Memnarch
$6.24
Legendary Artifact Creature — Wizard

New Cards
Recent-set cards that Memnarch players are trying out in Control decks.
High Synergy Cards
The highest-synergy picks for Memnarch's Control builds — cards that lean hardest into the Control theme.
Mycosynth Lattice
Etherium Sculptor
Seat of the Synod
Training Grounds
Fabricate
Liquimetal Coating
Academy Ruins
Vedalken Engineer
Unwinding ClockTop Cards
The staple cards most Memnarch Control decks run as their core.
Grand Architect
Palladium Myr
Phyrexian Metamorph
Foundry Inspector
Rings of Brighthearth
Whir of Invention
Silver Myr
Dramatic Reversal
CounterspellGame Changers
High-impact bombs that can take over a Memnarch Control game on their own.
Mana Vault
Rhystic Study
Cyclonic Rift
Ancient Tomb
Force of Will
Grim Monolith
The One Ring
Fierce Guardianship
Mystical Tutor
Consecrated SphinxCreatures
Creatures that carry the Control plan in Memnarch decks, from early pressure to payoff.
Vedalken Archmage
Forensic Gadgeteer
Trinket Mage
Master Transmuter
Neurok Transmuter
Steelswarm Operator
Metalworker
Pili-Pala
Trophy Mage
Jhoira's Familiar
Agent of Treachery
Spellskite
Treasure Mage
Tribute Mage
Shimmer Myr
Platinum Angel
Thought Monitor
Myr Retriever
Chief Engineer
Renowned Weaponsmith
Ornithopter of Paradise
Mycosynth Golem
Aphetto Alchemist
Transit Mage
Omen Hawker
Riddlesmith
Apprentice Wizard
Walking Ballista
Wandering Archaic
Fatespinner
Scrap Trawler
Gilded Drake
Master of Etherium
Burnished Hart
Solemn Simulacrum
Spellseeker
Thassa's Oracle
Hullbreaker HorrorInstants
Instant-speed interaction and tricks that keep Memnarch's Control deck ahead.
Ugin's Binding
Stoic Rebuttal
Muddle the Mixture
Mana Drain
Force of Negation
Blue Sun's Zenith
Pact of Negation
Scour for Scrap
Thirst for Knowledge
Desynchronization
Assert Authority
Reality Heist
Hurkyl's Recall
Swan Song
Spell Pierce
Disruption Protocol
Last Word
Echoing Truth
Evacuation
Gifts Ungiven
Delay
Flusterstorm
Mindbreak Trap
Nexus of Fate
Commandeer
Pull from Tomorrow
Cryptic Command
Mental Misstep
An Offer You Can't Refuse
Unwind
Fact or Fiction
Strix Serenade
Archmage's Charm
Rewind
Dispel
Negate
Narset's Reversal
Sink into Stupor
Reality Shift
Brainstorm
Aetherize
Arcane Denial
Pongify
Opt
Rapid Hybridization
High Tide
Frantic SearchSorceries
Sorceries that push the Control game plan forward for Memnarch.
One with the Machine
Thoughtcast
Reshape
All Is Dust
Bribery
Transmute Artifact
Traverse Eternity
Blatant Thievery
Acquire
Stock Up
Merchant Scroll
Argivian Restoration
Blue Sun's Twilight
Rush of Knowledge
Expropriate
Serum Visions
Lórien Revealed
Preordain
Sea Gate Restoration
Ponder
Solve the Equation
WindfallUtility Artifacts
Artifacts that add consistency and utility to Memnarch Control decks.
Darksteel Forge
Voltaic Key
Mystic Forge
Sculpting Steel
Sensei's Divining Top
Isochron Scepter
Illusionist's Bracers
Manifold Key
Clock of Omens
Neurok Stealthsuit
Lightning Greaves
Mindslaver
Vedalken Shackles
Vedalken Orrery
Heartstone
Simulacrum Synthesizer
Nevinyrral's Disk
Oblivion Stone
Planar Bridge
Encroaching Mycosynth
Elixir of Immortality
Thran Forge
Expedition Map
The Enigma Jewel
Cloud Key
Forsaken Monument
Lithoform Engine
Aether Spellbomb
Repurposing Bay
Moonsilver Key
Krark-Clan Ironworks
Mirage Mirror
Mind's Eye
Font of Mythos
Semblance Anvil
Crystal Shard
Tamiyo's Logbook
Howling Mine
Staff of Domination
Mithril Coat
Portal to Phyrexia
Uthros Research Craft
Aetherflux Reservoir
Insight Engine
Waterbending Scroll
Swiftfoot Boots
Wayfarer's Bauble
Sapphire MedallionEnchantments
Enchantments that reinforce the Control strategy in Memnarch decks.
