Malcolm, the Eyes: Artifacts
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Legendary Creature — Siren Pirate

New Cards
Recent-set cards that Malcolm, the Eyes players are trying out in Artifacts decks.
High Synergy Cards
The highest-synergy picks for Malcolm, the Eyes's Artifacts builds — cards that lean hardest into the Artifacts theme.
Archway of Innovation
Kappa Cannoneer
Academy Manufactor
Thoughtcast
Seat of the Synod
Forensic Gadgeteer
Erdwal Illuminator
Thought MonitorTop Cards
The staple cards most Malcolm, the Eyes Artifacts decks run as their core.
Reckless Fireweaver
Tangletrove Kelp
Gleaming Geardrake
Cyberdrive Awakener
Depthshaker Titan
Opt
Frantic Search
Brainstorm
Chaos WarpGame Changers
High-impact bombs that can take over a Malcolm, the Eyes Artifacts game on their own.
Gamble
Cyclonic Rift
Fierce Guardianship
Mystical TutorCreatures
Creatures that carry the Artifacts plan in Malcolm, the Eyes decks, from early pressure to payoff.
Shimmer Dragon
Ingenious Artillerist
Ethereal Investigator
Third Path Iconoclast
Enthusiastic Mechanaut
Crime Novelist
Professional Face-Breaker
Pinnacle Emissary
Weftstalker Ardent
Stridehangar Automaton
Broodstar
Reinforced Ronin
Raging Battle Mouse
Etherium Sculptor
Dauntless Scrapbot
Uthros Psionicist
Hearthborn Battler
Foundry Inspector
Ornithopter of Paradise
Whirler Rogue
Loyal Apprentice
Faerie Artisans
Resonance Technician
Unwelcome Sprite
Combustible Gearhulk
Wurmcoil Engine
Pinnacle Monk
Goblin Welder
Solemn Simulacrum
Ledger Shredder
Storm-Kiln Artist
Archmage EmeritusInstants
Instant-speed interaction and tricks that keep Malcolm, the Eyes's Artifacts deck ahead.
Deduce
Demand Answers
Secrets of the Key
Consult the Star Charts
Slick Sequence
Bottle-Cap Blast
Unwind
Consider
Spider-Sense
Izzet Charm
Reality Shift
Return the Favor
Disruption Protocol
Shadow Rift
Take the Fall
Shrapnel Blast
Aetherize
Glen Elendra's Answer
Mirrorform
Peek
Galvanic Blast
Reinterpret
Waterbender's Restoration
Accumulate Wisdom
Improvised Club
Thought Scour
Stoic Rebuttal
Untimely Malfunction
Borne Upon a Wind
Desynchronization
Flare of Denial
Abrade
Sink into Stupor
Rewind
Whir of Invention
Brainsurge
Into the Flood Maw
Snap
Dispel
Rapid Hybridization
Invert Polarity
Arcane Denial
Expedite
Pongify
An Offer You Can't Refuse
Prismari Command
Negate
Lightning Bolt
Big Score
CounterspellSorceries
Sorceries that push the Artifacts game plan forward for Malcolm, the Eyes.
Rise and Shine
Eagle Vision
Reverse Engineer
Universal Surveillance
Spirit Water Revival
Hard Evidence
Mizzium Mortars
Stock Up
Follow the Bodies
Sundering Eruption
Water Whip
Saheeli's Directive
Preordain
Strike It Rich
Enter the Enigma
Devastating Onslaught
Flame Slash
Chart a Course
Clear the Mind
Warlord's Fury
Trash for Treasure
Hell to Pay
Ponder
Chain Reaction
Lórien Revealed
Disrupt Decorum
Serum Visions
Crash Through
Sleight of Hand
Rite of Replication
Blasphemous Act
Expressive Iteration
Gitaxian Probe
Crackle with Power
Vandalblast
Treasure Cruise
Mana Geyser
Faithless LootingUtility Artifacts
Artifacts that add consistency and utility to Malcolm, the Eyes Artifacts decks.
Idol of Oblivion
Nettlecyst
Dowsing Device
Inspiring Statuary
Worldwalker Helm
Tamiyo's Journal
Detective's Satchel
Wayfarer's Bauble
Cryogen Relic
Improvised Arsenal
Dowsing Dagger
Melded Moxite
Dragonspark Reactor
The Enigma Jewel
Legion Extruder
The Ooze
Mishra's Bauble
Beamtown Beatstick
Cori-Steel Cutter
Diamond Pick-Axe
The Key to the Vault
Sword of the Animist
Adaptive Omnitool
Brotherhood Vertibird
Prying Blade
Candy Trail
Tamiyo's Logbook
Lembas
Repurposing Bay
Transmutation Font
Synthesizer Labship
Urza's Bauble
Aether Spellbomb
Tormod's Crypt
Uthros Research Craft
Spare Supplies
Pip-Boy 3000
Eye of Vecna
Trading Post
Mystic Forge
Voltaic Key
Runechanter's Pike
Manifold Key
Mirage Mirror
Esoteric Duplicator
Cloud Key
Ichor Wellspring
Sensei's Divining Top
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Artifacts strategy in Malcolm, the Eyes decks.
