Memnarch: Theft
$6.24
Legendary Artifact Creature — Wizard

New Cards
Recent-set cards that Memnarch players are trying out in Theft decks.
MathemagicsHigh Synergy Cards
The highest-synergy picks for Memnarch's Theft builds — cards that lean hardest into the Theft theme.
Liquimetal Coating
Mycosynth Lattice
Training Grounds
Vedalken Engineer
Etherium Sculptor
Neurok Transmuter
Foundry Inspector
Seat of the Synod
Unwinding ClockTop Cards
The staple cards most Memnarch Theft decks run as their core.
Palladium Myr
Grand Architect
Darksteel Forge
Silver Myr
Forensic Gadgeteer
Fabricate
Phyrexian Metamorph
Lightning Greaves
CounterspellGame Changers
High-impact bombs that can take over a Memnarch Theft game on their own.
Rhystic Study
Mana Vault
Cyclonic Rift
Ancient Tomb
Grim Monolith
Chrome Mox
Force of Will
The One Ring
Fierce Guardianship
Mystical TutorCreatures
Creatures that carry the Theft plan in Memnarch decks, from early pressure to payoff.
Master Transmuter
Steelswarm Operator
Omen Hawker
Vedalken Archmage
Agent of Treachery
Pili-Pala
Spellskite
Jhoira's Familiar
Renowned Weaponsmith
Trophy Mage
Beguiler of Wills
Myr Landshaper
Apprentice Wizard
Chief Engineer
Trinket Mage
Metalworker
Thought Monitor
Shimmer Myr
Myr Retriever
Mind Flayer
Mycosynth Golem
Ornithopter of Paradise
Roil Elemental
Master of Etherium
Oaken Siren
Master Thief
Tribute Mage
Treasure Mage
Willbreaker
Kuldotha Forgemaster
Broodstar
Scrap Trawler
Platinum Angel
Burnished Hart
Steel Overseer
Gilded Drake
Aphetto Alchemist
Clever Impersonator
Solemn Simulacrum
Consecrated SphinxInstants
Instant-speed interaction and tricks that keep Memnarch's Theft deck ahead.
Dramatic Reversal
Whir of Invention
Stoic Rebuttal
Ugin's Binding
Desertion
Mana Drain
Unwind
Spelljack
Commandeer
Aethersnatch
Blue Sun's Zenith
Pact of Negation
Thirst for Knowledge
Stroke of Genius
Katara's Reversal
Argent Mutation
Rewind
Desynchronization
Muddle the Mixture
Scour for Scrap
Cancel
Archmage's Charm
Force of Negation
Pull from Tomorrow
Mental Misstep
Aetherspouts
Dispel
Strix Serenade
Spell Pierce
Flusterstorm
Negate
Swan Song
Cryptic Command
Narset's Reversal
An Offer You Can't Refuse
Sink into Stupor
Aetherize
Resculpt
High Tide
Arcane Denial
Reality Shift
Pongify
Rapid Hybridization
BrainstormSorceries
Sorceries that push the Theft game plan forward for Memnarch.
One with the Machine
Thoughtcast
Bribery
Blatant Thievery
Acquire
Reshape
Mass Manipulation
All Is Dust
Invoke the Winds
Expropriate
Blue Sun's Twilight
Inevitable Betrayal
Traverse Eternity
Transmute Artifact
Stolen Identity
Rush of Knowledge
Stock Up
Merchant Scroll
Sea Gate Restoration
Windfall
Ponder
PreordainUtility Artifacts
Artifacts that add consistency and utility to Memnarch Theft decks.
Illusionist's Bracers
Sculpting Steel
Rings of Brighthearth
Heartstone
Voltaic Key
Mystic Forge
Neurok Stealthsuit
Manifold Key
Clock of Omens
Vedalken Shackles
Cloud Key
Mindslaver
Isochron Scepter
Lithoform Engine
Staff of Eden, Vault's Key
Glaring Spotlight
Simulacrum Synthesizer
Thran Forge
Forsaken Monument
Encroaching Mycosynth
Expedition Map
Vedalken Orrery
Semblance Anvil
Doubling Cube
Mirage Mirror
The Enigma Jewel
Staff of Domination
Sensei's Divining Top
Nevinyrral's Disk
Ashnod's Transmogrant
The Immortal Sun
Mind's Eye
Inspiring Statuary
Swiftfoot Boots
Repurposing Bay
Mithril Coat
Waterbending Scroll
Portal to Phyrexia
Uthros Research Craft
Wayfarer's Bauble
Sapphire MedallionEnchantments
Enchantments that reinforce the Theft strategy in Memnarch decks.
