Higure, the Still Wind: Ninjutsu
$15.75
Legendary Creature — Human Ninja

High Synergy Cards
The highest-synergy picks for Higure, the Still Wind's Ninjutsu builds — cards that lean hardest into the Ninjutsu theme.
Thousand-Faced Shadow
Mistblade Shinobi
Covert Technician
Moon-Circuit Hacker
Mist-Syndicate Naga
Moonblade Shinobi
Moonsnare Specialist
Walker of Secret Ways
Ninja of the Deep Hours
Prosperous ThiefTop Cards
The staple cards most Higure, the Still Wind Ninjutsu decks run as their core.
Phantom Ninja
Sakashima's Student
Smoke Shroud
Saiba Cryptomancer
Futurist Operative
Leyline of Transformation
Reconnaissance Mission
Sapphire Medallion
CounterspellGame Changers
High-impact bombs that can take over a Higure, the Still Wind Ninjutsu game on their own.
Cyclonic Rift
Chrome Mox
Mana Vault
Narset, Parter of Veils
Rhystic Study
Thassa's Oracle
Ancient Tomb
Force of Will
Fierce Guardianship
Mystical TutorCreatures
Creatures that carry the Ninjutsu plan in Higure, the Still Wind decks, from early pressure to payoff.
Glamer Gifter
Flitterwing Nuisance
Omni-Changeling
Slither Blade
Invisible Stalker
Triton Shorestalker
Ghostly Pilferer
Thalakos Seer
Wonder
Harrier Strix
Gudul Lurker
Naga Fleshcrafter
Cephalid Facetaker
Enduring Curiosity
Mist-Cloaked Herald
Roaming Throne
Mockingbird
Peregrine Drake
Ingenious Prodigy
Omen Hawker
Silent Hallcreeper
Wharf Infiltrator
Deepchannel Mentor
Volatile Stormdrake
Spectral Sailor
Azure Beastbinder
Ornithopter
Signal Pest
Exit Specialist
Gingerbrute
Metallic Mimic
Tomb of Horrors Adventurer
Adaptive Automaton
River Sneak
Solemn Simulacrum
Dour Port-Mage
Mirror Image
Faerie Mastermind
Cloud of Faeries
Archetype of Imagination
Glasspool Mimic
Phyrexian Metamorph
Ornithopter of Paradise
Siren Stormtamer
Psychosis CrawlerInstants
Instant-speed interaction and tricks that keep Higure, the Still Wind's Ninjutsu deck ahead.
Snap
Aetherize
Unsummon
Flare of Denial
Cryptic Command
Shadow Rift
Get Out
Negate
Aetherspouts
Long-Term Plans
March of Swirling Mist
Resculpt
Vapor Snag
Ego Erasure
Arrester's Admonition
Brainstorm
Familiar's Ruse
Reality Shift
Mind Games
Twist Reality
High Tide
Arcane Denial
Refute
Run Away Together
Dazzling Denial
Opt
Dispel
Jwari Disruption
Rapid Hybridization
Muddle the Mixture
Fact or Fiction
Pull from Tomorrow
Flusterstorm
Pact of Negation
Pongify
Swan Song
Archmage's Charm
Mana Drain
An Offer You Can't Refuse
Frantic SearchSorceries
Sorceries that push the Ninjutsu game plan forward for Higure, the Still Wind.
Enter the Enigma
Boomerang Basics
Raise the Palisade
Ravenform
Sleep
Preordain
Artful Dodge
River's Rebuke
Serum Visions
Distant Melody
Stolen Identity
Flood of Tears
Chart a Course
Bribery
Lunar Insight
Void Snare
Arcane Heist
Baral's Expertise
Solve the Equation
Lórien Revealed
Wash Out
Curse of the Swine
Ponder
Sea Gate Restoration
Fabricate
WindfallUtility Artifacts
Artifacts that add consistency and utility to Higure, the Still Wind Ninjutsu decks.
Conformer Shuriken
Quietus Spike
Sai of the Shinobi
Maskwood Nexus
Bident of Thassa
Whispersilk Cloak
Campfire
Shuriken
Blackblade Reforged
Kefnet's Monument
Ronin Warclub
Lost Jitte
Swiftfoot Boots
Umezawa's Jitte
Herald's Horn
Cloudstone Curio
Mask of Memory
Dowsing Dagger
Commander's Plate
No-Dachi
Prowler's Helm
Konda's Banner
Scytheclaw
Tatsumasa, the Dragon's Fang
Reito Lantern
Ninja's Kunai
Sword of the Animist
Leyline Axe
Vanquisher's Banner
Crystal Shard
Coat of Arms
Strata Scythe
Marina Vendrell's Grimoire
Aether Spellbomb
Wayfarer's Bauble
Lightning GreavesEnchantments
Enchantments that reinforce the Ninjutsu strategy in Higure, the Still Wind decks.
