Mr. House, President and CEO
$1.07
Legendary Artifact Creature — Human

Dice-rolling artifacts that turn every high roll into a 3/3 Robot, and sixes into Treasure for bigger rolls.
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Any die roll of 4 or higher makes a 3/3 Robot artifact token, and a 6 or higher adds a Treasure. Mr. House's own activation costs {4} and a tap, but every mana from Treasure spent on it adds another die. Treasure feeds more dice, more dice mean more Robots and more Treasure, and the deck fills out the rest with cards that roll dice or care about artifacts entering.
In the recorded games, the Robot army usually grew through Steel Overseer and Anointed Procession, and Delina, Wild Mage copying Mr. House doubled the whole engine. Brazen Scourge and Reckless Fireweaver chipped in damage alongside the attacks, and one combo list used Vexing Puzzlebox with Clock of Omens to keep rolling and pull artifacts from the deck. The weakness is variance: some turns the dice give nothing, and the early game is slow. Expect a midgame build-up and a win through a wide artifact board rather than a fast kill.
How it feels to play against
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Links & Decks
Buy Mr. House, President and CEO
Videos
Commander gameplay videos featuring Mr. House, President and CEO.
XTINA GG is a HOUSE - Bello Vs. Volrath, Vs Mr. House, Vs. Shadow - Commander Gameplay Ep 172
WOODLAND CREATURE COMMANDER | Bello VS Squirrel Girl VS Mr House VS Beorn
Quips And Guac Forces Us onto CARNIVAL RIDES! ft. The Trinket Mage | GtG #33
The King's Table: High Power EDH Commander gameplay.
The Slimecicle Casino is now open! Place your bets! | Commander at Home Episode 101
Who's Ready To Roll Some Dice? | Farideh vs. Mr. House vs. Maralen vs. Dwight o' Lantern
MTG Commander Gameplay | Coram | Mr. House | J. Jonah Jameson | Anti-Venom | MTG EDH
Brian David Gilbert takes his tokens to Karen Han's theme park! ft. Patrick | GtG #11
Big Deck Energy w/ CGB | MTG Commander
CHEATING COMMANDER | Big Deck Energy
Brackets
Brackets let a table agree on how strong their decks are before shuffling up, so a cEDH list doesn't land in a casual pod. Pick one to see what Mr. House, President and CEO decks at that level play.
- 1
- Exhibition: theme first, winning second
- 2
- Core: roughly preconstructed deck power
- 3
- Upgraded: tuned decks, up to three Game Changers
- 4
- Optimized: high power, anything goes
- 5
- cEDH: built to win in competitive play
Budget
$ shows the cheapest Mr. House, President and CEO builds, $$$ the most expensive ones.
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New Cards
Fresh cards from recent sets that players are experimenting with in Mr. House, President and CEO decks.
High Synergy Cards
Cards that work exceptionally well with Mr. House, President and CEO's abilities and overall game plan.
Barbarian Class
Vexing Puzzlebox
Contraband Livestock
Hoarding Ogre
Wyll's Reversal
Wand of Wonder
Component Pouch
Myrkul's EdictTop Cards
The most popular and reliable cards that form the backbone of successful Mr. House, President and CEO decks.
Barbarian Class
Contraband Livestock
Hoarding Ogre
Wyll's Reversal
Wand of Wonder
Myrkul's Edict
The Deck of Many Things
Lightfoot RogueGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Smothering Tithe
Gamble
Farewell
The One Ring
Enlightened Tutor
Jeska's Will
Teferi's Protection
Demonic Tutor
Vampiric TutorCreatures
Essential creatures that complement Mr. House, President and CEO's strategy through synergy, utility, or raw power.
Chaos Dragon
Academy Manufactor
Xorn
Iron Mastiff
Chaos Channeler
Mirkwood Bats
Reckless Fireweaver
Ancient Copper Dragon
Securitron Squadron
Goldspan Dragon
Crime Novelist
Ancient Gold Dragon
Ingenious Artillerist
Cyberman Patrol
Ancient Brass Dragon
Steel Overseer
Professional Face-Breaker
Nadier's Nightblade
Herald of Hadar
Cybermen Squadron
Swarming Goblins
Marionette Master
Marionette Apprentice
"Lifetime" Pass Holder
Deadbeat Attendant
Complaints Clerk
Grim Hireling
Discourtesy Clerk
Pitiless Plunderer
Mayhem Devil
Exalted Sunborn
Roaming Throne
Solemn Simulacrum
Esper SentinelInstants
Key instant-speed responses for protection, removal, and keeping Mr. House, President and CEO safe.
Revivify
Berserker's Frenzy
Grave Endeavor
Deadly Dispute
Dispatch
Lae'zel's Acrobatics
Farideh's Fireball
Big Score
Unexpected Windfall
Critical Hit
Bottle-Cap Blast
V.A.T.S.
Chaos Warp
Costly Plunder
Demand Answers
Wear // Tear
Enlightened Tutor
Deadly Rollick
Village Rites
Deflecting Swat
Flawless Maneuver
Swords to Plowshares
Teferi's Protection
Generous Gift
Path to Exile
Vampiric Tutor
Akroma's Will
Anguished Unmaking
Boros CharmSorceries
Important sorcery spells that advance Mr. House, President and CEO's game plan and control the board.
