defenses
Flawless Maneuver
Abrade
Stroke of Midnight
Akroma's Will
Mana Drain
An Offer You Can't Refuse
Arcane Denial
Frantic Search
Negate
Chaos Warp
Boros Charm
Dovin's Veto
Generous Gift
Counterspell
Path to ExileSorceries
Sorceries that push the Tap / Untap game plan forward for Saint Traft and Rem Karolus.
Calamity of Cinders
Triplicate Spirits
Split Up
Collective Effort
Austere Command
Battle Screech
Everything Comes to Dust
Shared Discovery
Burn at the Stake
Winnowing
Finale of Glory
Migratory Route
Energy Tap
Explosive Singularity
Hidden Strings
Path of the Ghosthunter
Devout Invocation
Idyllic Tutor
Emeria's Call
Supreme Verdict
Ponder
Blasphemous ActUtility Artifacts
Artifacts that add consistency and utility to Saint Traft and Rem Karolus Tap / Untap decks.
Halo Fountain
Skullclamp
Idol of Oblivion
Throne of the God-Pharaoh
Mobile Garrison
Smuggler's Copter
Mighty Servant of Leuk-o
Deluxe Dragster
Aerial Surveyor
Sting, the Glinting Dagger
Hoard Hauler
Heirloom Epic
Imposter Mech
Mobilizer Mech
Obelisk of Urd
Salvation Engine
Unidentified Hovership
Mindlink Mech
Prodigy's Prototype
Thousand-Year Elixir
Mizzium Tank
Fleetwheel Cruiser
Subterranean Schooner
Surgehacker Mech
Bomat Bazaar Barge
Unlicensed Hearse
Peacewalker Colossus
Horn of Gondor
Reckoner Bankbuster
Andúril, Flame of the West
Thousand Moons Smithy
Wayfarer's Bauble
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Tap / Untap strategy in Saint Traft and Rem Karolus decks.
Intruder Alarm
Prosperous Partnership
Impact Tremors
Freed from the Real
Divine Visitation
Tocasia's Welcome
Aura of Dominion
Kyren Negotiations
Unstoppable Plan
Whirlwind of Thought
Opposition
Lost in the Maze
Warleader's Call
Retreat to Coralhelm
Reconnaissance
Anointed Procession
Quicksilver Dagger
Virtue of Loyalty
Caretaker's Talent
We Ride at Dawn
Roar of Resistance
Improbable Alliance
Pemmin's Aura
Cathars' Crusade
Rent Is Due
Second Wind
Oracle's Insight
Mind Over Matter
Diversionary Tactics
Flowering of the White Tree
Intangible Virtue
Collective Inferno
Court of Grace
Aggravated Assault
Shark Typhoon
Aligned HeartPlaneswalkers
Planeswalkers that back up Saint Traft and Rem Karolus's Tap / Untap game plan.
Elspeth, Sun's Champion
Elspeth, Storm Slayer
Teferi, Who Slows the Sunset
Ral Zarek
Archangel Elspeth
Elspeth, Knight-Errant
Saheeli, Sublime ArtificerUtility Lands
Non-basic lands that pull extra weight in Saint Traft and Rem Karolus Tap / Untap decks.
Kher Keep
Adagia, Windswept Bastion
Minamo, School at Water's Edge
Kavaron, Memorial World
Sokenzan, Crucible of Defiance
Maze of Ith
Fountainport
Minas Tirith
Castle Ardenvale
Mech Hangar
Eiganjo, Seat of the Empire
Scavenger Grounds
Abandoned Air Temple
Uthros, Titanic Godcore
Otawara, Soaring City
Rogue's Passage
Buried Ruin
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Saint Traft and Rem Karolus's Tap / Untap strategy.
Wand of the Worldsoul
Springleaf Drum
Relic of Legends
Honor-Worn Shaku
Paradise Mantle
Cultivator's Caravan
Moonsnare Prototype
Patriar's Seal
Flywheel Racer
Colossal Plow
Jeskai Banner
Chromatic Lantern
Commander's Sphere
Arcane Signet
Azorius Signet
Izzet Signet
Boros Signet
Fellwar Stone
Sol Ring
Talisman of Progress
Talisman of ConvictionLands
The mana base behind Saint Traft and Rem Karolus's Tap / Untap decks.
Holdout Settlement
Survivors' Encampment
Port Town
Furycalm Snarl
Frostboil Snarl
Raugrin Triome
Deserted Beach
Azorius Chancery
Mystic Monastery
Skycloud Expanse
Spectator Seating
Sea of Clouds
Boros Garrison
Elegant Parlor
Stormcarved Coast
Izzet Boilerworks
Mystic Gate
Meticulous Archive
Thundering Falls
Riverpyre Verge
Sunbillow Verge
Plains
Prairie Stream
Island
Temple of Enlightenment
Training Center
Cascade Bluffs
Rugged Prairie
Mountain
Temple of Epiphany
Temple of Triumph
Sundown Pass
Ferrous Lake
Exotic Orchard
Perilous Landscape
Path of Ancestry
Command Tower
Terramorphic Expanse
Battlefield Forge
Glacial Fortress
Shivan Reef
Evolving Wilds
Clifftop Retreat
Hallowed Fountain
Adarkar Wastes
Arid Mesa
Steam Vents
Sacred Foundry
Flooded Strand
Sulfur FallsSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Saint Traft and Rem Karolus: Tap / Untap.
The Ninth Doctor // Peri Brown
Lulu, Loyal Hollyphant // Inspiring Leader
Kasla, the Broken Halo
Akiri, Line-Slinger // Sidar Kondo of Jamuraa
The Fifth Doctor // Nyssa of Traken
Durnan of the Yawning Portal // Popular Entertainer
Ludevic, Necro-Alchemist // Prava of the Steel Legion
Elsha, Threefold Master
The Wandering Rescuer
The Fifteenth Doctor // Peri Brown
Anim Pakal, Thousandth Moon
Darien, King of Kjeldor
Overseer of Vault 76
Cayth, Famed Mechanist
Romana II
Brudiclad, Telchor Engineer
Akiri, Line-Slinger // Prava of the Steel Legion
Ishai, Ojutai Dragonspeaker // Prava of the Steel Legion
Lulu, Loyal Hollyphant // Dragon Cultist
Lulu, Loyal Hollyphant // Street Urchin
Lulu, Loyal Hollyphant // Veteran Soldier
Akim, the Soaring Wind
General Leo Cristophe
Akroma, Vision of Ixidor // Prava of the Steel Legion
Ishai, Ojutai Dragonspeaker // Tana, the Bloodsower
The Eleventh Doctor // Sarah Jane Smith
Ardoz, Cobbler of War
Baird, Argivian Recruiter
God-Eternal Oketra
Heidegger, Shinra Executive
Bruse Tarl, Boorish Herder // Prava of the Steel Legion
Bruse Tarl, Boorish Herder // Toggo, Goblin Weaponsmith
Gavi, Nest Warden
Kykar, Wind's Fury
Rosie Cotton of South Lane
The Jolly Balloon Man
Zeriam, Golden Wind
Dargo, the Shipwrecker // Prava of the Steel Legion
Lulu, Loyal Hollyphant // Dungeon Delver