Neriv, Heart of the Storm
$2.22
Legendary Creature — Spirit Dragon

Mardu aggro that slams hasty creatures and token makers, then doubles their damage on the turn they arrive.
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Neriv is a 4/5 flier for five. If a creature you control entered this turn would deal damage, it deals twice that much instead. That covers combat damage from hasty creatures and tokens that enter attacking, and damage from enter-the-battlefield triggers where the creature itself is the source. The deck is built to put a lot of power onto the board in one turn and swing right away, so a 4-power haste creature hits for 8 before anyone has a chance to answer it.
In the recorded games, Neriv usually came down early and set the pace, with the table forced into defense. Ankle Shanker was a standout, since a hasty creature with first strike and deathtouch for the whole team made blocks miserable. Myriad creatures and token makers added extra attackers that all counted as new, and Ragavan, Nimble Pilferer and Inspiring Overseer kept cards and mana flowing. Lightning Greaves on Neriv kept the doubler alive. Wins came from one or two big hasty turns. When opponents traded off the early creatures or held removal for Neriv, the deck had less staying power, since the bonus only lasts the turn a creature arrives.
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New Cards
Fresh cards from recent sets that players are experimenting with in Neriv, Heart of the Storm decks.
High Synergy Cards
Cards that work exceptionally well with Neriv, Heart of the Storm's abilities and overall game plan.
Mardu Siegebreaker
Enduring Courage
Warstorm Surge
Nahiri's Resolve
Blade of Selves
Goldlust Triad
Elturel Survivors
Rising of the Day
Ironwill ForgerTop Cards
The most popular and reliable cards that form the backbone of successful Neriv, Heart of the Storm decks.
Mardu Siegebreaker
Enduring Courage
Warstorm Surge
Nahiri's Resolve
Blade of Selves
Goldlust Triad
Rising of the Day
Lightning Greaves
Path to Exile
Swords to PlowsharesGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Jeska's Will
The One Ring
Farewell
Enlightened Tutor
Teferi's Protection
Vampiric Tutor
Demonic Tutor
Smothering TitheCreatures
Essential creatures that complement Neriv, Heart of the Storm's strategy through synergy, utility, or raw power.
Elturel Survivors
Ironwill Forger
Combustible Gearhulk
Ogre Battledriver
Battle Angels of Tyr
Bone-Cairn Butcher
Anger
Twinflame Tyrant
Voice of Victory
Goldspan Dragon
Terror of the Peaks
Redoubled Stormsinger
Fury
Hammers of Moradin
Avenger of the Fallen
Flamerush Rider
Sonic Shrieker
Dalkovan Packbeasts
Stadium Headliner
Ainok Strike Leader
Venerated Stormsinger
Professional Face-Breaker
Solemn Simulacrum
Hero of Bladehold
Esper Sentinel
Morbid OpportunistInstants
Key instant-speed responses for protection, removal, and keeping Neriv, Heart of the Storm safe.
Ephemerate
Inevitable Defeat
Legion Leadership
Cloudshift
Eerie Interlude
Chaos Warp
Boros Charm
Stroke of Midnight
Generous Gift
Will of the Mardu
Duty Beyond Death
Terminate
Lae'zel's Acrobatics
Akroma's Will
Saw in Half
Demand Answers
Fell the Profane
Abrade
Crackling Doom
Village Rites
Thrill of Possibility
Dawn's Truce
Erode
Untimely Malfunction
Anguished Unmaking
Corrupted Conviction
Despark
Malakir Rebirth
Deadly Dispute
Deadly Rollick
Rakdos Charm
Big Score
Flawless Maneuver
Deflecting Swat
Wear // Tear
Enlightened Tutor
Teferi's Protection
Dark Ritual
Vampiric Tutor
MortifySorceries
Important sorcery spells that advance Neriv, Heart of the Storm's game plan and control the board.
Night's Whisper
Devastating Onslaught
Blasphemous Act
Electroduplicate
Painful Truths
Chandra's Ignition
Ruinous Ultimatum
Jeska's Will
Mana Geyser
Forth Eorlingas!
Another Round
Twinflame
Full Throttle
Faithless Looting
Sign in Blood
Sundering Eruption
Worthy Cost
Molten Duplication
Damn
Vandalblast
Avatar's Wrath
Blasphemous Edict
Read the Bones
Vindicate
Austere Command
Toxic Deluge
Victimize
Reanimate
Farewell
Demonic TutorUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
The Fire Crystal
Urabrask's Forge
Infantry Shield
Whip of Erebos
Panharmonicon
Ruby Medallion
Mimic Vat
Swiftfoot Boots
Helm of the Host
Hammer of Purphoros
Mardu Monument
Conjurer's Closet
Lavaspur Boots
Wayfarer's Bauble
Dolmen Gate
Idol of Oblivion
The One Ring
SkullclampEnchantments
Powerful enchantments that support Neriv, Heart of the Storm's strategy and create lasting battlefield effects.