Power Artifact
Treachery
Mechanized Production
Control Magic
Corrupted Conscience
Artificer Class
Confiscate
Copy Artifact
Mirrormade
Mind Control
Steal Artifact
Thopter Spy Network
Annex
Unstoppable Plan
In Bolas's Clutches
March of the Machines
Mystic Remora
Kitnap
Efficient Construction
Mirrodin Besieged
Leyline of Anticipation
PropagandaPlaneswalkers
Planeswalkers that back up Memnarch's Theft game plan.
Tezzeret, Betrayer of Flesh
Tezzeret the Seeker
Karn, the Great Creator
Ugin, Eye of the Storms
Ugin, the Ineffable
Tezzeret, Artifice Master
Tezzeret, Cruel CaptainUtility Lands
Non-basic lands that pull extra weight in Memnarch Theft decks.
Academy Ruins
Darksteel Citadel
Buried Ruin
Urza's Mine
Urza's Power Plant
Urza's Tower
Urza's Saga
Inventors' Fair
Uthros, Titanic Godcore
Archway of Innovation
Detection Tower
Arcane Lighthouse
Temple of the False God
Urza's Workshop
Mishra's Workshop
Fomori Vault
Riptide Laboratory
Tolaria West
Command Beacon
Shrine of the Forsaken Gods
Treasure Vault
Otawara, Soaring City
Minamo, School at Water's Edge
War Room
Reliquary Tower
Halimar Depths
Nykthos, Shrine to Nyx
Lonely Sandbar
Castle Vantress
Mystic SanctuaryMana Artifacts
Mana rocks and fixing to power out Memnarch's Theft strategy.
Liquimetal Torque
Thran Dynamo
Gilded Lotus
Basalt Monolith
Worn Powerstone
Mox Opal
Hedron Archive
Everflowing Chalice
Chromatic Orrery
Sol Ring
Crystal Skull, Isu Spyglass
Sceptre of Eternal Glory
Mind Stone
Blinkmoth Urn
Caged Sun
Sonic Screwdriver
Sky Diamond
Fellwar Stone
Dreamstone Hedron
Empowered Autogenerator
Ur-Golem's Eye
Prismatic Lens
Star Compass
Skyclave Relic
Bender's Waterskin
Extraplanar Lens
Mox Diamond
Arcane Signet
Midnight Clock
Lotus Petal
Commander's Sphere
Decanter of Endless Water
Thought VesselLands
The mana base behind Memnarch's Theft decks.
The Mycosynth Gardens
Urza's Cave
Hall of Tagsin
Snow-Covered Island
Prismatic Vista
Misty Rainforest
Flooded Strand
Cavern of Souls
Scalding Tarn
Gemstone Caverns
Island
Polluted Delta
Myriad Landscape
Sea Gate Restoration
Hydroelectric Specimen
Sink into StuporSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Memnarch: Theft.
Leonardo da Vinci
Arcum Dagsson
Silas Renn, Seeker Adept // Toggo, Goblin Weaponsmith
Silas Renn, Seeker Adept // Vial Smasher the Fierce
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
Jetfire, Ingenious Scientist
Ashad, the Lone Cyberman
Urza, Chief Artificer
Silas Renn, Seeker Adept // Tymna the Weaver
Belisarius Cawl
Muzzio, Visionary Architect
Kraum, Ludevic's Opus // Rebbec, Architect of Ascension
Kraum, Ludevic's Opus // Toggo, Goblin Weaponsmith
Iron Man, Titan of Innovation
Padeem, Consul of Innovation
Urza, Powerstone Prodigy
Emry, Lurker of the Loch
Esior, Wardwing Familiar // Rebbec, Architect of Ascension
The Twelfth Doctor // Dan Lewis
Volo, Itinerant Scholar // Clan Crafter
Vhal, Candlekeep Researcher // Clan Crafter
Vhal, Candlekeep Researcher // Faceless One
Sai, Master Thopterist
Zellix, Sanity Flayer // Clan Crafter
Renari, Merchant of Marvels // Clan Crafter
Silas Renn, Seeker Adept // Tevesh Szat, Doom of Fools
Karn, Legacy Reforged
Urza, Lord Protector
Marvin, Murderous Mimic
Akroma, Vision of Ixidor // Glacian, Powerstone Engineer
The Capitoline Triad
Kraum, Ludevic's Opus // Silas Renn, Seeker Adept
Akal Pakal, First Among Equals
Graaz, Unstoppable Juggernaut
Idris, Soul of the TARDIS
Mishra, Eminent One
Doc Ock, Evil Inventor
Malcolm, Keen-Eyed Navigator // Rebbec, Architect of Ascension
Malcolm, Keen-Eyed Navigator // Silas Renn, Seeker Adept
Drafna, Founder of Lat-Nam