Lord of the Nazgûl
$2.85
Legendary Creature — Wraith Noble

New Cards
Recent-set cards that Lord of the Nazgûl players are trying out in Control decks.
Flow State
Harmonized Trio
Decorum Dissertation
Echocasting Symposium
Emeritus of WoeHigh Synergy Cards
The highest-synergy picks for Lord of the Nazgûl's Control builds — cards that lean hardest into the Control theme.
Nazgûl
Opt
Archmage Emeritus
Preordain
Call of the Ring
Consider
Birthday Escape
Ponder
Gitaxian Probe
Raise the PalisadeTop Cards
The staple cards most Lord of the Nazgûl Control decks run as their core.
Brainstorm
Dark Ritual
Swan Song
Arcane Denial
Snap
Pongify
An Offer You Can't Refuse
Frantic Search
Feed the Swarm
CounterspellGame Changers
High-impact bombs that can take over a Lord of the Nazgûl Control game on their own.
The One Ring
Cyclonic Rift
Rhystic Study
Fierce Guardianship
Mystical Tutor
Force of Will
Ancient Tomb
Demonic Tutor
Orcish Bowmasters
Vampiric TutorCreatures
Creatures that carry the Control plan in Lord of the Nazgûl decks, from early pressure to payoff.
Roaming Throne
Ringwraiths
Archmage of Runes
Wavebreak Hippocamp
Spark Double
Sedgemoor Witch
Canoptek Wraith
Murmuring Mystic
Haughty Djinn
Wizards of Thay
Notion Thief
Glasspool Mimic
Mirkwood Bats
Wonder
Faerie Mastermind
Thassa's Oracle
Hydroelectric Specimen
Opposition Agent
Changeling Outcast
Hullbreaker Horror
Baleful StrixInstants
Instant-speed interaction and tricks that keep Lord of the Nazgûl's Control deck ahead.
Rapid Hybridization
Soothing of Sméagol
Glorious Gale
Deadly Rollick
Mana Drain
Sauron's Ransom
Sink into Stupor
Malakir Rebirth
Peek
Infernal Grasp
Strix Serenade
Impulse
Go for the Throat
Force of Negation
Unwind
Press the Enemy
Cabal Ritual
Borne Upon a Wind
Cremate
Negate
Fell the Profane
Withering Torment
Resculpt
Shadow Rift
Reality Shift
Village Rites
Thought Scour
Narset's Reversal
Dismember
Pact of Negation
Dramatic Reversal
Three Steps Ahead
Quicken
Aphotic Wisps
Waterlogged Teachings
Countersquall
Rewind
Stubborn Denial
Saruman's Trickery
Flusterstorm
High Tide
Harmonized Crescendo
Spell Pierce
Muddle the Mixture
Dig Through Time
Deadly Dispute
Aetherize
Snuff Out
Fact or Fiction
Drown in the LochSorceries
Sorceries that push the Control game plan forward for Lord of the Nazgûl.
Ringsight
Night's Whisper
Serum Visions
Irenicus's Vile Duplication
Claim the Precious
Toxic Deluge
Sam's Desperate Rescue
Lórien Revealed
Reanimate
Sign in Blood
Rite of Replication
Kindred Dominance
Diabolic Intent
Quantum Misalignment
Echoing Return
Decree of Pain
Distant Melody
Stock Up
Sleight of Hand
Read the Bones
Slip Through Space
Treason of Isengard
Grim Tutor
Deep Analysis
Treasure Cruise
Unearth
Enter the Enigma
Ravenform
Nanogene Conversion
Windfall
Sea Gate Restoration
Damnation
Crippling Fear
Imperial SealUtility Artifacts
Artifacts that add consistency and utility to Lord of the Nazgûl Control decks.
Isochron Scepter
Glamdring
Shadowspear
Lightning Greaves
Mithril Coat
Sapphire Medallion
Nazgûl Battle-Mace
Primal Amulet
Maskwood Nexus
Swiftfoot Boots
Wayfarer's Bauble
Jet Medallion
Bolas's Citadel
Sensei's Divining TopEnchantments
Enchantments that reinforce the Control strategy in Lord of the Nazgûl decks.
Kindred Discovery
Black Market Connections
Mystic Remora
Storm of Saruman
Case of the Ransacked Lab
Cover of Darkness
Levitation
Teferi's Ageless Insight
Necropotence
Phyrexian Arena
PropagandaPlaneswalkers
Planeswalkers that back up Lord of the Nazgûl's Control game plan.
