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Hydro-Man, Fluid Felon
Price tag $0.31

Legendary CreatureElemental Villain

Magic color symbol for U
Mono-Blue

New Cards

Recent-set cards that Hydro-Man, Fluid Felon players are trying out in +1/+1 Counters decks.

Procrastinate Procrastinate
+99% Synergy $0.13
Diary of Dreams Diary of Dreams
+99% Synergy $0.31
Expansion Algorithm Expansion Algorithm
+99% Synergy $2.08
Fractal Anomaly Fractal Anomaly
+99% Synergy $0.20

High Synergy Cards

The highest-synergy picks for Hydro-Man, Fluid Felon's +1/+1 Counters builds — cards that lean hardest into the +1/+1 Counters theme.

Wizard Class Wizard Class
+83% Synergy $3.26
Combat Tutorial Combat Tutorial
+82% Synergy $0.26
Enter the Enigma Enter the Enigma
+77% Synergy $0.37
Engulf the Shore Engulf the Shore
+76% Synergy $2.90
Frantic Search Frantic Search
+69% Synergy $1.94
Scroll of the Masters Scroll of the Masters
+67% Synergy $0.19
Stealth Mission Stealth Mission
+66% Synergy $0.17
Octavia, Living Thesis Octavia, Living Thesis
+64% Synergy $0.91
Chameleon, Master of Disguise Chameleon, Master of Disguise
+63% Synergy $0.41
Archmage Emeritus Archmage Emeritus
+63% Synergy $0.59

Top Cards

The staple cards most Hydro-Man, Fluid Felon +1/+1 Counters decks run as their core.

High Fae Trickster High Fae Trickster
+61% Synergy $4.75
Flux Channeler Flux Channeler
+61% Synergy $3.57
Slip Out the Back Slip Out the Back
+59% Synergy $5.08
Proft's Eidetic Memory Proft's Eidetic Memory
+57% Synergy $3.14
Rewind Rewind
+54% Synergy $0.55
An Offer You Can't Refuse An Offer You Can't Refuse
+46% Synergy $3.83
Pongify Pongify
+43% Synergy $1.91
Opt Opt
+42% Synergy $0.23
Rapid Hybridization Rapid Hybridization
+32% Synergy $1.20
Brainstorm Brainstorm
+26% Synergy $1.41

Game Changers

High-impact bombs that can take over a Hydro-Man, Fluid Felon +1/+1 Counters game on their own.

Rhystic Study Rhystic Study
+1% Synergy $69.93
Mystical Tutor Mystical Tutor
-5% Synergy $16.42
Fierce Guardianship Fierce Guardianship
-6% Synergy $57.26
Cyclonic Rift Cyclonic Rift
-16% Synergy $38.67

Creatures

Creatures that carry the +1/+1 Counters plan in Hydro-Man, Fluid Felon decks, from early pressure to payoff.

