Mina and Denn, Wildborn: Ramp
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New Cards
Recent-set cards that Mina and Denn, Wildborn players are trying out in Ramp decks.
Germination Practicum
Planar Engineering
Studious First-YearHigh Synergy Cards
The highest-synergy picks for Mina and Denn, Wildborn's Ramp builds — cards that lean hardest into the Ramp theme.
Ancient Greenwarden
Avenger of Zendikar
Ramunap Excavator
Courser of Kruphix
Scute Swarm
Lotus Cobra
Tireless TrackerTop Cards
The staple cards most Mina and Denn, Wildborn Ramp decks run as their core.
Dryad of the Ilysian Grove
Exploration
Rampaging Baloths
Harrow
Nature's Lore
Three Visits
Kodama's Reach
Rampant Growth
Beast Within
CultivateGame Changers
High-impact bombs that can take over a Mina and Denn, Wildborn Ramp game on their own.
Crop Rotation
Field of the Dead
Glacial Chasm
Natural Order
Ancient Tomb
Gaea's Cradle
Worldly TutorCreatures
Creatures that carry the Ramp plan in Mina and Denn, Wildborn decks, from early pressure to payoff.
Ulvenwald Hydra
Oracle of Mul Daya
Tunneling Geopede
Tireless Provisioner
Cultivator Colossus
Augur of Autumn
Eternal Witness
Sylvan Safekeeper
Bane of Progress
Spitfire Lagac
Elvish Reclaimer
Perennial Behemoth
Springheart Nantuko
Fierce Empath
Reclamation Sage
Sabotender
Nesting Dragon
Icetill Explorer
Beanstalk Giant
Wayward Swordtooth
Geode Rager
Woodland Bellower
Mossborn Hydra
Traveling Chocobo
Rubblehulk
Greenwarden of Murasa
Sakura-Tribe Elder
Scavenging Ooze
Springbloom Druid
Disciple of Freyalise
Craterhoof Behemoth
Beast Whisperer
Goblin AnarchomancerInstants
Instant-speed interaction and tricks that keep Mina and Denn, Wildborn's Ramp deck ahead.
Entish Restoration
Valakut Awakening
Roiling Regrowth
Archdruid's Charm
Constant Mists
Realms Uncharted
Volcanic Offering
Krosan Grip
Thrill of Possibility
Destructive Revelry
Summoner's Pact
Kamahl's Will
Wild Magic Surge
Return of the Wildspeaker
Force of Vigor
Kazuul's Fury
Nature's Claim
Lightning Bolt
Hunter's Insight
Chaos Warp
Deflecting Swat
Abrade
Heroic InterventionSorceries
Sorceries that push the Ramp game plan forward for Mina and Denn, Wildborn.
Splendid Reclamation
Bala Ged Recovery
Scapeshift
Life from the Loam
Hour of Promise
Genesis Wave
Nahiri's Lithoforming
Shatterskull Smashing
Nissa's Pilgrimage
Primal Command
Nylea's Intervention
Awaken the Woods
Sylvan Scrying
Rishkar's Expertise
Stump Stomp
Green Sun's Zenith
Search for Tomorrow
Sylvan Awakening
Animist's Awakening
Worldsoul's Rage
Edge of Autumn
Magmatic Insight
Explore
Finale of Devastation
Tempt with Discovery
Far Wanderings
Into the North
Boundless Realms
Reshape the Earth
Broken Bond
Ground Assault
The Great Aurora
Escape to the Wilds
Sundering Eruption
Crackle with Power
Farseek
Bridgeworks Battle
Shared Roots
Faithless Looting
Open the Way
Turntimber Symbiosis
Last March of the Ents
Hull Breach
Ezuri's Predation
Shamanic Revelation
Chain Reaction
Blasphemous Act
Decimate
Vandalblast
HarmonizeUtility Artifacts
Artifacts that add consistency and utility to Mina and Denn, Wildborn Ramp decks.
Crucible of Worlds
Conduit of Worlds
Horn of Greed
Seer's Sundial
Blackblade Reforged
Zuran Orb
Staff of Titania
Amulet of Vigor
Mind's Eye
The Endstone
Lumbering Worldwagon
Expedition Map
Sword of the Animist
The Great HengeEnchantments
Enchantments that reinforce the Ramp strategy in Mina and Denn, Wildborn decks.
Valakut Exploration
Spelunking
Zendikar's Roil
Druid Class
Greater Good
Tectonic Reformation
Walk-In Closet // Forgotten Cellar
Burgeoning
Sapling Nursery
Rites of Flourishing
Khalni Heart Expedition
Abundance
Undergrowth Recon
Retreat to Kazandu
Sylvan Library
Song of the Dryads
Prismatic Undercurrents
Prismatic Omen
Price of Glory
Need for Speed
Retreat to Valakut
Mana Flare
Overabundance
Heartbeat of Spring
Virtue of Strength
The Mending of Dominaria
Impact Tremors
Zendikar Resurgent
Elemental Bond
Case of the Locked Hothouse
Fires of Yavimaya
Earthbender Ascension
Kenrith's Transformation
Tribute to the World Tree
Guardian Project
Garruk's Uprising
Rhythm of the WildPlaneswalkers
Planeswalkers that back up Mina and Denn, Wildborn's Ramp game plan.
