Malcolm, the Eyes: Cantrips
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Legendary Creature — Siren Pirate

High Synergy Cards
The highest-synergy picks for Malcolm, the Eyes's Cantrips builds — cards that lean hardest into the Cantrips theme.
Erdwal Illuminator
Academy Manufactor
Reckless Fireweaver
Gleaming Geardrake
Thoughtcast
Trail of Evidence
Deduce
Slick SequenceTop Cards
The staple cards most Malcolm, the Eyes Cantrips decks run as their core.
Opt
Consider
Preordain
Brainstorm
Gitaxian Probe
Pongify
Arcane Denial
Storm-Kiln Artist
Ponder
Frantic SearchGame Changers
High-impact bombs that can take over a Malcolm, the Eyes Cantrips game on their own.
Force of Will
Cyclonic Rift
Gamble
Fierce Guardianship
Jeska's Will
Rhystic Study
Mystical TutorCreatures
Creatures that carry the Cantrips plan in Malcolm, the Eyes decks, from early pressure to payoff.
Thought Monitor
Kappa Cannoneer
Forensic Gadgeteer
Tangletrove Kelp
Cyberdrive Awakener
Third Path Iconoclast
Shimmer Dragon
Ingenious Artillerist
Crime Novelist
Hearthborn Battler
Fleeting Effigy
Raging Battle Mouse
Caldera Pyremaw
Ethereal Investigator
Mischievous Mystic
Wavebreak Hippocamp
Rodeo Pyromancers
Stridehangar Automaton
Faerie Mastermind
Solemn Simulacrum
Professional Face-Breaker
Snapcaster Mage
Broodstar
Sage of Lat-Nam
Sprite Dragon
Loyal Drake
Ledger Shredder
Archmage Emeritus
Pinnacle Monk
Guttersnipe
Young Pyromancer
Coruscation Mage
Goblin Electromancer
Stormcatch MentorInstants
Instant-speed interaction and tricks that keep Malcolm, the Eyes's Cantrips deck ahead.
Demand Answers
Hide on the Ceiling
Secret Identity
Octopus Form
Redirect Lightning
Snap
Rapid Hybridization
Unwind
Abrade
Magic Damper
Take the Fall
Thought Scour
Reality Shift
Lightning Bolt
Izzet Charm
Rewind
Secrets of the Key
Into the Flood Maw
Return the Favor
Untimely Malfunction
Disrupt
Negate
Sink into Stupor
Counterspell
Might of the Meek
Shrapnel Blast
Spell Pierce
Disruption Protocol
Chaos Warp
Resculpt
Long River's Pull
Unsummon
Peek
Leap
Don't Make a Sound
Shadow Rift
Cerulean Wisps
Improvised Club
Counterflux
Crimson Wisps
Fury Storm
Deliberate
An Offer You Can't Refuse
Aetherize
Rush of Inspiration
Expedite
Invert Polarity
Big Score
Mana Drain
Swan SongSorceries
Sorceries that push the Cantrips game plan forward for Malcolm, the Eyes.
Rise and Shine
Eagle Vision
Serum Visions
Hard Evidence
Blasphemous Act
Expressive Iteration
Vandalblast
Reverse Engineer
Enter the Enigma
Treasure Cruise
Chart a Course
Strike It Rich
All Is Dust
Thundering Rebuke
Lava Coil
Playful Shove
Capture of Jingzhou
Flame Slash
Savor the Moment
Portent
Inspiration from Beyond
Sleight of Hand
Beacon Bolt
Mizzium Mortars
Ill-Timed Explosion
Crash Through
Sundering Eruption
Chain Reaction
Lórien Revealed
Fabricate
Boltwave
Faithless Looting
Mizzix's Mastery
Mana GeyserUtility Artifacts
Artifacts that add consistency and utility to Malcolm, the Eyes Cantrips decks.
Inspiring Statuary
Nettlecyst
Wayfarer's Bauble
Idol of Oblivion
Tamiyo's Journal
Dowsing Device
Worldwalker Helm
Mishra's Bauble
The Key to the Vault
Sword of the Animist
Dragonspark Reactor
Legion Extruder
Dowsing Dagger
Tarrian's Soulcleaver
The Enigma Jewel
Mask of Memory
Urza's Bauble
Mindsplice Apparatus
Primal Amulet
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Cantrips strategy in Malcolm, the Eyes decks.
