Quistis Trepe
$0.27
Legendary Creature — Human Wizard

New Cards
Recent-set cards that Quistis Trepe players are trying out in Mill decks.
Exhibition Tidecaller
Mana Sculpt
Emeritus of Ideation
MathemagicsHigh Synergy Cards
The highest-synergy picks for Quistis Trepe's Mill builds — cards that lean hardest into the Mill theme.
Essence Flux
Riverchurn Monument
Jidoor, Aristocratic Capital
Waterbender's Restoration
Displacer Kitten
Siren's Ruse
Cut Your Losses
Thunderclap Drake
Planar Incision
BlurTop Cards
The staple cards most Quistis Trepe Mill decks run as their core.
Evacuation
The Water Crystal
Dour Port-Mage
Conjurer's Closet
Drown in Dreams
Snap
Frantic Search
Brainstorm
High Tide
CounterspellGame Changers
High-impact bombs that can take over a Quistis Trepe Mill game on their own.
Cyclonic Rift
Fierce Guardianship
Rhystic StudyCreatures
Creatures that carry the Mill plan in Quistis Trepe decks, from early pressure to payoff.
Wizards of Thay
Snapcaster Mage
Archmage Emeritus
Archmage of Runes
Windrider Wizard
Deranged Assistant
Spellseeker
Ruin Crab
Laboratory Maniac
Vedalken Mastermind
Curious Homunculus
Transit Mage
Diluvian Primordial
Fog Bank
Jace's Archivist
Deadeye Navigator
Archaeomancer
Glasspool Mimic
Twenty-Toed Toad
Haughty Djinn
Peregrine Drake
Barkform Harvester
Faerie Formation
Wall of Tears
Phantom Steed
Scampering Surveyor
Pilgrim's Eye
Roil Elemental
Mocking Sprite
Hydroelectric Specimen
Tishana's Tidebinder
Psychosis Crawler
Hedron Crab
Mischievous Mystic
Solemn Simulacrum
Scourge of Fleets
Chasm SkulkerInstants
Instant-speed interaction and tricks that keep Quistis Trepe's Mill deck ahead.
Hide on the Ceiling
Teferi's Time Twist
Ghostly Flicker
Unsummon
Fact or Fiction
Swallowed by Leviathan
Sink into Stupor
Displace
Wizard's Retort
Silundi Vision
Flow of Knowledge
Sudden Insight
Release to the Wind
Familiar's Ruse
Psychic Spiral
Twincast
Dismiss
See Double
Run Away Together
Refute
Spider-Sense
Mana Drain
Three Steps Ahead
Ephara's Dispersal
Countervailing Winds
Delightful Discovery
Divide by Zero
Unauthorized Exit
Confounding Riddle
Polymorphist's Jest
Leadership Vacuum
Redirect
Spellgyre
Gale's Redirection
Narset's Reversal
Paradoxical Outcome
Thought Collapse
Spell Swindle
Tolarian Winds
Muddle the Mixture
Consider
Sublime Epiphany
Whir of Invention
Rapid Hybridization
Opt
Resculpt
Negate
Pongify
Aetherize
An Offer You Can't RefuseSorceries
Sorceries that push the Mill game plan forward for Quistis Trepe.
Traumatize
Maddening Cacophony
Fascination
Fractured Sanity
Windfall
Increasing Confusion
Pull from the Deep
Mentor's Guidance
Sorcerous Squall
Memories Returning
Rise from the Tides
Splash Portal
Flood of Tears
Season of Weaving
Tasha's Hideous Laughter
Finale of Revelation
Lórien Revealed
Environmental Sciences
Tunnel Vision
Curse of the Swine
Strategic Planning
Tempted by the Oriq
Foresee
Faerie Slumber Party
Lunar Insight
Contingency Plan
Argivian Restoration
Subjugate the Hobbits
Bond of Insight
Arcane Heist
Savor the Moment
Baral's Expertise
Clone Legion
Retraced Image
River's Rebuke
Raise the Palisade
Relm's Sketching
Mnemonic Deluge
Quasiduplicate
Bribery
Whelming Wave
Sea Gate Restoration
Step Through
Merchant Scroll
Serum Visions
Spectral Deluge
Treasure Cruise
Preordain
PonderUtility Artifacts
Artifacts that add consistency and utility to Quistis Trepe Mill decks.
Primal Amulet
Mindsplice Apparatus
Blue Mage's Cane
Ghost Vacuum
Crawlspace
Panharmonicon
Campfire
Millstone
Mirror of Life Trapping
River Song's Diary
Currency Converter
Bloodthirsty Blade
Essence Anchor
Lunatic Pandora
Portcullis
Memory Jar
Deluxe Dragster
Realmbreaker, the Invasion Tree
Agatha's Soul Cauldron
Mycosynth Wellspring
Grindstone
Conjurer's Bauble
Altar of the Brood
Mesmeric Orb
Mindcrank
Wayfarer's Bauble
Isochron Scepter
Swiftfoot Boots
Sapphire MedallionEnchantments
Enchantments that reinforce the Mill strategy in Quistis Trepe decks.
