Harold and Bob, First Numens: Ramp
$0.34
Legendary Creature — Treefolk Mutant

Game Changers
High-impact bombs that can take over a Harold and Bob, First Numens Ramp game on their own.
Seedborn Muse
The One Ring
Gaea's Cradle
Natural Order
Crop RotationCreatures
Creatures that carry the Ramp plan in Harold and Bob, First Numens decks, from early pressure to payoff.
Voyaging Satyr
Krosan Restorer
Glowing One
Portent Tracker
Stone-Seeder Hierophant
Magus of the Candelabra
Rampaging Yao Guai
Endurance
Cankerbloom
Anticausal Vestige
Formidable Speaker
Sakura-Tribe Elder
Arbor Elf
Pawpatch Recruit
Rime Tender
Spring-Leaf Avenger
Steward of the Harvest
Webstrike Elite
Composer of Spring
Sculptor of Winter
Frenzied Baloth
Hermit Druid
Scrapshooter
Moldgraf Monstrosity
Clifftop Lookout
Sheltering Ancient
Rootless Yew
Hope Tender
Tato Farmer
Agonasaur Rex
Setessan Champion
Eidolon of Blossoms
Heartwood Storyteller
Sowing Mycospawn
Haywire Mite
Insidious Fungus
Outcaster Trailblazer
Forgotten Ancient
Disciple of Freyalise
Beast Whisperer
Elvish Mystic
Llanowar ElvesInstants
Instant-speed interaction and tricks that keep Harold and Bob, First Numens's Ramp deck ahead.
Season of Renewal
Thornado
March of Burgeoning Life
Weather the Storm
Early Harvest
Kamahl's Will
Horrid Vigor
Royal Treatment
Legolas's Quick Reflexes
Khalni Ambush
Force of Vigor
Chord of Calling
Hunter's Insight
Return to Nature
Krosan Grip
Harrow
Tamiyo's Safekeeping
Heroic Intervention
Snakeskin Veil
Archdruid's Charm
Return of the Wildspeaker
Beast WithinSorceries
Sorceries that push the Ramp game plan forward for Harold and Bob, First Numens.
Life from the Loam
Eldritch Evolution
Nature's Rhythm
Bala Ged Recovery
Green Sun's Zenith
Recollect
Formless Genesis
Reap and Sow
Esper Origins
Elven Farsight
Primal Growth
Adventurous Impulse
Sylvan Offering
Disorienting Choice
Dryad's Revival
Traverse the Ulvenwald
Creeping Renaissance
Analyze the Pollen
Pest Infestation
Wear Down
Abundant Harvest
Will of the Sultai
Harmonize
Pick Your Poison
Preposterous Proportions
Sylvan Scrying
Flare of Cultivation
Turntimber Symbiosis
Life's Legacy
Regrowth
Genesis Wave
Traverse the Outlands
Last March of the Ents
Bridgeworks Battle
Finale of Devastation
Rampant Growth
Overwhelming Stampede
Shamanic Revelation
Explore
Cultivate
Kodama's ReachUtility Artifacts
Artifacts that add consistency and utility to Harold and Bob, First Numens Ramp decks.
Pip-Boy 3000
Exploration Broodship
Matzalantli, the Great Door
Darksteel Garrison
C.A.M.P.
Manascape Refractor
Survivor's Med Kit
Aetherflux Reservoir
Sword of the Paruns
Sword of Feast and Famine
Altar of Dementia
Hedge Shredder
Umbral Mantle
Sword of the Animist
Staff of Domination
Conduit of Worlds
Emerald MedallionEnchantments
Enchantments that reinforce the Ramp strategy in Harold and Bob, First Numens decks.
