Lord of the Nazgûl
$4.47
Legendary Creature — Wraith Noble

Dimir spellslinger that turns every instant and sorcery into a 3/3 menace Wraith and can swing with an army of 9/9s.
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Every instant or sorcery you cast creates a 3/3 black Wraith token with menace. After the token arrives, if you control nine or more Wraiths, all of them become base 9/9 until end of turn. The Lord counts as a Wraith himself, flies, and gives your Wraiths protection from Ring-bearers. The deck is a blue-black spells list full of cheap cantrips, counterspells and removal, so each piece of interaction also adds a body to the board.
In the recorded games, the Lord often came down early off fast mana like Sol Ring or Jeweled Lotus and started making a token with almost every spell. Lightning Greaves let him attack quickly, and Quantum Misalignment copied him so each spell made two Wraiths. Counterspells like Delay kept faster decks in check while the army grew. Wins came from wide menace attacks, sometimes after the Lord player cleared the way with a board wipe. Casting him early made him the obvious target, though, and some lists built their board slower than the rest of the table. Opponents who interrupted the spell chain before nine Wraiths kept the 9/9 turn from ever happening.
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Videos
Commander gameplay videos featuring Lord of the Nazgûl.
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New Cards
Fresh cards from recent sets that players are experimenting with in Lord of the Nazgûl decks.
High Synergy Cards
Cards that work exceptionally well with Lord of the Nazgûl's abilities and overall game plan.
Nazgûl
Birthday Escape
Call of the Ring
Ringsight
Opt
Preordain
Consider
Archmage Emeritus
PonderTop Cards
The most popular and reliable cards that form the backbone of successful Lord of the Nazgûl decks.
Nazgûl
Birthday Escape
Call of the Ring
Ringsight
Opt
Preordain
Consider
Brainstorm
Dark Ritual
CounterspellGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
The One Ring
Cyclonic Rift
Orcish Bowmasters
Mystical Tutor
Fierce Guardianship
Rhystic Study
Ancient Tomb
Notion Thief
Demonic Tutor
Force of Will
Vampiric Tutor
Bolas's CitadelCreatures
Essential creatures that complement Lord of the Nazgûl's strategy through synergy, utility, or raw power.
Archmage Emeritus
Roaming Throne
Archmage of Runes
Canoptek Wraith
Spark Double
Wavebreak Hippocamp
Changeling Outcast
Orcish Bowmasters
Sedgemoor Witch
Mirkwood Bats
Murmuring Mystic
Bloodline Pretender
Glasspool Mimic
Wonder
Street Wraith
Haughty Djinn
Notion Thief
Mocking Sprite
Faerie Mastermind
Hullbreaker HorrorInstants
Key instant-speed responses for protection, removal, and keeping Lord of the Nazgûl safe.
Sauron's Ransom
Snap
Frantic Search
Arcane Denial
Pongify
Swan Song
Rapid Hybridization
Go for the Throat
Peek
An Offer You Can't Refuse
Infernal Grasp
Cremate
Negate
Deadly Rollick
Shadow Rift
Press the Enemy
Cyclonic Rift
Impulse
Mana Drain
Borne Upon a Wind
Malakir Rebirth
Aphotic Wisps
Unwind
Village Rites
Strix Serenade
Nasty End
Quicken
Saruman's Trickery
Mystical Tutor
Reality Shift
Thought Scour
Fierce Guardianship
High Tide
Three Steps Ahead
Slip Out the Back
Countersquall
Cabal Ritual
Resculpt
Withering Torment
Spell Pierce
Force of Negation
Waterlogged Teachings
Force of Will
Sink into Stupor
Fact or Fiction
Deadly Dispute
Fell the Profane
Vampiric Tutor
Aetherize
Drown in the LochSorceries
Important sorcery spells that advance Lord of the Nazgûl's game plan and control the board.
Ponder
Raise the Palisade
Gitaxian Probe
Night's Whisper
Serum Visions
Irenicus's Vile Duplication
Feed the Swarm
Echoing Return
Reanimate
Kindred Dominance
Rite of Replication
Sign in Blood
Toxic Deluge
Distant Melody
Lórien Revealed
Sleight of Hand
Enter the Enigma
Flow State
Quantum Misalignment
Treason of Isengard
Deep Analysis
Unearth
Decree of Pain
Lash of the Balrog
Echocasting Symposium
Decorum Dissertation
Quasiduplicate
Slip Through Space
Read the Bones
Multiversal Recruitment
Stock Up
Chart a Course
Fell
Diabolic Intent
Demonic Tutor
Treasure Cruise
Living Death
Crippling Fear
Sea Gate Restoration
Diabolic Tutor
Windfall
Extract from Darkness
DamnationUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
The One Ring
Glamdring
Nazgûl Battle-Mace
Glamdring, Foe-hammer
Mithril Coat
Isochron Scepter
Wizard's Staff
Lightning Greaves
Shadowspear
Sapphire Medallion
Maskwood Nexus
My Precious
Swiftfoot Boots
Palantír of Orthanc
Mindsplice Apparatus
Jet Medallion
Helm of the Host
Wayfarer's Bauble
Bolas's CitadelEnchantments
Powerful enchantments that support Lord of the Nazgûl's strategy and create lasting battlefield effects.
