Iname as One: Ramp
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High Synergy Cards
The highest-synergy picks for Iname as One's Ramp builds — cards that lean hardest into the Ramp theme.
Majestic Genesis
Command Beacon
Loam Dweller
Road of Return
Crypt GhastTop Cards
The staple cards most Iname as One Ramp decks run as their core.
Campfire
Three Visits
Kodama's Reach
Living Death
Nature's Lore
Cultivate
Beast WithinGame Changers
High-impact bombs that can take over a Iname as One Ramp game on their own.
Seedborn Muse
Vampiric Tutor
Ancient Tomb
Demonic Tutor
Crop Rotation
Survival of the Fittest
Mana Vault
Necropotence
Field of the Dead
Gaea's CradleCreatures
Creatures that carry the Ramp plan in Iname as One decks, from early pressure to payoff.
Chomping Changeling
Elder Pine of Jukai
Haru-Onna
Gravelighter
Lifespinner
Primordial Sage
Permeating Mass
Briarknit Kami
Petalmane Baku
Spinner of Souls
Mutable Explorer
Hana Kami
Gravewaker
Harvester of Misery
Urborg Scavengers
Graveborn Muse
Thief of Hope
Disciple of Freyalise
Soul of the Harvest
Nether Traitor
Disciple of Bolas
Dryad of the Ilysian Grove
Bloodghast
Icetill Explorer
Billowing Shriekmass
Ramunap Excavator
Spectral Snatcher
Towering Gibbon
Phantom Nantuko
Sakura-Tribe Elder
Beast Whisperer
Elvish MysticInstants
Instant-speed interaction and tricks that keep Iname as One's Ramp deck ahead.
Stinging Study
Rend Flesh
Horobi's Whisper
Momentous Fall
Baleful Mastery
Return of the Wildspeaker
Archdruid's Charm
Windgrace's Judgment
Deathsprout
Entomb
Infernal Grasp
Sacrifice
Jaheira's Respite
Bind
Sickening Shoal
Vraska's Contempt
Boon of Boseiju
Awaken the Bear
Soulless Revival
Rending Vines
Withering Boon
Seed of Hope
Crash the Ramparts
Seize the Soul
Death Denied
Bull's Strength
Dark Ritual
Hero's Downfall
Reckoner's Bargain
Pile On
Smuggler's Surprise
Blessed Respite
Rushed Rebirth
Withering Torment
Sheoldred's Edict
Imp's Mischief
Not Dead After All
Cabal Ritual
Bitter Triumph
Kindred Summons
Murder
Entish Restoration
Noxious Revival
Assassin's Trophy
Tear Asunder
Harrow
Malakir Rebirth
Grisly Salvage
Putrefy
Heroic InterventionSorceries
Sorceries that push the Ramp game plan forward for Iname as One.
Skyshroud Claim
Cloudkill
Nylea's Intervention
Gaze of Granite
Patriarch's Bidding
Damnation
Tempt with Discovery
Open the Way
Last March of the Ents
Sylvan Scrying
Yuna's Decision
Will of the Sultai
Rishkar's Expertise
Visions of Dread
Pir's Whim
Increasing Ambition
Hour of Promise
Titania's Command
Explosive Vegetation
Syphon Mind
Insatiable Avarice
Breach the Multiverse
Diabolic Tutor
Explore
Kindred Dominance
Buried Alive
Ranger's Path
Finale of Eternity
Fade into Antiquity
Nightmare Incursion
Blood on the Snow
Time of Need
Demonic Collusion
Glimpse of Nature
Mastermind's Acquisition
Farseek
Visions of Dominance
Rite of Consumption
Haunting Voyage
Soul's Majesty
Bone Shards
Casualties of War
Bala Ged Recovery
Blasphemous Edict
Flare of Cultivation
Agadeem's Awakening
Torment of Hailfire
Feed the Swarm
Culling Ritual
Rampant GrowthUtility Artifacts
Artifacts that add consistency and utility to Iname as One Ramp decks.
Netherborn Altar
Urza's Incubator
The Great Henge
Tangleweave Armor
Expedition Map
Exploration Broodship
The Earth Crystal
Crucible of Worlds
The Skullspore Nexus
Herald's Horn
Emerald Medallion
Chimil, the Inner Sun
Cloud Key
Moonsilver Key
Dodgy Jalopy
Nim Deathmantle
Mirage Mirror
Null Brooch
Long-Forgotten Gohei
Seer's Sundial
Timesifter
Anvil of Bogardan
Manascape Refractor
Sphere of Annihilation
Ghirapur Orrery
Lifeline
Sensei's Divining Top
Palantír of Orthanc
Jet Medallion
Vanquisher's Banner
Maskwood Nexus
Conduit of Worlds
Ashnod's AltarEnchantments
Enchantments that reinforce the Ramp strategy in Iname as One decks.
