Kenrith, the Returned King: Group Hug
$2.41
Legendary Creature — Human Noble

New Cards
Recent-set cards that Kenrith, the Returned King players are trying out in Group Hug decks.
Joined Researchers
Turbulent Moor
Turbulent Fen
Turbulent Springs
Studious First-YearHigh Synergy Cards
The highest-synergy picks for Kenrith, the Returned King's Group Hug builds — cards that lean hardest into the Group Hug theme.
Rites of Flourishing
Tempt with Discovery
Howling Mine
Heartbeat of Spring
Folio of Fancies
Minds Aglow
Dictate of KruphixTop Cards
The staple cards most Kenrith, the Returned King Group Hug decks run as their core.
Master of Ceremonies
Ghirapur Orrery
Training Grounds
Mana Flare
Collective Voyage
Ghostly Prison
Biomancer's Familiar
PropagandaGame Changers
High-impact bombs that can take over a Kenrith, the Returned King Group Hug game on their own.
Seedborn Muse
Smothering Tithe
Teferi's Protection
Farewell
Demonic Tutor
Vampiric Tutor
Enlightened Tutor
Rhystic Study
Cyclonic RiftCreatures
Creatures that carry the Group Hug plan in Kenrith, the Returned King decks, from early pressure to payoff.
Humble Defector
Tidal Barracuda
Heartwood Storyteller
Veteran Explorer
Rootweaver Druid
Noble Benefactor
Zhur-Taa Ancient
Spore Frog
Magus of the Vineyard
Windborn Muse
Orzhov Advokist
Magister of Worth
Walking Archive
Tempting Wurm
Flumph
Triskaidekaphile
Skullwinder
Scrawling Crawler
Druid of Purification
Laboratory Maniac
Arbiter of Knollridge
Wandering Archaic
Zenith Chronicler
Dryad of the Ilysian Grove
Faerie Mastermind
Birds of Paradise
Faeburrow Elder
Bloom TenderInstants
Instant-speed interaction and tricks that keep Kenrith, the Returned King's Group Hug deck ahead.
Everybody Lives!
Arcane Denial
Sail into the West
Generous Gift
Vision Skeins
Intellectual Offering
Tempt with Mayhem
Fog
Split Decision
Perch Protection
Chaos Warp
Wrong Turn
Words of Wisdom
An Offer You Can't Refuse
Beast Within
Benevolent Offering
Dawn's Truce
Reins of Power
Illusion of Choice
Deflecting Palm
Oblation
Second Sunrise
Trap the Trespassers
Inkshield
Dovin's Veto
Counterspell
Swan Song
Mana Drain
Assassin's Trophy
Negate
Swords to Plowshares
Path to Exile
Heroic InterventionSorceries
Sorceries that push the Group Hug game plan forward for Kenrith, the Returned King.
Scheming Symmetry
Approach of the Second Sun
Pir's Whim
Council's Judgment
Fractured Identity
Secret Rendezvous
Prosperity
Tempt with Bunnies
Promise of Loyalty
Hypergenesis
Insurrection
Cut a Deal
Tempt with Reflections
Plea for Power
Tempt with Immortality
New Frontiers
Show and Tell
Windfall
Alliance of Arms
Mob Verdict
Disrupt Decorum
Tempt with Vengeance
Prisoner's Dilemma
Virtus's Maneuver
Sylvan Offering
Capital Punishment
Sadistic Shell Game
Tyrant's Choice
Circuitous Route
Game Plan
Exhume
Cultivate
Rampant Growth
Farseek
Kodama's Reach
Blasphemous Act
Three Visits
Nature's LoreUtility Artifacts
Artifacts that add consistency and utility to Kenrith, the Returned King Group Hug decks.
Temple Bell
Wedding Ring
Tempting Contract
Font of Mythos
Helm of Awakening
Horn of Greed
Wishclaw Talisman
Heartstone
Gate to the Aether
Bucknard's Everfull Purse
Pendant of Prosperity
Illusionist's Bracers
Hithlain Rope
Door to Nothingness
Venser's Journal
Crawlspace
Elixir of Immortality
Coercive Portal
Anvil of Bogardan
Swiftfoot Boots
Lightning GreavesEnchantments
Enchantments that reinforce the Group Hug strategy in Kenrith, the Returned King decks.
Dictate of Karametra
Wilderness Reclamation
Well of Ideas
Awakening
Happily Ever After
Struggle for Project Purity
Upwelling
Eladamri's Vineyard
Forced Fruition
Tenuous Truce
Hive Mind
Noble Heritage
Descent into Avernus
Wild Evocation
Oath of Lieges
Tainted Remedy
Leyline of the Guildpact
Sphere of Safety
Leyline of Anticipation
Curse of Opulence
Burgeoning
Privileged Position
Primal Vigor
Spelunking
Mirari's WakePlaneswalkers
Planeswalkers that back up Kenrith, the Returned King's Group Hug game plan.
