Marath, Will of the Wild
$0.71
Legendary Creature — Elemental Beast

Naya +1/+1 counters deck where Marath works as removal, token maker and combo engine with infinite mana or Cryptic Trilobite.
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Marath enters with a +1/+1 counter for each mana spent to cast it, so it grows every time it gets recast. For {X} and removing X counters, it can put X counters on a creature, deal X damage to any target or make an X/X Elemental. That makes it a flexible removal tool that can kill mana dorks before opponents untap. It is also a combo outlet: with infinite mana, Marath can loop counters on and off itself for infinite damage. Cryptic Trilobite turns counters into colorless mana for activated abilities, which goes infinite with Marath on its own.
In the recorded games, Marath picked off mana dorks and combo creatures like Bloom Tender to slow down ramp decks. Priest of Titania and Green Sun's Zenith powered out big turns, while Hardened Scales made every activation stronger. Some lists played stax pieces like Deafening Silence, while others went wide and finished with Triumph of the Hordes. Combo builds used Cryptic Trilobite or Temur Sabertooth. Fair builds struggled against faster combo decks, especially Kinnan and artifact combo, since Marath couldn't stop a combo that didn't rely on creatures. Mana problems and early removal on its dorks also led to quick losses.
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Commander gameplay videos featuring Marath, Will of the Wild.
NERFED but not FORGOTTEN - Cedh Gameplay - Arcum Vs Tivit Vs Selvala Vs Marath
Howling Salt Mine joins us for a CURSED game of cEDH! || OB NIX x OB NIX x OB NIX x MARATH
Howling Salt Mine joins us for Selvala’s last cEDH game EVER || MARATH x SELVALA x ROG THRAS x SCION
Sanar vs. Marath - Duel Commander - EDH│MTG│bitzelberg
Mining For Salt With The Howling Salt Mine - cEDH gameplay! Lotho vs Marath vs Rog Thras vs Hashaton
Can Off-Meta Decks Survive cEDH? | Kinnan vs Marath vs Karador vs Kaalia
The Salty Pet Decks in cEDH! | Glarb | Marath | ObNix | Toph | MTG CEDH GAMEPLAY
MARATH vs ROG/SI vs MALCOLM/VIAL SMASHER vs TERRA - SAM AND CYRUS PLAY cEDH!
Tayam v Marath v Yuriko v Thrasios & Rograkh Bracket 5: cEDH Commander Gameplay
Marath vs. Ghalta - FACT #13 - R5 - Duel Commander│MTG│bitzelberg
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New Cards
Fresh cards from recent sets that players are experimenting with in Marath, Will of the Wild decks.
High Synergy Cards
Cards that work exceptionally well with Marath, Will of the Wild's abilities and overall game plan.
Hardened Scales
Kami of Whispered Hopes
Conclave Mentor
Cryptic Trilobite
Evolution Witness
Branching Evolution
Basilisk Collar
Ozolith, the Shattered Spire
Cathars' Crusade
TerrasymbiosisTop Cards
The most popular and reliable cards that form the backbone of successful Marath, Will of the Wild decks.
Hardened Scales
Kami of Whispered Hopes
Conclave Mentor
Cryptic Trilobite
Evolution Witness
Branching Evolution
Skullclamp
Birds of Paradise
Swords to Plowshares
Path to ExileGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Aura Shards
Enlightened Tutor
Worldly Tutor
Gaea's Cradle
Chrome Mox
Gamble
Ancient Tomb
Mox Diamond
Seedborn Muse
Natural Order
The One Ring
Crop Rotation
Lion's Eye Diamond
Smothering Tithe
Mana Vault
Jeska's Will
Farewell
Teferi's ProtectionCreatures
Essential creatures that complement Marath, Will of the Wild's strategy through synergy, utility, or raw power.
Forgotten Ancient
Incubation Druid
Avacyn's Pilgrim
Basking Broodscale
Gyre Sage
Herd Baloth
Dusk Legion Duelist
Esper Sentinel
Bloom Tender
Enduring Vitality
Delighted Halfling
Devoted Druid
Llanowar Elves
Brightglass Gearhulk
Walking Ballista
Eternal Witness
Scurry Oak
Grand Abolisher
Ranger-Captain of Eos
Ranging Raptors
Imperial Recruiter
Champion of Lambholt
Hexing Squelcher
Elvish Mystic
Ouroboroid
Ripjaw Raptor
Fertilid
Elvish Spirit Guide
Voice of Victory
Simian Spirit Guide
Fyndhorn Elves
Abzan Falconer
Welcoming Vampire
Formidable Speaker
Sakura-Tribe Elder
Seedborn Muse
Badgermole CubInstants
Key instant-speed responses for protection, removal, and keeping Marath, Will of the Wild safe.
Eladamri's Call
Chord of Calling
Inspiring Call
Enlightened Tutor
Worldly Tutor
Veil of Summer
Silence
Red Elemental Blast
Pyroblast
Gift of the Viper
Deflecting Swat
Naya Charm
Force of Vigor
Noxious Revival
Nature's Claim
Legolas's Quick Reflexes
Crop Rotation
Thraben Charm
Krosan Grip
Boros Charm
Invigorating Surge
Snakeskin Veil
Beast Within
Archdruid's Charm
Wear // Tear
Tibalt's Trickery
Redirect Lightning
Unbreakable Formation
Dawn's Truce
Stroke of Midnight
Teferi's Protection
Return of the Wildspeaker
Chaos Warp
Generous Gift
Flawless Maneuver
Heroic InterventionSorceries
Important sorcery spells that advance Marath, Will of the Wild's game plan and control the board.
