Me, the Immortal: Extra Combats
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Legendary Creature — Human Rogue

High Synergy Cards
The highest-synergy picks for Me, the Immortal's Extra Combats builds — cards that lean hardest into the Extra Combats theme.
Slippery Bogbonder
Forgotten Ancient
Spectacular Showdown
Gift of the Viper
Hardened Scales
Tyrite Sanctum
Combat Celebrant
Agent's ToolkitTop Cards
The staple cards most Me, the Immortal Extra Combats decks run as their core.
Scavenged Brawler
Aggravated Assault
Seize the Day
Herald of Secret Streams
Rhythm of the Wild
Swiftfoot Boots
Beast Within
Cultivate
FarseekGame Changers
High-impact bombs that can take over a Me, the Immortal Extra Combats game on their own.
Rhystic Study
Cyclonic Rift
Fierce Guardianship
Ancient Tomb
Worldly Tutor
Mystical Tutor
Force of Will
Gamble
The One Ring
Jeska's WillCreatures
Creatures that carry the Extra Combats plan in Me, the Immortal decks, from early pressure to payoff.
Avian Oddity
Kami of Whispered Hopes
Crystalline Giant
Akki Battle Squad
Titanoth Rex
Anger
Incubation Druid
Winged Hive Tyrant
Deepglow Skate
Duskshell Crawler
Port Razer
Bloodthirster
Brawn
Kalonian Hydra
Ornery Tumblewagg
Biophagus
Wonder
Aven Courier
Thrummingbird
Evolution Sage
Ouroboroid
Champion of Dusan
Lizard Blades
Quilled Greatwurm
Managorger Hydra
Elusive Otter
Enduring Curiosity
Hellkite Charger
Fear of Missing Out
Scourge of the Throne
Birds of Paradise
Sakura-Tribe Elder
Hexing Squelcher
Eternal Witness
Delighted HalflingInstants
Instant-speed interaction and tricks that keep Me, the Immortal's Extra Combats deck ahead.
Slip Out the Back
Great Train Heist
Repulsive Mutation
Storm of Forms
Mutational Advantage
Snakeskin Veil
Gaea's Gift
Fully Grown
Momentous Fall
Heroic Intervention
Trap Essence
Invigorating Surge
Inspiring Call
Kazuul's Fury
Counterspell
Sink into Stupor
Solidarity of Heroes
Sudden Spinnerets
Ruinous Intrusion
Savage Beating
Mana Drain
Bioshift
Heightened Reflexes
The Last Agni Kai
Fling
Obscuring Haze
Planar Incision
Strength of Will
Biosynthic Burst
Prishe's Wanderings
Deflecting Swat
Monstrous Rage
Swan Song
Aetherize
Fog
Ripples of Potential
Blur
Growth Spiral
Arcane Denial
Untimely Malfunction
Krosan Grip
Entish Restoration
Flusterstorm
Redirect Lightning
Negate
An Offer You Can't Refuse
Chaos Warp
Pongify
Rapid Hybridization
Frantic SearchSorceries
Sorceries that push the Extra Combats game plan forward for Me, the Immortal.
Full Throttle
Last Night Together
Fangs of Kalonia
Chandra's Ignition
Visions of Dominance
Overpowering Attack
Rishkar's Expertise
Relentless Assault
Wave Goodbye
Blasphemous Act
Vandalblast
World at War
Decimate
Three Visits
Season of Gathering
Life's Legacy
Skyshroud Claim
Devastating Onslaught
Bridgeworks Battle
Nibelheim Aflame
Knockout Maneuver
Artful Dodge
Fury of the Horde
Wear Down
Roamer's Routine
Dragonclaw Strike
Sundering Eruption
Search for Tomorrow
Stump Stomp
Bala Ged Recovery
Nature's Lore
Windfall
Ponder
Rampant Growth
Explore
Kodama's ReachUtility Artifacts
Artifacts that add consistency and utility to Me, the Immortal Extra Combats decks.
The Ozolith
The Earth Crystal
Blitzball Stadium
Genji Glove
Power Fist
The Great Henge
Ozolith, the Shattered Spire
Mage Slayer
Bone Sabres
The Reaver Cleaver
Ring of Valkas
Hexplate Wallbreaker
Ring of Kalonia
Brotherhood Regalia
Sword of Feast and Famine
Luxior, Giada's Gift
Ring of Evos Isle
Sword of Truth and Justice
Whispersilk Cloak
Insight Engine
Mithril Coat
The Fire Crystal
Fractal Harness
Explorer's Cache
Tarrian's Soulcleaver
Sword of the Animist
Agatha's Soul Cauldron
Rover Blades
Monument to Endurance
Helm of the Host
Shadowspear
Conduit of Worlds
Lightning GreavesEnchantments
Enchantments that reinforce the Extra Combats strategy in Me, the Immortal decks.
