Raph & Mikey, Troublemakers
$2.10
Legendary Creature — Mutant Ninja Turtle

Gruul big-creature ramp that slams a hasty 7/7 trampler and flips free creatures into combat every time it attacks.
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Raph & Mikey cost seven and come in as a 7/7 with trample and haste, so they attack the turn they land. Each attack reveals cards from the top of your library until a creature, then puts it onto the battlefield tapped and attacking. The deck ramps hard and skews toward huge creatures so each flip is a real threat that never needs to be paid for.
In the recorded games, the plan was to ramp to seven fast, often with Treasonous Ogre or treasure, then swing and flip something big. Blightsteel Colossus and Etali, Primal Conqueror were the kind of hits that ended games. Ragavan, Nimble Pilferer started some games fast, Fiery Confluence handled boards, and Scroll Rack set up the top of the library. When the commander resolved early it took over quickly. Targeted removal and counterspells aimed at the ramp slowed it down, and slow starts left it behind against faster tables.
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Commander gameplay videos featuring Raph & Mikey, Troublemakers.
TWO GAMES WITH HARMLESS OFFERING! cEDH WITH PLAY TO WIN!
cEDH with Play to Win... And Clippy - EDH Gameplay Ep 176
RAPH & MIKEY vs OB NIXILIS vs DARGO/REYHAN vs KINNAN - PLAY TO WIN vs CASSIUS MARSH
Ojer Axonil v Brigid v Elsha v Etali | CEDH Gameplay 063
Never Ending Storm - CEDH Gameplay - Ral vs Etali vs Raph & Mikey vs Malcolm/Vialsmasher
Ojer Axonil v Marneus v Glarb v Raph & Mikey | CEDH Gameplay 060
MY CABBAGES!!! - Cedh Gameplay - Cabbage Merchant Vs Rogsi Vs Raph and Mikey Vs Tymna/Dargo
Winota v Raph & Mikey v Third Doctor v Kefka | CEDH Gameplay 059
Raph & Mikey v Eruth v Tivit v Magda | CEDH Gameplay 058
1-800-Ban-Ramp! Feat.@saltnpetty @StrixhavenDropout | EDH| Commander Gameplay
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New Cards
Fresh cards from recent sets that players are experimenting with in Raph & Mikey, Troublemakers decks.
High Synergy Cards
Cards that work exceptionally well with Raph & Mikey, Troublemakers's abilities and overall game plan.
Port Razer
Blightsteel Colossus
Seething Song
Full Throttle
Wild Growth
Worldspine Wurm
GeosurgeTop Cards
The most popular and reliable cards that form the backbone of successful Raph & Mikey, Troublemakers decks.
Port Razer
Blightsteel Colossus
Seething Song
Wild Growth
Farseek
Nature's Lore
Rampant Growth
CultivateGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Jeska's Will
Ancient Tomb
Mana Vault
Worldly Tutor
Chrome Mox
Grim Monolith
Gamble
Lion's Eye Diamond
Mox Diamond
The One Ring
Crop Rotation
Underworld BreachCreatures
Essential creatures that complement Raph & Mikey, Troublemakers's strategy through synergy, utility, or raw power.
Worldspine Wurm
Bloodthirster
Ancient Copper Dragon
Summon: Bahamut
Apex Altisaur
Balefire Dragon
Treasonous Ogre
Titan of Industry
Vaultborn Tyrant
Vigor
Giant Adephage
Terastodon
Terror of the Peaks
Twinflame Tyrant
Void Winnower
Quilled Greatwurm
Scourge of the Throne
Blast-Furnace Hellkite
Angrath's Marauders
Quartzwood Crasher
Hellkite Charger
Evercoat Ursine
Combat Celebrant
Combustible Gearhulk
Ohran Frostfang
Craterhoof Behemoth
Hellkite Tyrant
Roaming Throne
Savage Ventmaw
Birds of Paradise
Llanowar Elves
Goblin AnarchomancerInstants
Key instant-speed responses for protection, removal, and keeping Raph & Mikey, Troublemakers safe.
Pyretic Ritual
Redirect Lightning
Desperate Ritual
Great Train Heist
Deflecting Swat
Bolt Bend
Veil of Summer
Red Elemental Blast
Worldly Tutor
Pyroblast
Noxious Revival
Savage Beating
Final Fortune
Guttural Response
Untimely Malfunction
Legolas's Quick Reflexes
Tamiyo's Safekeeping
Open the Omenpaths
Pyrokinesis
Saved by the Shell
Smuggler's Surprise
Heroic Intervention
Tibalt's Trickery
Lightning Bolt
Force of Vigor
Return the Favor
Reverberate
Flashback
Autumn's Veil
Burnout
Manamorphose
Ricochet Trap
Avoid Fate
Nature's Claim
Big Score
Crop Rotation
Harrow
Tyvar's Stand
Entish Restoration
Defend the Rider
Valakut Awakening
Fog
Unexpected Windfall
Snakeskin Veil
Collective Resistance
Return of the Wildspeaker
Hunter's Insight
Chaos Warp
Abrade
Beast WithinSorceries
Important sorcery spells that advance Raph & Mikey, Troublemakers's game plan and control the board.
