Higure, the Still Wind
$15.37
Legendary Creature — Human Ninja

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New Cards
Fresh cards from recent sets that players are experimenting with in Higure, the Still Wind decks.
High Synergy Cards
Cards that work exceptionally well with Higure, the Still Wind's abilities and overall game plan.
Mistblade Shinobi
Ninja of the Deep Hours
Thousand-Faced Shadow
Prosperous Thief
Moon-Circuit Hacker
Sakashima's Student
Mist-Syndicate Naga
Walker of Secret Ways
Covert Technician
Moonblade ShinobiTop Cards
The most popular and reliable cards that form the backbone of successful Higure, the Still Wind decks.
Mistblade Shinobi
Ninja of the Deep Hours
Thousand-Faced Shadow
Prosperous Thief
Moon-Circuit Hacker
Sakashima's Student
Mist-Syndicate Naga
Walker of Secret Ways
Covert Technician
Moonblade ShinobiGame Changers
Powerful cards that can single-handedly turn the tide of a game when resolved.
Chrome Mox
Ancient Tomb
Mox Diamond
Mana Vault
Cyclonic Rift
Thassa's Oracle
Force of Will
The One Ring
Mystical Tutor
Rhystic Study
Fierce GuardianshipCreatures
Essential creatures that complement Higure, the Still Wind's strategy through synergy, utility, or raw power.
Saiba Cryptomancer
Slither Blade
Triton Shorestalker
Invisible Stalker
Mist-Cloaked Herald
Peregrine Drake
Enduring Curiosity
Gudul Lurker
Spectral Sailor
Wonder
Ghostly Pilferer
Mockingbird
Cephalid Facetaker
Ornithopter
Silent Hallcreeper
Dour Port-Mage
Faerie Seer
Great Whale
Siren Stormtamer
Palinchron
Ingenious Prodigy
Looter il-Kor
Omen Hawker
Glasspool Mimic
Gingerbrute
Cloud of Faeries
Flitterwing Nuisance
Roaming Throne
Omni-Changeling
Harrier Strix
Ornithopter of Paradise
Archetype of Imagination
Phyrexian Metamorph
Faerie Mastermind
Spellseeker
Thassa's Oracle
Hydroelectric Specimen
Archaeomancer
Solemn SimulacrumInstants
Key instant-speed responses for protection, removal, and keeping Higure, the Still Wind safe.
Snap
March of Swirling Mist
Familiar's Ruse
High Tide
Shadow Rift
Unsummon
Cryptic Command
Aetherize
Aetherspouts
Negate
Muddle the Mixture
Veil of Secrecy
Vapor Snag
Jwari Disruption
Brainstorm
Flare of Denial
Reality Shift
Misdirection
Kitsune's Technique
Long-Term Plans
Chain of Vapor
Dispel
Resculpt
Run Away Together
Evacuation
Mindbreak Trap
Borne Upon a Wind
Refute
Mana Leak
Slip Out the Back
Cyclonic Rift
Flusterstorm
Three Steps Ahead
Counterspell
Force of Will
Sink into Stupor
Mystical Tutor
Pongify
Blue Sun's Zenith
Narset's Reversal
Opt
Swan Song
Rapid Hybridization
An Offer You Can't Refuse
Force of Negation
Mana Drain
Fierce Guardianship
Archmage's Charm
Arcane Denial
Frantic SearchSorceries
Important sorcery spells that advance Higure, the Still Wind's game plan and control the board.
Enter the Enigma
Artful Dodge
Ravenform
Raise the Palisade
Sleep
Preordain
Donatello's Technique
Stolen Identity
Ponder
Distant Melody
River's Rebuke
Hidden Strings
Retraced Image
Flood of Tears
Solve the Equation
Bribery
Merchant Scroll
Fabricate
Wash Out
Echocasting Symposium
Lórien Revealed
Serum Visions
Sea Gate Restoration
WindfallUtility Artifacts
Versatile artifacts that provide ongoing value, card selection, or strategic advantages.
Bident of Thassa
Quietus Spike
Maskwood Nexus
Whispersilk Cloak
Umezawa's Jitte
Conformer Shuriken
Swiftfoot Boots
Campfire
Kefnet's Monument
Blackblade Reforged
Lost Jitte
Herald's Horn
Dowsing Dagger
Mask of Memory
Leyline Axe
Sword of the Animist
Konda's Banner
Smoke Bomb
Cloudstone Curio
Crystal Shard
Quick-Draw Katana
Commander's Plate
Turtle Van
Sword of Feast and Famine
Vanquisher's Banner
Banner of Kinship
Sapphire Medallion
Lightning Greaves
Fireshrieker
Waterbending Scroll
Wayfarer's Bauble
Aether Spellbomb
The One Ring
Sensei's Divining TopEnchantments
Powerful enchantments that support Higure, the Still Wind's strategy and create lasting battlefield effects.