Branching Evolution
Level Up
Uncivil Unrest
Simic Ascendancy
Bred for the Hunt
Innkeeper's Talent
Greater Good
Grim Reaper's Sprint
Bard Class
Invigorating Hot Spring
Court of Garenbrig
Hadana's Climb
Primal Empathy
Hydra's Growth
Loading Zone
Super State
Defense of the Heart
Bear Umbra
Terrasymbiosis
Sphere Grid
Thickest in the Thicket
Lasting Tarfire
Family's Favor
Unnatural Growth
All Will Be One
Song of Eärendil
Colossal Majesty
Doubling Season
Wizard Class
Nature's Will
Aqueous Form
Propaganda
Frostcliff Siege
Carpet of Flowers
Guardian Project
Sylvan Library
Mystic Remora
Garruk's Uprising
Temur AscendancyPlaneswalkers
Planeswalkers that back up Me, the Immortal's Extra Combats game plan.
Utility Lands
Non-basic lands that pull extra weight in Me, the Immortal Extra Combats decks.
Nesting Grounds
Rogue's Passage
Karn's Bastion
Reliquary Tower
Diamond City
Llanowar Reborn
Oran-Rief, the Vastwood
Yavimaya, Cradle of Growth
Witch's Clinic
Homeward Path
Multiversal Passage
Hall of the Bandit Lord
Forge of Heroes
Muraganda Raceway
Avishkar Raceway
Kessig Wolf Run
Boseiju, Who Endures
Mistrise Village
Otawara, Soaring CityMana Artifacts
Mana rocks and fixing to power out Me, the Immortal's Extra Combats strategy.
The Aetherspark
Sonic Screwdriver
Thought Vessel
Mind Stone
Arcane Signet
Chromatic Lantern
Jeweled Lotus
Sol Ring
Herd Heirloom
Bender's Waterskin
Fellwar Stone
Gruul Signet
Simic Signet
Talisman of Curiosity
Izzet Signet
Talisman of Creativity
Lotus Petal
Talisman of ImpulseLands
The mana base behind Me, the Immortal's Extra Combats decks.
Opal Palace
Spire Garden
Stomping Ground
Steam Vents
Kazuul's Fury
Wooded Foothills
Sink into Stupor
Rain-Slicked Copse
Exotic Orchard
Rejuvenating Springs
Cragcrown Pathway
Ketria Triome
Dreamroot Cascade
Botanical Sanctum
Breeding Pool
Stormcarved Coast
Riverglide Pathway
Command Tower
Bountiful Landscape
Hedge Maze
Myriad Landscape
Frostboil Snarl
Mountain
Scalding Tarn
Misty Rainforest
Windswept Heath
Rockfall Vale
Vineglimmer Snarl
Sheltered Thicket
Willowrush Verge
Island
Forest
City of Brass
Taiga
Volcanic Island
Tropical Island
Fabled Passage
Training Center
Terramorphic Expanse
Game Trail
Temple of Abandon
Temple of Epiphany
Rootbound Crag
Cinder Glade
Evolving Wilds
Hinterland Harbor
Path of Ancestry
Frontier Bivouac
Sulfur Falls
Shivan ReefSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Me, the Immortal: Extra Combats.
Ezuri, Claw of Progress
Mowu, Loyal Companion
Esior, Wardwing Familiar // Numa, Joraga Chieftain
Kraum, Ludevic's Opus // Slurrk, All-Ingesting
Experiment Kraj
Kodama of the West Tree
Agatha of the Vile Cauldron
Ludevic, Necro-Alchemist // Numa, Joraga Chieftain
Rograkh, Son of Rohgahh // Slurrk, All-Ingesting
Kediss, Emberclaw Familiar // Slurrk, All-Ingesting
Tanazir Quandrix
Vorel of the Hull Clade
Kodama of the East Tree // Slurrk, All-Ingesting
Zimone, Paradox Sculptor
Zegana, Utopian Speaker
Maester Seymour
Marcus, Mutant Mayor
Dargo, the Shipwrecker // Slurrk, All-Ingesting
Bright-Palm, Soul Awakener
The Swarmlord
Halana and Alena, Partners
Kamahl, Heart of Krosa // Slurrk, All-Ingesting
Siani, Eye of the Storm // Slurrk, All-Ingesting
Danny Pink
Sab-Sunen, Luxa Embodied
Kediss, Emberclaw Familiar // Numa, Joraga Chieftain
Arwen, Weaver of Hope
Rishkar, Peema Renegade
Yorvo, Lord of Garenbrig
Minsc & Boo, Timeless Heroes
Esior, Wardwing Familiar // Reyhan, Last of the Abzan
Kydele, Chosen of Kruphix // Slurrk, All-Ingesting
Lonis, Genetics Expert
Breeches, Brazen Plunderer // Halana, Kessig Ranger
Esior, Wardwing Familiar // Slurrk, All-Ingesting
Slurrk, All-Ingesting // Tana, the Bloodsower
Slurrk, All-Ingesting // Toggo, Goblin Weaponsmith
Volo, Itinerant Scholar // Master Chef
Wyll, Blade of Frontiers // Master Chef
Bristly Bill, Spine Sower