James, Wandering Dad
$0.29
Legendary Creature — Human Scientist

New Cards
Recent-set cards that James, Wandering Dad players are trying out in Clues decks.
Brass Infiniscope
Emeritus of IdeationHigh Synergy Cards
The highest-synergy picks for James, Wandering Dad's Clues builds — cards that lean hardest into the Clues theme.
Tangletrove Kelp
Academy Manufactor
Forensic Gadgeteer
Erdwal Illuminator
Inspiring Statuary
Tamiyo's Journal
Junk Winder
Rise and Shine
Shimmer DragonTop Cards
The staple cards most James, Wandering Dad Clues decks run as their core.
Mechanized Production
Kappa Cannoneer
Deduce
Cyberdrive Awakener
Fabricate
Pongify
Sapphire Medallion
CounterspellGame Changers
High-impact bombs that can take over a James, Wandering Dad Clues game on their own.
Cyclonic Rift
Fierce Guardianship
Force of Will
Mana Vault
The One Ring
Grim Monolith
Mystical Tutor
Rhystic Study
Ancient Tomb
Thassa's OracleCreatures
Creatures that carry the Clues plan in James, Wandering Dad decks, from early pressure to payoff.
Ethereal Investigator
Thought Monitor
Omen Hawker
Transit Mage
Etherium Sculptor
Daring Sleuth
Synth Infiltrator
Broodstar
Master of Etherium
Floodhound
Hydroelectric Specimen
Stridehangar Automaton
Kuldotha Forgemaster
Palladium Myr
Sage of Lat-Nam
Detective of the Month
Darksteel Juggernaut
Transplant Theorist
Sharding Sphinx
Hullbreaker Horror
Triskaidekaphile
Mister Gutsy
Wall of Tears
Gomazoa
Solemn Simulacrum
Treasure Mage
Valley Floodcaller
Fog Bank
Homunculus Horde
Twenty-Toed Toad
Foundry Inspector
Scourge of Fleets
Phyrexian Metamorph
Consecrated Sphinx
Psychosis CrawlerInstants
Instant-speed interaction and tricks that keep James, Wandering Dad's Clues deck ahead.
Confirm Suspicions
Scour for Scrap
Secrets of the Key
Resculpt
Whir of Invention
Reality Shift
Rapid Hybridization
Masterful Replication
Fading Hope
Three Steps Ahead
Snap
Mana Drain
Consult the Star Charts
Mirrorform
Assert Authority
Reality Heist
Alchemist's Retrieval
Stoic Rebuttal
Unsubstantiate
Bounce Off
An Offer You Can't Refuse
Negate
Aetherize
Unsummon
Quick Study
Evacuation
Geistwave
Voyage's End
This Town Ain't Big Enough
Out Cold
Sink into Stupor
Force of Negation
Trickbind
Illusionist's Gambit
Displace
Cyber Conversion
Disdainful Stroke
Chain of Vapor
Run Away Together
Narset's Reversal
Into the Flood Maw
Blur
Swan Song
Muddle the Mixture
High Tide
Opt
Dramatic Reversal
Arcane Denial
Frantic Search
BrainstormSorceries
Sorceries that push the Clues game plan forward for James, Wandering Dad.
Hard Evidence
Thoughtcast
Reverse Engineer
Universal Surveillance
Press for Answers
Memories Returning
Reshape
Follow the Bodies
Ravenform
Spirit Water Revival
Preordain
Stock Up
Clutch of Currents
Wave Goodbye
Inspiring Refrain
Echo Storm
Silent Departure
Fade Away
Divination
One with the Machine
Retraced Image
Spectral Deluge
Consuming Tide
Flood of Tears
Whelming Wave
Finale of Revelation
Sea Gate Restoration
Curse of the Swine
Treasure Cruise
PonderUtility Artifacts
Artifacts that add consistency and utility to James, Wandering Dad Clues decks.
Magnifying Glass
Clock of Omens
Krark-Clan Ironworks
Wayfarer's Bauble
Radiant Lotus
Erratic Portal
Repurposing Bay
Crystal Shard
Nettlecyst
Unwinding Clock
Simulacrum Synthesizer
Nuka-Cola Vending Machine
Portal of Sanctuary
Lithoform Engine
Worldwalker Helm
The Enigma Jewel
Uthros Research Craft
Moonsilver Key
Lucky Clover
Witch's Oven
C.A.M.P.
Expert-Level Safe
Ingenuity Engine
Esoteric Duplicator
Pip-Boy 3000
Tarrian's Soulcleaver
Brotherhood Vertibird
Hithlain Rope
Mirari
Transmutation Font
Diviner's Wand
The Key to the Vault
Nevinyrral's Disk
Explorer's Scope
Mystic Forge
Whispersilk Cloak
The Water Crystal
Ashnod's Altar
Mirage Mirror
Expedition Map
Altar of the Brood
Darksteel Forge
Cloud Key
Swiftfoot Boots
Sensei's Divining Top
Aether Spellbomb
Sculpting Steel
Mishra's Bauble
Isochron Scepter
Lightning GreavesEnchantments
Enchantments that reinforce the Clues strategy in James, Wandering Dad decks.