Memory Erosion
Psychic Corrosion
Ever-Watching Threshold
Gossip's Talent
Drowned Secrets
Fraying Sanity
Proft's Eidetic Memory
Curse of Unbinding
War Tax
Stasis Field
The Tale of Tamiyo
Equilibrium
Copy Land
Founding the Third Path
The Bath Song
Candlekeep Sage
Swarm Intelligence
Telepathy
Curiosity
Dissipation Field
Court of Cunning
Jace's Sanctum
Sphinx's Tutelage
Omniscience
Leyline of Anticipation
Propaganda
Wizard Class
Mystic RemoraPlaneswalkers
Planeswalkers that back up Quistis Trepe's Mill game plan.
Jace, Memory Adept
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that pull extra weight in Quistis Trepe Mill decks.
Riptide Laboratory
War Room
Cephalid Coliseum
Lonely Sandbar
Mystic Sanctuary
Ipnu Rivulet
Geier Reach Sanitarium
Command Beacon
Three Tree City
Otawara, Soaring City
Tolaria West
Scavenger Grounds
Desert
Eden, Seat of the Sanctum
Multiversal Passage
Arid Archway
Drownyard Temple
Buried Ruin
Treasure Vault
Desert of the Mindful
Emergence Zone
Sunken Palace
Nykthos, Shrine to Nyx
Castle Vantress
Academy Ruins
Mistrise Village
Rivendell
Urza's Saga
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Quistis Trepe's Mill strategy.
Weather Maker
Unstable Obelisk
Vessel of Endless Rest
Forger's Foundry
Victory Chimes
Machine God's Effigy
Coveted Jewel
Astral Cornucopia
Prismatic Lens
Worn Powerstone
Everflowing Chalice
Bender's Waterskin
Heraldic Banner
Extraplanar Lens
Throne of Eldraine
Fellwar Stone
Gilded Lotus
Decanter of Endless Water
Sol Ring
Midnight Clock
Thought Vessel
Arcane Signet
Mind StoneLands
The mana base behind Quistis Trepe's Mill decks.
Flooded Strand
Sink into Stupor
Silundi Vision
Misty Rainforest
Scalding Tarn
Polluted Delta
Sunken Citadel
Cavern of Souls
Glasspool Mimic
Horizon of Progress
Conduit Pylons
Abstergo Entertainment
Fabled Passage
Island
Hydroelectric Specimen
Prismatic Vista
Talon Gates of Madara
Urza's Cave
Myriad Landscape
Sea Gate RestorationSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Quistis Trepe: Mill.
Brinelin, the Moon Kraken // Ghost of Ramirez DePietro
Ambassador Laquatus
Stitcher Geralf
Neerdiv, Devious Diver
Zellix, Sanity Flayer // Candlekeep Sage
Zellix, Sanity Flayer // Dungeon Delver
Zellix, Sanity Flayer // Feywild Visitor
Zellix, Sanity Flayer // Shameless Charlatan
Zellix, Sanity Flayer // Sword Coast Sailor
Go-Shintai of Lost Wisdom
Vhal, Candlekeep Researcher // Candlekeep Sage
Brinelin, the Moon Kraken // Falthis, Shadowcat Familiar
Circu, Dimir Lobotomist
Lazav, Familiar Stranger
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
Saruman of Many Colors
Esior, Wardwing Familiar // Ghost of Ramirez DePietro
Araumi of the Dead Tide
Anowon, the Ruin Thief
Meneldor, Swift Savior
Gale, Waterdeep Prodigy // Criminal Past
Sidisi, Brood Tyrant
Zellix, Sanity Flayer // Agent of the Iron Throne
Zellix, Sanity Flayer // Cloakwood Hermit
Zellix, Sanity Flayer // Criminal Past
Zellix, Sanity Flayer // Cultist of the Absolute
Zellix, Sanity Flayer // Far Traveler
Zellix, Sanity Flayer // Inspiring Leader
Zellix, Sanity Flayer // Master Chef
Zellix, Sanity Flayer // Noble Heritage
Zellix, Sanity Flayer // Passionate Archaeologist
Zellix, Sanity Flayer // Popular Entertainer
Zellix, Sanity Flayer // Raised by Giants
Zellix, Sanity Flayer // Scion of Halaster
Zellix, Sanity Flayer // Street Urchin
Zellix, Sanity Flayer // Tavern Brawler
Krydle of Baldur's Gate
Ludevic, Necrogenius
Zareth San, the Trickster
Y'shtola Rhul