Greater Good
Exploration
Encroaching Dragonstorm
Binding the Old Gods
Roots of Life
Song of the Dryads
Garruk's Uprising
Guardian Project
Case of the Locked Hothouse
The Cruelty of Gix
Virtue of Strength
Protection Racket
Nether Void
Rites of Flourishing
Zendikar Resurgent
Mana Reflection
Descendants' Path
Infernal Genesis
Baneful Omen
Mortal Combat
Jugan Defends the Temple
Foster
Pernicious Deed
Burgeoning
Druid Class
Carpet of Flowers
Necromancy
Concordant Crossroads
Black Market
Spelunking
Phyrexian Reclamation
Tribute to the World Tree
Journey to Eternity
Deadbridge Chant
Animate Dead
Black Market Connections
Phyrexian ArenaPlaneswalkers
Planeswalkers that back up Iname as One's Ramp game plan.
Nissa, Who Shakes the World
Liliana of the Dark RealmsUtility Lands
Non-basic lands that pull extra weight in Iname as One Ramp decks.
Urborg, Tomb of Yawgmoth
Cactus Preserve
Yavimaya, Cradle of Growth
Cabal Coffers
Castle Garenbrig
Thespian's Stage
Tranquil Thicket
Sanctum of Eternity
Cabal Stronghold
Shifting Woodland
War Room
Takenuma, Abandoned Mire
Castle Locthwain
Witch's Cottage
Temple of the False God
Barren Moor
Lair of the Hydra
Desert of the Glorified
Hostile Hostel
Urza's Tower
Urza's Mine
Boseiju, Who Shelters All
Arid Archway
Desert of the Indomitable
Blasted Landscape
Deserted Temple
Lake of the Dead
Petrified Field
Urza's Power Plant
Maze of Ith
Vesuva
Slippery Karst
Polluted Mire
Dark Depths
Bonders' Enclave
Ghost Quarter
Emergence Zone
Nykthos, Shrine to Nyx
Westvale Abbey
Reliquary Tower
Karn's Bastion
Dakmor Salvage
Phyrexian Tower
Tree of Tales
Bojuka Bog
Restless Cottage
Boseiju, Who Endures
Three Tree City
High Market
Grim BackwoodsMana Artifacts
Mana rocks and fixing to power out Iname as One's Ramp strategy.
Thran Dynamo
Hedron Archive
Mind Stone
Commander's Sphere
Séance Board
Talisman of Resilience
Heraldic Banner
Throne of Eldraine
Gilded Lotus
Moss Diamond
Charcoal Diamond
Mox Amber
Mox Opal
Chrome Mox
Lotus Petal
Thought Vessel
Golgari Signet
Sol Ring
Arcane SignetLands
The mana base behind Iname as One's Ramp decks.
Festering Thicket
Underground Mortuary
Nurturing Peatland
Overgrown Tomb
Disciple of Freyalise
Urza's Cave
Snow-Covered Forest
Snow-Covered Swamp
Cavern of Souls
Haunted Mire
Vivid Marsh
Conduit Pylons
Vivid Grove
Darkmoss Bridge
Forbidden Orchard
Bala Ged Recovery
Agadeem's Awakening
Verdant Catacombs
Undergrowth Stadium
Woodland Chasm
Marsh Flats
Polluted Delta
Bloodstained Mire
Misty Rainforest
Golgari Guildgate
Vernal Fen
Malakir Rebirth
Darkbore Pathway
Terramorphic Expanse
Bayou
Woodland Cemetery
Swamp
Forest
Twilight Mire
Myriad Landscape
Deathcap Glade
Jungle Hollow
Fabled Passage
Evolving Wilds
Command Tower
Golgari Rot Farm
Viridescent Bog
Path of Ancestry
Temple of Malady
Llanowar Wastes
Exotic Orchard
Necroblossom Snarl
Tainted WoodSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Iname as One: Ramp.
Kodama of the Center Tree
Bounteous Kirin
Kodama of the South Tree
Myojin of Grim Betrayal
Infernal Kirin
He Who Hungers
King of the Oathbreakers
Iname, Life Aspect
Alharu, Solemn Ritualist // Kodama of the East Tree
Iname, Death Aspect
Kyoki, Sanity's Eclipse
The Unspeakable
Myojin of Cleansing Fire
Hikari, Twilight Guardian
Millicent, Restless Revenant
Cloudhoof Kirin
Skyfire Kirin
Oyobi, Who Split the Heavens
O-Kagachi, Vengeful Kami
Anara, Wolvid Familiar // Ghost of Ramirez DePietro
Ghost of Ramirez DePietro // Kodama of the East Tree
Celestial Kirin
Vhal, Candlekeep Researcher // Inspiring Leader
Sekki, Seasons' Guide
Kyodai, Soul of Kamigawa
Aphelia, Viper Whisperer
Venom, Deadly Devourer
Glissa, the Traitor
Grist, Voracious Larva
The Gitrog, Ravenous Ride
Jaheira, Friend of the Forest // Agent of the Iron Throne
Jaheira, Friend of the Forest // Agent of the Shadow Thieves
Jaheira, Friend of the Forest // Criminal Past
Jaheira, Friend of the Forest // Cultist of the Absolute
Jaheira, Friend of the Forest // Haunted One
Jaheira, Friend of the Forest // Scion of Halaster
Beledros Witherbloom
Hapatra, Vizier of Poisons
Zask, Skittering Swarmlord
Numa, Joraga Chieftain // Tormod, the Desecrator