Reconnaissance Mission
Cunning Evasion
Leyline of Transformation
Arcane Adaptation
Coastal Piracy
Kindred Discovery
Aqueous Form
Training Grounds
Reflections of Littjara
Waterbender Ascension
Military Intelligence
Curiosity
Candlekeep Sage
Combat Research
Imprisoned in the Moon
Rhystic Study
Wizard Class
Mystic Remora
Propaganda
Teferi's Ageless InsightPlaneswalkers
Planeswalkers that work alongside Higure, the Still Wind to provide ongoing value and board presence.
Kaito, Cunning Infiltrator
Mu Yanling
Tezzeret the Seeker
Jace, Wielder of MysteriesBattles
Battles that give Higure, the Still Wind decks a second front to attack, plus a payoff for defeating them.
Invasion of KamigawaUtility Lands
Non-basic lands that offer additional utility beyond just mana production.
Rogue's Passage
Access Tunnel
Command Beacon
Halimar Depths
Minamo, School at Water's Edge
Secret Tunnel
Sanctum of Eternity
Otawara, Soaring City
Lonely Sandbar
Faerie Conclave
Castle Vantress
Emergence Zone
Coral Atoll
Tolaria West
Remote Isle
Three Tree City
War Room
Temple of the False God
Ancient Tomb
Cephalid Coliseum
Academy Ruins
Archway of Innovation
Mystic Sanctuary
Scavenger Grounds
Reliquary Tower
Nykthos, Shrine to Nyx
Seat of the Synod
Urza's SagaMana Artifacts
Artifacts focused on mana acceleration and color fixing for consistent gameplay.
Heraldic Banner
Patchwork Banner
Sky Diamond
Coldsteel Heart
Extraplanar Lens
Fellwar Stone
Misleading Signpost
Chrome Mox
Mox Diamond
Mana Vault
Commander's Sphere
Liquimetal Torque
Arcane Signet
Caged Sun
Sol Ring
Mind Stone
Lotus Petal
Bender's Waterskin
Thran Dynamo
Midnight Clock
Decanter of Endless Water
Thought VesselLands
The mana base foundation for Higure, the Still Wind decks, ensuring smooth and reliable mana development.
Turtle Lair
Myriad Landscape
Glasspool Mimic
Path of Ancestry
Jwari Disruption
Cavern of Souls
Escape Tunnel
Demolition Field
Gemstone Caverns
Command Tower
Snow-Covered Island
Silundi Vision
Island
Hydroelectric Specimen
Sea Gate Restoration
Sink into StuporHigure, the Still Wind Deck Stats
Based on 158 Higure, the Still Wind decks.
| Mana value | Cards |
|---|---|
| 0 | 1 |
| 1 | 16 |
| 2 | 18 |
| 3 | 16 |
| 4 | 12 |
| 5 | 2 |
| 6 | 1 |
| 7 | 1 |
- Creature 25
- Instant 13
- Sorcery 5
- Artifact 14
- Enchantment 7
- Planeswalker 1
- Land 34
| Card type | Cards |
|---|---|
| Creature | 25 |
| Instant | 13 |
| Sorcery | 5 |
| Artifact | 14 |
| Enchantment | 7 |
| Planeswalker | 1 |
| Land | 34 |
Lands: 26 basic, 8 nonbasic
| Month | Rank |
|---|---|
| 2024-11 | 2238 |
| 2024-12 | 2501 |
| 2025-01 | 2180 |
| 2025-02 | 2670 |
| 2025-03 | 2611 |
| 2025-04 | 2268 |
| 2025-05 | 2809 |
| 2025-06 | 2567 |
| 2025-07 | 2371 |
| 2025-08 | 3399 |
| 2025-09 | 2913 |
| 2025-10 | 2551 |
| 2025-11 | 2427 |
| 2025-12 | 2620 |
| 2026-01 | 3037 |
| 2026-02 | 3027 |
| 2026-03 | 2666 |
| 2026-04 | 2816 |
| 2026-05 | 3185 |
| 2026-06 | 3062 |
| 2026-07 | 3245 |
| 2026-08 | 3012 |
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