Green Sun's Zenith
Eldritch Evolution
Nature's Rhythm
Finale of Devastation
Damning Verdict
Hull Breach
Wrath of God
Gamble
Natural Order
Fangs of Kalonia
Harmonize
Tempt with Discovery
Sylvan Scrying
Idyllic Tutor
Requisition Raid
Sevinne's Reclamation
Germination Practicum
Titanic Ultimatum
Bala Ged Recovery
Shamanic Revelation
Skyshroud Claim
Stump Stomp
Jeska's Will
Kodama's Reach
Three Visits
Rishkar's Expertise
Decimate
Vandalblast
Farewell
Blasphemous Act
Austere Command
Nature's Lore
Rampant Growth
Farseek
CultivateUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Basilisk Collar
Ozolith, the Shattered Spire
Ashnod's Altar
Illusionist's Bracers
Agatha's Soul Cauldron
The Ozolith
Tarrian's Soulcleaver
Birthing Pod
The Earth Crystal
The One Ring
Bow of Nylea
Phyrexian Altar
The Great Henge
Swiftfoot Boots
Lightning GreavesEnchantments
Powerful enchantments that support Marath, Will of the Wild's strategy and create lasting battlefield effects.
Cathars' Crusade
Terrasymbiosis
Doubling Season
Aura Shards
Sylvan Library
Innkeeper's Talent
Cryptolith Rite
Loading Zone
Wild Growth
Growing Rites of Itlimoc
All Will Be One
Keen Sense
Primal Vigor
Mayael's Aria
Earthcraft
Impact Tremors
Utopia Sprawl
High Score
Stocking the Pantry
Fires of Yavimaya
Hydra's Growth
Invigorating Hot Spring
Carpet of Flowers
Darksteel Mutation
Tocasia's Welcome
Smothering Tithe
Sterling Grove
Wilderness Reclamation
Mirari's Wake
Deafening Silence
Court of Garenbrig
Gleaming Splendor
Tribute to the World Tree
Warstorm Surge
Goblin Bombardment
Sphere Grid
Parallel Lives
Anointed Procession
Caretaker's Talent
Rhythm of the Wild
Felidar Retreat
Garruk's UprisingPlaneswalkers
Planeswalkers that work alongside Marath, Will of the Wild to provide ongoing value and board presence.
Xenagos, the RevelerBattles
Battles that give Marath, Will of the Wild decks a second front to attack, plus a payoff for defeating them.
Invasion of IkoriaUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Gavony Township
Contested Cliffs
Boseiju, Who Endures
Gaea's Cradle
Oran-Rief, the Vastwood
Ancient Tomb
Karn's Bastion
Homeward Path
Shifting Woodland
Emergence Zone
Urza's Saga
Dryad Arbor
Yavimaya, Cradle of Growth
Llanowar Reborn
Evendo, Waking Haven
Abandoned Air Temple
Mosswort Bridge
Temple of the False God
Kessig Wolf Run
Reliquary Tower
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Chrome Mox
Lotus Petal
Mox Diamond
Lion's Eye Diamond
Mana Vault
Talisman of Impulse
Talisman of Unity
Selesnya Signet
Gruul Signet
Boros Signet
Fellwar Stone
Talisman of Conviction
Sol Ring
Chromatic Lantern
Arcane SignetLands
The mana base foundation for Marath, Will of the Wild decks, ensuring smooth and reliable mana development.
Opal Palace
Wooded Foothills
Windswept Heath
Arid Mesa
Temple Garden
Stomping Ground
Sacred Foundry
Savannah
Plateau
Taiga
City of Brass
Mana Confluence
Verdant Catacombs
Flooded Strand
Misty Rainforest
Gemstone Caverns
Marsh Flats
Bountiful Promenade
Bloodstained Mire
Selesnya Sanctuary
Karplusan Forest
Spire Garden
Boros Garrison
Lush Portico
Sunpetal Grove
Spectator Seating
Temple of Abandon
Rootbound Crag
Sheltering Landscape
Brushland
Command Tower
Temple of Plenty
Fabled Passage
Battlefield Forge
Jetmir's Garden
Forest
Overgrown Farmland
Plains
Sundown Pass
Sungrass Prairie
Rockfall Vale
Terramorphic Expanse
Evolving Wilds
Mountain
Jungle Shrine
Clifftop Retreat
Cinder Glade
Canopy Vista
Exotic Orchard
Path of AncestryMarath, Will of the Wild Deck Stats
Based on 3,642 Marath, Will of the Wild decks.
| Mana value | Cards |
|---|---|
| 0 | 2 |
| 1 | 14 |
| 2 | 16 |
| 3 | 18 |
| 4 | 7 |
| 5 | 3 |
| 6 | 1 |
| 9 | 1 |
- Creature 28
- Instant 9
- Sorcery 7
- Artifact 7
- Enchantment 11
- Planeswalker 1
- Land 36
| Card type | Cards |
|---|---|
| Creature | 28 |
| Instant | 9 |
| Sorcery | 7 |
| Artifact | 7 |
| Enchantment | 11 |
| Planeswalker | 1 |
| Land | 36 |
Lands: 15 basic, 21 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 1962 |
| 2024-11 | 591 |
| 2024-12 | 619 |
| 2025-01 | 778 |
| 2025-02 | 651 |
| 2025-03 | 681 |
| 2025-04 | 726 |
| 2025-05 | 697 |
| 2025-06 | 888 |
| 2025-07 | 773 |
| 2025-08 | 763 |
| 2025-09 | 655 |
| 2025-10 | 628 |
| 2025-11 | 730 |
| 2025-12 | 847 |
| 2026-01 | 745 |
| 2026-02 | 697 |
| 2026-03 | 697 |
| 2026-04 | 697 |
| 2026-05 | 704 |
| 2026-06 | 759 |
| 2026-07 | 833 |
| 2026-08 | 850 |
| 2026-09 | 889 |
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