Power Artifact
Copy Artifact
Mystic Remora
Diplomatic Immunity
Mirrormade
Treachery
Unstoppable Plan
Artificer Class
Freed from the Real
Mechanized Production
Propaganda
Imprisoned in the MoonPlaneswalkers
Planeswalkers that back up Memnarch's Control game plan.
Tezzeret the Seeker
Karn, the Great Creator
Tezzeret, Betrayer of Flesh
Ugin, Eye of the Storms
Ugin, the Ineffable
Ugin, the Spirit Dragon
Tezzeret, Cruel Captain
Jace Beleren
Narset, Parter of VeilsUtility Lands
Non-basic lands that pull extra weight in Memnarch Control decks.
Darksteel Citadel
Buried Ruin
Inventors' Fair
Urza's Saga
Uthros, Titanic Godcore
Archway of Innovation
Urza's Tower
Urza's Mine
Urza's Power Plant
Otawara, Soaring City
Riptide Laboratory
Arcane Lighthouse
Tolaria West
Mishra's Workshop
Detection Tower
Treasure Vault
Urza's Factory
Minamo, School at Water's Edge
Mistrise Village
Temple of the False God
Command Beacon
Hall of Storm Giants
Agna Qel'a
Fomori Vault
Castle Vantress
Mystic Sanctuary
War Room
Halimar Depths
Reliquary Tower
Lonely Sandbar
Nykthos, Shrine to Nyx
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Memnarch's Control strategy.
Thran Dynamo
Liquimetal Torque
Basalt Monolith
Gilded Lotus
Mox Opal
Worn Powerstone
Hedron Archive
Chromatic Orrery
Mind Stone
Everflowing Chalice
Crystal Skull, Isu Spyglass
Extraplanar Lens
Sol Ring
Blinkmoth Urn
Fellwar Stone
Darksteel Ingot
Stonespeaker Crystal
Weather Maker
Dreamstone Hedron
Ring of the Lucii
Caged Sun
Commander's Sphere
Chrome Mox
Mox Diamond
Sceptre of Eternal Glory
Prismatic Lens
Sky Diamond
Bender's Waterskin
Lotus Petal
Arcane Signet
Thought Vessel
Decanter of Endless Water
Midnight ClockLands
The mana base behind Memnarch's Control decks.
The Mycosynth Gardens
Misty Rainforest
Snow-Covered Island
Hall of Tagsin
Flooded Strand
Urza's Cave
Scalding Tarn
Polluted Delta
Prismatic Vista
Cavern of Souls
Fabled Passage
Gemstone Caverns
Sea Gate Restoration
Island
Myriad Landscape
Sink into Stupor
Hydroelectric SpecimenSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Memnarch: Control.
Arcum Dagsson
Leonardo da Vinci
Silas Renn, Seeker Adept // Toggo, Goblin Weaponsmith
Silas Renn, Seeker Adept // Vial Smasher the Fierce
Jetfire, Ingenious Scientist
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
Silas Renn, Seeker Adept // Tymna the Weaver
Ashad, the Lone Cyberman
Urza, Chief Artificer
Volo, Itinerant Scholar // Clan Crafter
Silas Renn, Seeker Adept // Tevesh Szat, Doom of Fools
Belisarius Cawl
Emry, Lurker of the Loch
Kraum, Ludevic's Opus // Rebbec, Architect of Ascension
Kraum, Ludevic's Opus // Toggo, Goblin Weaponsmith
Zellix, Sanity Flayer // Clan Crafter
Muzzio, Visionary Architect
Iron Man, Titan of Innovation
Padeem, Consul of Innovation
Urza, Powerstone Prodigy
Kraum, Ludevic's Opus // Silas Renn, Seeker Adept
Esior, Wardwing Familiar // Rebbec, Architect of Ascension
The Twelfth Doctor // Dan Lewis
Idris, Soul of the TARDIS
Vhal, Candlekeep Researcher // Clan Crafter
Vhal, Candlekeep Researcher // Faceless One
Sai, Master Thopterist
Renari, Merchant of Marvels // Clan Crafter
Karn, Legacy Reforged
Urza, Lord Protector
Renari, Merchant of Marvels // Hardy Outlander
Marvin, Murderous Mimic
The Seventh Doctor // Adric, Mathematical Genius
The Seventh Doctor // Ryan Sinclair
Akroma, Vision of Ixidor // Glacian, Powerstone Engineer
Akroma, Vision of Ixidor // Silas Renn, Seeker Adept
Sakashima of a Thousand Faces // Toggo, Goblin Weaponsmith
Nick Valentine, Private Eye
Akal Pakal, First Among Equals
The Capitoline Triad