Wrenn and Six
Wrenn and Seven
Nissa, Vital Force
Wrenn and RealmbreakerUtility Lands
Non-basic lands that pull extra weight in Mina and Denn, Wildborn Ramp decks.
Strip Mine
Valakut, the Molten Pinnacle
Thespian's Stage
Vesuva
Boseiju, Who Endures
Dark Depths
Mirrorpool
Yavimaya, Cradle of Growth
Ghost Quarter
Nykthos, Shrine to Nyx
Tranquil Thicket
Lotus Field
Eye of Ugin
Echoing Deeps
Forgotten Cave
Bonders' Enclave
Arid Archway
Guildless Commons
Ghost Town
High Market
Field of Ruin
Blast Zone
Castle Garenbrig
Cryptic Caves
Scavenger Grounds
Dryad Arbor
Crystal Vein
Desert of the Indomitable
Wasteland
Kessig Wolf Run
Emergence Zone
Sokenzan, Crucible of Defiance
Pit of Offerings
Desert of the Fervent
Arch of Orazca
Tectonic Edge
Ramunap Ruins
Temple of the False God
Shifting Woodland
Shinka, the Bloodsoaked Keep
Maze of Ith
Lair of the Hydra
Raging Ravine
Restless Ridgeline
Mosswort Bridge
Spinerock Knoll
Arena of Glory
Skarrg, the Rage Pits
Reliquary Tower
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Mina and Denn, Wildborn's Ramp strategy.
Sol Ring
Arcane SignetLands
The mana base behind Mina and Denn, Wildborn's Ramp decks.
Snow-Covered Forest
Snow-Covered Mountain
Bala Ged Recovery
Urza's Cave
Gruul Turf
Fabled Passage
Valakut Awakening
Wooded Foothills
Sheltered Thicket
Cabaretti Courtyard
Prismatic Vista
Terramorphic Expanse
Blighted Woodland
Riveteers Overlook
Stomping Ground
Evolving Wilds
Shatterskull Smashing
Myriad Landscape
Windswept Heath
Misty Rainforest
Grove of the Burnwillows
Kazandu Mammoth
Commercial District
Stump Stomp
Verdant Catacombs
Arid Mesa
Bloodstained Mire
Scalding Tarn
Taiga
Talon Gates of Madara
Mountain Valley
Cinder Glade
Disciple of Freyalise
Sundering Eruption
Bridgeworks Battle
Wooded Ridgeline
Fire-Lit Thicket
Mountain
Forest
Spire Garden
Cragcrown Pathway
Copperline Gorge
Thornspire Verge
Command Tower
Mossfire Valley
Rootbound Crag
Rockfall Vale
Karplusan Forest
Temple of Abandon
Game TrailSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Mina and Denn, Wildborn: Ramp.
Kamahl, Heart of Krosa // Toggo, Goblin Weaponsmith
Erinis, Gloom Stalker // Popular Entertainer
Gladiolus Amicitia
Soul of Windgrace
Radha, Heart of Keld
Strider, Ranger of the North
Omnath, Locus of Rage
Zell Dincht
Kura, the Boundless Sky
Tana, the Bloodsower // Toggo, Goblin Weaponsmith
Titania, Voice of Gaea
Erinis, Gloom Stalker // Dragon Cultist
Greensleeves, Maro-Sorcerer
Obuun, Mul Daya Ancestor
Hugs, Grisly Guardian
Yuma, Proud Protector
Phylath, World Sculptor
Borborygmos and Fblthp
Sutina, Speaker of the Tajuru
Titania, Nature's Force
Lord Windgrace
Jolrael, Empress of Beasts
Rydia, Summoner of Mist
Erinis, Gloom Stalker // Guild Artisan
Hazezon, Shaper of Sand
Livonya Silone
Erinis, Gloom Stalker // Agent of the Shadow Thieves
Bonny Pall, Clearcutter
Erinis, Gloom Stalker // Hardy Outlander
Erinis, Gloom Stalker // Scion of Halaster
Braulios of Pheres Band
Omnath, Locus of the Roil
Titania, Protector of Argoth
The Fourteenth Doctor // Ryan Sinclair
Erinis, Gloom Stalker // Flaming Fist
Ashaya, Soul of the Wild
Baru, Fist of Krosa
Azusa, Lost but Seeking
Alena, Kessig Trapper // Toggo, Goblin Weaponsmith
Nissa, Resurgent Animist