Ray Fillet, Wave Warrior Ray Fillet, Wave Warrior
+99% Synergy $0.36
Krang, the All-Powerful Krang, the All-Powerful
+97% Synergy $0.41
Hydroelectric Specimen Hydroelectric Laboratory Hydroelectric Specimen
+53% Synergy $0.88
Lyla, Holographic Assistant Lyla, Holographic Assistant
+47% Synergy $4.79
Eluge, the Shoreless Sea Eluge, the Shoreless Sea
+42% Synergy $5.25
Talrand, Sky Summoner Talrand, Sky Summoner
+37% Synergy $1.55
Sea-Dasher Octopus Sea-Dasher Octopus
+33% Synergy $0.78
Hraesvelgr of the First Brood Hraesvelgr of the First Brood
+33% Synergy $0.25
Lulu, Stern Guardian Lulu, Stern Guardian
+31% Synergy $0.42
Master of Waves Master of Waves
+30% Synergy $0.45
Lier, Disciple of the Drowned Lier, Disciple of the Drowned
+30% Synergy $0.92
Thrummingbird Thrummingbird
+28% Synergy $0.27
Wonder Wonder
+28% Synergy $3.24
Nadir Kraken Nadir Kraken
+28% Synergy $0.40
Defiler of Dreams Defiler of Dreams
+25% Synergy $0.40
Wavebreak Hippocamp Wavebreak Hippocamp
+23% Synergy $0.94
Archmage of Runes Archmage of Runes
+22% Synergy $3.75
Baral, Chief of Compliance Baral, Chief of Compliance
+22% Synergy $3.04
Chasm Skulker Chasm Skulker
+20% Synergy $0.65
Faerie Mastermind Faerie Mastermind
+18% Synergy $11.91
Myr Scrapling Myr Scrapling
+17% Synergy $0.18
Wingspan Mentor Wingspan Mentor
+17% Synergy $0.24
Iron Bully Iron Bully
+17% Synergy $0.08
Assassin Den Assassin Den
+17% Synergy $0.21
Piper Wright, Publick Reporter Piper Wright, Publick Reporter
+16% Synergy $0.36
Orvar, the All-Form Orvar, the All-Form
+16% Synergy $3.35
Herald of Secret Streams Herald of Secret Streams
+16% Synergy $7.06
Skatewing Spy Skatewing Spy
+16% Synergy $0.12
Drillworks Mole Drillworks Mole
+16% Synergy $0.27
Subtlety Subtlety
+15% Synergy $11.66
Viral Drake Viral Drake
+15% Synergy $1.98
Deekah, Fractal Theorist Deekah, Fractal Theorist
+15% Synergy $0.36
Ingenious Prodigy Ingenious Prodigy
+15% Synergy $0.30
The Watcher in the Water The Watcher in the Water
+15% Synergy $2.87
Tekuthal, Inquiry Dominus Tekuthal, Inquiry Dominus
+14% Synergy $2.04
Mercurial Spelldancer Mercurial Spelldancer
+14% Synergy $0.36
Sakashima the Impostor Sakashima the Impostor
+14% Synergy $18.51
Ojer Pakpatiq, Deepest Epoch Temple of Cyclical Time Ojer Pakpatiq, Deepest Epoch
+12% Synergy $4.24
Auton Soldier Auton Soldier
+12% Synergy $10.97
Silent Hallcreeper Silent Hallcreeper
+11% Synergy $1.79
Burnished Hart Burnished Hart
+11% Synergy $0.29
Snapcaster Mage Snapcaster Mage
+10% Synergy $16.85
Mischievous Mystic Mischievous Mystic
+10% Synergy $0.31
Alandra, Sky Dreamer Alandra, Sky Dreamer
+9% Synergy $9.08
Forensic Gadgeteer Forensic Gadgeteer
+7% Synergy $2.78
Silver Myr Silver Myr
+6% Synergy $0.57
Scourge of Fleets Scourge of Fleets
+5% Synergy $3.38
Spark Double Spark Double
+4% Synergy $13.14
Archaeomancer Archaeomancer
+2% Synergy $0.35
Solemn Simulacrum Solemn Simulacrum
-5% Synergy $0.32

Instants

Instant-speed interaction and tricks that keep Hydro-Man, Fluid Felon's +1/+1 Counters deck ahead.

Evacuation Evacuation
+59% Synergy $0.32
Secret Identity Secret Identity
+33% Synergy $0.26
Unstable Experiment Unstable Experiment
+32% Synergy $0.26
Snap Snap
+31% Synergy $3.65
Reject Imperfection Reject Imperfection
+31% Synergy $0.28
Steady Progress Steady Progress
+31% Synergy $0.29
Peek Peek
+30% Synergy $0.42
Leap Leap
+30% Synergy $0.56
Shadow Rift Shadow Rift
+28% Synergy $2.33
Experimental Augury Experimental Augury
+28% Synergy $0.33
Into the Flood Maw Into the Flood Maw
+27% Synergy $2.28
Strix Serenade Strix Serenade
+24% Synergy $2.38
High Tide High Tide
+23% Synergy $1.66
Swan Song Swan Song
+23% Synergy $11.36
Three Steps Ahead Three Steps Ahead
+23% Synergy $5.23
Aetherize Aetherize
+19% Synergy $0.73
Muddle the Mixture Muddle the Mixture
+18% Synergy $2.58
Flow of Knowledge Flow of Knowledge
+18% Synergy $0.31
Infiltrate Infiltrate
+17% Synergy $0.20
Bring the Ending Bring the Ending
+16% Synergy $0.24
Corrupted Resolve Corrupted Resolve
+16% Synergy $0.28
Zimone's Hypothesis Zimone's Hypothesis
+16% Synergy $0.24
Change of Plans Change of Plans
+16% Synergy $14.40
Aspirant's Ascent Aspirant's Ascent
+16% Synergy $0.16
Defy Gravity Defy Gravity
+15% Synergy $0.18
Suspend Suspend
+15% Synergy $0.51
Divert Disaster Divert Disaster
+15% Synergy $0.23
Arcane Denial Arcane Denial
+14% Synergy $1.67
Prologue to Phyresis Prologue to Phyresis
+14% Synergy $0.65
Turnabout Turnabout
+14% Synergy $0.34
Capsize Capsize
+13% Synergy $0.83
Serum Snare Serum Snare
+13% Synergy $0.33
Unsummon Unsummon
+12% Synergy $0.25
Wash Away Wash Away
+12% Synergy $0.78
Sink into Stupor Soporific Springs Sink into Stupor
+11% Synergy $6.91
Thirst for Discovery Thirst for Discovery
+11% Synergy $0.30
Quick Study Quick Study
+11% Synergy $0.21
Foil Foil
+11% Synergy $1.69
Silundi Vision Silundi Isle Silundi Vision
+11% Synergy $0.40
Thought Scour Thought Scour
+10% Synergy $1.01
Aetherspouts Aetherspouts
+9% Synergy $0.84
Fact or Fiction Fact or Fiction
+8% Synergy $0.25
Spell Pierce Spell Pierce
+8% Synergy $0.31
Reality Shift Reality Shift
+7% Synergy $0.32
Unwind Unwind
+7% Synergy $0.98
Consider Consider
+2% Synergy $0.32
Resculpt Resculpt
0% Synergy $0.28
Archmage's Charm Archmage's Charm
0% Synergy $1.88
Negate Negate
-4% Synergy $0.31
Counterspell Counterspell
-16% Synergy $3.32