Legion Loyalty
All-Out Assault
Flameshadow Conjuring
Sneak Attack
Legion's Initiative
Phyrexian Arena
Windcrag Siege
Mass Hysteria
Thunder of Unity
Rite of the Raging Storm
Dragon Tempest
Gratuitous Violence
Fiery Emancipation
Fervor
Fable of the Mirror-Breaker
Mirror March
Teleportation Circle
War Effort
Mardu Ascendancy
Bitter Reunion
City on Fire
Barrensteppe Siege
Kinbinding
Trouble in Pairs
Impact Tremors
Within Range
Black Market Connections
Tocasia's Welcome
Land Tax
Assemble the Legion
Gleaming Splendor
Warleader's Call
Anointed Procession
Bastion of Remembrance
Smothering TithePlaneswalkers
Planeswalkers that work alongside Neriv, Heart of the Storm to provide ongoing value and board presence.
Elspeth, Storm SlayerUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Arena of Glory
Dalkovan Encampment
Slayers' Stronghold
Amonkhet Raceway
Hanweir Battlements
Vault of the Archangel
Castle Embereth
Minas Tirith
Bojuka Bog
Windbrisk Heights
Urborg, Tomb of Yawgmoth
Reliquary Tower
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Cursed Mirror
Talisman of Conviction
Fellwar Stone
Talisman of Indulgence
Boros Signet
Mox Jasper
Rakdos Signet
Carnelian Orb of Dragonkind
Dragonstorm Globe
Dragon's Hoard
Arcane Signet
Talisman of Hierarchy
Mind Stone
Chromatic Lantern
Sol Ring
Commander's Sphere
Orzhov SignetLands
The mana base foundation for Neriv, Heart of the Storm decks, ensuring smooth and reliable mana development.
Legion Leadership
Sunbillow Verge
Blazemire Verge
Sundown Pass
Shattered Landscape
Clifftop Retreat
Haunted Ridge
Shattered Sanctum
Nomad Outpost
Battlefield Forge
Dragonskull Summit
Bleachbone Verge
Sulfurous Springs
Mountain
Spectator Seating
Savai Triome
Elegant Parlor
Fell the Profane
Bloodfell Caves
Wind-Scarred Crag
Luxury Suite
Plains
Raucous Theater
Rugged Prairie
Caves of Koilos
Swamp
Exotic Orchard
Scoured Barrens
Smoldering Marsh
Sacred Foundry
Terramorphic Expanse
Shadowy Backstreet
Graven Cairns
Blood Crypt
Arid Mesa
Boros Garrison
Bloodstained Mire
Evolving Wilds
Temple of Triumph
Isolated Chapel
Command Tower
Vault of Champions
Plateau
Badlands
Temple of Malice
Marsh Flats
Fetid Heath
Godless Shrine
Temple of Silence
Path of AncestryNeriv, Heart of the Storm Deck Stats
Based on 8,674 Neriv, Heart of the Storm decks.
| Mana value | Cards |
|---|---|
| 1 | 7 |
| 2 | 13 |
| 3 | 15 |
| 4 | 12 |
| 5 | 8 |
| 6 | 5 |
| 7 | 1 |
| 8 | 1 |
| 9 | 1 |
- Creature 29
- Instant 9
- Sorcery 6
- Artifact 10
- Enchantment 8
- Land 37
| Card type | Cards |
|---|---|
| Creature | 29 |
| Instant | 9 |
| Sorcery | 6 |
| Artifact | 10 |
| Enchantment | 8 |
| Land | 37 |
Lands: 18 basic, 19 nonbasic
| Month | Rank |
|---|---|
| 2025-03 | 310 |
| 2025-04 | 17 |
| 2025-05 | 91 |
| 2025-06 | 223 |
| 2025-07 | 277 |
| 2025-08 | 298 |
| 2025-09 | 356 |
| 2025-10 | 289 |
| 2025-11 | 331 |
| 2025-12 | 286 |
| 2026-01 | 331 |
| 2026-02 | 335 |
| 2026-03 | 303 |
| 2026-04 | 390 |
| 2026-05 | 430 |
| 2026-06 | 386 |
| 2026-07 | 431 |
| 2026-08 | 485 |
| 2026-09 | 603 |
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