Danse Macabre
Attempted Murder
Recruitment Drive
Reckless Endeavor
Thunderwave
Valiant Endeavor
Organic Extinction
Clowning Around
Step Right Up
Ruinous Ultimatum
Delete
Blood Money
Gamble
Brass's Bounty
Seize the Spoils
Hell to Pay
Hour of Reckoning
Farewell
Vandalblast
Jeska's Will
Demonic Tutor
Blasphemous ActUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Clown Car
Treasure Chest
Sword of Hours
Strength-Testing Hammer
Idol of Oblivion
Unwinding Clock
Clock of Omens
Nuka-Cola Vending Machine
Goblin Morningstar
Bucknard's Everfull Purse
Spiked Pit Trap
Inspiring Statuary
Coin of Mastery
Illusionist's Bracers
Krark-Clan Ironworks
Thousand Moons Smithy
Treasure Map
Collector's Vault
Lightning Greaves
The One Ring
Wayfarer's Bauble
Swiftfoot Boots
SkullclampEnchantments
Powerful enchantments that support Mr. House, President and CEO's strategy and create lasting battlefield effects.
Maddening Hex
Revel in Riches
Intangible Virtue
Alchemist's Talent
Anointed Procession
Rain of Riches
Tempered Steel
Caretaker's Talent
Smothering Tithe
Monologue Tax
Vault 21: House Gambit
Inspiring Leader
Prosperous Partnership
Spiteful Banditry
Descent into Avernus
Gleaming Splendor
Agent of the Iron Throne
Black Market Connections
Trouble in Pairs
Tocasia's Welcome
Impact Tremors
Phyrexian ArenaPlaneswalkers
Planeswalkers that work alongside Mr. House, President and CEO to provide ongoing value and board presence.
Comet, Stellar Pup
Elspeth, Storm SlayerUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Underdark Rift
Treasure Vault
Inventors' Fair
Great Furnace
Ancient Den
Vault of Whispers
Mines of Moria
Diamond City
Buried Ruin
The Gold Saucer
Reliquary Tower
Urza's Saga
Fountainport
Windbrisk Heights
Urborg, Tomb of Yawgmoth
Bojuka Bog
Vault of the Archangel
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Vexing Puzzlebox
Component Pouch
Luck Bobblehead
Perception Bobblehead
Intelligence Bobblehead
Charisma Bobblehead
Endurance Bobblehead
Agility Bobblehead
Strength Bobblehead
Ebony Fly
Sonic Screwdriver
Sol Ring
Arcane Signet
Commander's Sphere
Boros Signet
Rakdos Signet
Talisman of Indulgence
Orzhov Signet
Talisman of Conviction
Fellwar Stone
Talisman of HierarchyLands
The mana base foundation for Mr. House, President and CEO decks, ensuring smooth and reliable mana development.
Temple of Malice
Clifftop Retreat
Spire of Industry
Nomad Outpost
Temple of Triumph
Tainted Peak
Smoldering Marsh
Dragonskull Summit
Tainted Field
Shadowblood Ridge
Desolate Mire
Myriad Landscape
Evolving Wilds
Terramorphic Expanse
Temple of Silence
Isolated Chapel
Mountain
Canyon Slough
Luxury Suite
Spectator Seating
Ash Barrens
Plains
Reflecting Pool
Swamp
Savai Triome
Haunted Ridge
Command Tower
Vault of Champions
Sundown Pass
Fabled Passage
Shattered Landscape
Blazemire Verge
Exotic Orchard
Badlands
Plateau
Scrubland
Boros Garrison
Path of Ancestry
Sacred Foundry
Blood Crypt
Arid Mesa
Godless Shrine
Bloodstained Mire
Sulfurous Springs
Marsh Flats
Rugged Prairie
Shattered Sanctum
Battlefield Forge
Caves of Koilos
Fetid HeathMr. House, President and CEO Deck Stats
Based on 23,207 Mr. House, President and CEO decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 5 |
| 2 | 16 |
| 3 | 20 |
| 4 | 12 |
| 5 | 5 |
| 6 | 2 |
| 7 | 3 |
- Creature 25
- Instant 9
- Sorcery 8
- Artifact 15
- Enchantment 7
- Planeswalker 1
- Land 34
| Card type | Cards |
|---|---|
| Creature | 25 |
| Instant | 9 |
| Sorcery | 8 |
| Artifact | 15 |
| Enchantment | 7 |
| Planeswalker | 1 |
| Land | 34 |
Lands: 15 basic, 19 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 119 |
| 2024-11 | 60 |
| 2024-12 | 36 |
| 2025-01 | 35 |
| 2025-02 | 63 |
| 2025-03 | 47 |
| 2025-04 | 63 |
| 2025-05 | 56 |
| 2025-06 | 88 |
| 2025-07 | 76 |
| 2025-08 | 66 |
| 2025-09 | 72 |
| 2025-10 | 67 |
| 2025-11 | 60 |
| 2025-12 | 55 |
| 2026-01 | 40 |
| 2026-02 | 31 |
| 2026-03 | 49 |
| 2026-04 | 77 |
| 2026-05 | 81 |
| 2026-06 | 84 |
| 2026-07 | 72 |
| 2026-08 | 76 |
| 2026-09 | 110 |
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