Krang, the All-Powerful
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Legendary Artifact Creature — Utrom Robot

Top Cards
The staple cards most Krang, the All-Powerful Control decks run as their core.
Sapphire MedallionGame Changers
High-impact bombs that can take over a Krang, the All-Powerful Control game on their own.
Consecrated Sphinx
Cyclonic Rift
Chrome Mox
Ancient Tomb
The One Ring
Fierce Guardianship
Rhystic StudyCreatures
Creatures that carry the Control plan in Krang, the All-Powerful decks, from early pressure to payoff.
Ethereal Investigator
Emrakul's Messenger
Body of Knowledge
Homunculus Horde
Chasm Skulker
Faerie Mastermind
Harmonized Trio
Laboratory Maniac
Thopter Mechanic
Zenith Chronicler
Faerie Vandal
Detective of the Month
Clinquant Skymage
Starwinder
PuPu UFO
Spectral Sailor
Scrawling Crawler
Walking Atlas
Oneirophage
Nadir Kraken
Twenty-Toed Toad
Enduring Curiosity
Triskaidekaphile
Ornithopter of Paradise
Hydroelectric Specimen
Phyrexian MetamorphInstants
Instant-speed interaction and tricks that keep Krang, the All-Powerful's Control deck ahead.
Nexus Mentality
Reality Shift
Rapid Hybridization
Arcane Denial
Consider
Pongify
Brainstorm
Resculpt
Archmage's Charm
Opt
Geistwave
Forbid
Stubborn Denial
Cyber Conversion
Think Twice
Visions of Beyond
Thirst for Discovery
Foil
Mana Leak
Commandeer
Aetherize
Flare of Denial
Brainsurge
Three Steps Ahead
Blue Sun's Zenith
Cryptic Command
Counterspell
High Tide
Sink into Stupor
Negate
An Offer You Can't RefuseSorceries
Sorceries that push the Control game plan forward for Krang, the All-Powerful.
Sea Gate Restoration
Windfall
Preordain
Mists of Lórien
Winternight Stories
Minds Aglow
Echo of Eons
River's Rebuke
Ponder
Tezzeret's Gambit
Season of Weaving
Deep Analysis
Stock Up
Lórien Revealed
Spectral Deluge
Curse of the SwineUtility Artifacts
Artifacts that add consistency and utility to Krang, the All-Powerful Control decks.
Howling Mine
Teferi's Puzzle Box
Winged Boots
Thopter Fabricator
Wayfarer's Bauble
Lightning Greaves
Font of Mythos
Temple Bell
Aether Syphon
Venser's Journal
Mithril Coat
Folio of Fancies
Commander's Plate
Insight Engine
Voltaic Key
Manifold KeyEnchantments
Enchantments that reinforce the Control strategy in Krang, the All-Powerful decks.
Ominous Seas
Super Intelligence
Dictate of Kruphix
Propaganda
Proft's Eidetic Memory
Imprisoned in the Moon
Teferi's Ageless Insight
Wizard Class
Psychic Possession
Utter Insignificance
Curse of Verbosity
Struggle for Project Purity
Search for Azcanta
Forced Fruition
Eaten by Piranhas
Unable to Scream
Nerd Rage
Witness Protection
Aqueous Form
Amphibian Downpour
Shark Typhoon
Psychic Corrosion
Mystic RemoraPlaneswalkers
Planeswalkers that back up Krang, the All-Powerful's Control game plan.
Teferi, Temporal Pilgrim
Jace, Arcane Strategist
Jace, the Mind Sculptor
Teferi, Master of Time
Tezzeret the Seeker
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that pull extra weight in Krang, the All-Powerful Control decks.
Geier Reach Sanitarium
Mikokoro, Center of the Sea
Terrain Generator
Rogue's Passage
Petrified Hamlet
Reliquary Tower
Agna Qel'a
War Room
Nykthos, Shrine to Nyx
Mystic Sanctuary
Otawara, Soaring City
Homeward Path
Wasteland
Fountainport
Jidoor, Aristocratic Capital
Scavenger Grounds
Mistrise Village
Cephalid Coliseum
Urza's Saga
Castle VantressMana Artifacts
Mana rocks and fixing to power out Krang, the All-Powerful's Control strategy.
Mind Stone
Arcane Signet
Solar Transformer
Thought Vessel
Machine God's Effigy
Nyx Lotus
Sceptre of Eternal Glory
Misleading Signpost
Worn Powerstone
Hedron Archive
Liquimetal Torque
Commander's Sphere
Throne of Eldraine
Sol Ring
Bender's Waterskin
Thran Dynamo
Midnight Clock
Fellwar Stone
Sky DiamondLands
The mana base behind Krang, the All-Powerful's Control decks.
Sea Gate Restoration
Demolition Field
Fabled Passage
Talon Gates of Madara
Urza's Cave
Prismatic Vista
Scalding Tarn
Misty Rainforest
Polluted Delta
Flooded Strand
Hydroelectric Specimen
Island
Sink into Stupor
Myriad LandscapeHigh Lift Cards
Mischievous Mystic
Psychosis CrawlerSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Krang, the All-Powerful: Control.
Orysa, Tide Choreographer
The Astonishing Ant-Man
Shang-Chi and the Ten Rings
Iron Man, Armored Avenger
Tui and La, Moon and Ocean
Lyla, Holographic Assistant
Genghis Frog
Leonardo, the Balance // Raphael, the Muscle
Berta, Wise Extrapolator
Donatello, Mutant Mechanic
Primo, the Unbounded
Jackal, Genius Geneticist
Beast, Erudite Aerialist
Denzilore Fatehold
Mikey & Don, Party Planners
Mm'menon, Uthros Exile
Venser, Visionary Traveler
Zimone, Infinite Analyst
Eligeth, Crossroads Augur // Slurrk, All-Ingesting
Fluros of Myra's Marvels // Hardy of Myra's Marvels
Glacian, Powerstone Engineer // Reyhan, Last of the Abzan
Heroes in a Half Shell
Imoen, Mystic Trickster // Acolyte of Bahamut
Imoen, Mystic Trickster // Master Chef
Keleth, Sunmane Familiar // Sakashima of a Thousand Faces
Kiora of Salt and Sand
Jason Bright, Glowing Prophet
Venus, Torn Between Worlds
Irma, Part-Time Mutant
Jenara, Asura of War
Halana, Kessig Ranger // Ishai, Ojutai Dragonspeaker
Sokka, Tenacious Tactician
Astonishing Spider-Man
Inspirit, Flagship Vessel
Lu Su, Wu Advisor
Aang, Swift Savior
Gandalf, Wandering Wizard
Donatello, the Brains // Splinter, the Mentor
Syr Elenora, the Discerning
Fblthp, Impossibly Lost