Curious Inquiry
Mechanized Production
Combat Research
Heaven Sent
Trail of Evidence
Weapons Manufacturing
Ghirapur Aether Grid
Storm the Vault
Curse of Opulence
Curious Obsession
Frostcliff Siege
Sticky Fingers
Guild Artisan
Thopter Spy Network
Moonlit Meditation
Case of the Filched Falcon
The Antiquities War
Eaten by Piranhas
Witness Protection
Storm of Saruman
City on Fire
Powerbalance
Amphibian Downpour
Curiosity
Case of the Ransacked Lab
Wizard Class
Propaganda
Mystic RemoraPlaneswalkers
Planeswalkers that back up Malcolm, the Eyes's Artifacts game plan.
Utility Lands
Non-basic lands that pull extra weight in Malcolm, the Eyes Artifacts decks.
Great Furnace
Secluded Starforge
Buried Ruin
Darksteel Citadel
Lonely Sandbar
Arena of Glory
The Gold Saucer
Cori Mountain Monastery
Forgotten Cave
Inventors' Fair
Treasure Vault
Mystic Sanctuary
Restless Spire
Scavenger Grounds
Hidden Volcano
Academy Ruins
Uthros, Titanic Godcore
Fomori Vault
Hidden Cataract
Wandering Fumarole
Lindblum, Industrial Regency
Urza's Saga
Temple of the False God
Mistrise Village
Otawara, Soaring City
Reliquary TowerMana Artifacts
Mana rocks and fixing to power out Malcolm, the Eyes's Artifacts strategy.
Five Hundred Year Diary
Talisman of Creativity
Liquimetal Torque
Cursed Mirror
Blitzball
Prophetic Prism
Golden Egg
Thran Turbine
Moonsnare Prototype
Guild Globe
Energy Refractor
Misleading Signpost
Prismatic Lens
Gilded Lotus
Worn Powerstone
Fire Diamond
Springleaf Drum
Thran Dynamo
Everflowing Chalice
Thought Vessel
Sky Diamond
Mox Opal
Arcane Signet
Izzet Signet
Mox Amber
Midnight Clock
Commander's Sphere
Mind Stone
Fellwar Stone
Sol RingLands
The mana base behind Malcolm, the Eyes's Artifacts decks.
Silverbluff Bridge
Shivan Reef
Cascade Bluffs
Frostboil Snarl
Sulfur Falls
Ferrous Lake
Spire of Industry
Library
Izzet Boilerworks
Fiery Islet
The Mycosynth Gardens
Temple of Epiphany
Pinnacle Monk
Sundering Eruption
Molten Tributary
Highland Lake
Terramorphic Expanse
Eroded Canyon
Horizon of Progress
Promising Vein
Swiftwater Cliffs
Sink into Stupor
Maestros Theater
Mountain
Command Tower
Prismari Campus
Peculiar Lighthouse
Island
Rush of Inspiration
Path of Ancestry
Spirebluff Canal
Volatile Fjord
Stormcarved Coast
Thundering Falls
Hydroelectric Specimen
Evolving Wilds
Prismatic Vista
Arid Mesa
Polluted Delta
Wooded Foothills
Izzet Guildgate
Riverpyre Verge
Misty Rainforest
Fabled Passage
Exotic Orchard
Myriad Landscape
Training Center
Riverglide Pathway
Steam Vents
Scalding TarnSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Malcolm, the Eyes: Artifacts.
The Tenth Doctor // Martha Jones
Elmar, Ulvenwald Informant // Hargilde, Kindly Runechanter
The Fifteenth Doctor
Ghost of Ramirez DePietro // Glacian, Powerstone Engineer
Saheeli, the Gifted
Wyll, Blade of Frontiers // Clan Crafter
The Belligerent
Alena, Kessig Trapper // Fluros of Myra's Marvels
Alena, Kessig Trapper // Glacian, Powerstone Engineer
Jackdaw
Piper Wright, Publick Reporter
Ich-Tekik, Salvage Splicer // Ludevic, Necro-Alchemist
Senator Peacock
James, Wandering Dad
Akiri, Line-Slinger // Kydele, Chosen of Kruphix
Ludevic, Necro-Alchemist // Toggo, Goblin Weaponsmith
The Fugitive Doctor // Martha Jones
The Fugitive Doctor // Nyssa of Traken
The Second Doctor // Dan Lewis
Galazeth Prismari
Nyssa of Traken
Ghost of Ramirez DePietro // Ludevic, Necro-Alchemist
The Fifteenth Doctor // Sarah Jane Smith
Shao Jun
Jhoira, Ageless Innovator
The Fifteenth Doctor // Clara Oswald
The Fifteenth Doctor // Dan Lewis
The Fifteenth Doctor // K-9, Mark I
The Fifteenth Doctor // Nardole, Resourceful Cyborg
The Fifteenth Doctor // Nyssa of Traken
The Fifteenth Doctor // Ryan Sinclair
Vhal, Candlekeep Researcher // Street Urchin
Dargo, the Shipwrecker // Esior, Wardwing Familiar
Renari, Merchant of Marvels // Street Urchin
Renari, Merchant of Marvels // Tavern Brawler
Captain Storm, Cosmium Raider
Heiko Yamazaki, the General
Osgood, Operation Double
Gale, Waterdeep Prodigy // Clan Crafter
Anara, Wolvid Familiar // Kraum, Ludevic's Opus