Sorceries

Sorceries that push the +1/+1 Counters game plan forward for Hydro-Man, Fluid Felon.

Maximize Altitude Maximize Altitude
+50% Synergy $0.11
Distortion Strike Distortion Strike
+49% Synergy $0.75
Serum Visions Serum Visions
+41% Synergy $2.73
Artful Dodge Artful Dodge
+30% Synergy $0.51
Slip Through Space Slip Through Space
+28% Synergy $0.38
Contentious Plan Contentious Plan
+28% Synergy $0.33
Wash Out Wash Out
+28% Synergy $0.40
Tezzeret's Gambit Tezzeret's Gambit
+28% Synergy $0.30
Preordain Preordain
+27% Synergy $0.68
Ponder Ponder
+21% Synergy $2.28
Sea Gate Restoration Sea Gate, Reborn Sea Gate Restoration
+18% Synergy $35.68
Expanded Anatomy Expanded Anatomy
+17% Synergy $0.21
Distorted Curiosity Distorted Curiosity
+16% Synergy $0.21
Jailbreak Scheme Jailbreak Scheme
+16% Synergy $0.10
Clear the Mind Clear the Mind
+15% Synergy $0.31
Sleight of Hand Sleight of Hand
+14% Synergy $0.30
Quantum Misalignment Quantum Misalignment
+13% Synergy $4.97
Irenicus's Vile Duplication Irenicus's Vile Duplication
+9% Synergy $11.93
Gitaxian Probe Gitaxian Probe
+6% Synergy $4.17
Spectral Deluge Spectral Deluge
+6% Synergy $3.94
Solve the Equation Solve the Equation
+5% Synergy $3.49
Fabricate Fabricate
-4% Synergy $10.13

Utility Artifacts

Artifacts that add consistency and utility to Hydro-Man, Fluid Felon +1/+1 Counters decks.

Nevinyrral's Disk Nevinyrral's Disk
+48% Synergy $1.38
Waterbending Scroll Waterbending Scroll
+42% Synergy $0.22
Vedalken Orrery Vedalken Orrery
+30% Synergy $18.38
Mindsplice Apparatus Mindsplice Apparatus
+28% Synergy $1.35
Zephyr Boots Zephyr Boots
+16% Synergy $0.46
Mask of the Schemer Mask of the Schemer
+16% Synergy $0.95
Recon Craft Theta Recon Craft Theta
+16% Synergy $1.72
Animation Module Animation Module
+16% Synergy $2.01
Navigation Orb Navigation Orb
+16% Synergy $0.25
Lodestone Needle Guidestone Compass Lodestone Needle
+16% Synergy $0.22
Grafted Exoskeleton Grafted Exoskeleton
+16% Synergy $5.59
Conformer Shuriken Conformer Shuriken
+16% Synergy $0.37
Quicksilver Fountain Quicksilver Fountain
+15% Synergy $3.60
Lavaspur Boots Lavaspur Boots
+15% Synergy $1.86
Explorer's Scope Explorer's Scope
+15% Synergy $0.22
Champion's Helm Champion's Helm
+15% Synergy $2.71
Winged Boots Winged Boots
+14% Synergy $8.71
Helm of the Host Helm of the Host
+13% Synergy $5.98
Insight Engine Insight Engine
+11% Synergy $1.30
Wayfarer's Bauble Wayfarer's Bauble
-1% Synergy $4.67
Sapphire Medallion Sapphire Medallion
-9% Synergy $6.98
Swiftfoot Boots Swiftfoot Boots
-11% Synergy $2.28

Enchantments

Enchantments that reinforce the +1/+1 Counters strategy in Hydro-Man, Fluid Felon decks.