Mechanized Production
Curious Inquiry
Combat Research
Heaven Sent
Ghirapur Aether Grid
Curse of Opulence
Curiosity
Wizard Class
Guild Artisan
Clout of the Dominus
Storm the Vault
Sticky Fingers
Leyline of Anticipation
Curious Obsession
Case of the Filched Falcon
Copy Land
Search for Azcanta
Storm of Saruman
Amphibian Downpour
Proft's Eidetic Memory
Case of the Ransacked Lab
Artist's Talent
Ophidian Eye
Propaganda
Mystic RemoraPlaneswalkers
Planeswalkers that back up Malcolm, the Eyes's Cantrips game plan.
Tezzeret, Betrayer of Flesh
Saheeli, Sublime ArtificerUtility Lands
Non-basic lands that pull extra weight in Malcolm, the Eyes Cantrips decks.
Archway of Innovation
Seat of the Synod
Great Furnace
Mystic Sanctuary
Reliquary Tower
Rivendell
Fomori Vault
Sunken Palace
Arid Archway
Vesuva
Thespian's Stage
Guildless Commons
Academy Ruins
Wandering Fumarole
Urza's Saga
Restless Spire
Darksteel Citadel
Buried Ruin
Otawara, Soaring City
Temple of the False GodMana Artifacts
Mana rocks and fixing to power out Malcolm, the Eyes's Cantrips strategy.
Five Hundred Year Diary
Talisman of Creativity
Thran Turbine
Thought Vessel
Mind Stone
Izzet Signet
Liquimetal Torque
Moonsnare Prototype
Darksteel Ingot
Skyclave Relic
Mox Amber
Arcane Signet
Sky Diamond
Mox Opal
Fellwar Stone
Lotus Petal
Commander's Sphere
Sol RingLands
The mana base behind Malcolm, the Eyes's Cantrips decks.
Frostboil Snarl
Shivan Reef
Sulfur Falls
Fiery Islet
Temple of Epiphany
Stormcarved Coast
Eroded Canyon
Cascade Bluffs
Silverbluff Bridge
Spire of Industry
Command Tower
Sink into Stupor
Training Center
Izzet Boilerworks
Spirebluff Canal
Scene of the Crime
Bloodstained Mire
Library
Flooded Strand
Mountain
Arid Mesa
Rush of Inspiration
Island
Exotic Orchard
Pinnacle Monk
Misty Rainforest
Polluted Delta
Sundering Eruption
Wooded Foothills
Prismatic Vista
Silundi Vision
Ferrous Lake
Thundering Falls
Myriad Landscape
Volcanic Island
Terramorphic Expanse
Molten Tributary
Steam Vents
Fabled Passage
Riverglide Pathway
Swiftwater Cliffs
Evolving Wilds
Path of Ancestry
Scalding TarnSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Malcolm, the Eyes: Cantrips.
The Tenth Doctor // Martha Jones
Elmar, Ulvenwald Informant // Hargilde, Kindly Runechanter
The Fifteenth Doctor
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
Saheeli, the Gifted
Wyll, Blade of Frontiers // Clan Crafter
The Belligerent
Alena, Kessig Trapper // Fluros of Myra's Marvels
Alena, Kessig Trapper // Glacian, Powerstone Engineer
Jackdaw
Piper Wright, Publick Reporter
Ich-Tekik, Salvage Splicer // Ludevic, Necro-Alchemist
Senator Peacock
James, Wandering Dad
Akiri, Line-Slinger // Kydele, Chosen of Kruphix
Ludevic, Necro-Alchemist // Toggo, Goblin Weaponsmith
The Fugitive Doctor // Martha Jones
The Fugitive Doctor // Nyssa of Traken
The Second Doctor // Dan Lewis
Galazeth Prismari
Nyssa of Traken
Ghost of Ramirez DePietro // Ludevic, Necro-Alchemist
The Fifteenth Doctor // Sarah Jane Smith
Shao Jun
Jhoira, Ageless Innovator
The Fifteenth Doctor // Clara Oswald
The Fifteenth Doctor // Dan Lewis
The Fifteenth Doctor // K-9, Mark I
The Fifteenth Doctor // Nardole, Resourceful Cyborg
The Fifteenth Doctor // Nyssa of Traken
The Fifteenth Doctor // Ryan Sinclair
Vhal, Candlekeep Researcher // Street Urchin
Dargo, the Shipwrecker // Esior, Wardwing Familiar
Renari, Merchant of Marvels // Street Urchin
Renari, Merchant of Marvels // Tavern Brawler
Captain Storm, Cosmium Raider
Heiko Yamazaki, the General
Osgood, Operation Double
Gale, Waterdeep Prodigy // Clan Crafter
Anara, Wolvid Familiar // Kraum, Ludevic's Opus