Professor OnyxUtility Lands
Non-basic lands that pull extra weight in Lord of the Nazgûl Control decks.
Minas Morgul, Dark Fortress
The Black Gate
Mystic Sanctuary
Reliquary Tower
Urborg, Tomb of Yawgmoth
Rivendell
Accursed Duneyard
Barad-dûr
Bojuka Bog
Cabal Coffers
Command Beacon
Boseiju, Who Shelters All
Otawara, Soaring City
Field of Ruin
Mutavault
Wasteland
Minamo, School at Water's Edge
Mistrise Village
Castle Locthwain
Three Tree City
Takenuma, Abandoned Mire
Shizo, Death's Storehouse
Urza's Saga
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Lord of the Nazgûl's Control strategy.
Inherited Envelope
Bender's Waterskin
Thought Vessel
Talisman of Dominance
Arcane Signet
Fellwar Stone
Sol Ring
Dimir Signet
Mana Vault
Decanter of Endless Water
Worn Powerstone
Mind Stone
Patchwork Banner
Lotus Petal
Midnight Clock
Chrome Mox
Commander's Sphere
Everflowing Chalice
The Soul Stone
Sky DiamondLands
The mana base behind Lord of the Nazgûl's Control decks.
Underground River
Drowned Catacomb
Sink into Stupor
Malakir Rebirth
Shipwreck Marsh
Reflecting Pool
Polluted Delta
Watery Grave
Morphic Pool
Clearwater Pathway
Gloomlake Verge
Fell the Profane
Sunken Hollow
Waterlogged Teachings
Cavern of Souls
Command Tower
Sunken Ruins
Darkslick Shores
Silundi Vision
Terramorphic Expanse
City of Brass
Verdant Catacombs
Glasspool Mimic
Mana Confluence
Gemstone Caverns
Island
Flooded Strand
Misty Rainforest
Fabled Passage
Sea Gate Restoration
Swamp
Exotic Orchard
Path of Ancestry
Evolving Wilds
Underground Sea
Bloodstained Mire
Marsh Flats
Scalding Tarn
Choked Estuary
Prismatic Vista
Undercity Sewers
Myriad Landscape
River of Tears
Hydroelectric Specimen
Fetid Pools
Tainted Isle
Dismal Backwater
Darkwater Catacombs
Dimir Aqueduct
Temple of DeceitSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Lord of the Nazgûl: Control.
Malcolm, Keen-Eyed Navigator // Tormod, the Desecrator
Xande, Dark Mage
Gríma, Saruman's Footman
Emet-Selch of the Third Seat
Gale, Waterdeep Prodigy // Cultist of the Absolute
Cormela, Glamour Thief
Talrand, Sky Summoner
Niv-Mizzet, Supreme
Fandaniel, Telophoroi Ascian
God-Eternal Kefnet
Saruman, the White Hand
Toshiro Umezawa
Gale, Waterdeep Prodigy // Agent of the Iron Throne
Gale, Waterdeep Prodigy // Agent of the Shadow Thieves
Gale, Waterdeep Prodigy // Scion of Halaster
Ertai, Wizard Adept
Ojer Pakpatiq, Deepest Epoch
Rona, Sheoldred's Faithful
Taigam, Master Opportunist
Malcolm, Keen-Eyed Navigator // Miara, Thorn of the Glade
Malcolm, Keen-Eyed Navigator // Nadier, Agent of the Duskenel
Malcolm, Keen-Eyed Navigator // Nocturno of Myra's Marvels
Malcolm, Keen-Eyed Navigator // Sengir, the Dark Baron
Malcolm, Keen-Eyed Navigator // Silas Renn, Seeker Adept
Malcolm, Keen-Eyed Navigator // Tevesh Szat, Doom of Fools
Deekah, Fractal Theorist
Doc Ock, Evil Inventor
Safana, Calimport Cutthroat // Candlekeep Sage
Safana, Calimport Cutthroat // Clan Crafter
Safana, Calimport Cutthroat // Dungeon Delver
Safana, Calimport Cutthroat // Feywild Visitor
Safana, Calimport Cutthroat // Shameless Charlatan
Safana, Calimport Cutthroat // Sword Coast Sailor
Codie, Vociferous Codex
Sharkey, Tyrant of the Shire
Tegwyll, Duke of Splendor
Volo, Itinerant Scholar // Agent of the Iron Throne
Volo, Itinerant Scholar // Agent of the Shadow Thieves
Volo, Itinerant Scholar // Criminal Past
Volo, Itinerant Scholar // Cultist of the Absolute