Kindred Discovery
Black Market Connections
Storm of Saruman
Case of the Ransacked Lab
Cover of Darkness
One Ring to Rule Them All
Levitation
Rhystic Study
Teferi's Ageless Insight
Scroll of Isildur
Mystic Remora
Phyrexian Arena
Reflections of Littjara
PropagandaPlaneswalkers
Planeswalkers that work alongside Lord of the Nazgûl to provide ongoing value and board presence.
Professor OnyxUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Minas Morgul, Dark Fortress
The Black Gate
Barad-dûr
Rivendell
Mystic Sanctuary
Accursed Duneyard
Reliquary Tower
Urborg, Tomb of Yawgmoth
Cabal Coffers
Three Tree City
Command Beacon
Field of Ruin
Ancient Tomb
Bojuka Bog
Shizo, Death's Storehouse
Otawara, Soaring City
Takenuma, Abandoned Mire
Rogue's PassageMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Inherited Envelope
Thought Vessel
Bender's Waterskin
Arcane Signet
Sol Ring
Patchwork Banner
Fellwar Stone
Commander's Sphere
Worn Powerstone
Midnight Clock
Decanter of Endless Water
Talisman of Dominance
Mind Stone
Everflowing Chalice
Sky Diamond
Dimir Signet
Charcoal DiamondLands
The mana base foundation for Lord of the Nazgûl decks, ensuring smooth and reliable mana development.
Drowned Catacomb
Underground River
Path of Ancestry
Malakir Rebirth
Reflecting Pool
Cavern of Souls
Shipwreck Marsh
Glasspool Mimic
Sunken Hollow
Morphic Pool
Choked Estuary
Watery Grave
Waterlogged Teachings
Evolving Wilds
Terramorphic Expanse
Command Tower
Island
Sink into Stupor
Swamp
Gloomlake Verge
Fell the Profane
Polluted Delta
Contaminated Aquifer
Underground Sea
Clearwater Pathway
Hidden Lair
Sea Gate Restoration
Fabled Passage
Darkslick Shores
Verdant Catacombs
Marsh Flats
Scalding Tarn
Myriad Landscape
Misty Rainforest
Sunken Ruins
Bloodstained Mire
Exotic Orchard
Flooded Strand
Dismal Backwater
Undercity Sewers
Fetid Pools
Tainted Isle
Darkwater Catacombs
Dimir Aqueduct
Temple of DeceitLord of the Nazgûl Deck Stats
Based on 15,373 Lord of the Nazgûl decks.
| Mana value | Cards |
|---|---|
| 1 | 18 |
| 2 | 19 |
| 3 | 11 |
| 4 | 9 |
| 5 | 4 |
| 6 | 2 |
| 7 | 1 |
- Creature 17
- Instant 21
- Sorcery 13
- Artifact 10
- Enchantment 4
- Land 34
| Card type | Cards |
|---|---|
| Creature | 17 |
| Instant | 21 |
| Sorcery | 13 |
| Artifact | 10 |
| Enchantment | 4 |
| Land | 34 |
Lands: 19 basic, 15 nonbasic
| Month | Rank |
|---|---|
| 2024-10 | 75 |
| 2024-11 | 145 |
| 2024-12 | 133 |
| 2025-01 | 120 |
| 2025-02 | 120 |
| 2025-03 | 113 |
| 2025-04 | 143 |
| 2025-05 | 132 |
| 2025-06 | 165 |
| 2025-07 | 166 |
| 2025-08 | 144 |
| 2025-09 | 121 |
| 2025-10 | 131 |
| 2025-11 | 132 |
| 2025-12 | 132 |
| 2026-01 | 125 |
| 2026-02 | 143 |
| 2026-03 | 142 |
| 2026-04 | 185 |
| 2026-05 | 150 |
| 2026-06 | 156 |
| 2026-07 | 159 |
| 2026-08 | 132 |
| 2026-09 | 96 |
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