Full Throttle
Geosurge
Overpowering Attack
Seize the Day
Jeska's Will
Relentless Assault
Skyshroud Claim
Rite of Flame
World at War
Three Visits
Shared Roots
Last Night Together
Strike It Rich
Fury of the Horde
Mana Geyser
Sylvan Tutor
Gamble
Migration Path
Explore
Kodama's Reach
New Generation's Technique
Explosive Vegetation
Wheel of Fortune
Finale of Devastation
Circuitous Route
Glimpse the Core
Map the Frontier
Selvala's Stampede
Search for Tomorrow
Last March of the Ents
Chandra's Ignition
Sundering Eruption
Planar Engineering
Devastating Onslaught
Faithless Looting
Chain Reaction
Bala Ged Recovery
Bridgeworks Battle
Stump Stomp
Vandalblast
Rishkar's Expertise
Harmonize
Blasphemous Act
DecimateUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Ruby Medallion
Manifold Key
Emerald Medallion
Lightning Greaves
Strionic Resonator
Defense Grid
Silver Shroud Costume
Vexing Bauble
Doors of Durin
Voltaic Key
Dolmen Gate
Sensei's Divining Top
The Great Henge
The One Ring
The Fire Crystal
Helm of the Host
Swiftfoot BootsEnchantments
Powerful enchantments that support Raph & Mikey, Troublemakers's strategy and create lasting battlefield effects.
Aggravated Assault
Utopia Sprawl
World War Hulk
Grim Reaper's Sprint
Sylvan Library
Burgeoning
Carpet of Flowers
Rhythm of the Wild
Exploration
Garruk's Uprising
Mass Hysteria
Sneak Attack
Fertile Ground
Elemental Bond
Concordant Crossroads
Defense of the Heart
Shadow in the Warp
Underworld Breach
Greater Good
Warstorm Surge
Guardian Project
Unnatural GrowthPlaneswalkers
Planeswalkers that work alongside Raph & Mikey, Troublemakers to provide ongoing value and board presence.
Tezzeret, Cruel Captain
Domri, Anarch of BolasBattles
Battles that give Raph & Mikey, Troublemakers decks a second front to attack, plus a payoff for defeating them.
Invasion of IkoriaUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Ancient Tomb
Crystal Vein
Boseiju, Who Endures
Castle Garenbrig
City of Traitors
Command Beacon
Urza's Saga
Yavimaya, Cradle of Growth
Shifting Woodland
Sandstone Needle
Arena of Glory
Shinka, the Bloodsoaked Keep
Temple of the False God
Rogue's Passage
Spinerock Knoll
Mosswort Bridge
Reliquary Tower
Kessig Wolf RunMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Talisman of Impulse
Fellwar Stone
Lotus Petal
Mana Vault
Arcane Signet
Chrome Mox
Grim Monolith
Lion's Eye Diamond
Mox Diamond
Sol Ring
Thran Dynamo
Gruul Signet
Herd Heirloom
Mox Opal
Mind Stone
Basalt Monolith
Worn Powerstone
Cursed Mirror
Thought Vessel
Commander's Sphere
Hedron ArchiveLands
The mana base foundation for Raph & Mikey, Troublemakers decks, ensuring smooth and reliable mana development.
Cavern of Souls
City of Brass
Gemstone Caverns
Stomping Ground
Thornspire Verge
Taiga
Spire Garden
Wooded Foothills
Bloodstained Mire
Mana Confluence
Arid Mesa
Grove of the Burnwillows
Scalding Tarn
Karplusan Forest
Prismatic Vista
Commercial District
Windswept Heath
Misty Rainforest
Turtle Lair
Gemstone Mine
Verdant Catacombs
Fire-Lit Thicket
Talon Gates of Madara
Command Tower
Valakut Awakening
Training Compound
Sundering Eruption
Exotic Orchard
Mountain
Cragcrown Pathway
Rootbound Crag
Fabled Passage
Bala Ged Recovery
Bridgeworks Battle
Forest
Stump Stomp
Copperline Gorge
Rockfall Vale
Wooded Ridgeline
Rugged Highlands
Myriad Landscape
Sheltered Thicket
Path of Ancestry
Mossfire Valley
Terramorphic Expanse
Evolving Wilds
Cinder Glade
Temple of Abandon
Game Trail
Gruul TurfRaph & Mikey, Troublemakers Deck Stats
Based on 7,871 Raph & Mikey, Troublemakers decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 12 |
| 2 | 14 |
| 3 | 8 |
| 4 | 7 |
| 5 | 6 |
| 6 | 6 |
| 7 | 3 |
| 8 | 1 |
| 9 | 2 |
| 11 | 1 |
| 12 | 1 |
- Creature 19
- Instant 13
- Sorcery 14
- Artifact 10
- Enchantment 7
- Land 36
| Card type | Cards |
|---|---|
| Creature | 19 |
| Instant | 13 |
| Sorcery | 14 |
| Artifact | 10 |
| Enchantment | 7 |
| Land | 36 |
Lands: 20 basic, 16 nonbasic
| Month | Rank |
|---|---|
| 2026-01 | 1608 |
| 2026-02 | 233 |
| 2026-03 | 37 |
| 2026-04 | 84 |
| 2026-05 | 110 |
| 2026-06 | 132 |
| 2026-07 | 158 |
| 2026-08 | 184 |
| 2026-09 | 375 |
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