Overgrowth
Utopia Sprawl
Sylvan Library
Urban Burgeoning
Tarmogoyf Nest
Dawn's Reflection
Wild Growth
Pattern of Rebirth
Wolfwillow Haven
Shimmerwilds Growth
Fertile Ground
Springleaf Parade
Up the Beanstalk
Sapling Nursery
Unnatural Growth
Verdant Haven
Market Festival
Glittering Frost
Ground Seal
Assemble the Entmoot
Fortitude
Earthcraft
The Mending of Dominaria
Viridian Revel
Quest for Renewal
Evolutionary Leap
Enchantress's Presence
Well Rested
Walk-In Closet // Forgotten Cellar
Helix Pinnacle
Wilderness Reclamation
Virtue of Strength
Lignify
Concordant Crossroads
Greater Good
Exploration
Garruk's UprisingPlaneswalkers
Planeswalkers that back up Harold and Bob, First Numens's Ramp game plan.
Nissa, Vital Force
Nissa, Who Shakes the WorldUtility Lands
Non-basic lands that pull extra weight in Harold and Bob, First Numens Ramp decks.
Boseiju, Who Endures
Sapseep Forest
Mariposa Military Base
High Market
Deserted Temple
Dryad Arbor
Shifting Woodland
Miren, the Moaning Well
Diamond Valley
Mishra's Foundry
Ba Sing Se
Hall of the Bandit Lord
Terrain Generator
Petrified Field
Echoing Deeps
Buried Ruin
Fountainport
Maze of Ith
Vesuva
Evendo, Waking Haven
Yavimaya Hollow
Emergence Zone
Lair of the Hydra
Scavenger Grounds
Command Beacon
Temple of the False God
Tranquil Thicket
War Room
Yavimaya, Cradle of Growth
Nykthos, Shrine to Nyx
Castle Garenbrig
Rogue's PassageMana Artifacts
Mana rocks and fixing to power out Harold and Bob, First Numens's Ramp strategy.
Arcane Signet
Sol RingLands
The mana base behind Harold and Bob, First Numens's Ramp decks.
Bala Ged Recovery
The Mycosynth Gardens
Lazotep Quarry
Ash Barrens
Horizon of Progress
Shire Terrace
Demolition Field
Turntimber Symbiosis
Urza's Cave
Path of Ancestry
Command Tower
Snow-Covered Forest
Misty Rainforest
Khalni Ambush
Verdant Catacombs
Windswept Heath
Wooded Foothills
Bridgeworks Battle
Disciple of Freyalise
ForestSimilar Commanders
The following Commanders share a similar playing style, strategy, or theme like Harold and Bob, First Numens: Ramp.
Yeva, Nature's Herald
Yisan, the Wanderer Bard
Shigeki, Jukai Visionary
Yedora, Grave Gardener
Diamond Weapon
Erinis, Gloom Stalker // Cloakwood Hermit
Erinis, Gloom Stalker // Faceless One
Francisco, Fowl Marauder // Sidar Kondo of Jamuraa
Vhal, Candlekeep Researcher // Raised by Giants
God-Eternal Rhonas
Ghost of Ramirez DePietro // Kamahl, Heart of Krosa
Redshift, Rocketeer Chief
The Third Doctor // Peri Brown
The Third Doctor // Vislor Turlough
Francisco, Fowl Marauder // Kodama of the East Tree
Francisco, Fowl Marauder // Reyhan, Last of the Abzan
Francisco, Fowl Marauder // Tana, the Bloodsower
Francisco, Fowl Marauder // Thrasios, Triton Hero
Six
Jaheira, Friend of the Forest // Faceless One
The Ninth Doctor // Susan Foreman
Tazri, Stalwart Survivor
Gretchen Titchwillow
Selvala, Explorer Returned
Celeborn the Wise
Grunn, the Lonely King
Iwamori of the Open Fist
Myojin of Towering Might
Seton, Krosan Protector
Spinnerette, Arachnobat
Dargo, the Shipwrecker // Sidar Kondo of Jamuraa
Skanos Dragonheart // Criminal Past
Bounteous Kirin
Hua Tuo, Honored Physician
Iname, Life Aspect
Kodama of the South Tree
Oviya, Automech Artisan
Rishkar, Peema Renegade
Seshiro the Anointed