In Too Deep
Trail of Evidence
Curious Inquiry
Witness Protection
Moonlit Meditation
Hold for Questioning
Fleeting Memories
The Antiquities War
Nerd Rage
Back to Basics
Sunken Hope
Sunken Field
Curator's Ward
Equilibrium
Alexi's Cloak
Seal of Removal
Court of Vantress
Storm of Saruman
Curiosity
Artificer Class
Pemmin's Aura
Combat Research
Wizard Class
Dissipation Field
Metallurgic Summonings
Imprisoned in the Moon
Amphibian Downpour
Efficient Construction
Thopter Spy Network
Shark Typhoon
Leyline of Anticipation
Proft's Eidetic Memory
Teferi's Ageless Insight
Propaganda
Mystic RemoraPlaneswalkers
Planeswalkers that back up James, Wandering Dad's Clues game plan.
Tezzeret, Betrayer of Flesh
Karn, Living Legacy
Tezzeret, Cruel Captain
Karn, Scion of Urza
Tezzeret the Seeker
Teferi, Temporal Pilgrim
Jace, Wielder of MysteriesUtility Lands
Non-basic lands that pull extra weight in James, Wandering Dad Clues decks.
Archway of Innovation
Uthros, Titanic Godcore
Seat of the Synod
Academy Ruins
Inventors' Fair
Urza's Saga
Buried Ruin
Mistrise Village
Darksteel Citadel
Sanctum of Eternity
Urza's Workshop
War Room
Guildless Commons
Mystic Sanctuary
Urza's Tower
Urza's Mine
Urza's Power Plant
Otawara, Soaring City
Boseiju, Who Shelters All
Wasteland
Arid Archway
Mishra's Workshop
Reliquary Tower
Nykthos, Shrine to Nyx
Thespian's Stage
Nesting Grounds
Coral Atoll
Sunken Palace
Maze of Ith
Emergence Zone
Command Beacon
Tolaria West
Lonely Sandbar
Scavenger Grounds
Halimar Depths
Cephalid Coliseum
Temple of the False God
Castle Vantress
Minamo, School at Water's Edge
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out James, Wandering Dad's Clues strategy.
Five Hundred Year Diary
Thran Dynamo
Basalt Monolith
Sol Ring
Mind Stone
Moonsnare Prototype
Thought Vessel
Worn Powerstone
Midnight Clock
Intelligence Bobblehead
Endurance Bobblehead
Vexing Puzzlebox
Charisma Bobblehead
Agility Bobblehead
Sisay's Ring
Stonespeaker Crystal
Strength Bobblehead
Sonic Screwdriver
Luck Bobblehead
Perception Bobblehead
Ur-Golem's Eye
Blinkmoth Urn
Mana Crypt
Everflowing Chalice
Commander's Sphere
Machine God's Effigy
Patriar's Seal
Arcane Signet
Hedron Archive
Mox Diamond
Fellwar Stone
Liquimetal Torque
Sky Diamond
Throne of Eldraine
Chrome Mox
Mox OpalLands
The mana base behind James, Wandering Dad's Clues decks.
Scene of the Crime
Hydroelectric Specimen
Urza's Cave
Island
Sink into Stupor
Terramorphic Expanse
The Mycosynth Gardens
Sea Gate Restoration
Myriad LandscapeSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like James, Wandering Dad: Clues.
Nyssa of Traken
Senator Peacock
The Reality Chip
Vhal, Candlekeep Researcher // Agent of the Iron Throne
Muzzio, Visionary Architect
Padeem, Consul of Innovation
Urza, Powerstone Prodigy
Zahid, Djinn of the Lamp
Osgood, Operation Double
Vhal, Candlekeep Researcher // Shameless Charlatan
Zellix, Sanity Flayer // Clan Crafter
Curie, Emergent Intelligence
Katsumasa, the Animator
Vhal, Candlekeep Researcher // Clan Crafter
Vhal, Candlekeep Researcher // Faceless One
Emry, Lurker of the Loch
Volo, Itinerant Scholar // Clan Crafter
Nick Valentine, Private Eye
Sai, Master Thopterist
Renari, Merchant of Marvels // Clan Crafter
Karn, Silver Golem
The Fifteenth Doctor // Sarah Jane Smith
Edgar, King of Figaro
Akal Pakal, First Among Equals
Liberator, Urza's Battlethopter
Tawnos, Urza's Apprentice
Sarevok, Deathbringer // Clan Crafter
Saheeli, the Sun's Brilliance
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
The Eighth Doctor // Ace, Fearless Rebel
The Eighth Doctor // Dan Lewis
The Eighth Doctor // Nyssa of Traken
Tetzin, Gnome Champion
Brinelin, the Moon Kraken // Rebbec, Architect of Ascension
Ishai, Ojutai Dragonspeaker // Rebbec, Architect of Ascension
The Fourth Doctor // Adric, Mathematical Genius
Drafna, Founder of Lat-Nam
Dargo, the Shipwrecker // Esior, Wardwing Familiar
Gale, Waterdeep Prodigy // Clan Crafter
Akiri, Line-Slinger // Brinelin, the Moon Kraken