Jace BelerenUtility Lands
Non-basic lands that pull extra weight in Kenrith, the Returned King Group Hug decks.
Reliquary Tower
Mikokoro, Center of the Sea
Maze of Ith
Yavimaya, Cradle of Growth
Geier Reach Sanitarium
Urborg, Tomb of Yawgmoth
Maze's End
Baldur's Gate
Homeward Path
Basilisk Gate
Temple of the False God
Bojuka Bog
Hall of Heliod's Generosity
Boseiju, Who Endures
Cascading CataractsMana Artifacts
Mana rocks and fixing to power out Kenrith, the Returned King's Group Hug strategy.
Victory Chimes
Thought Vessel
Spectral Searchlight
Chromatic Lantern
Decanter of Endless Water
Coveted Jewel
Model of Unity
Chromatic Orrery
Bender's Waterskin
Commander's Sphere
Sol Ring
Fellwar Stone
Arcane SignetLands
The mana base behind Kenrith, the Returned King's Group Hug decks.
Forbidden Orchard
Seaside Citadel
Plains
Mystic Monastery
Citadel Gate
Arcane Sanctum
Island
The World Tree
Forest
Spara's Headquarters
Exotic Orchard
Evolving Wilds
Jungle Shrine
Sandsteppe Citadel
Terramorphic Expanse
Mountain
Swamp
Hallowed Fountain
Frontier Bivouac
Opulent Palace
Raugrin Triome
Nomad Outpost
Savai Triome
Raffine's Tower
Temple Garden
Ketria Triome
Indatha Triome
Zagoth Triome
Command Tower
Breeding Pool
Jetmir's Garden
Reflecting Pool
Ziatora's Proving Ground
Godless Shrine
Steam Vents
Watery Grave
Mana Confluence
Sacred Foundry
City of Brass
Stomping Ground
Overgrown Tomb
Flooded Strand
Blood Crypt
Marsh Flats
Windswept Heath
Misty Rainforest
Polluted Delta
Verdant Catacombs
Wooded Foothills
Path of AncestrySimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Kenrith, the Returned King: Group Hug.
Sliver Gravemother
Sliver Legion
Esika, God of the Tree
Jodah, Archmage Eternal
Sisay, Weatherlight Captain
Sliver Queen
Tiamat
Child of Alara
Scion of the Ur-Dragon
Sliver Overlord
Reaper King
Najeela, the Blade-Blossom
The Beamtown Bullies
Tinybones, Trinket Thief
Ulalek, Fused Atrocity
Wolverine, Best There Is
Kraum, Ludevic's Opus // Kydele, Chosen of Kruphix
Kraum, Ludevic's Opus // Livio, Oathsworn Sentinel
Kraum, Ludevic's Opus // Ludevic, Necro-Alchemist
Kraum, Ludevic's Opus // Malcolm, Keen-Eyed Navigator
Kraum, Ludevic's Opus // Miara, Thorn of the Glade
Kraum, Ludevic's Opus // Nadier, Agent of the Duskenel
Kraum, Ludevic's Opus // Nocturno of Myra's Marvels
Kraum, Ludevic's Opus // Numa, Joraga Chieftain
Kraum, Ludevic's Opus // Prava of the Steel Legion
Kraum, Ludevic's Opus // Radiant, Serra Archangel
Kraum, Ludevic's Opus // Ravos, Soultender
Kraum, Ludevic's Opus // Rebbec, Architect of Ascension
Kraum, Ludevic's Opus // Reyhan, Last of the Abzan
Kraum, Ludevic's Opus // Rograkh, Son of Rohgahh
Kraum, Ludevic's Opus // Sakashima of a Thousand Faces
Kraum, Ludevic's Opus // Sengir, the Dark Baron
Kraum, Ludevic's Opus // Siani, Eye of the Storm
Kraum, Ludevic's Opus // Sidar Kondo of Jamuraa
Kraum, Ludevic's Opus // Silas Renn, Seeker Adept
Kraum, Ludevic's Opus // Slurrk, All-Ingesting
Kraum, Ludevic's Opus // Tana, the Bloodsower
Kraum, Ludevic's Opus // Tevesh Szat, Doom of Fools
Kraum, Ludevic's Opus // Thrasios, Triton Hero
Kraum, Ludevic's Opus // Toggo, Goblin Weaponsmith