James, Wandering Dad: Clues
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Legendary Creature — Human Scientist

New Cards
Recent-set cards that James, Wandering Dad players are trying out in Clues decks.
Brass Infiniscope
Emeritus of IdeationHigh Synergy Cards
The highest-synergy picks for James, Wandering Dad's Clues builds — cards that lean hardest into the Clues theme.
Tangletrove Kelp
Academy Manufactor
Forensic Gadgeteer
Erdwal Illuminator
Inspiring Statuary
Tamiyo's Journal
Shimmer Dragon
Mechanized Production
Junk WinderTop Cards
The staple cards most James, Wandering Dad Clues decks run as their core.
Rise and Shine
Deduce
Kappa Cannoneer
Cyberdrive Awakener
Hard Evidence
Ethereal Investigator
Thought Monitor
Pongify
CounterspellGame Changers
High-impact bombs that can take over a James, Wandering Dad Clues game on their own.
Cyclonic Rift
Mana Vault
Fierce Guardianship
Force of Will
Grim Monolith
The One Ring
Mystical Tutor
Ancient Tomb
Thassa's Oracle
Rhystic StudyCreatures
Creatures that carry the Clues plan in James, Wandering Dad decks, from early pressure to payoff.
Omen Hawker
Transit Mage
Etherium Sculptor
Broodstar
Floodhound
Palladium Myr
Synth Infiltrator
Daring Sleuth
Transplant Theorist
Hydroelectric Specimen
Master of Etherium
Stridehangar Automaton
Kuldotha Forgemaster
Triskaidekaphile
Merchant's Dockhand
Darksteel Juggernaut
Sage of Lat-Nam
Detective of the Month
Solemn Simulacrum
Grand Architect
Sharding Sphinx
Mister Gutsy
Hullbreaker Horror
Gomazoa
Valley Floodcaller
Treasure Mage
Homunculus Horde
Fog Bank
Silver Myr
Twenty-Toed Toad
Foundry Inspector
Psychosis Crawler
Consecrated Sphinx
Phyrexian MetamorphInstants
Instant-speed interaction and tricks that keep James, Wandering Dad's Clues deck ahead.
Confirm Suspicions
Secrets of the Key
Scour for Scrap
Masterful Replication
Reality Shift
Resculpt
Rapid Hybridization
Whir of Invention
Evacuation
Fading Hope
Three Steps Ahead
Consult the Star Charts
Mirrorform
Aetherize
Snap
Assert Authority
Reality Heist
Alchemist's Retrieval
Stoic Rebuttal
Bounce Off
Negate
Unsubstantiate
Mana Drain
Unsummon
Quick Study
Out Cold
Geistwave
Voyage's End
This Town Ain't Big Enough
Engulf the Shore
Trickbind
Illusionist's Gambit
An Offer You Can't Refuse
Sink into Stupor
Force of Negation
Desynchronization
Run Away Together
Into the Flood Maw
Disdainful Stroke
Chain of Vapor
Blur
Narset's Reversal
High Tide
Swan Song
Muddle the Mixture
Arcane Denial
Opt
Dramatic Reversal
Frantic Search
BrainstormSorceries
Sorceries that push the Clues game plan forward for James, Wandering Dad.
Thoughtcast
Fabricate
Universal Surveillance
Reverse Engineer
Press for Answers
Follow the Bodies
Ravenform
Memories Returning
Preordain
Spirit Water Revival
Reshape
Spectral Deluge
Stock Up
Clutch of Currents
Wave Goodbye
Inspiring Refrain
Echo Storm
Silent Departure
Fade Away
Divination
Consuming Tide
Flood of Tears
One with the Machine
Retraced Image
Whelming Wave
Finale of Revelation
Sea Gate Restoration
Curse of the Swine
Treasure Cruise
PonderUtility Artifacts
Artifacts that add consistency and utility to James, Wandering Dad Clues decks.
Magnifying Glass
Clock of Omens
Krark-Clan Ironworks
Wayfarer's Bauble
Crystal Shard
Radiant Lotus
Nettlecyst
Repurposing Bay
Erratic Portal
Portal of Sanctuary
Lithoform Engine
Moonsilver Key
The Enigma Jewel
Unwinding Clock
Simulacrum Synthesizer
Esoteric Duplicator
Tarrian's Soulcleaver
Nuka-Cola Vending Machine
Uthros Research Craft
Worldwalker Helm
Lucky Clover
Hithlain Rope
Mirari
Witch's Oven
C.A.M.P.
Pip-Boy 3000
Brotherhood Vertibird
Trading Post
Magewright's Stone
Explorer's Scope
Transmutation Font
Diviner's Wand
The Water Crystal
The Key to the Vault
Nevinyrral's Disk
Mirage Mirror
Whispersilk Cloak
Mystic Forge
Ashnod's Altar
Expedition Map
Darksteel Forge
Sapphire Medallion
Cloud Key
Manifold Key
Sculpting Steel
Aether Spellbomb
Sensei's Divining Top
Mishra's Bauble
Swiftfoot Boots
Isochron ScepterEnchantments
Enchantments that reinforce the Clues strategy in James, Wandering Dad decks.