Impostor Syndrome Impostor Syndrome
+48% Synergy $7.25
Sword Coast Sailor Sword Coast Sailor
+32% Synergy $0.19
Shark Typhoon Shark Typhoon
+26% Synergy $1.42
Ominous Seas Ominous Seas
+22% Synergy $1.22
Awakened Awareness Awakened Awareness
+17% Synergy $0.17
Mesmerizing Dose Mesmerizing Dose
+16% Synergy $0.21
Clan Crafter Clan Crafter
+16% Synergy $0.55
Curator's Ward Curator's Ward
+16% Synergy $0.39
Copy Enchantment Copy Enchantment
+15% Synergy $1.75
Corrupted Conscience Corrupted Conscience
+15% Synergy $0.67
Inexorable Tide Inexorable Tide
+13% Synergy $3.66
Vesuvan Duplimancy Vesuvan Duplimancy
+13% Synergy $6.22
Aqueous Form Aqueous Form
+11% Synergy $0.31
Amphibian Downpour Amphibian Downpour
+11% Synergy $2.09
Witness Protection Witness Protection
+11% Synergy $0.27
Leyline of Anticipation Leyline of Anticipation
+8% Synergy $6.81
Propaganda Propaganda
+2% Synergy $2.54
Teferi's Ageless Insight Teferi's Ageless Insight
-1% Synergy $4.78

Planeswalkers

Planeswalkers that back up Hydro-Man, Fluid Felon's +1/+1 Counters game plan.

Jace, Arcane Strategist Jace, Arcane Strategist
+16% Synergy $1.20
Tezzeret, Betrayer of Flesh Tezzeret, Betrayer of Flesh
+14% Synergy $0.44

Battles

Battles worth siding into a Hydro-Man, Fluid Felon +1/+1 Counters build for the payoff on the back face.

Invasion of Arcavios Invocation of the Founders Invasion of Arcavios
+16% Synergy $0.38

Utility Lands

Non-basic lands that pull extra weight in Hydro-Man, Fluid Felon +1/+1 Counters decks.

Rogue's Passage Rogue's Passage
+35% Synergy $0.36
Karn's Bastion Karn's Bastion
+28% Synergy $2.57
Lonely Sandbar Lonely Sandbar
+19% Synergy $0.23
Castle Vantress Castle Vantress
+15% Synergy $0.34
Blast Zone Blast Zone
+15% Synergy $0.38
Inkmoth Nexus Inkmoth Nexus
+15% Synergy $10.83
Nesting Grounds Nesting Grounds
+14% Synergy $0.35
Minamo, School at Water's Edge Minamo, School at Water's Edge
+4% Synergy $60.52
War Room War Room
+1% Synergy $5.79
Mystic Sanctuary Mystic Sanctuary
0% Synergy $1.09
Nykthos, Shrine to Nyx Nykthos, Shrine to Nyx
0% Synergy $53.41
Reliquary Tower Reliquary Tower
-23% Synergy $3.52

Mana Artifacts

Mana rocks and fixing to power out Hydro-Man, Fluid Felon's +1/+1 Counters strategy.

Bender's Waterskin Bender's Waterskin
+39% Synergy $1.04
Midnight Clock Midnight Clock
+30% Synergy $0.62
Misleading Signpost Misleading Signpost
+30% Synergy $13.95
Everflowing Chalice Everflowing Chalice
+17% Synergy $0.30
Forger's Foundry Forger's Foundry
+16% Synergy $0.35
Replicating Ring Replicating Ring
+15% Synergy $1.18
Empowered Autogenerator Empowered Autogenerator
+15% Synergy $0.32
Heraldic Banner Heraldic Banner
+11% Synergy $0.37
Throne of Eldraine Throne of Eldraine
+8% Synergy $28.49
Gilded Lotus Gilded Lotus
+6% Synergy $0.57
Decanter of Endless Water Decanter of Endless Water
+3% Synergy $5.39
Sol Ring Sol Ring
-2% Synergy $1.55
Thought Vessel Thought Vessel
-2% Synergy $2.59
Sky Diamond Sky Diamond
-6% Synergy $0.26
Arcane Signet Arcane Signet
-15% Synergy $0.89

Lands

The mana base behind Hydro-Man, Fluid Felon's +1/+1 Counters decks.

Hydroelectric Specimen Hydroelectric Laboratory Hydroelectric Specimen
+53% Synergy $0.88
Sea Gate Restoration Sea Gate, Reborn Sea Gate Restoration
+18% Synergy $35.68
Mirrex Mirrex
+15% Synergy $0.87
Sink into Stupor Soporific Springs Sink into Stupor
+11% Synergy $6.91
Silundi Vision Silundi Isle Silundi Vision
+11% Synergy $0.40
Glasspool Mimic Glasspool Shore Glasspool Mimic
+10% Synergy $6.12
Myriad Landscape Myriad Landscape
+8% Synergy $0.37
Island Island
+6% Synergy $0.08

Similar Commanders

The following Commanders share a similar playing style, strategy, or theme like Hydro-Man, Fluid Felon: +1/+1 Counters.