Cunning Evasion
Arcane Adaptation
Aqueous Form
Kindred Discovery
Coastal Piracy
In Too Deep
Frogify
Corrupted Conscience
Curiosity
Reflections of Littjara
Imprisoned in the Moon
Training Grounds
Sunken Hope
Military Intelligence
Candlekeep Sage
Underwater Tunnel // Slimy Aquarium
Meat Locker // Drowned Diner
Central Elevator // Promising Stairs
Mirror Room // Fractured Realm
Unable to Scream
Propaganda
Back to Basics
Mystic RemoraPlaneswalkers
Planeswalkers that back up Higure, the Still Wind's Ninjutsu game plan.
Kaito, Cunning Infiltrator
Mu Yanling
Tezzeret the SeekerUtility Lands
Non-basic lands that pull extra weight in Higure, the Still Wind Ninjutsu decks.
Rogue's Passage
Secret Tunnel
Command Beacon
Halimar Depths
Access Tunnel
Archway of Innovation
Sanctum of Eternity
Minamo, School at Water's Edge
Lonely Sandbar
Desert of the Mindful
Remote Isle
Hidden Cataract
Castle Vantress
Temple of the False God
Crystal Vein
Academy Ruins
Otawara, Soaring City
Reliquary Tower
Scavenger Grounds
Cephalid Coliseum
War Room
Nykthos, Shrine to Nyx
Buried Ruin
Mystic SanctuaryMana Artifacts
Mana rocks and fixing to power out Higure, the Still Wind's Ninjutsu strategy.
Patchwork Banner
Arcane Signet
Sky Diamond
Commander's Sphere
Extraplanar Lens
Misleading Signpost
Heraldic Banner
Mind Stone
Gauntlet of Power
Throne of Eldraine
Caged Sun
Lotus Petal
Fellwar Stone
Midnight Clock
Sol Ring
Thought VesselLands
The mana base behind Higure, the Still Wind's Ninjutsu decks.
Myriad Landscape
Path of Ancestry
Command Tower
Cavern of Souls
Plaza of Heroes
Jwari Disruption
Island
Gemstone Caverns
Glasspool Mimic
Sea Gate RestorationSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Higure, the Still Wind: Ninjutsu.
Satoru Umezawa
Taeko, the Patient Avalanche
Alora, Merry Thief // Agent of the Shadow Thieves
Malcolm, Keen-Eyed Navigator // Sengir, the Dark Baron
Alora, Merry Thief // Scion of Halaster
Alora, Merry Thief // Feywild Visitor
Goro-Goro and Satoru
Satoru, the Infiltrator
Shadowheart, Dark Justiciar // Sword Coast Sailor
Alora, Merry Thief // Raised by Giants
Alora, Merry Thief // Master Chef
Yuriko, the Tiger's Shadow
Alora, Merry Thief // Agent of the Iron Throne
Jalira, Master Polymorphist
Thada Adel, Acquisitor
Jin-Gitaxias
Braids, Conjurer Adept
Leonardo da Vinci
Reveka, Wizard Savant
Lier, Disciple of the Drowned
Alora, Merry Thief // Haunted One
Eluge, the Shoreless Sea
Kira, Great Glass-Spinner
Sun Ce, Young Conquerer
Teferi, Temporal Archmage
The Mindskinner
Kaho, Minamo Historian
Alhammarret, High Arbiter
Cloudhoof Kirin
Fblthp, the Lost
Ultimecia, Temporal Threat
Esior, Wardwing Familiar // Ghost of Ramirez DePietro
Esior, Wardwing Familiar // Glacian, Powerstone Engineer
Esior, Wardwing Familiar // Malcolm, Keen-Eyed Navigator
Esior, Wardwing Familiar // Sakashima of a Thousand Faces
Esior, Wardwing Familiar // Siani, Eye of the Storm
Esior, Wardwing Familiar // The Prismatic Piper
Nezahal, Primal Tide
Sakashima the Impostor