In Too Deep
Trail of Evidence
Hold for Questioning
Curious Inquiry
The Antiquities War
Moonlit Meditation
Witness Protection
Fleeting Memories
Nerd Rage
Sunken Hope
Sunken Field
Imprisoned in the Moon
Back to Basics
Curator's Ward
Equilibrium
Alexi's Cloak
Seal of Removal
Court of Vantress
Storm of Saruman
Combat Research
Curiosity
Dissipation Field
Artificer Class
Pemmin's Aura
Metallurgic Summonings
Amphibian Downpour
Teferi's Ageless Insight
Wizard Class
Efficient Construction
Shark Typhoon
Thopter Spy Network
Proft's Eidetic Memory
Leyline of Anticipation
Ominous Seas
Propaganda
Mystic RemoraPlaneswalkers
Planeswalkers that back up James, Wandering Dad's Clues game plan.
Tezzeret, Betrayer of Flesh
Karn, Living Legacy
Tezzeret, Cruel Captain
Teferi, Temporal Pilgrim
Karn, Scion of Urza
Tezzeret the Seeker
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that pull extra weight in James, Wandering Dad Clues decks.
Archway of Innovation
Uthros, Titanic Godcore
Seat of the Synod
Buried Ruin
Academy Ruins
Inventors' Fair
Urza's Saga
Darksteel Citadel
Sanctum of Eternity
Mistrise Village
Mystic Sanctuary
War Room
Lonely Sandbar
Urza's Workshop
Guildless Commons
Urza's Tower
Urza's Mine
Urza's Power Plant
Tolaria West
Wasteland
Boseiju, Who Shelters All
Otawara, Soaring City
Arid Archway
Mishra's Workshop
Nesting Grounds
Sunken Palace
Thespian's Stage
Reliquary Tower
Halimar Depths
Coral Atoll
Desert of the Mindful
Command Beacon
Nykthos, Shrine to Nyx
Remote Isle
Maze of Ith
Emergence Zone
Castle Vantress
Scavenger Grounds
Cephalid Coliseum
Temple of the False God
Minamo, School at Water's Edge
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out James, Wandering Dad's Clues strategy.
Five Hundred Year Diary
Thran Dynamo
Basalt Monolith
Sol Ring
Midnight Clock
Moonsnare Prototype
Mind Stone
Commander's Sphere
Thought Vessel
Worn Powerstone
Blinkmoth Urn
Intelligence Bobblehead
Mana Crypt
Endurance Bobblehead
Vexing Puzzlebox
Charisma Bobblehead
Agility Bobblehead
Sisay's Ring
Stonespeaker Crystal
Strength Bobblehead
Sonic Screwdriver
Luck Bobblehead
Perception Bobblehead
Ur-Golem's Eye
Machine God's Effigy
Patriar's Seal
Everflowing Chalice
Sky Diamond
Arcane Signet
Hedron Archive
Mox Diamond
Liquimetal Torque
Fellwar Stone
Throne of Eldraine
Chrome Mox
Mox OpalLands
The mana base behind James, Wandering Dad's Clues decks.
Scene of the Crime
Hydroelectric Specimen
Urza's Cave
Island
The Mycosynth Gardens
Myriad Landscape
Terramorphic Expanse
Sink into Stupor
Sea Gate RestorationSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like James, Wandering Dad: Clues.
Nyssa of Traken
Senator Peacock
Vhal, Candlekeep Researcher // Agent of the Iron Throne
Nick Valentine, Private Eye
Osgood, Operation Double
Padeem, Consul of Innovation
Urza, Powerstone Prodigy
Katsumasa, the Animator
Muzzio, Visionary Architect
Zahid, Djinn of the Lamp
Zellix, Sanity Flayer // Clan Crafter
The Reality Chip
Curie, Emergent Intelligence
Vhal, Candlekeep Researcher // Clan Crafter
Vhal, Candlekeep Researcher // Faceless One
Vhal, Candlekeep Researcher // Shameless Charlatan
Volo, Itinerant Scholar // Clan Crafter
Sai, Master Thopterist
Renari, Merchant of Marvels // Clan Crafter
The Fifteenth Doctor // Sarah Jane Smith
Emry, Lurker of the Loch
Akal Pakal, First Among Equals
The Fifteenth Doctor
Piper Wright, Publick Reporter
Dargo, the Shipwrecker // Esior, Wardwing Familiar
Gale, Waterdeep Prodigy // Clan Crafter
Sarevok, Deathbringer // Clan Crafter
Liberator, Urza's Battlethopter
Saheeli, the Sun's Brilliance
The Eighth Doctor // Ace, Fearless Rebel
The Eighth Doctor // Dan Lewis
The Eighth Doctor // Nyssa of Traken
Karn, Silver Golem
Tetzin, Gnome Champion
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
Ishai, Ojutai Dragonspeaker // Rebbec, Architect of Ascension
Drafna, Founder of Lat-Nam
The Fourth Doctor // Adric, Mathematical Genius
Cult of Skaro
Akiri, Line-Slinger // Brinelin, the Moon Kraken